Void Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews13
- Release dateApr 22, 2022
- Developersad_gandalf
- Publishersad_gandalf
Genres: Action, Adventure, RPG, Strategy, Early Access
Company pages: Developer: sad_gandalfPublisher: sad_gandalf
Void Arena Steam news
Void Arena news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Alpha 1.1.10 - 26 May 2022
Updates in this patch -Extra souls will now move towards players while standing near. -Minions type is not determined by level in -Duels now supports playing against an AI (experimental) Updates in next patch -Infinite rift structure will be changed to a more room based challenge as opposed to a wave based challenge -Bosses and mini bosses will be added to Infinite rifts
- Alpha v1.1.7 - 13 May 2022
-Fixed an issue with enemy AI which made them confused after spawning. Enemies should now be smarter and more aggressive. -Casting system reworked and optimized for multiplayer (missing animation are currently being implemented) -Fixed an issue which prevented players from finding DUELS in the social HUB -Fixed an issue which prevented players from finding INFINITE RIFT games which had been made open to the public -The beginning of a duels match will now start correctly
- Alpha v1.1.7 - 13 May 2022
-Fixed an issue with enemy AI which made them confused after spawning. Enemies should now be smarter and more aggressive. -Casting system reworked and optimized for multiplayer (missing animation are currently being implemented) -Fixed an issue which prevented players from finding DUELS in the social HUB -Fixed an issue which prevented players from finding INFINITE RIFT games which had been made open to the public -The beginning of a duels match will now start correctly
- Alpha v1.1.5 - 11 May 2022
-updated casting system (fixed for multiplayer)
- Alpha 1.1.2 - 28 April 2022
-The game will now pause when entering menus while in single player -Adjusted navmesh and linked with nav proxies which should fix some of the AI issues in the Infinite rift mode
- Roadmap to the full release - 28 April 2022
- 1.1.1 Balance Patch and Hotfix - 26 April 2022
-fixed a crash happening when minions could not spawn in an infinite rift -Invader and Minion health has been significantly reduced -Invaders will no longer stack the same buff multiple times
- Tournament has ended and we have an interim winner. - 22 April 2022
HEY ALL! Thank you so much for all those who participated in the tournament, so many issues have been reported/fixed for early access. Congrats to GrimReality for reaching wave 30 and taking the 1st place spot. The biggest and and most important test has been proven: the game is stable enough to be played for hours at a time even with too many enemies on the screen. As a single developer and with this being my first game this was something that really needed to be proven before the early access release. The Early Access build has been resubmitted after getting some feedback from Steam and should be available in the next few days! I am also please to announce that the runners up (who have been in good spirits) can also reach out to me and I will give you a small prize for your contributions to the testing. Please remember that I am just one person and that this is my first game and as su…
- Final Early Access and Tournament Delay - 25 March 2022
Bad news: I don't want to release the game into early release before it is ready for it and although it is close, it is not quite ready. I will need about one more week of programming and then about 2-3 weeks for testing and bug fixes. That puts us at April 20th as the final date for early access. This also applies to the $500 tournament, since the game has changed so much, I had to wipe the leaderboard and as such, we will need more time to fill it back up. Good news: There are am whole bunch of new skills and character models to choose from. A new character customization system (albeit an early version). along with a ton of new polish and UI changes as well as general balancing in the game. Expect more updates in the next few days but the leaderboard will remain in tact until the end of the alpha season 1 (april 20th). CHEERS!
- Early Release Delay -- Tournament End Date Postponed - 31 January 2022
Hey Everyone! Sad Gandalf here, unfortunately I had to delay both the early access release as well as the end date of the tournament. Both are being extended for March 25 2022. I had to take some time off due to having COVID and there was no way I could finish everything that needed to be done by this time. I understand any frustration caused by this but please remember that I am only one person and there is only so much bandwidth available in my brain! Thank you in advance for your understanding. -SG
- Alpha 1.0.5 - 11 December 2021
- ALPHA SEASON 1 TOURNAMENT - 10 December 2021
- Early Access Release: 2/2/2022 - 2 December 2021
- VOID ZOMBIES 1.1 OVERHAUL - 1 December 2021
-temp and permanent upgrades -5 rarities of minions -4 global powerups -Locust Rounds -Death and end of round updates
- VOID ZOMBIES UPDATE - 19 November 2021
Thank you so much for the continued support! Today I am excited to share the newest update that I have been working on. Along with a major re-haul of the MAGE Class - including 6 new abilities with special care taken to the feel and usability of the class. MAGE has been given it's first 6 skills which represent the default build which the mage will come with post alpha. During alpha each class will have only a default build and through alpha into beta more skills will be added to the skill tree for each class. Eventually the plan is to have 24 skills for each character including a set of global skills which can be used with any class. GLOBAL DODGE has been added which will activate when and direction key is pressed twice. VOID ZOMBIES game mode has been added. Below are detail:
- STEAM NEXTFEST DEVELOPER PLAY SESSION - 2 October 2021
HEY FOLKS! I am SadGandalf the developer of VOID ARENA. I have just uploaded a GIANT update to the FREE DEMO and I am ready to test with you! I will be live streaming for 1 hour after this message goes live and look forward to meeting some of you on the battlefield. If you are reading this in the future.. CHEERS! Your wishlists keep me going!
