SPSTEAMPULSELIVE ANALYTICS
Everpath

Everpath Steam metadata

Pixel Games Studio | May 22, 2019 | game

Released

0players observed · 23 September 2026 - 14:39:36 UTC

IndieRPGRogue-litePixel GraphicsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,815
  • Revenue (VGI)$10,212
  • Review score68% positive

Everpath metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,815
  • Revenue (VGI)$10,212
  • Review score68% positive
  • Total reviews77
  • Release dateMay 22, 2019
  • DeveloperPixel Games Studio
  • PublisherPixel Games Studio

Genres: Indie, RPG

Company pages: Developer: Pixel Games StudioPublisher: Pixel Games Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Everpath Steam metadata

Everpath metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1004560/metadata
Steam Storehttps://store.steampowered.com/app/1004560/
Steam Communityhttps://steamcommunity.com/app/1004560
PCGamingWiki search
IGDB searchSearch IGDB for Everpath

Reviews, pricing, and metadata

Review summary

Mixed

68% positive, 52 positive, 25 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

13

Platform releases
  • Steam 1 February 2019

Latest Steam announcements

  • Patch 1.1 - 14 September 2019

    Patch 1.1 Hello everyone, quick detail on last patch fixes and updates.- Pause on menu Opening the options menu now pauses the game, while at first levels doesn't seem necessary but on later level fights that could take a while longer it's really useful if you need to AFK.- Relic changes Warlord ring - Critical chance is increased by 50% when under 45% maximum health. Berseker ring - Damage dealt is increased by 50% when under 45% maximum health. Perk changes Alchemist - bomb power from 25% to 55% - Scholar - scroll power from 25% to 55% - Strong man - 30% increased armor and 30% increased health - Duelist 45% increased damage - 30% reduced initial health Alchemist - Bomb power increased from 25% to 55% Scholar - Scroll power increased from 25% to 55% Strong man - Armor and health increased by 30% Duelist - Damage increased by 45% - Initial health reduced by 30% Enemies take damage visu…

  • Update 1.07 & the road ahead - 24 July 2019

    Hello everyone! This is a small update with some fixes, but mostly I wanted to talk about the immediate future of the game and what's coming to it. Regarding this update.- Fixed an issue where some bluetooth and wireless mouse were being recognized as controllers therefore locking the mouse making the game unplayable.- Added 2048x1152 resolution fix.- Small tweaks to enemies health and damages just to make it a bit more easier at the start at least till the fallen knight commander boss.- What's next? I have received a lot of invaluable feedback and this will allow to make some minor quality of life changes plus some major ones. Relic system: In order to avoid getting the same relics from bosses you will be offered a couple of options to choose the one that fits what you are building. Going to apply some changes to under % health relics plus going to add a couple of new ones.- Magic weap…

  • A small note about controller and mouse cursor - 25 June 2019

    Wanted to clarify that if you have a controller connected you will need to use either the left stick or the controller d-pad to use the main menu and start a new game. Mouse is locked out. I'll be implementing both options and a "activate/deactivate" controller on the next update. Hope this is not much of an issue for those players that use the keyboard and mouse on menus and controller to play.

  • Update 1.05 - 25 June 2019

    Hi everyone, 1.05 patch is live with some nice improvements. Difficulty and permadeath https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34189938%2F9c968cf6ae1cd410f34ac352f223cd64b3eba8b8.png Before starting a new game you can choose between two game modes, this is specially good for those who want to play through the story first in normal mode, and then challenge yourself with ironman. Minor updates Fixed Act IV boss attack animation from left side, where it was taking a step back before attacking but maintaining the same attack range. Fixed a bug where you could only delete items in the inventory if you were over a certain area now you can freely delete items once selected. Polished the collision box system so now it feel a bit smoother and less clunky. Main menu and options menu can now be used with both the left stick and the d-pad. Fixed minor texts refering to keyb…

  • Updates 1.03 & 1.04 - 21 June 2019

    Hi everyone! Couldn't post the 1.03 patch notes I was having some issues with the steam publisher tool. Bigger addition to the game is full controller support. I'm terribly sorry this was delayed so much, I hope everyone who prefers controller can enjoy the game now. Most of the stuff was minor graphical updates and fixed the issue were some items were not loading properly and even maybe forcing a quit. I'm expecting to release 1.1 really soon, with new content and specially the addition of the normal and ironman run at start. Normal runs should be easier plus there's no permadeath. I'm sorry for the lack of detail but I understand this had to be updated and I'm also been feeling really sick lately so trying really hard to get everything up and running properly

  • 1.02 patch - bugs fixed - 31 May 2019

    Hi everyone, I just updated Everpath to it's 1.02 patch fixing two issues that were causing trouble: 1) Fixed a bug where occasionally after continuing a previous game selling items to the merchant didn't give gold to the player. You were technically being robbed by the merchant, sorry. 2) Fixed a bug where on level 9, first floor, of Act III, traps didn't have their damage set up properly and could crash the game. Marcos

  • Quick patch . V-1.01 - 24 May 2019

    Hi everyone, I just updated the game to have the option to turn on or off v-sync, it will also now use the best anti aliasing option available. Thanks! Marcos

