- A New Imperiums Game Has Been Announced: The Americas - 2 September 2026
To everyone who has explored the ancient world with us in Imperiums: Greek Wars: today we're ready to reveal where the series goes next. We've announced Imperiums: The Americas, a new standalone historical turn-based 4X grand strategy set in the Americas of the early 1400s. The new setting lets us rethink familiar Imperiums systems around distance, contact, culture, and state-building. You'll lead one of 20 Indigenous civilizations, establish diplomacy by sending Chiefs or Envoys into the unknown, manage long-distance logistics, shape spiritual and political authority, and navigate a non-linear path of development. Discover Imperiums: The Americas Thank you for being part of the Imperiums community. We can't wait to show you what's coming next. Yours, Kube Games team.
- New DLC Imperiums: Fall of Rome - 28 February 2025
Hello, We hope you're all doing great and ready for some exciting news. We are thrilled to announce that work on the final DLC for the Imperiums series is fully underway! Here is an appetizer for the grand finale! After taking you through the epic campaigns of Caesar against the Gauls and the daring invasion of Britain, the saga now moves to one of the most tumultuous and decisive periods in Roman history - the dramatic end of the Western Roman Empire. The upcoming Imperiums: Fall of Rome DLC will plunge you into the heart of the great migrations and the chaos they unleashed on the Roman world. As the once-mighty Empire faces relentless pressure from all sides, the shadow of the Hunnic hordes looms large, pushing entire tribes across the borders and into the Empire's vulnerable heartlands. This DLC features the largest map ever created for the Imperiums series, offering an unparalleled…
- Version 1.4.2. Plugin support - 25 February 2025
Hello Everyone, We’ve just released update version 1.4.2. called "Plugin Support"! For most players, this update won’t introduce many noticeable visual or gameplay changes. It mainly includes bug fixes based on player reports. However, behind the scenes, we’ve made some major improvements. Firstly, it is faster loading times. The game now loads 40–50% faster thanks to reworked script loading. Scripts are now processed in batches, significantly improving loading performance. Secondly, we expanded modding capabilities and this is a game changer! Until now, modding in Imperiums worked in two ways: Standalone Mods – Fully custom games built from scratch (very powerful but rarely used due to the massive workload). Prototyped Mods – Mods that extend existing game mechanics (used in all Steam Workshop mods and our DLCs as well).Now, we’re introducing a third, much more flexible and easy-to-use…
- 4x grand strategy game Imperiums: Greek Wars adds full Proton and Steam Deck support - 1 November 2024
Kube Games have announced a huge upgrade to Imperiums: Greek Wars, a combination of turn-based 4X and historical grand strategy with a mythological twist. Read the full article here: https://www.gamingonlinux.com/2024/11/4x-grand-strategy-game-imperiums-greek-wars-adds-full-proton-and-steam-deck-support
- Version 1.4.1. Proton Support - 29 October 2024
Hello everyone, It's been a while since we published our last Steam post, the one about the release of Rise of Caesar. We're thrilled to report that Imperiums: Rise of Caesar received an amazing reception and we'd like to thank you for that! The DLC was quite experimental in several ways and we were a bit nervous about how it would be received. We believed it was a great addition with many exciting improvements, but there was always a chance we could have misjudged it. That's why we're really happy to see that our vision resonated with you, our players! Now, let's take a moment to recap what's been going on over the past six months. Although we haven't posted much, that doesn't mean we haven't been busy; quite the opposite, in fact! We've been working hard on multiple fronts: We've been continuously improving the base game and DLCs. We've committed to providing full support for Steam De…
- Imperiums: Rise of Caesar RELEASED! - 15 February 2024
