SPSTEAMPULSELIVE ANALYTICS
Run For Cover

Run For Cover Steam metadata

Michail Ostrowski | Apr 9, 2021 | game

Released

0players observed · 9 October 2026 - 22:39:57 UTC

StrategyTurn-Based TacticsTurn-BasedTurn-Based CombatTurn-Based StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)540
  • Revenue (VGI)$6,048
  • Review score94% positive

Run For Cover metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)540
  • Revenue (VGI)$6,048
  • Review score94% positive
  • Total reviews18
  • Release dateApr 9, 2021
  • DeveloperMichail Ostrowski
  • PublisherMichail Ostrowski

Genres: Strategy

Company pages: Developer: Michail OstrowskiPublisher: Michail Ostrowski

Top Steam chartsTop 100 gamesGame directorySteam Store page

Run For Cover Steam metadata

Run For Cover metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1049560/metadata
Steam Storehttps://store.steampowered.com/app/1049560/
Steam Communityhttps://steamcommunity.com/app/1049560
PCGamingWiki search
IGDB searchSearch IGDB for Run For Cover

Reviews, pricing, and metadata

Review summary

Positive

94% positive, 17 positive, 1 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 3 May 2019

Latest Steam announcements

  • Update #44 - Let's Get Physical - 27 July 2021

    Update #44 introduces a new area, new equipment skins and ragdoll physics to the game! The new ragdoll effects make weapons and explosions feel more impactful. Killing an enemy or setting off explosions will now enable physics simulation that will dynamically push enemies around. Shotguns just got a lot more fun! The new construction site makes full use of the newly implemented verticality. The path leads your team deep down into the center of a giant pit. This new area features a lot of new assets and adds a new enemy type to the game! You will find the construction site right after entering the city! Make sure to restart your current run to prevent any problems! Multiple new equipment skins have been added to the game. These new equipment skins can be found in the later part of the game and enable your team to look even more unique! The Full List: introduced ragdoll effects to the gam…

  • Update #43 - Show Me What You Got - 2 June 2021

    Update #43 makes your equipment visible in the menu screen, improves game animations, improves the UI and adds a modified pistol to the game! Let's take a look! Your collected weapons and armor are now visible in the main menu! The character on the right is holding the new modified pistol. This pistol can be found in 2nd half of the game and can shoot twice per turn! I'm currently working on fully integrating physics into the game! Grenades and all sorts of explosion should now impact surrounding debris. This gives explosions a little more kick! Some UI elements like the HP, AP and Quest Marker have been tweaked.

  • Update #42 - Ain't That Pretty - 1 April 2021

    Update #42 introduces a lot of visual polishing to the map generator and to the turn-by-turn experience. The color grading of the forest, beach and camp area was reworked and the placement of objects and obstacles on the map was vastly improved. Check out the new look of the camp area: Some abilities received a neat little particle effect! Units that are knocked out and in critical condition show this new UI element: The Full List added more details to the city areas improved support for different terrain heights added particle effects to the level up and to the Guard, Assault and Harden ability added final graphics for showdown cutscene massively improved color grading added animation for critical condition the 2nd tank section is a bit longer

  • Update #41 - Mission Completed - 23 March 2021

    It has been almost 2 years since we released the first version of Run For Cover on Steam. The game received over 23 updates packed with exciting new content since then. We are proud to announce that we added new enemies, abilities, areas, quests, animations and gameplay systems. Let's talk about the Highlights! The weapon and armor system adds more tactical depth to the game. Weapons and armor feature different perks that keep the hunt for the best equipment challenging. Some perks increase the resistance to fire, some perks increase your ammunition capacity or the damage your weapon can do. The new shooting animations give every weapon a distinctive feeling. The Rebels are a AI controlled faction in the game. They enter the game at different points of the map and support the player in the fight against the enemy. They help you with soldiers and tanks! The Factory and City area were rew…

  • Update #40 - Molotov Cocktails - 28 February 2021

    This update introduces an enemy with Molotov Cocktails to the game and fixes some minor issues. The full list of changes: Added Molotov Cocktails that can ignite tiles for multiple turns New Enemy: Molotov Man, does not wear a shirt fixed a bug where 'No Action Points' was displayed for critical units fixed a bug where the space key didn't end the turn of the selected unit fixed a bug where some sound effects were not properly impacted by volume control