- Demo Patch 1.0.7 - 29 July 2021
In this minor update I have added the ability to choose a class. -Created classes and Class/Character are now chosen in the main menu, before entering a game. -Included classes are: Mage, Warloc, Warrior, Shaman, Rogue, Cleric In the future you will be able to level up your characters, unlock new skills, change your build and skins. Please note that all classes are works in progress and they will be getting significantly more unique and interesting with upcoming updates. Currently there are 24 skills in the game and that will be doubled in and update later this month. I am very open to people's suggestions for both new classes as well as new abilities (or edits to existing). If you are here this early in the development, THANK YOU! You are amazing!
- July Major Update - 20 July 2021
I am very happy to announce that the final patch of alpha season 1 has been uploaded. I have gotten an amazing response and have been more than glad to provide daily updates and testing to get things up to par with what would be considered a "working game" Today's patch includes the final piece of the puzzle in the form of full prediction for projectiles so no matter what the latency state, the game will feel smooth. The next update will be the start of alpha season 2 and I will make a big announcement about the first ever Void Arena Tournament that I will be hosting. Thank you for checking this out and WELCOME TO VOID ARENA! @sad_gandalf
- Demo Patch 1.0.5 - 20 July 2021
-Increased the peripheral range of melee attacks by more than double -Normalized the damage done by melee attacks -Increased the health of the HEART OF EARTH from 500 to 1000 -Attempted to fix a bug which caused Soul Barrage to stop working if cast during the dying animation -The timer in the end screen will no longer jump around -The weak points of the HEART OF EARTH will now disappear at the end of the round -An issue preventing players from receiving gold if they died during a round has now been fixed -Players will now be reset before the first round -Alignment issues found in the end game UI have been fixed -When creating a standard match, options will now be available to customize the match -When a WEAK POINT for the HEART OF EARTH spawns, it will start to flash after 5 seconds if it is not struck it will explode, healing the HEART OF EARTH for 200 HP -In-game chat has now been add…
- Demo Patch 1.0.4 - 19 July 2021
-Destroying a single HEART OF EARTH will now win the round -Temporary sounds are now added to all minions while they are idling in HORDE mode -Fey will now shoot their void orbs upwards when a player is out of reach -Soul barrage now gains resource when firing -Ping is now being shown in the player's HUD as well as in the join a session menu -An issue was fixed that prevented the player from gaining gold when completing a wave in HORDE mode -Non server players will no longer have an intense screen shake when missing with melee attacks -Player footsteps sounds are now significantly louder -Effect announcements will no longer be cut off in the player's HUD -Legacy gear and weapons will no longer drop in HORDE mode -Gold is now shown in the player's HUD -A crash involving spinning enemies has been identified and they have been temporarily removed from the game -STANDARD matches have had th…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 May 2022 | Alpha 1.1.10 | 4437747060827282625 |
| 2 | 13 May 2022 | Alpha v1.1.7 | 5849624375822347968 |
| 3 | 13 May 2022 | Alpha v1.1.7 | 5849624375822347265 |
| 4 | 11 May 2022 | Alpha v1.1.5 | 4288001105330664050 |
| 5 | 28 April 2022 | Alpha 1.1.2 | 4348798430275100617 |
| 6 | 26 April 2022 | 1.1.1 Balance Patch and Hotfix | 4348797798093650576 |
| 7 | 11 December 2021 | Alpha 1.0.5 | 4224936849656765037 |
| 8 | 16 July 2021 | Demo Patch 1.0.3 | 4204657340170025667 |
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