- Steam App
- Tomb of Tyrants (340360)
- Event type
- patch note
- Published
- 29 April 2016 - 20:33:49 UTC
- Source
- steam_community_announcements
http://i.imgur.com/R3BwvCJ.gif Thanks for all of your feedback on the big combat overhaul. The most critical feedback I received revolved around heroes not stopping to fight when players expected them to; the problem is that not all characters fit into every one of the new melee/ranged/support slots, and if there wasn't a suitable opening in the battle, they would just walk on by. This could seem awfully random, and improving clarity was one of the goals of the combat change, so: This update goes back to numbering each slot rather than dedicating each to melee, ranged, or support. Every character now has three abilities corresponding to each of these three slots, and sometimes this means that a character has two or three melee or ranged abilities. This way, characters should always join a battle that has an opening, because they can fit into any slot. As always, let me know what you thin...