[Patch note] System Fixes and Bug Patches (October 7, 2021 16:00 KST) — BATTLE STEED : GUNMA (배틀 스티드 : 군마) Steam update #996935

This is the BattleSteed development team. The following items have been added/fixed in this patch. 1. Sound related fixes. - Weapon firing sound effects...

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BATTLE STEED : GUNMA (배틀 스티드 : 군마) (1661020)
Event type
patch note
Published
7 October 2021 - 04:57:06 UTC
Source
steam_community_announcements
This is the BattleSteed development team. The following items have been added/fixed in this patch. 1. Sound related fixes. - Weapon firing sound effects for some robots have been changed. (AH-64, ES-37, T-80, SP-23) - A bug in sound effect attenuation has been fixed (weapon sound, hit sound, and explosion sound). Bugs may still remain. - Fixed a bug where multiple sounds were not output properly. - You can now see the direction and location of the enemy more clearly with the sound of the weapon. 2. Other fixes. - The robot's jumping and landing animations have been changed. - Fixed a bug where DP-99's Fatal Missile would reduce the sprint gauge of a hit robot. - Fixed a bug that sometimes did not reload. - The bug where the reload cancel punch of the T-80 did not work has been fixed. - Now there are several types of training dummy in the training area. And some minor bugs have been fixed...

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