SPSTEAMPULSELIVE ANALYTICS
Shodo

Shodo Steam metadata

Uki Maru | Nov 2, 2020 | game

Released

0players observed · 22 September 2026 - 01:42:42 UTC

ActionIndieStrategyEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Shodo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateNov 2, 2020
  • DeveloperUki Maru
  • PublisherSankaku LLC

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Uki MaruPublisher: Sankaku LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Shodo Steam metadata

Shodo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1291690/metadata
Steam Communityhttps://steamcommunity.com/app/1291690
PCGamingWiki search
IGDB searchSearch IGDB for Shodo

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Tracked Controller Support, VR Supported

Achievements

Not available

Platform releases
  • Steam 2 November 2020

Latest Steam announcements

  • Devlog 3: Updates on Shodo VR Singleplayer Rework - 15 December 2021

    It's been a while since the last update... almost half a year. Graduated, got a job, etc... so much to talk about but not enough time!

  • Major gameplay changes, huge art upgrade - 28 August 2021

    Hey all! It's been a while since the last update, so I'll fill you in on the details of what's been going on. Shodō is going through some big changes in terms of how players experience our core gameplay loop. Currently the game is nothing more than a proof of concept - a testbench of sorts for the select alpha testers to interact with. It's been several months since it's been on steam and no actual gameplay experience ... what's up with that?! So, I've chosen to change my direction towards making what makes the game fun accessible ASAP. As the developer (and primary customer) I want to be addicted to experiencing and building the world of my dreams, not lamenting gamedev hours over networking, balancing stuff, making things hacker-proof. So what does this mean for you, the wishlisters and owners? Shodō is being re-imagined as a single-player experience taking place in feudal japan, with…

  • Roadmap announcement and Calibration Revamp - 17 July 2021

    This devlog goes over our progress towards the Kickstarter campaign, and some convenient coincidences that let me redefine how players interact with VR environments in my game. VR UI interaction right now is kinda annoying, imo. I took advantage of Shodo's fog system and the casting idea to let players execute commands with the flick of their wrist. Note: This won't be live until I finish working out the little issues here and there. Everyone that owns a copy, please join the discord server, I need testing help. If you don't have a copy, alpha testing has closed for now :( You can join anyways though! Twitch: https://www.twitch.tv/shodovr Join the discord: https://discord.gg/BTQTq5n

  • Fixed bug which prevented casting in training without preexisting spells - 27 May 2021

    Fixed a bug in training mode which prevents training without preexisting spells Rotation no longer triggers the slow time visual Made sure spells visible initially

  • Shodō Devlog 1: Ramp-up - 26 May 2021

    After many delays, the first devlog has finally been released! Check it out to learn more about Shodo and what we have planned ahead, as well as some of the development tricks I'm using. Join the discord to let me know about bugs, join the closed-alpha program, or just keep up-to-date through the kind-of daily screenshots feed!

  • New features, bug fixes - 20 May 2021

    New Features: Greatly improved AI Animation Implemented cast-locking, enabling combat casting (simultaneous melee attacking and casting) Implemented weapon passing through bots if it kills them and energy remains Updated strength display system Implemented graphics for time dilation field Bugfixes: Fixed strength unit appearance and relic inversion animation Fixed bot health mask sync with actual health Fixed throwing physics. Completely done. Fixed weapon cast animation so it doesn’t look so weird Fixed relic and weapon team-based color synchronization Fixed bug that prevented dual cast in training scene Fixed bug that caused melee attacks to never touch bot Fixed menu positioning and angling relative to player Known Issues: Bots are too casual, throw weapons backwards and are very passive aggressive Moving close (melee range) to bots causes lag Time dilation field causes lag

  • Fixed game-breaking bug, several critical fixes - 15 May 2021

    Main patch: Fixed a bug that broke the game and prevented it from running/ rendering correctly Bugfixes: Fixed bug that prevented saving spells Fixed bug that prevented training and vs AI from properly initializing Fixed text being unreadable Dual casted spells can be recorded while in dual mode Fixed duplicated input after moving menu around Fixed target rendering in training scene Fixed training scene UI panel and cast disjointness Fixed menu being weirdly far

  • Temporarily Restricting Purchasability - 5 May 2021

    Hey all! You might have noticed that the purchase option has been hidden from the Shodō page. This is to guarantee that when players buy the game, they aren't purchasing something incomplete. We want to make sure that players can experience what they paid for, even in Early Access standards. To do this, we will be reverting the game back to closed alpha testing. If you're interested in joining the Alpha program or want to see the incremental updates we're making towards public release, check out the small but growing discord community! discord.gg/BTQTq5n As stated in the earlier announcement, we will also be producing devlogs for monthly updates on game progress. Though right now we're swamped with exams, as soon as they are over we'll do our best to put the first one out. To everyone else with finals, good luck!

