SPSTEAMPULSELIVE ANALYTICS
Tile Conqueror

Tile Conqueror Steam metadata

Firenja | Feb 3, 2020 | game

Released

0players observed · 22 September 2026 - 10:36:12 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)60
  • Revenue (VGI)$240
  • Review score100% positive

Tile Conqueror metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)60
  • Revenue (VGI)$240
  • Review score100% positive
  • Total reviews2
  • Release dateFeb 3, 2020
  • DeveloperFirenja
  • PublisherFirenja

Genres: Indie, Strategy

Company pages: Developer: FirenjaPublisher: Firenja

Top Steam chartsTop 100 gamesGame directorySteam Store page

Tile Conqueror Steam metadata

Tile Conqueror metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1158750/metadata
Steam Storehttps://store.steampowered.com/app/1158750/
Steam Communityhttps://steamcommunity.com/app/1158750
PCGamingWiki search
IGDB searchSearch IGDB for Tile Conqueror

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

100

Platform releases
  • Steam 1 November 2019

Latest Steam announcements

  • Patch 0.5.0 - 19 December 2019

    New: A leaderboard for the endless mode has been added. You can now see all leaderboards in the main menu. Changes: The units created by enemy buildings now try to group together, pick a target and attack it. The construction lock has been reworked. It is no longer possible to build something in newly created tiles until all enemy buildings have been destroyed. The selected building to build is now marked red if there are not enough resources available. Fixed: Portal guards are trained without having bought an upgrade has been fixed. Enemy units do not always attack buildings but stop in front of them has been fixed. Fixed the overlapping icons in the options and end screens. Fixed the tiles in endless mode which have been recognized as conquered immediately upon creation. Fixed the possibility that at the end of the round the looted crystals were not stored.

  • Patch 0.4.1 - 8 December 2019

    New: Units get experience for using skills. Fixed: High score in challenge window was not displayed correctly. Skills don't get better with increased unit level. Enemy buildings give no experience when destroyed. Maximum units quantity could fall below 0. The achievement "collecting crystals" was not calculated correctly. The achievement of "winnings games" was not calculated correctly. Position of the tooltips were not displayed correctly in the upgrade menu. Tooltips background scaled incorrectly in upgrade window. Tooltips background scaled wrong in build window. The achievement "tiles conquered" was calculated wrong in challenges. Moving the camera by holding the right mouse button now runs more smoothly. In the end screen of a game the game continues in the background. Performance in challenge modes has been improved.

  • Patch 0.4.0 - 2 December 2019

    Revision of the upgrade system: With the feedback received from you the upgrade system was overhauled. After the purchase of upgrades with crystals you no longer need to unlock those upgrades for units and buildings in each round with resources. Instead, units and buildings now have different actions: Units: With the upgrade of units you now increase the maximum level the units can reach. Units now have the ability to increase in level and improve their stats and abilities through that. Units gain experience by killing enemies and destroying buildings. Buildings: The level of buildings will now be set to the unlocked upgrade level right at the beginning of each round and will receive all bonuses from it. Changes: The main menu has been slightly revised. Fixed: Lots of little bugs and issues were fixed.

  • Patch 0.3.0 - 15 November 2019

    New: Buildings can now be demolished. Upgrade added to increase the recovered resources if buildings are demolished. Buildings can now be repaired. Added upgrade to reduce the resources needed for repairing buildings. For enemys and player buildings a hitpoint bar was added. Added Symbols to see which building is damaged and to get there when you click on it. Added upgrade to increase maximum units - the ones you can have on the battlefield at the same time. Changes: A unit limit of 250 has been added. This can be increased to 2500 with upgrades. Portal guards and starting troops do not count to this counter. Fixed: The bindings for the individual keys are not displayed correctly in the options.

  • Patch 0.2.4 - 5 November 2019

    Balancing: The damage of bow and cannon towers has been increased. Enemy units damage and life points increased. Hit points of enemy buildings increased. Fixed: The ability of rogue is not always executed. Setting resolution in options could cause crashes. Resources spawning under enemy buildings.

  • Patch 0.2.3 - 4 November 2019

    Fixed: The health points of enemy units were not scaled correctly. Enemy units have not always attacked the next target but any one within range.

