SPSTEAMPULSELIVE ANALYTICS
Scraper: Gauntlet

Scraper: Gauntlet Steam news

Labrodex, Inc. | Feb 20, 2020 | game

Released

0players observed · 25 September 2026 - 00:59:59 UTC

ActionRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Scraper: Gauntlet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews27
  • Release dateFeb 20, 2020
  • DeveloperLabrodex, Inc.
  • PublisherLabrodex, Inc.

Genres: Action, RPG, Strategy

Company pages: Developer: Labrodex, Inc.Publisher: Labrodex, Inc.

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Scraper: Gauntlet Steam news

Scraper: Gauntlet news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Scraper: Gauntlet leaving the Steam Store - 30 November 2021

    Scraper: Gauntlet will be removed from the Steam Store Hey everyone, In the coming days we will be removing Scraper: Gauntlet from the Steam store. Don't worry - if you've already purchased the game, it will continue to work! We appreciate everyone on Steam who has helped and contributed in supporting us into bringing the Scraper series to life. Best, Labrodex

  • 1.4.0 Update - Level Pack - 30 March 2020

    Features -Added two new combat arenas: Maintenance Hangar and Transit Nexus, each with four vantage points each and a multitude of different enemy encounter groups. Fixes -The reddish distance fog present in the infiltration sequences now clears when the player returns to the lab. -Fixed a bug where the Compounding Criticals mod's crit bonus display wouldn't update until the player switched weapons. -Lowered the volume of the mission recap chimes that play as statistics are tallied. -Fixed bad cover points and prop-spawn points across multiple levels.

  • 1.3.0 Update - Mods Pack - 23 March 2020

    The second free post-launch content pack for Scraper: Gauntlet is live with today's 1.3.0 patch. This update expands your arsenal with four new Gauntlet modifications, and a new customization slot to put them in. In addition, we've revised many of Gauntlet's existing modifications to support synergies with our new offerings. On the Humech side, each combat arena has new, more challenging encounters to put your new builds to the test. Features Added four new Core category modifications. These can be unlocked starting in tier 2 and will show up as new rewards for campaigns already in progress or completed. Granted players a second mod slot for the Core category. Players can now use two of this type as part of the combat loadout. Each room has at least one new enemy encounter group available. Encounter groups with 4 enemy classes are usually presented in pairs when they are rolled during r…

  • 1.2.0 Update - Enemy Pack - 11 March 2020

    Our first free content pack for Scraper: Gauntlet is live with today's 1.2.0 update! We'll follow up with a post going into some of these new mechanics in depth. Notes below: Features -Each enemy now has a Class Variant Mutator that changes grants it a new attack, ability, or defensive measure. 8 new Mutators have been added to the game, and 2 existing Mutators were brought within the ‘Class Mutator’ umbrella. -Class Variant Mutators are unlocked over the course of the campaign. Each one is attached to a Challenge or Boss mission and is added to the pool on mission completion. Players in the post-game or with campaigns currently in progress will unlock these in the same way. -Class Variant Mutators are described in Holo-Kiosk ‘bestiary’ entries for enemy units. Enemy entries have been rewritten with better combat tips and behavior descriptions. Gameplay -Reworked Legionite Caster behavi…

  • 1.1.1 Update - Hotfix - 28 February 2020

    Scraper: Gauntlet version 1.1.1 is live to address some Main Menu and graphics settings issues in our recent patch: Fixes -Stopped the app from hanging on level load due to reapplied graphics settings. -Fixed a main menu issue preventing options sliders from moving below 2%. -Intro splash screens will no longer play behind the main menu if the game is started with the HMD off.

  • Scraper: Gauntlet Content Roadmap for Spring 2020 - 28 February 2020

    Your build is solid and the Humechs lay in waste at your feet. Think you've got Gauntlet mastered? Very soon the answer will be 'no.' All next month we'll be seeding new content into our RPG wave-shooter. First off, we've got new variations on every single enemy unit in the game. If you've ever wondered what it would be like if a Militia Bot shot clouds of micro missiles, you will wonder no longer when the Enemy Pack drops, and these opponents invade your campaign in greater numbers the further you progress toward the endgame. Next up, we want to expand your combat toolkit to deal with these new threats. The Mod Pack will bring you a batch of new Core mods, and another Gauntlet slot in which to put them, so you can double-up in that category. In addition, we'll be adding new expanded effects to some of our less-used offerings so they're all as good as Chain Stuns. (Nothing is as good as…

  • Scraper: Gauntlet Update 1.1.0 - 27 February 2020

    Hello Gauntlet players! We've had a great week watching you unpack the combat toolkit we spent the last year putting together. Today we're rolling out our first patch, which contains improvements to combat pacing, balance, and weapon feedback that will set a good baseline for the post-launch content we're cooking up. More on that very soon! For now, enjoy the touch-ups to both your Tri-Weapon System and the Humech forces arrayed against you. Yours in Trajector bank-shots, Labrodex Studios Features -Reworked the the wave spawner to better manage the pace of combat. More dangerous enemies are spread out widely within individual waves, drones have shorter and more erratic spawn rates, and support-style units tend to arrive as reinforcements. Additionally, the final wave of each mission now contains more enemies. -The right-tree stat for player’s shields now increases the radius of the diss…

Patch notes and updates

S.noRelease datePatch nameGID number
130 March 20201.4.0 Update - Level Pack2984138620259425993
228 February 20201.1.1 Update - Hotfix2578812118957886514
327 February 2020Scraper: Gauntlet Update 1.1.02578812118950975221

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