A great day for all the Imperiums fans who can’t wait to make their mark in history – Imperiums: Rise of Caesar is out! Although we kept you waiting longer than we had planned because of other work commitments, we are sure that what we have created here will entice you in for many enjoyable hours of gaming. https://store.steampowered.com/app/2250440/Imperiums_Rise_of_Caesar/ This will be a true test of your military skills. Thanks to the new mechanics, this will be a totally different gaming experience to what you know from previous Imperiums games, so start your conquests carefully with a clear mind. You will need good stamina to fight your way through the Gallic and British interiors. Planning two steps ahead of your opponents will be also crucial because your opponents are fighting for their very survival and are desperate to survive. There are two consecutive maps, Gallic wars and t…
- Imperiums: Rise of Caesar – dev pre-release stream II. - 11 February 2024
Hello everyone, Less than a week remains until the release of the new DLC Imperiums: Rise of Caesar! Pavel has already streamed a preview of the Gallic Wars scenario (you can watch it here), but this time we'll be hosting a pre-release stream of the Britannia campaign, playing as the Romans once again. Join us on 13th February at 9.30PM CET - 12:30 PDT - 8:30 BST for the action and expect plenty of intense battles right from the start! Don't miss this opportunity to get a first glimpse of the maps and, more importantly, all of the new mechanics that will make the game a completely new experience. Join Pavel on our Twitch channel or alternatively on our Youtube channel to see if he can make his mark on history, and feel free to ask any important questions you may have. 😊 https://www.twitch.tv/videos/2061913257 See you there! Yours, Kube Games team. https://store.steampowered.com/app/225…
- Spotlight - Commanders - 8 February 2024
The moment we started working on the Rise of Caesar expansion, we started looking for a way to bring the figure of Caesar into the game. We didn't want to just mention him in texts, but we wanted to come up with a mechanic that would help a player understand the importance of key historical figures who changed the course of history. It was not only Caesar who was a great hero of his time, his opponents, the Gaul Vercingetorix and the Briton Cassivellaunus were just as cunning, powerful and bold. Caesar led four legions of battle-hardened troops with strong economic support from Rome. The tribes of Gaul and the British Isles had no trained armies of their own, however what they lacked in organization and equipment they made up for with courage and ferocity. Vercingetorix managed something that no other Gallic leader had achieved, he united all of the Gallic tribes and led them in the mos…
- Imperiums: Rise of Caesar – dev pre-release stream - 6 February 2024
Hello everyone, The clock is ticking, the new DLC Imperiums: Rise of Caesar is only a week away! To whet your appetite while waiting for the release Pavel will be doing a pre-release stream of the Gallic campaign playing ... yeah, the Romans, on 10th February at 9.30PM CET - 12:30 PDT - 8:30 BST. Don’t miss this opportunity to get a first glimpse of the maps and more importantly all of the new mechanics that make the game a totally new experience. So, join Pavel on our Twitch channel or alternatively on our Youtube channel, to see if he can make his mark on history and be able to ask all of your important questions 😊 https://www.youtube.com/watch?v=BcrpiqAydVQ See you there! Yours, Kube Games team. https://store.steampowered.com/app/2250440/Imperiums_Rise_of_Caesar/
- Faction Highlights – Pre-Roman Gaul - 1 February 2024
Imperiums: Rise of Caesar brings two interesting campaign maps. The one that we will introduce today covers the whole of ancient Gaul and all the adjoining regions. It is here where the military and political success of Julius Caesar started. The wild lands beyond the Alps have drawn little attention from the expanding Roman Republic until now. The new consul Julius Caesar however wants to make Galia the theater of his military and political triumph. The Roman Republic stretches along the northern coast of the Mediterranean from Rome, past Massilia to Iberia, but very few Romans have ventured further north. The unforgiving land and fierce barbarian warriors have kept them at bay. Julius Caesar however, is set to force the Gallic tribes to bow to the Roman aquilla. The powerful tribal confederation between the Pictones and Arverni rules most of interior Gaul. Their leader Vercingetorix s…
- Imperiums: Rise of Caesar release date - 25 January 2024
