SPSTEAMPULSELIVE ANALYTICS
Muspell

Muspell Steam metadata

SB Games Lab | Apr 20, 2020 | game

Released

0players observed · 6 October 2026 - 18:11:17 UTC

CasualIndieRPGEarly AccessAction RoguelikeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$864
  • Review score50% positive

Muspell metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$864
  • Review score50% positive
  • Total reviews2
  • Release dateApr 20, 2020
  • DeveloperSB Games Lab
  • PublisherSB Games Lab

Genres: Casual, Indie, RPG, Early Access

Company pages: Developer: SB Games LabPublisher: SB Games Lab

Top Steam chartsTop 100 gamesGame directorySteam Store page

Muspell Steam metadata

Muspell metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1067700/metadata
Steam Storehttps://store.steampowered.com/app/1067700/
Steam Communityhttps://steamcommunity.com/app/1067700
PCGamingWiki search
IGDB searchSearch IGDB for Muspell

Reviews, pricing, and metadata

Review summary

2 user reviews

50% positive, 1 positive, 1 negative

Price and discount

$14.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen

Achievements

7

Platform releases
  • Steam 20 April 2020

Latest Steam announcements

  • Muspell Alpha 13 - 21 March 2023

    Hey this is time for a long awaited Muspell update, with major improvements to the changelog! Side note, I’m leaning towards making this game a programmable sandbox where players could design and share their own worlds and mods. That’s why I added Python scripting some releases ago and would like to work on a level editor at some point in the near future. Any ideas or feedback are welcome. Here’s the changelog : Major change: Score and tiers Major change: New monster and character design Many UX fixes for gamepad and split screen New: Items are dropped on the ground New: Press X to remove a prop New Item: Compass show the direction of spawn point Minor UI improvements for monster health bar Gameplay: hold down action button to mine Gameplay: higher level pickaxe needed to mine rare ore Gameplay: You can’t sleep during the day Scripting: New commands gold, xp, create_item

  • Muspell Alpha 12 - 6 July 2021

    Hey, here is the Muspell Alpha 12 changelog. - Python scripting and console - Type tp x y z in console to teleport - Type pos in console to print your position - Rudimentary swimming physics - Fix unload chunks in spawn area - Fix merchant navigation problem - Fix flickering jump animation - Fix some GUI problems with crosshair - Fix water transparency - Tweaked the world gen to lower sea level - Temporarily removed gamepads and split screen

  • Muspell Alpha 11 - 22 February 2021

    Hey, it’s time for a new Muspell update, and as it contains lots of fixes and potential breaking changes, feedback is more than welcome for this one! Lots of things have been rewritten and the focus was made on getting the game enjoyable, stable and more fun. There are no new items or monsters for this release, even if we have a running prototype for projectiles! Warning, the old worlds won’t load properly or not at all with this new release. Creative mode was also removed as it is not the plan we have for Muspell. New mob and cave spawn algorithm Mobs generation and caves have been completely redesigned to better suit the procedural and infinite aspect of the game. Initially we added lots of campfires around the world to spawn goblins, but this is not the case anymore. There is a density factor and mob capacity limit to make the game smoother. Reworked Gamepad UX We initially planned t…

  • Muspell Alpha 0.10 - Powerups and Tooltips - 20 November 2020

    Hey, here is a fresh new update for Muspell Alpha, with some cool additions! Tooltips Before 0.10 there was no way to know what the items are used for, so one on my priorities was to add some description when you’re hovering an item with mouse. Unfortunately it won’t work with the gamepads (yet) as I’m still trying to figure out the best way to handle such tooltips without mouse. There is also a major rewrite of the Gamepad UX going on, as I’m not satisfied with current implementation. Power Ups and Armor This is where the fun begin! Most of the equipment in the game now grant the player some cool bonus to the stats. As an example, the boots will give you 10% move speed increase. Most of the equipment items will also increase your physical armor that is used to reduce the damage monsters deal to you. This is a very simple math at the moment, an armor stat of 3 will reduce damage receive…

  • Muspell 0.9 - Gameplay tweaks and Stamina - 10 August 2020

    Hey guys, after some time off, it's now time for a new update! In this patch i've completely removed the stamina from the gameplay. Why? Because it was simply not fun. The more I played the game, the more I was frustrated about having to rest to continue building/fighting. This was even more frustrating in multiplayer where not everybody plays at the same pace. The stamina gauge is now showing the XP progression for leveling, which was asked by some of you. You can still rest at a campfire, but it will simply slowly restore your HP. Hope you'll find these changes useful to the gameplay, here's the full changelog : - removed stamina - display xp progression gauge - crops grow up quicker - you can rest to restore some HP - fixed: sometimes the merchants could attack the hero - fixed: FPS/TPS toggle in local coop

  • Muspell 0.8 - Creative Mode - 10 June 2020

    Hey all! Time for the weekly patch! Today I’m introducing the creative mode, the idea is to allow players to create anything, with the idea of reusing their world in RPG mode. In Creative mode you have unlimited blocks, no energy, no monsters and I also removed distance and time constraints so you can build and destroy blocks anywhere instantly. If you play with keyboard/mouse use the R and T keys to switch between 3 different predefined inventories. On a gamepad, use the DPad left and right arrows. The main goal of this mode is to unleash your creativity and reuse your fortress in RPG mode, both modes are compatible. Creative mode can also be played in multiplayer and local coop. On the minor fix side, I increased the jump height value just a little bit so you can jump and create a block below your feet like in popular block building games. Hope you’ll enjoy this release!

