Vectromirror™ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews30
- Release dateMay 27, 2023
- DeveloperThe Vectromirror Initiative
- PublisherBurnout Game Ventures
Genres: Action, Indie, Strategy
Company pages: Developer: The Vectromirror InitiativePublisher: Burnout Game Ventures
Vectromirror™ Steam news
Vectromirror™ news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Vectromirror Released - 27 May 2023
Dear Test Subjects, It’s official, we’re out of Early Access! We truly appreciate your patience, and hope you enjoy the complete version of the game. Additions New Level The final (and most challenging) level has been added. Ending of the Narrative Now you get to enjoy it to its fullest, by learning how this story ends. Bug Fixes Lots of improvements and bug fixing Join our Discord server. If you are looking for a place to chat about the game and join other speedrunners, that’s the place! To remain up-to-date with news from Vectromirror, connect with us here: Official Website Facebook Twitter Instagram Have fun! The Vectromirror Initiative
- Vectromirror - Release Date - 10 May 2023
Dear Test Subjects, Thank you for playing our game and participating on Early Access! We’re happy to announce that the game will be leaving Early Access soon, and will be out on May 27th. Keep an eye out for posts, as we’ll be letting you all know what’s the exact time of the release. We truly appreciate the wait, and hope you have a great time with the game. Additions New Level The final (and most challenging) level has been added. Ending of the Narrative Now you get to enjoy it to its fullest, by learning how this story ends. Bug Fixes Lots of improvements and bug fixing Join our Discord server. If you are looking for a place to chat about the game and join other speedrunners, that’s the place! To remain up-to-date with news from Vectromirror, connect with us here: Official Website Facebook Twitter Instagram Have fun! The Vectromirror Initiative
- Patch Notes #4 - Jan 13th, 2022 - 13 January 2022
Dear Test Subjects, First and foremost, thank you for playing our game! Our team is working hard on improving and finalizing the game. For those who would like to participate in helping us make the game better, join our Discord and let us know, so we can make your onboarding. For this update, we’re introducing new menus, as well as performance improvements and bug fixes. Check it out! =D Version: 0.1648 New Menu Main Menu During Early Access, we’ve onboarded a UI Artist to help us make the game look better. Pause The Pause Menu also received an overhaul, make sure to check it out. Performance Optimization Level 0 - Valley Tutorial As this level is pretty wide open, the fps would drop on a few occasions, especially wide-open views. We did some improvements in the landscape, to help take the processing power needed down. Level 2 - Misery Similarly to the Valley, this level had some framer…
- Patch Notes #3 - Jun 19th, 2021 - 19 June 2021
Dear Test Subjects, First and foremost, thank you for playing our game! We’ve been working hard and are super excited to bring this update! It includes new levels, lots of bug fixing, a subtitle system to complement the voice acting, and new mechanics as well! The new levels are doubling the duration of the experience, at no extra cost. =D Version: 0.1531 New Levels Love The previous version ended in Misery, and now you’ll be taken to the level Love, with lots of puzzles and narrative. Rage After Love, you’ll be taken to the Rage level, which focuses on platforming and time restraints. Improvements Subtitle system This new system helps the player to better understand the voice acting, and have a more wholesome narrative experience. Bug fixes We’ve made a lot of quality assurance testing and squashed over 150 bugs, to improve how the game plays in many different ways, so you can have a b…
- Patch Notes #2 - Oct 30th, 2020 - 30 October 2020
Dear Test Subjects, First and foremost, thank you for playing our game! Version: 0.1079 Bug Fixes Timer Due to having voice over, now the timer freezes when the voices are playing and prevents you from moving forward. Save System Fixed issue with players losing progress after an update. Steam Overlay Fixed issue where players couldn’t access Steam Overlay (SHIFT + TAB). SteamVR Fixed issue where SteamVR would pop up whenever the game opened. Level Transitions Fixed issue with being able to pause during a level transition (loading screen). Improvements Level 2 (Blue) Water droplets received a new and improved material. New Options Audio Added Audio Options that can be adjusted in the Main Menu. Players can test the volume when adjusting the volume, and are able to test the volume when moving the numbers. Audio Settings available: Master Volume Music Volume SFX Volume Voice Volume Please…
- Pumpkin Carving Contest 2020 - 23 October 2020
Hey Test Subjects! A testing trial of a different sort is coming your way and there is treats to be had this holiday season! Come join the test, here is how to participate: 1) Carve a pumpkin with the best video game scene, character, or symbol you can. 2) Make a post on Twitter, Facebook, or Instagram with the image. Make sure to like our page, tag us, and use #BGVPUMPKINCONTEST so we register the entry! Submissions will be accepted from now until 10/30 At 11:59pm. (Alternatively, submissions can be sent to [email protected]) 3) The top 5 submissions will be selected by BGV and the top 3 winers will be randomly selected 4. winners will be announced on October 31st 1st Place: $25 on Steam, Not Without You Game, VectroMirror Game 2nd Place: Not Without You Game, VectroMirror Game 3rd Place: VectroMirror Rules: NO PURCHASE NECESSARY. APPLICANTS MUST BE 18 OR OLDER. MUST BE A UNITED S…
- Patch Notes #1 - Oct 16th, 2020 - 17 October 2020
Dear Test Subjects, First and foremost, thank you for playing our game! Version: 0.1037 Bug Fixes General Adjusted wall-running and various parkour materials throughout the game so all the arrows are less visually distracting and impairing. Delay for still being able to jump after leaving a platform (a.k.a. Coyote Jump) added. Adjusted Pause Menu size for consistency. Updated hand animation on push ability use. Added ability to press all pause buttons (P, Esc, Gamepad Special Right) to resume play as well. All narrative audio now stops when paused and/or going back to the Main Menu and resumes when the player returns to the game. All level music now pauses/un-pauses when you pause/un-pause the game. It also resumes when going back to the Main Menu. Tutorial Level Updated level design flow. Level 1 Fixed gap near the platforms after the green switch in Valley, so you can no longer fall d…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 January 2022 | Patch Notes #4 - Jan 13th, 2022 | 4224939931828965889 |
| 2 | 19 June 2021 | Patch Notes #3 - Jun 19th, 2021 | 4056035920062992246 |
| 3 | 30 October 2020 | Patch Notes #2 - Oct 30th, 2020 | 3884878205219448798 |
| 4 | 17 October 2020 | Patch Notes #1 - Oct 16th, 2020 | 5422856308619798610 |
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