Hello everyone, The date is finally set, the dice are cast, Roman legionaries are marching towards Gaul for the long awaited conquest of the northern territories - Imperiums: Rise of Caesar will be released on February 15th! This is a totally new take on the Imperiums games with two consecutive maps of the Roman campaigns in Gaul and Britannia and a number of new mechanics. A different time scale, changes of seasons and the presence of commanders make the game much more tactical. At the same time the high political games played in Rome and around the Mediterranean make the game more immersive. The transition between the campaign maps allows you to continue the successful conquest in Gaul by taking your Roman aquila to Britannia. Add the DLC to your wishlist (if it is not already there 😊) and get a launch discount, or pre-order it now on our website. Pavel will also do a live dev-stream…
- Version 1.3.3. Caesar's legacy - 18 January 2024
Hello everyone. It has been a while since the release of the last major update and it is high time for a new one. We have put a lot of work into improving the game experience, hopefully you will see this too. MAIN IMPROVEMENTS: History replay can be now exported to GIF directly in game. State decisions tooltip shows the impact of the action. Affiliation (tribe name) is now being displayed for independent units when they move or attack. New attribute called „aversion“ was implemented, this affects how likely the factions are to cooperate, form alliances etc. Further work is planned on this attribute. New menu item opening the list of existing DLCs was added to the Main Menu. New icon showing what map item (e.g. a city, blacksmith, stable) is busy, was added to the Strategic Overview (in map view). OTHER IMPROVEMENTS: Player can choose specialization of a new stable and shipyard immediate…
- Imperiums: Rise of Caesar Manual - 11 January 2024
The release of the new Imperiums: Rise of Caesar DLC is literally a few weeks away and many of you are already dreaming about great victories in Gaul and Britain. Well, patience is a virtue 😊 but we still have some teasers coming in the following days and weeks to help you with the wait. The goal of this DLC was to bring something very new and fresh into the series so a number of new features have been introduced. Most of these have been covered in the series of Spotlight articles, however if you want more detail here is The Manual. This secret book will guide your campaign and provide nuggets of wisdom for the greatest military adventure of your life. The DLC comes with two smaller maps, Gaul and Britannia. The new mechanics, particularly the change of time scale, weather and seasons will have a profound effect on how you plan your campaign. The game is much more tactical and one wron…
- Spotlight - Scenario transition - 6 January 2024
Today's Spotlight will focus on one of the most interesting new mechanics that will appear in the Rise of Caesar expansion, Scenario Transition. Given the number of questions and requests we have had on this topic it is clear that it is one of the top additions many players wish to see in the game. We have been considering it for a long time and it is definitely something we want to continue building on. When Caesar conquered Gaul, he already was a Roman hero. However, as he stood at the northern coast looking across the misty Channel, thinking about the mysterious land and the tribes that inhabited it, he knew that his quest must continue. This next conquest would be the continuation of his life's efforts, using the experience of his legionaries, the infrastructure he built in Gaul, and all the skills and experience he had gathered in the many battles with the Celts. Let's give the wor…
- What's in The Kube? Small and big news - 1 January 2024
Hello everyone. We want to wish you all Happy New Year filled with many memorable moments. The end-of-the-year festivities are over, and we returned to our desks with renewed enthusiasm. There has been a lot going on at the end of the last year although it might not have looked so from the outside. Most of our time was taken by finishing the long-awaited DLC called "Rise of Caesar". It is going to be a very different expansion from the previous DLCs, and we can’t wait for you to try it out. The more we play it, the more we like it and hopefully you will too. There have already been few Faction highlight videos and several Spotlights explaining the mechanics of the DLC, and more is about to come. We plan a limited release discount, so wishlist the DLC if you haven’t done so yet. 😊 https://store.steampowered.com/app/2250440/Imperiums_Rise_of_Caesar/ The next big chunk of our time was tak…
- Spotlight - Time scale - 12 November 2023
