Zombie Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews12
- Release dateJun 11, 2020
- DeveloperBarely Games
- PublisherBarely Games
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: Barely GamesPublisher: Barely Games
Zombie Slayer Steam news
Zombie Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes for March 1 - 1 March 2021
In this update, we have fixed some overall bugs for this game. Major Changes Bullets - Bullets now spawn towards the back of the barrel - This will make shooting zombies that are close easier Grabbables - Some objects can now be grabbed. (Only the water bottle for now) - These will be used in the future for certain things... Minor Changes Zombies - Animation speed fixes - Zombie ragdoll velocity should sync better
- New Map: Fortress - 27 February 2021
Major Changes - New Map (Fortress) - M14 - M9 New Map: Fortress We have finally added another map to this game! This map is named Fortress and it is much larger than the previous maps. Plans for the Next Update We are planning on making buildable weapons and objects in the future which will be used to power certain objects, open doors, or even craft weapons. Achievements We also plan on adding various achievements to the game, which will be much better than the kills achievements! New Weapons In the next few updates, we will be creating a buildable shield and a katana. Lobby We plan on improving the lobby in the future, and hope to add more interesting content to the zombies, such as better animations and more balancing. We even plan on adding new types of zombies soon, such as a boss zombie or elemental zombies. Development Note We have big plans for the future of Zombie Slayer, and we…
- Update Notes for Feb 21 - 22 February 2021
Zombie animations and walk speed have been balanced, and should look more realistic now! The zombie network framework has been redone, which should allow for more consistent gameplay! Major Changes - Zombies now sync with other clients more efficiently - Zombie animations have been redone Please join this discord for more information and news about Zombie Slayer!
- Update Notes for Feb 20 - 21 February 2021
Major Changes - 2 new weapons have been added, including a new burst pistol - Better PC support - Revive by standing near teammates - New tutorial map Minor Changes - Voice chat should now work in the lobby
- Update Notes for Feb 14 - 14 February 2021
In this update, we have fixed many of the PC bugs and general connection bugs. Multiplayer should work correctly now!
- Non-VR Support - 14 February 2021
Zombie Slayer can now be played without a VR headset. We are going to fix several of the bugs included in the non-VR version in the next update, as well as introducing some challenge maps!
- Update Notes for Feb 13 - 13 February 2021
PC mode! Play with your friends even if you don't own a VR headset!
- Voice Chat Update - 7 February 2021
Finally, another game-changing update! In this update, we have finally added voice chatting, which was a much-needed feature. We have also finished the first map and we will be focusing on polishing some of the features now, and adding new content, such as perks, weapons, and maps! Major Changes - Voice chat! You can now talk to your friends in game. - Sound settings: you can change the volume of music, sound fx, and voice chat now - Finished the first map Minor Changes - The pink spheres on weapons are no longer visible - Balanced zombies - The "random weapon" box now requires power Upcoming Changes - Hand animations on weapons will look correct soon - Voice chat will work in the lobby soon - Challenge maps We are now consistently working on this project, so expect updates almost every week. Thank you for your support!
- Updates Notes for Feb 6 - 6 February 2021
Major Changes - Other rooms in "Outdoors" map work now! - Zombies will spawn in all of the rooms - The "random box" now only works when the power is turned on Minor Changes - Balanced zombies - Zombie speed is now random, and increases every wave - Zombies will gain health at a lower rate to compensate for their speed increase Fixes - Zombies should no longer disappear for connected players - Zombies will no longer go through barrels in some maps - All doors are now buyable on the first map - The menu will disappear after loading a new level instead of staying in the same position
- Multiplayer Update - 22 September 2020
We finally fixed multiplayer. Multiplayer should now be much more consistent than before. We also fixed the hand rotations for multiplayer, and we are working on fixing some minor bugs too. Bullets should now fire in the correct direction for every player now! Also, ragdolls were improved in this update and should react better to physdics.
- RPG Update - 7 September 2020
The RPG has finally been added to this game, and it finally works. Shoot rockets at zombies, and watch their dead bodies fly across the world. We are finally starting to consistently work on our game again, so expect regular updates.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 February 2021 | Update Notes for Feb 21 | 4059402835323262518 |
| 2 | 21 February 2021 | Update Notes for Feb 20 | 4059402835319549495 |
| 3 | 14 February 2021 | Update Notes for Feb 14 | 4703417046211258668 |
| 4 | 13 February 2021 | Update Notes for Feb 13 | 4703417046207485037 |
| 5 | 6 February 2021 | Updates Notes for Feb 6 | 4051520458177881605 |
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