- Ducks' Wrath 5th Anniversary - 15 October 2025
As the title says, the game came out 5 years ago!To celebrate it, the game just received an update fixing some issues with avatars not being loaded in leaderboards, some workshop integration issues, and a couple of crashes have also been fixed. I have also added rich presence and integrated Steam timeline into the game!Oh and the game will be on a 50% discount for a week! 🥳I've been reading my previous events related to this game's anniversaries and saw I kinda use this opportunity as an update on my game dev journey, which is pretty cool.Last announcement was 2 years ago, and I explained how I was close but not there in my goal of becoming a full-time indie game developer. Here I am to say that I made it, that despite this being a statistically hard and near to impossible milestone, I did it, sales on my games have allowed me to continue doing this as my full-time job every month for…
- HAPPY BIRTHDAY! - 15 October 2023
Today marks 3 years since the release of Duck's Wrath! This game represents my first steps in my childhood dream of becoming a game developer. It's been this year where this dream feels closer with my first commercial success. The 18th of April "Idle Biceps" (an Idler Clicker game) was released and contrary to all my expectations it got some traction reigniting my faith in this crazy dream. https://store.steampowered.com/app/2355250/ Now, I am 23 days away from my biggest Steam release: "Idling Gears". A game that was born in December of last year and has surpassed the crazy amount of 12 thousand wishlists! 🤯 https://store.steampowered.com/app/2285820/ I also released "Winnie-the-Pooh's book writing speedrunner". Which is probably the most spontaneous game I've made as it went from random thought to reality in less than a month. https://store.steampowered.com/app/2340790/ I still have…
- Price Change - 28 December 2022
Starting January 5th the game will go from 0.99 USD to 1.99 USD, and will have and adjusted price to other currencies following the updated Steam recommendations. Until then, you can buy the game with a 51% discount at 0.49 USD in the ongoing Winter Sale.
- STEAM DECK COMPATIBLE! - 27 October 2022
The highlight of this small update is of course, Steam Deck compatibility! While Valve hasn't officially reviewed the game, I have tested it in my own Steam Deck, and with this update it seems like everything is working perfectly! Bug fixes: Fixed an inconsistency in moving ice blocks speed, that made the game harder and prevented some shortcuts on speed challenges. Fixed a bug where breakable ice would remain after being deleted in the level editor. New feature: You can click on a user's name in the challenge leaderboards (official challenges or custom ones) you will access their steam profile (they need to have uploaded their score in the past year, or have opened the game recently as in the first versions the steam ID of the user was not uploaded).
- HAPPY BIRTHDAY! - 15 October 2022
Two years ago I launched my first video game into Steam. Seeing that it was something possible motivated me in my indie dev adventure. Up until today I have published 3 games. "Duck's Wrath", "Running in the Y2K", and "Blacksmith Weapon Merchant". The last two were released for free as they were simple games created as learning exercises. Running in the Y2K: https://store.steampowered.com/app/1896020/Running_in_the_Y2K/?curator_clanid=40493198 Blacksmith Weapon Merchant: https://store.steampowered.com/app/2102500/Blacksmith_Weapon_Merchant/?curator_clanid=40493198 This free games, have really taught me a lot to get better at developing games and will for sure help me in my next more ambitious projects, "rog N' mon" and "Cards from the West" which already have a Steam page so you can add them to your wishlist. rog N' mon: https://store.steampowered.com/app/1857170/rog_N_mon/?curator_clan…
- Leaderboard back-end fix - 11 March 2022
Fixed an issue where some players would appear with negative scores on the leaderboards.
- Minor Fixes - 14 January 2022
This patch fixes the following issues: Graphical bug with moving ice blocks. Rumble getting stuck in some menus (Thanks Tosques) Rare crash when exiting challenges section (Thanks Tosques)
- UPDATE 1.2 FINALLY HERE! - 2 November 2021
This update brings the following new features: Custom challenge with Steam Leaderboards Hats system linked to a Level system Custom Hat creation Custom Challenges There is a new editor that allows you to create challenges and share them throught the Steam Workshop. Every challenge you create will have its own dedicated worldwide leaderboard so that you can compete with everyone else. You can access any custom challenge you are subscribed to throgh a new eskimo. Hats You can now equip hats into your characters, these hats can be unlocked by playing the free for all and team vs game modes. Alongside these new features, some bug fixes are also introduced: Iglu hitbox reworked Eskimos can now be stunned with a burp Improved movement controls (hopefully the game is easier) Corrected players being drawn underneath iglus when falling Corrected food overlaping when stacked Corrected collision a…
- HAPPY BIRTHDAY! - 15 October 2021
On October 15, 2020 Duck's Wrath was finally released, after one year since the beginning of its development. What a better time to announce a major update than this one?! The new update will be released in the next few days. Update 1.2 will add the ability for players to create their own challenges and share them through the Steam Workshop. Additionally, all challenges will have a global leaderboard! As for the free-for-all or team vs mode, a level with the classic experience system has been added, the amount of experience you gain in a game will vary depending on the rounds played, total eliminations and of course the number of total BURPS. The purpose of this experience level is to complement the addition of hats to the game. Hats can be equipped before the free-for-all and team vs modes. This collection of hats will grow as you level up, each new level will unlock a new hat. In addi…
- Minor fixes - 27 August 2021
Fixed a rare bug where some images would be deleted and the game would crash.
- Character selector corrections - 24 June 2021
Corrected the selection behaviour on both "free 4 all" and "Team VS".
- Team VS selector corrections - 29 May 2021
Corrected issues on the team vs game mode character selection screen and added/swapped some team colors.
- Vibration fixes - 28 May 2021
Corrected controller vibration not stopping correctly.
- Stability improvements - 23 May 2021
Solved a rare crash related with mods initialization.
- Back end correction update 3/2 and Challenges improvements - 12 May 2021
This patch solves a crash on startup for certain users, and adds the possibility to fast restart a challenge at any moment by pressing "R".
- Back end correction update 2/2 (Hopefully) - 11 May 2021
Back end Steamworks related processing optimized.
- Back end correction update 1/2 - 11 May 2021
A correction in some code behaviour to fix minor stuff. There will be a second update soon.
- Discord, Twitter and Steam links added. - 8 May 2021
Added a Discord, Twitter and Steam icon links on the menu for a faster access. Stay safe, and thanks for everything.
- Easter Update - 30 March 2021
-Added the possibility of unlocking the Easter achievement. -Added a new food variant. -Added a new character available in the Workshop (will be automatically downloaded). Stay safe and have fun.
- NEW UPDATE - 18 December 2020
Overview The new update is here! This update includes a new 1 player mode, the possibility to use custom food in the game and a lot of quality of life improvements. One player mode This game mode will consist on a variety of challenges in three different categories. Each challenge will have its own Steam Leaderboard, which will allow you to compete for the highest score. The three different categories of the challenges are: Elimination: You will have to defeat a number of enemies the faster you can. Speed: Going from point A to point B in the fastest time possible. Balance: Stay on ice the longer you can while obstacles appear around you. Custom Food Similarly to how custom characters can be used in the game, you will soon be able to use any ".png" image as food. You will be able to share them through the Steam Workshop so that anyone can use and enjoy them. In-game UI An new option is…