We have already mentioned some of the changes that will be introduced to the game along with the new time scale. We will no longer operate in years and seasons, but in weeks. This affects many of the existing mechanics but also gives us a chance to introduce some new ones, such as 'Politics in Rome'. Today´s spotlight will focus on the changes that are less visible but no less important. Having a long-term strategy is essential for planning a lengthy war campaign. However, once the conquest starts, you need to operate on a much shorter time scale. Taxes that will fill your coffers over a year will not help you pay a group of mercenaries right now. The training of new soldiers takes time and conscripting all able men immediately would cripple your economy. As the campaign starts your most urgent need is men. Let Pavel explain how citizens have become the most crucial of resources. A numb…
- Faction Highlights – Roman Galia - 8 October 2023
The Gallic lands have submitted to Roman rule and a new campaign map still within the Imperiums: Rise of Caesar DLC takes you to the next phase of the conquests of Julius Caesar. The great Julius Caesar conquered the whole of Gaul but the pride of its people has not been broken. Yet Caesar’s ambitions are far greater. The river Rhenus creates a frontier between Roman Galia and Germania. A decisive victory over the Suebi tribes living there would make Caesar a Roman hero forever. The conflict seems inevitable. The British Isles that sometimes appears out of the mist tickles his imagination. The prosperous coastal cities of the Britons are known to Roman traders but what lies beyond them is veiled in mystery. Caesar is adamant to fly the Roman eagle above the heads of the Germanic and Briton peoples, but neither of them will give him an easy path to victory. https://store.steampowered.com…
- Spotlight - Politics in Rome - 30 August 2023
The release of the new DLC Imperiums: Rise of Caesar is getting closer and it's time for another Spotlight teaser, this time focused on the Politics in Rome mechanic. The great Caesar was not only an accomplished military man, he was also a skilled politician. His military victories won him the love of the Roman people (and the envy and fear of other patricians), however it was his political cunning that led him to the highest position and this should be considered among his greatest virtues. The Roman Republic went through turbulent times during Caesar's life. The rigidity of the political system allowed a tyrant named Sulla to take control of the Senate and the city. Soon after the genius strategist Pompey Magnus added extensive new territories into the Roman realm and it became clear that any great general could now assume absolute power. The fragile political situation led to a so-c…
- Faction Highlights – British Isles - 6 July 2023
The second campaign map of Imperiums: Rise of Caesar DLC is focused on the conquests of Germania and the British Isles. The Romans have already taken Gaul but the great Roman general Julius Caesar will not stop until he triumphs over all the northern barbarian tribes. The British Isles are a remote corner of the known world, largely isolated from the world’s political and military turmoil. The south of the British Isles is inhabited by Britons. Although densely forested, the coastal areas are fertile lowlands with a number of prosperous cities, while the highlands hide rich mineral deposits. North of the Isles is true wilderness, only scarcely populated by Caledonians, tough and unforgiving people used to life at the edge of survival. The island of Hibernia is equally undeveloped, supporting only small clans vaguely related to the Caledonians. The Britons are aware of the Roman conquest…
- Spotlight - Weather and Seasons - 20 May 2023
We are back with our Spotlight series, with each article focused on one new mechanic that appears in the new DLC Imperiums: Rise of Caesar. Today, we will talk about Weather and Seasons, a new concept that greatly enhances the tactical dimension of the game. Far north beyond the Alps, the weather is not as mild and pleasant as around the Mediterranean. The often harsh conditions make the lands inhospitable and its people tough, they are used to living on the edge of survival. There are no roads to make traveling through the dense forests and boggy swamps easier. The tribal settlements are often hostile, so the building and guarding of military camps is a matter of survival. Spring comes with rain that turns the few paths into muddy slides, while the air in hot summers buzzes with mosquitoes. Autumn brings early snow and the freezing temperatures of the winters can leave the most resilie…