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Right to Rule

Right to Rule Steam news

Frostbox Studios LLC | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureRPG

  • Steam app typegame
  • Steam App ID1003950
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperFrostbox Studios LLC

Right to Rule news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1003950
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperFrostbox Studios LLC
  • PublisherFrostbox Studios LLC
  • Parent gameNot available

Genres: Action, Adventure, RPG

Company pages: Developer: Frostbox Studios LLCPublisher: Frostbox Studios LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Right to Rule Steam news

Right to Rule news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Right to Rule Reborn - New Direction, New World, New Website - 18 July 2025

    Hey everyoneIt's been a while since our last update and we appreciate those who have stuck around.New WebsiteFirstly, we’d like to announce that we’ve launched a brand-new website with up-to-date information: Check out right-to-rule.comNew DirectionOver the past years, we’ve taken a step back to rethink the direction of the game and what kind of experience we want to offer. What started as a PvP free-for-all has now grown into something far more focused:Right to Rule is shifting to a cooperative action RPG with a branching narrative.You and up to 3 friends will explore Drakenheim together. We’ve rebuilt almost every system from the ground up to better support cooperative gameplay with cleaner code, more robust architecture, and scalability. Some of these improvements include shared quest progression across the party and multi-character dialogue where players can join in and influence th…

  • Dev Update #6 - 11th February 2023 - 11 February 2023

    Hello everyone and happy Saturday! First off, we've decided to cut down our updates from every Friday to every other Saturday. We thought this would be less spammy and would allow us to actually show off stuff that takes longer than a week to finish. We know one of our biggest shortcomings has been our animations. That's why we've been taking some time currently to improve them where we can, either with new features or just fixing the various bugs we have. You can see below how we've expanded our locomotion code a little bit to include an aim offset for our characters for Pitch and Yaw and to only rotate the character beyond that offset. We are hoping this will give a more natural and smooth visual when looking around instead of just sliding the character based on the control rotation. We have also improved upon the player profile system which we showed off last time and fixed a few bug…

  • Dev Update #5 - 27th January 2023 - 27 January 2023

    Hey everyone, We're back again with another update! We've been working really hard to get our game in a state we think would be considered presentable for the Steam Next Fest, however, after much consideration and consultation from third parties, we've made the decision to back out of this Steam Next Fest. But there's good news! We're planning on releasing a Steam Playtest instead and this will be playable to you sometime in February! We look forward to playing with you and hearing your thoughts on the game! This week, we've been working on creating a persistent experience by creating a profile that will follow you through each game. This way, you can level up your profile and retain any cosmetics you've unlocked. Additionally, your stats at the end of the game will contribute towards a leaderboard allowing you the opportunity to prove your skill! We appreciate that this update may be s…

  • Dev Update #4 - 20th January 2023 - 20 January 2023

    Hey everyone - We're back again with another update! This week we've really been focusing on finishing up the final touches for our demo submission which we've now sent over to Steam for review! As mentioned in earlier updates, we should be participating in either the Steam Next Fest on the 6th of February or the one later in Summer depending on the results of extensive playtesting. - Fixed crash that would occur at the end of the game - Fixed crash when traveling from the lobby map to drakenheim - Fixed bug where screen would be fully black on respawn - Fixed bug where Victoria Appleby's 'Fetch Me This' quest objective wasn't working correctly - Fixed Waylan Smith's Shop being empty - Fixed music not playing on the loading screen - Disabled each individual grass blade casting a shadow as it caused a big performance drop to the CPU - Melee weapons now work in standalone mode - Updated t…

  • Dev Update #3 - 13th January 2023 - 15 January 2023

    We're back again with another update! We're still continuing to bug-fix our game and prepare it for the Steam Next Fest submission before we can get into making and improving any new features. Here's what we've been working on this week: The ranged armour is coming along nicely, although still feels as if we can make some improvements in some areas but it will do for a starting point, we can then focus on making the Wizard robes to complement the magic playstyle We have discovered and fixed some newly discovered issues pertaining to NPC behavior, including one that caused them to get completely stuck from the start of the match, and another where they would be invincible. We will soon start to re-create the artwork for our game to have a more sculpted look to it, this would include sculpting the different game assets instead of having hard-surface models. We feel that this will make our…

  • Dev Update #2 - 6th January 2023 - 7 January 2023

    Hey guys, this week we've continued polishing the game up for our Steam Next Fest submission. Here are the latest updates: Due to creating a new character model which will enable us to implement character customisation, we have had to redo many items to fit on the new character such as the armor and weapons. We've Improved the AI pathing so that they can spread out more when trying to reach their destination, rather than forming a single line. We started creating new armor options for Ranged and Magic playstyles that fit the new character model. These armor sets will offer unique bonuses and abilities to enhance gameplay for players who prefer these playstyles. We started populating the in-game shops with a variety of new items, including weapons and armor. We'll be adding even more items leading up to Steam Next Fest, so be sure to check back often. View Multi-Interact Demonstration On…

  • Dev Update #1 - 30th December 2022 - 30 December 2022

    Dev Update #1 - 30th December 2022 It's been another exciting week in the world of Right to Rule. We've been hard at work bringing the game to the next level, and we're excited to share some of the new features and updates with you. First up, we've been filling our new map with content again, adding unique house designs with fully furnished interiors and filling the map with quests, monsters, and all sorts of fun stuff to do. We've also revamped our loot system so it will be easier for us to manage what you're finding when you're stealing from the poor folk of Drakenheim. We've also created a Master Server service from scratch, which we are now in the process of integrating with the server browser. The Master Server will provide information about additional non-Steam servers to the server browser, what this means is that servers not hosted on Steam will also appear in the server browser…

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