  • Patch 0.2.2 - 3 November 2019

    New: Add a menu to the game to submit bugs and suggestions. Fixed: Building units achievement does not count. Enemy units do not always attack player units.

  • Patch 0.2.1 - 1 November 2019

    Many parts of the source code have been revised. For performance improvement and troubleshooting.

  • Patch 0.2.0 - 27 October 2019

    New: Challenge Game Modes with Leaderboard: Fast conqueror: Conquer 10 tiles as fast as possible. Time conqueror: Conquer as many tiles as possible in 10 minutes. Changes: Normal gamemode removed. Quickplay gamemode removed. Fixed: Enemy towers can crash the game. Resource view displays incorrect values.

  • Patch 0.1.1 - 22 October 2019

    New: Indicator that shows the next tile is coming soon. Changes: Icons of attacked buildings are now permanently displayed for a better overview. Balanceing: Soldiers have healthpoints increased. Fixed: Building limit around enemy building will not be removed. Icons of attacked waypoints were displayed incorrectly. Shortcuts set to none when loading the game. Waypoints are placed under the waypoint button when pressing it. Waypoints sometimes can not be set.

  • Patch 0.1.0 - 18 October 2019

    New: Symbols have been added to see which building is being attacked and to get there when you click on it Walls added to defensive buildings Wall upgrade added Enemy towers added Rework of the upgrade interface Shortcuts now changeable via the options menu Fixed: Quickplay crashes Crashes when the music and sound toggles used in options menu If you are in the options, the camera moved on in the game Units sometimes went over water Balance: Woodcutter, Stonemason and mine increased hit points Mine decreased incoming Archer, Spear fighter, Rogue,Paladin and Portal guard decreased damage Enemy buildings increased hit points Enemy unity increased damage Enemy unity increased healthpoints

  • Patch 0.0.9a - 13 October 2019

    New: Added icons to see where the waypoints are and to get there when you click on them. Added icon to see where your main building is and to get there when you click on it. Added icons to see if troops are fighting at a waypoint. Camera movement added when the mouse is at the edge of the screen. Added option to turn music and sounds on and off. Information was added to the resource view to show the income of all resources. Building menu was split for gathering, armies and defense for a better overview. Fixed: Fixed an issue where buildings were not updated correctly. Fixed an issue where healer generate massive fps drop Improved performance.

  • Patch 0.0.8a - 6 October 2019

    New: Added new crystall and ressources camp. Which gives you ressources after conquer. Set all waypoints with one click. Indicates which waypoint or building is selected. ESC can be pressed to open options in a round. Fixed: Fixed an issue where enemy buildings no longer spawn units. Improved performance.

  • Patch 0.0.7a - 29 September 2019

    Changes: • Tutorial texts reworked Fixed: • Buildings don’t spawn units again after they reached max and their units died Language support added: • Russian • Chinese • Spanish

Patch notes and updates

S.noRelease datePatch nameGID number
18 December 2019Patch 0.4.12587811707177270587
25 November 2019Patch 0.2.42451574645876822388
34 November 2019Patch 0.2.32451574645873351163
43 November 2019Patch 0.2.22451574645868688307
51 November 2019Patch 0.2.12451574645862158459
622 October 2019Patch 0.1.12404285581879023196
729 September 2019Patch 0.0.7a2422298078094500737

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1158750
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateFeb 3, 2020
DeveloperFirenja
PublisherFirenja
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
Achievements100
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1158750/

Short description

Tile Conqueror is a strategy game. Build your base, expand your army, conquer tiles and get crystals. Buy permanent upgrades with the crystals you collect to upgrade your army and buildings to conquer stronger tiles.

About this game

You have been sent by your king to collect precious crystals in an unknown world and to secure the land. Collect resources, expand your army, conquer and collect crystals for your king to receive permanent rewards and progress further in the world. Features Gather ressources for new buildings Build different buildings to increase your army Build towers to defend your base Conquer tiles to get more ressources and collect crystals Buy permanent upgrades with the crystals you collect to get stronger in the next round

Supported languages

English, German, Russian, Simplified Chinese, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Tile Conqueror's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Tile Conqueror's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Tile Conqueror at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.99$5.99No discountSteam Store

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