  • Announcing the start of Shodō Devlogs - 1 May 2021

    The first of Shodō's Devlogs has been posted on the Shodō YouTube channel: https://www.youtube.com/channel/UCZiOn77-oV573Q7zELOm7tw The video gives background on how Shodō came to be, from it's roots in my first 2-year project, HexMaster/Phy Psy. It follows the history from when I thought of it, how deadly scope creep is to gamedev, and how I'm working to prevent it. A devlog covering the general Shodō (formerly Shuuji) content leading up to now is in the works. In the meantime, this video may give better insight into how the other videos on my channel relate to Shodō, and what kind of features may be in stock as the game advances.

  • AI implemented, physics upgraded, damage system upgraded - 6 March 2021

    The AI system has been implemented! While the bots themselves aren't very smart, and there is little to no animation, this will be changed in future updates. Also, the physics system has been upgraded for disk weapons, and bladed weapons can have their handles bounce off things without sticking into the ground. The sweet/sourspot system has also been implemented, and along with the improved complexity to damage calculation, the damage is more balanced.

  • vs AI Revamped - 3 March 2021

    The coming update brings with it the first exposure of players to the neural-network based intelligent enemies. Using Unity's state-of-the-art reinforcement learning package, this month was invested into developing the first enemy brain, and with great success. First, let's talk about the AI combat game mode. Players are presented with knives, tomahawks, and large axes scattered throughout the battlefield. In this mode, players fight against intelligent agents which know how to grab and throw weapons at the player. The first generation of enemies only know how to throw the 3 blade weapons, which the stage is populated with; it will ignore other weapon types, if the player spawns them. Your advantage in this mode is your ability to summon and store weapons, your close-quarters melee abilities, as well as your territory dependent abilities - time contraction and space dilation. Your disad…

  • Warping and Weapon Sound Effects - 31 January 2021

    - Added an air resistance sound effect for when you swing around weapons - Added warping (Right controller thumbstick down to start, up/release to stop) - Multiple small bugfixes

  • Graphics Improvement Update - 25 January 2021

    Waterfalls, forests, ferns, oh my! This update brings lush grass, trees, vegetation, and rocks to the battle arena, conforming to the subtle, focused theme of this game. Some players may experienced increased lag. This will be patched soon. It also includes a (very) experimental vs AI mode, where you will battle some dummy bots. The purpose of this mode is to solidify the general game play players will face. Each of the 5 lanterns is a "relic." Upon killing an enemy, the nearest relic will absorb their soul, increasing your team's influence that the relic emits. The above image shows three relics, of which two (the blue ones) are currently controlled by the enemy, while the other orange one is controlled by you. Relics emit an "aura" based on how many souls it contains, which creates a visible border between which the terrain is divided into dark and light territories. This image captur…

  • Upcoming Features - 5 December 2020

    Finally free from exams. Now I have the time to add all the stuff I want. A huge update: I'll be implementing Tilt Brush's brush graphics, so see some greatly improved visuals! Also, the calibration system is pretty flawed, and I'll be fixing that with some new ways to calibrate your body more easily. After I finish up on the avatar calibration issues, and that one problem where your hand goes missing, it's onto the interesting stuff. One major mechanism I'll be implementing is the multiplayer combat system: The map is divided into an inverted side and a non-inverted side. While on the side that isn't your color, you have the power to dash/warp. This means you can dash up to the enemy player and strike them, or dodge away. However, while in the enemy grounds, your weapons decay over time, preventing spawn killing and cornering from being effective. While you're on your color, you can't…

  • Roadmap - 3 November 2020

    The current state of the game: Currently in Shuuji, single-player Sigil binding, simple casting testing, and avatar calibration are functional in the released version. I have two major updates in the works: 1) Single player combat training grounds 2) Steam peer-to-peer combat Details Single player combat training grounds are currently being designed. Here's what will be available with the next big update: Training to deceive your opponent: Combat Training: BindingWeapons A training environment where you get to test Pre-built sigil corpuses, as inspiration to create your own language of magic. Part 1: Shape Binding A basic set of shapes bound to weapons. Easy to remember and cast, but also easy for your enemy to learn in combat. Shape binding will help you discover which of its successors - symbolic and sequential - you want to focus on. Part 2: Symbolic Binding A set of more complex sym…

  • To Those Who Purchased the Game - 2 November 2020

    Firstly, thank you! It's both amazing and kind of frightening, but I saw that on the first day of this game's release, I already had customers. Which is nuts! It's very important to note though, that this game is very alpha. Like, VERY ALPHA. Everything you see in the videos, you can play. I guarantee this 100%. I'm also pretty sure that this will be the best throwing physics you've ever experienced. Because it's based on actual mechanics. So alpha, that there's a dedicated alpha testing server, where you can keep in track with what's going on, and let me know about the countless bugs here and there. You can find the discord here: discord.gg/BTQTq5n Also, feel free to message me!