  • 1.0 Launch update - 22 May 2019

    HI everyone! Bid update today, lot of content, and out of Early Access! So first of all I want to thank everyone who supported Everpath during EA and specially for your feedback it was incredible helpful to the development process. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34189938%2Fae514d6965b339d67b596700cf75901fc8ece7dc.png Major Updates Save system Player progress is now saved on every new floor, but death is still permanent, death will delete the current saved progress. I'm sorry this wasn't implemented earlier. Siege Sorcerer The sorcerer is now fully available for play, its a ranged character and although it prioritizes moving away from enemies it has decent close damage. The main difference with the Scout is that Sorcerer spells have synergy between them, allowing to empower to maximize damage. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2F%25E2%2580%25A6

  • Update 0.1 - 24 March 2019

    Update 0.1 Hi everyone, this updates comes a week later of what I expected but is finally here and I really think you are going to enjoy it. Although there were some minor fixes and optimizations the main focus of the update is on new content. Elite enemies From floor 2 an onward you will find that normal enemies will now have a chance to become rare or elite enemies. This means that they have a special affix that will make enemies rooms more interesting. Yellow are rare enemies. Red are elite enemies. I.e. a rare bugbear warrior with additional attack damage: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34189938%2Fbdd20ee41d8a7afd42bd59b8beaf3179a6b6ddd6.png This enemies affixes go from additional health or damage, to portals, fire rains, meteors, acid pools. And there are much more I'd like to implement, but I wanted to hear your feedback first. Traveling merchant…

  • Update 0.03 - 5 March 2019

    Really small update here guys, this was going to come live on patch 0.1 but it's a must and I'm terrible sorry I haven't implemented it before. Key binding system is fully working right now.

  • Update 0.02 - 1 March 2019

    This is just a small patch with some small improvements that were asked in the discussions community forums. Also, patch 0.10 will go live really soon but I found the stuff on this patch to be important enough to go live earlier. Hope everyone enjoys it! UPDATE 0.02 Player roll https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34189938%2F39f18c65c2ae5349d02b6c124c829e2c586aa085.gif In the options menu you can now pick between rolling to the current mouse position or alternate to a movement based roll, being able to roll according to the player current movement direction. Clearer rooms Rooms have been opened up and there are now fewer objects that could block player and enemies movement in an annoying way. This of course without loosing the ambience in every room. This is just a small update to rooms and enemies behavior. Patch 1.0 will include special encounter rooms, eli…

  • Update 0.01 - 20 February 2019

    First of all I want to thank everyone for their support. It's been 2 weeks since the release and I'm incredibly happy about the feedback so far. I've been working really hard on all of your suggestions. And I'm proud to say that every issue that appeared was solved almost intermediately, and I want to assure everyone that this is my main policy. I don't want anyone not being able to play the game or that encountered a game breaking issue, so please report this stuff I will do everything to fix it asap. UPDATE 0.01 Trading - The shop got a big remake to make it easier and able to sell items (feature not first included). I also want to remark that on update 0.11 there will be traveling merchants that will allow to sell items more often. At least when you encounter them. And if they like you. And if they decide not to kill you. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fc%25E2%2580%25A6

Patch notes and updates

S.noRelease datePatch nameGID number
124 July 2019Update 1.07 & the road ahead2413285168839481425
225 June 2019Update 1.052436926440559672765
321 June 2019Updates 1.03 & 1.042415533798134528589
431 May 20191.02 patch - bugs fixed2400895196209616168
524 May 2019Quick patch . V-1.012408775863522219757
622 May 20191.0 Launch update2408775863516908306
724 March 2019Update 0.12543878145181125925
81 March 2019Update 0.022534869043305963810
920 February 2019Update 0.012480825216184744131

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1004560
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMay 22, 2019
DeveloperPixel Games Studio
PublisherPixel Games Studio
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent68%
Positive reviews52
Negative reviews25
Total reviews77
Steam recommendationsNot available
Achievements13
Average playtime forever456 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1004560/

Short description

Everpath is a roguelite RPG with hand-crafted pixel art, explore a procedural generated world with the combat and item system of the classics action RPGs. Embark yourself as a member of the Northbarrow army, choose and personalize your class to find what is lurking in the wilderness of Northbarrow

About this game

Everpath is a roguelite action RPG set in the world of Northbarrow, the game procedural generation system ensures that each run is unique. Procedural generation The game dungeon system is based on great games like Binding of Isaac and The Legend of Zelda: A Link to the Past. Enemies encounters While exploring the world of Northbarrow and unveiling the causes of the sudden enemies appearances in the area you will face plenty of different enemies with different styles plus a chance of facing empowered magic or elite enemies. And epic boss fights await at the end of the last floor of each new area. Loot and gear You will be able to use over 200 random generated items to face your challenges. Attack speed, extra damage, critical hit chance, fire damage, freeze chance, movement speed, block chance, all make for multiple gear combinations. Permanent and temporary stat increasing items, offensive and defensive scrolls, risk-reward trinkets, bombs and alchemy concoctions. Gameplay styles Join the ranks of the Northbarrow army fighting as a melee or ranged characters, separated in four classes, each class has a distinct playstyle and unique items, further customize your gameplay style choosing one of eight (plus 4 unlock-able) class specialization, and shape your path while leveling up by choosing one of many class perks. This will ensure plenty of combinations to make your run the way you like it. Exploration and secrets It's not all about slashing and hacking your way though waves of enemies but find some of the common and more rare special encounters, fellow members of the Northbarrow Army (hopefully still alive) and even some of the more, stranger, citizens of the world.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Everpath's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Everpath's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Everpath at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$2.99$2.99No discountSteam Store

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