  • Muspell 0.7 - 3 June 2020

    A new version is now available, but unfortunately there are no major changes you will be able to see at first sight. Everything is going under the hood! However, we've added a small gameplay modification: Monsters you fight now give you some gold as a reward. Many other updates are planned, so stay tuned!

  • Muspell 0.6 - 26 May 2020

    Hey, Muspell 0.6 has been released. This is mostly a clean-up patch, but here is the changelog : simplified some gameplay mechanics monsters are not spawned to infinite anymore stuff items are limited to 4

  • Muspell 0.5 - 20 May 2020

    Muspell 0.5 is now available, it contains bug fixes, balancing problems and some usability improvements. Press space to wake up when asleep with 50% energy Refill 50% HP when waking up at full energy Mining and building now consumes 3x less stamina Placing props don’t consume any stamina Fighting consumes less stamina Speed up the mining speed Fixed hover text in split screen Show name of current item using gamepad Added info and hint about pointed entity in scene

  • Muspell 0.4 - The Underworld - 8 May 2020

    Hey all, In this weekly update I'm introducing the Underworld, which you can find if you mine really deep. You will also see some new monsters in the caves and underworld, using the Goblin model as placeholder for the moment. Last add is the new minerals. You can mine some new rare minerals in the world to get gold quicker. Stay tuned for the next weekly update! Yes I goofed with this release I spent too much time on trying to improve the cave generation algorithm and let the deadline go by two days.

  • Muspell 0.3 - Caves - 29 April 2020

    Hey, This week's update is about caves! I just added some experimental cave generation that you can explore if you mine just some blocks below the sand. There are also some bug fixes and improvements, such as Invert Y Axis in options, or Mute Audio/Music. Here is the full changelog for this version : - Cave generation experiments - Option to invert Y Axis - Option to disable sounds and music - Limit distance for mine and build actions - Limit distance to place objects - Other minor UI Fixes Enjoy!

  • Muspell 0.2 - Hoobs - 22 April 2020

    Muspell 0.2 is now available, while this is mostly a bug fix version, I found time to introduce a new Language options and also a new character for merchant. Merchants are now using a wolf-like model which has no real name yet. It was codenamed « hoob » in the project since a very long time. Here is the full changelog of this release : - A new model for the merchant - Added a Language option in main menu - You can now attribute stat points using gamepad - Fixed stat points on client side - Fixed block creation on client side - Fixed jump height of monsters - You can’t place blocks on players, monsters or props - Fixed water surface texture - Fixed world seed restore There are many features on my roadmap, so stay tuned for the build 0.3 next week.

  • Muspell is now entering Early Access - 20 April 2020

    I’m excited and really happy to announce that Muspell is now available as Early Access today. Early access is really important to me, and I opted for a « release early, release often » methodology over « release when it’s perfect », this way I can share my vision early and take away all risk of never releasing at all. As I mentioned in another post, I’m planning to release a new build every Wednesday on 6pm (GMT), so there is already an update planned in just 2.5 days. The game is already playable, you can fight monsters, build stuff, break blocks, buy items, plant crops, explore the world. I have so many things to do, so many ideas I want to experiment! Multiplayer is also functional, far from complete of course, but working. You can play on a LAN, on the Internet hosting your own game server, or simply play with gamepads in split screen up to four players.

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2021Muspell Alpha 124032392655108517764
23 June 2020Muspell 0.73157533548738639610
326 May 2020Muspell 0.63112496281308527374
420 May 2020Muspell 0.53112496281287602057
529 April 2020Muspell 0.3 - Caves3127131079122618820
622 April 2020Muspell 0.2 - Hoobs3112493747263659920

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1067700
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateApr 20, 2020
DeveloperSB Games Lab
PublisherSB Games Lab
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type2 user reviews
Positive review percent50%
Positive reviews1
Negative reviews1
Total reviews2
Steam recommendationsNot available
Achievements7
Average playtime forever5 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1067700/

Short description

Muspell is a fantasy sandbox where you build your fortress and fight monsters in an infinite procedural world made of blocks. Collect loot and improve your base to unlock better equipment from random daily merchants.

About this game

Development on this Early Access project has ended. Thank you to everyone who supported it along the way. Gameplay Muspell is a fantasy sandbox where you build your fortress and fight monsters in an infinite procedural world made of blocks. Collect loot and improve your base to increase your score and unlock better stuff from random daily merchants. Gather, Fight and Build to increase your score and unlock better props. A merchant will spawn every morning with random stuff. Monsters get tougher as you get deep and/or far from your spawn point. The goal is to reach the highest score and tier in as few days as possible. Features 40+ Items and props (more planned). 20+ different blocks (more planned). Network Multiplayer with self-hosted server. We don’t host anything. Local multiplayer in split screen mode. Low poly and pixel art aesthetics. Python Scripting.

Supported languages

English, French

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência fantasiosa Violência
steam germany16Gewalt
igrs15Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Muspell's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Muspell's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Muspell at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$14.99$14.99No discountSteam Store

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