Patch notes and updates

S.noRelease datePatch nameGID number
127 May 2021Fixed bug which prevented casting in training without preexisting spells4069544815357768906
220 May 2021New features, bug fixes4069544181428629075
315 May 2021Fixed game-breaking bug, several critical fixes4767601588115914731
46 March 2021AI implemented, physics upgraded, damage system upgraded4057152305721456950
531 January 2021Warping and Weapon Sound Effects4050393736347866570

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1291690
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 2, 2020
DeveloperUki Maru
PublisherSankaku LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Be the master of your martial art. Enter the universe of psychic command of Chaos Magic, where your in-game strength relies solely on your strength within. Combine creativity and strategy to engineer the perfect combat art, and command your style to victory in a VR experience unlike any other.

About this game

Discord Join the discord! About the Game Note: This game is very much alpha. All features shown in gameplay are currently accessible, and playable. However it is still pretty buggy, so heads up! Shodō is a VR game where players fight in a 5v5 battle of chaos magic, in the martial art of their own design. In this universe you must work for your power . No cheap fireballs, no facerolling, no mana resource to constrain you. The raw power of your Sigil is dependent on both how complex it is, and how accurately you can execute it in the heat of battle. Build your magic art to match your personality - do you like fast paced, rapid attacks that overwhelm your enemy? Opt for flow casting, which minimizes casting time and maximizes attack rate. Or perhaps you would rather forge a weapon no other can destroy, that will instantly kill whatever it touches - at the expense of an intricate, complex sigil. Enter the world of Shodō and experience for yourself, psychic abilities that come at a real mental cost. Become the protagonist, the master of your art, and carve your path into the history of this environment of controlled chaos.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
52Tracked Controller Support
53VR Supported
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Shodo's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shodo's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shodo at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Mechabellum2,06222 September 2026 - 01:20:58 UTC5,341
2Counter-Strike 2470,75422 September 2026 - 01:46:11 UTC1,818,368
3Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,271
4Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
5Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
6Dota 2377,35022 September 2026 - 01:46:13 UTC1,291,328
7Once Human19,84422 September 2026 - 01:39:36 UTC231,343
8Brotato4,38722 September 2026 - 01:32:34 UTC23,754
9Starward91213 September 2026 - 03:15:53 UTC4,568

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2470,75422 September 2026 - 01:46:11 UTC1,818,3689,826,471Valve
Dota 2377,35022 September 2026 - 01:46:13 UTC1,291,3282,758,031Valve
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS115,29522 September 2026 - 01:46:13 UTC3,236,0272,744,193PUBG Corporation
Aniimo105,59822 September 2026 - 01:46:13 UTC111,475Not availablePawprint Studio
Marvel Rivals92,91322 September 2026 - 01:46:14 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:46:14 UTC200,4761,547,383Ubisoft Montreal
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Apex Legends™67,37022 September 2026 - 01:46:13 UTC624,4731,047,228Respawn
Team Fortress 261,78522 September 2026 - 01:46:14 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:46:14 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Bongo Cat144,46222 September 2026 - 01:46:14 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero71,55622 September 2026 - 01:46:14 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:46:14 UTC2,101,535451,088Pocketpair
Rust53,74722 September 2026 - 01:45:52 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine49,31622 September 2026 - 01:46:14 UTC150,2711,008,495Wallpaper Engine Team
Project Zomboid47,48922 September 2026 - 01:46:14 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
Geometry Dash38,02822 September 2026 - 01:06:14 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2377,35022 September 2026 - 01:46:13 UTC1,291,3282,758,031Valve
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:46:14 UTC875,343836,282Larian Studios
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite21,03622 September 2026 - 01:14:21 UTC65,94478,112Morefun Studios
Once Human19,84422 September 2026 - 01:39:36 UTC231,343179,110Starry Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS253,85122 September 2026 - 01:46:14 UTC399,748Not availableBULKHEAD
Valheim149,72922 September 2026 - 01:46:13 UTC498,478533,888Iron Gate AB
Slay the Spire 255,77422 September 2026 - 01:46:14 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:46:14 UTC2,101,535451,088Pocketpair
Project Zomboid47,48922 September 2026 - 01:46:14 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:46:14 UTC74,217261,953VRChat Inc.
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended17,75922 September 2026 - 01:17:58 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive14,48722 September 2026 - 01:06:40 UTC44,232392,944BeamNG
The Isle14,29522 September 2026 - 01:15:01 UTC27,916111,695Afterthought LLC
R.E.P.O.13,62222 September 2026 - 01:19:06 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.