- Steam App
- Scraper: Gauntlet (1171130)
- Event type
- patch note
- Published
- 27 February 2020 - 00:38:10 UTC
- Source
- steam_community_announcements
Hello Gauntlet players! We've had a great week watching you unpack the combat toolkit we spent the last year putting together. Today we're rolling out our first patch, which contains improvements to combat pacing, balance, and weapon feedback that will set a good baseline for the post-launch content we're cooking up. More on that very soon! For now, enjoy the touch-ups to both your Tri-Weapon System and the Humech forces arrayed against you. Yours in Trajector bank-shots, Labrodex Studios Features -Reworked the the wave spawner to better manage the pace of combat. More dangerous enemies are spread out widely within individual waves, drones have shorter and more erratic spawn rates, and support-style units tend to arrive as reinforcements. Additionally, the final wave of each mission now contains more enemies. -The right-tree stat for player’s shields now increases the radius of the disso...