Hecatomb overview details
Hecatomb is tracked as an upcoming Steam game with release metadata, regional audience signals, followers, media, and store details without unreleased concurrency graphs.
Steam Store description
In a world where cultists desperately need to be shot...
What, Were You Expecting A story ?
Oh, Alright.
You are *checks notes* Gary, an unassuming nobody with no backstory, personality or, for the moment, voice, who got kidnapped by an evil cult aiming to summon their god into this reality. You are the final sacrifice. And you're having none of it. You break out of your cell, and kill literally everybody so the cult cannot summon the great evil they worship. A Window Into The 90s
3D enemies? 3D weapons? No. The enemies, the weapons, most of the props are all 2D sprites. What 3D models there are are crude and low-poly. Texture resolutions are abominable. I even wrote a special shader that lowers the apparent colour depth.
Commitment to the 90s aesthetic is near absolute: The sole exception is that the weapon viewsprites are normal mapped, which is anachronistic but looks so good. Boom, Pew, Bang
Shoot all the bad guys! Or hit them! Or kerplode them!
Defeat your foes with these bog-standard FPS weapons: Carpenter's Hammer Pistol Submachine Gun Shotgun Hand Grenade Fire Staff Staker Rocket Launcher (Note: List subject to change as I see fit.) Reinventing the Wheel
Unity? UE? Build?
No.
That would be easy .
Hecatomb is coded entirely in GameMaker. I had to do everything 3D myself. Among the things I had to figure out are: Drawing walls and ceilings without tanking performance How sprite-based enemies move Shaders to restrict the colour palette A normal mapping shader for the weapon viewsprites How to calculate the position of bullet holes in a wall (it uses th…
SteamPulse editorial summary
Hecatomb is listed as a game with No longer available on Steam Store. It supports Windows, belongs to Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, and Family Sharing, and is associated with Action, Indie, and Early Access. Because it is not released yet, SteamPulse focuses on release details, followers, regional audience geography, and store setup rather than showing empty player counters.