  • Update #39 - Hello Pablo - 22 February 2021

    Update #39 introduces Pablo Escobeer to the game. The player can encounter the main antagonist at the end of the mission. He is very tough and should not be engaged carelessly! This update also addresses a lot of usability issues - there should be no more shooting through walls. The level cap was raised and two additional abilities were introduced to the game. A nasty map generation bug was fixed that occasionally created non traversable map chunk in the beach area. The tank received a selection image and even displays the current units in the tank: Parts of this update have been already made available earlier this week as a Hotfix. The Full List of Changes: Added Pablo to the Game Added a helicopter flying over the map Added selection UI for the tank sections Raised level cap to level 7 New Ability: +1 Shotgun Damage New Ability: +1 Assault Rifle Damage Added message when player tries…

  • Update #38 - The End - 8 February 2021

    Update #38 introduces the last area of the first mission that is filled with new gameplay elements. The vehicular assault enables vehicles to join the fight at any time. 'The Mansion' consists of an outer premise, inner rooms and the extraction point. The evacuation area marks the end of a run. The area enables your units to leave the mission and unlock higher difficulties and new challenges. The Full List of Changes: - added transition area to leave the beach - added tank assault event - added final area: The Mansion - added new enemy: Bodyguard - implemented evacuation ability - fixed a character portrait issue when continuing the game - fixed issue that allowed the cutscene to be started multiple times - fixed the German translation for the supply chest quest - fixed highlight removal for loot-items - fixed loading / saving issues

  • Update #37 - Improved Interaction - 27 April 2020

    Update #37 features an improved interaction system and introduces customizable unit names. The new interaction system allows you to use a computer or open a chest directly without selecting the interaction ability first. It works pretty similar to moving your mouse over an enemy which will then automatically select your primary ability. These changes are visualized with 4 new mouse cursors. Neat stuff. You can now customize the name of your unit by clicking on its name in the character customization screen. The new names will be stored and displayed on the character details pages. The full list: - unit names are customizable now - added a hotkey R for reloading your units weapon - deactivated the selection marker for tanks - direct interaction without prior selection of interaction ability enabled - new mouse cursors for attack, selection, interaction and waiting added - loot on your mo…

  • Update #36 - Shooting Animations and Customization 2.0 - 23 October 2019

    Update #36 introduces new shooting animations, sounds and projectiles for pistols, rifles and shotguns. I hope you enjoy the new look and feel! The update also introduces the extended customization menu that enables you to select even more options for your team like new hats, outfits, beards or glasses. Some of the customization options have to be unlocked by progressing through the first mission. The 'Hack the Computer'-Quest was improved to give the player a better understanding of the requirements. A small selection indicator was added to the currently selected unit to give the player even more indication about which unit is selected. The full list: added sound variation to the rifle sounds added a new sound for the pistol added hit sound variations fixed muzzle effects for guns added a new shooting animation for rifles added a new shooting animation for shotguns added new bullets an…

  • Update #35 - Computer Terminals and Experience Bar - 11 October 2019

    Update #35 polishes multiple aspects of the game. A computer terminal was added to the city area. Additional enemies will spawn if you try to access it. You can finish the hack after defending the terminal. Rigged explosives can now be found in the forest area that explode when you get too close. The destruction effect for the wooden pallet was improved and an experience bar was added to the character portrait. The player receives a notification when challenges or game progress was unlocked. The Full List: - added spawn points to the factory area - added proximity mines to the forest area - added a 'hack the computer system' quest - added an experience bar to the character portrait - added an experience message when destroying a truck - added a message when progress and challenges are unlocked - added a new damage effect for bigger wooden pallets - fixed a loot bug

  • Update #34 - Challenges and Loot UI - 4 October 2019

    Update #34 introduces a challenge system to the game. After finishing the story on the first difficulty level, you can select additional challenges that make the game harder for you. If you manage to reach the extraction point and finish the level, the challenge will reward you with a permanent stat boost for your team. This enables you to move on to the next difficulty level where improved loot and tougher enemies wait for you. The equipment of your team and its unlocked perks can be inspected in the new team screen. Additionally, the recent introduction of the weapon perk system made it necessary to properly display differences between weapons. A loot screen was added that enables the player to reject a found weapon when interacting with a supply chest. The full list: every level uses checkpoints now added a team screen that becomes available after finishing the story added a challeng…

