- Steam App
- PowersVR (589250)
- Event type
- patch note
- Published
- 27 July 2017 - 21:18:04 UTC
- Source
- steam_community_announcements
Another quick update. The main reason I'm publishing this one is a major fix for an issue I noticed recently. If you've been reading these announcements, you'll know that I put in an object pooling system in the game. This lets the game reuse objects without creating/deleting them, which improved performance a lot especially when projectiles are introduced. Well after some testing I realized that despite the game running fairly smootly, it wasn't thanks to my new system. The system didn't work at all! I was still spawning/despawning everything. A day later I had a fix lined up, but since it wasn't so critical I decided to beef up the update with something else too. While I was fidgeting with some settings I noticed the menus looked outdated and oddly designed. As if ...