  • Update #33 - Mission Map and Weapon Perks - 22 September 2019

    Update #33 introduces weapon perks and the mission map to the game. The new mission map lets you progress through challenges. You get to keep your old equipment and experience points but you will face tougher enemies in exchange for better loot. The new weapon perks like increased critical damage, improved accuracy or life regeneration are randomly assigned to your weapons and are designed to make the loot system more interesting. You can find out if your weapon has a perk within the character sheet. A part of this update was already available earlier last week because I needed to fix a couple of issues that annoyed me. The Full List of Changes: added campaign map with an unlock mechanic reworked HP/AP display and slightly improved other UI elements fixed an overlay issue that occured when pressing escape fixed an animation issue during the office ambush level up sound added added abili…

  • Update #32 - Character Screen and New Perks - 8 September 2019

    Update #32 features 5 new perks and a brand new character screen that shows your character stats. A photo of your customized character is created and used as a new UI element to indicate your current selection. Enemies are now only using grenades when already wounded, giving the player more strategies to prevent damage. The full list: added a character screen that shows your stats added a new UI element showing the unit that is currently selected new perk 'Weakpoint': deals extra damage to wounded enemies new perk 'Grenade Defense': reduces incoming grenade damage by one new perk 'Last Shot': the last bullet / shell will cause critical damage new perk 'Grenade Disable': attacks will prevent enemies from using grenades new perk 'Tough': adds the ability to reduce incoming damage to one added a new enemy type to the military encampment enemies use grenades only when wounded, giving the pl…

  • Update #31 - Checkpoints - 30 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F35d8321627c13c037bf6fa352a354e31ba846f91.gif This update introduces 2 checkpoints to the game. A small animation in the left corner indicates that a checkpoint was triggered and that the game just stored your progress permanently. The last checkpoint is loaded when restarting the game or by clicking 'Continue' in the main menu. You can still play without checkpoints by clicking on the 'Challenge' button in the mission selection. The challenge mode is slightly harder than the story mode now. The full list of changes: the progress is now stored in story mode via 2 checkpoints the challenge mode is slightly harder now character customization is now stored added spawn animations to the units of the player added a slider to speed up animations added more ammunition to the rifle and pistol shortened some animations th…

  • Update #30 - Reloading! - 27 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2Fed2bedbf7a0caf76d32ae79805335e70849b9f00.gif This update introduces a reworked probability system and adds an ammunition and reloading mechanic to the game! These changes were designed to give the game a little more depth without slowing it down too much! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F8bbfae239fb5072028439715c5620914b03bae5d.gif This is the full list of changes in this version! added an ammunition and reloading system to the game reworked probability calculations to utilize a distance falloff added screen shake to explosions in the game added option to disable screen shake removed 'High Score' from game screen added multiple game over effects to the game added a notification when the end of the game is reached improved randomization of unit feedback Do you like these…

  • Update #29 - Helpful Hints - 19 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F05e437e5bec7defc113f9e93249bc433b5988efd.gif This update focuses on helping new players to understand the basics of the game. I added a couple of helpful hints to better explain how some of the mechanics in the game work. These additional highlights and hints can be deactivated in the options menu. Additionally, I reworked the animation system to prevent glitches that occur when units receive multiple commands at once or when the AI deals a lot of damage to the player. The 'Destroy the Supply Truck' quest received an update and should be a little more interesting now. Attacking the truck will set off an alarm that spawns additional enemies. Unfortunately, this quest still does not offer any rewards besides experience points for your units. I hope to address that in an upcoming update. Fun Stuff. reworked animati…

  • Update #28 - Weapon Abilities - 3 July 2019

    This update is a little smaller and earlier in the week than usual but I wanted to make sure to fix a couple of issues that bugged me personally! I made the 'Guard' and 'Assault' abilities weapon specific to give the Shotgun and the Assault Rifle a very distinctive feel. I added some 'death sounds' to the enemies, it's now at least 2.5 times more fun to crush them with a tank. The full list of changes: The Guard ability received an increased chance to hit units in cover The Guard ability is shotgun specific now Added an ability cooldown system that recharges with kills Added an 'Assault' ability, that temporarily increases movement range Fixed a shadow issue in the office area AP display of Rebels was hidden Added death sounds to killed enemy units Added a sound when opening a chest Improved unit selection management What should be included in the next update or have you noticed a bug?…

  • Update #27 - Rebels, Lighting and Details! - 28 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2Fe988570722de4a1d6da3815d3b0d724da8237fe5.gif improved lighting added a 'Police Station' area added friendly AI rebels that fight with you added more details to the city biome fixed a bug where crate destruction sounds would ignore sound settings fixed a bug where you could shoot a supply stash https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F494891d128e62a9b29af23bfff1c61495082dd8c.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2F14de3c03a91c66c2339d47c2bfe9c2b80d35757e.jpg Remember to leave a review if you enjoy playing the game!

  • Update #26 Office Ambush and German Localization - 21 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2Fae204cef605c0358f7c85363cca5511896b50a78.gif added a rusty shotgun and a rusty assault rifle added a new enemy type that uses stun grenades added an ambush event to the office area added German text localization to the game

  • Update #25 Settings Menu - 17 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34917503%2Fd73f0ae646beb40769112ce85c259662182a125e.gif added settings menu for video, audio and controls settings can be reached via game menu and main menu settings are stored and loaded reset button loads default settings added an 'End Turn' hotkey added a notification to highlight customization options added button sounds added music to the main menu

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2019Update #31 - Checkpoints2415540140460425334
227 July 2019Update #30 - Reloading!3364670677186121718
319 July 2019Update #29 - Helpful Hints2413284533096728082
43 July 2019Update #28 - Weapon Abilities2436926440589248530
528 June 2019Update #27 - Rebels, Lighting and Details!2436926440571582527
621 June 2019Update #26 Office Ambush and German Localization2415533798135836639
717 June 2019Update #25 Settings Menu2408777766652153921
810 June 2019Update #24 - Damage Effects and Office Area Added2411028931155771496
92 June 2019Update #23 - Military Encampment2400895196216717706
1030 May 2019Update #22 - Breachable Walls2400895196205144933
1122 May 2019Update #21 - Map Generator Improved2408775863513614755
1212 May 2019Update #20 - Customizable Characters2405396896219709781
131 May 2019Update #19 - Ability Polishing2404270358318754214

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1049560
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateApr 9, 2021
DeveloperMichail Ostrowski
PublisherMichail Ostrowski
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typePositive
Positive review percent94%
Positive reviews17
Negative reviews1
Total reviews18
Steam recommendationsNot available
AchievementsNot available
Average playtime forever94 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1049560/

Short description

Run For Cover is a turn-based strategy game where you control a team of soldiers traveling through hostile territory. Maps are procedurally generated and look different every time you start a new game. Your soldiers can drive tanks, find gear, and unlock powerful abilities.

About this game

Run For Cover is a turn-based strategy game where you control a team of soldiers traveling through hostile territory. The world is procedurally generated as your team moves forward and presents unique challenges every time you start a new run. It is filled with quests, enemies and distinctive areas. Your soldiers gain experience with every step they take and unlock powerful abilities. Your soldiers can find new weapons and armor to increase their chances for survival. Features a single procedurally generated world that expands as you move forward a loot system with randomly generated weapons and armor your soldiers gain experience and unlock powerful abilities TANK BATTLES! randomized quests and events unit customization Story A wave of civil unrest ravaged the country after a rigged election put President Pablo Escobeer back into power. The government labeled the political opposition as ‘the enemy of the people’ and declared a national emergency to weaken any resistance. The ruthless president killed thousands by abusing his executive powers to use chemical weapons against peaceful protesters and rebels alike. Your team was sent into the country to help its people to overthrow the corrupt regime. They discovered the location of a factory compound that was rumored to manufacture a deadly gas. After infiltrating the compound, it became very clear that something was off. Help your team of hired guns to stop the chemical attacks and guide them back to safety.

Supported languages

English * , German * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 9, 2026 to Oct 9, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Run For Cover's USD price history spans from Oct 9, 2026 to Oct 9, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Run For Cover's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 9, 2026 through Oct 9, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Run For Cover at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-09$14.99$14.99No discountSteam Store

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Slay the Spire 240,7949 October 2026 - 23:29:07 UTC574,638199,438Mega Crit
Baldur's Gate 339,6619 October 2026 - 23:18:56 UTC875,343860,578Larian Studios
Arena Breakout: Infinite34,6989 October 2026 - 20:03:55 UTC65,94478,112Morefun Studios
Football Manager 2628,6239 October 2026 - 21:12:18 UTC82,75036,155Sports Interactive
Sid Meier’s Civilization® VI25,8849 October 2026 - 21:11:17 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord22,9969 October 2026 - 20:49:16 UTC248,034298,531TaleWorlds Entertainment
Crusader Kings III21,8799 October 2026 - 22:42:46 UTC98,474138,767Paradox Development Studio
RimWorld21,2779 October 2026 - 23:21:31 UTC95,851239,107Ludeon Studios
Transport Fever 321,1999 October 2026 - 21:50:05 UTC42,161Not availableUrban Games

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