- Update V1.52 - 4 November 2024
Hello, it took me a bit before a last update, because I'm working on a new game, but I got some free time, so here is it. This update brings mostly bug fixes, new research items, and some balance changes (the game is now a bit harder), I also added new in-game achievements, and I had to redo the achievements panel. There is also a new hidden additive + export/import of save to from mobile version was added. And of course, new bugs, bug fixes + translation updates. PS: Follow me on Steam And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/ Full changelog: 1.52 (Steam + Mobile) - 03.11.2024 - Added new bugs - Fixed some bugs - Added new research items - Balance changes - I…
- Update V1.5 - 21 September 2023
Hello, I'm back with a new update, this time smaller than the last one, I had mostly focused on adding new bugs + fixing bugs introduced in the last version. I had also added "raw" yerba type, an in-game achievements system (it works more like things we can collect), there are new yerba/global events. I had also updated Steamworks and a few other things, PS: Follow me on Steam PS2: Want to help with Localization? And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/ Full changelog: 1.5 (Steam + Mobile) - 21.09.2023 - Added new bugs - Fixed some bugs - Added "Raw" yerba type, lower sales but higher price - Added "in-game achievements" system, for in-game achievements, they…
- Update V1.4 - 19 August 2023
Hello, I'm back with a new update, not big one as V1.3, but still a few new things have come. With the new update, a simple additive creation has arrived in the game, we can set the additive price, marketing budget, name icon, few stats, then we can sell the additive + use in your own products. This one adds a little of an extra content in the late game. I had also added a "rating system", higher player company rating = higher additive sales + a few other things. I had also added "recruit all" button at the workers recruit panel + there is "research repeat" toggle in the research panel. This update, as always, brings new bugs, some bug fixes, and a few other things. PS: Follow me on Steam PS2: Want to help with Localization? And if somone missed before, I had made video/blog post that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on…
- Update V1.3 - 23 April 2023
Hello, no one was expecting it, but here is it, a new update. I got a burnout from gamedev, and by some random events I had decided to make a small update to YMT with bug fixes, but I ended developing something bigger. Of course, as always, I had added new bugs, but the option to copy a few yerba settings had come into the game, we can also now sell your shares, use licenses in yerba, we can search for workers by worker type, there were tons of improvements to game losing, we can now sort searched workers by type, We can also customize game start with new various options. PS: Follow me on Steam PS: Game is back on localizor, Want to help with Localization? PS2: With the new update, you can "mod" some graphics in-game, You can read about "mods" here PS3: are there plans for new updates? No idea, there will be some updates with bug fixes/localization updates, but not sure about updates wi…
- Update V1.23 (bug fixes) - 15 August 2022
Hello, as I have written before, I'm always here :-) The new update fixes a bug with some rare crashes, and bugs with choosing additives, and it fixes bug with loading the game, if you saved the game, but couldn't load it, it's now fixed. The saved file was always fine, that is why it was a bit hard to reproduce this issue because when you guys sent me saves, they were just loading fine for me, but I had found out what was broken. Oh, and I had added new bugs :-) The bug with loading external .csv files (translations) is now fixed too. I had also updated translations and added a simple "fade" music system (on random music) + I had added tons of new fonts, which brings support to new various languages font characters (if someone wishes to translate the game to xx language). Thanks for all reports and ideas. PS: Follow me on Steam And like I promised, I'm back with a video, that summarize…
- Update V1.22 (bug fixes) - 18 March 2022
Hello, in the update V1.21-V1.22 I had added new bugs, and I had fixed some bugs (failed contract problem, problem with companies level icons, and few others). Except it, I had added some easter eggs + new companies names, so nothing big, but some people have reported some bugs, so I fixed them :-} PS: Follow me on Steam And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/ Full changelog: 1.22 (Steam + Mobile) - 18.03.2022 - Added new bugs - Bug fixes - Added new easter eggs 1.21 (Steam + Mobile) - 13.02.2022 - Added new bugs - Added new companies names - Bug fixes - Translation updates PS2: I'm working on a new mini rouge-lite inspired game "Die And Repeat" You can join my e-mail n…
- Update V1.2 (biggest update after leaving early access) :-} - 26 January 2022
Hello, Yerba Mate Tycoon has left early access a few months ago (3 Sep, 2021), from time to time I was developing "smaller" updates with bug fixes, translation updates, and a few Qol things, around ~1 week ago I had released some small update, and after it, I'm not sure why, I had started working on new things, and here it is. The biggest YMT update after leaving early access. Wish to help with game translation? PS: Follow me on Steam What has changed? As always full changelog is available on the game forum/bottom of this post. But in the summary, the additive search option has been added (name), now in the yerba creation panel, we got a "random" button for name generation, 2 new additives, 4 research, new companies have been added to the game. Except it, computer companies are now creating their yerba, very very simple system, it mostly adds +1% to the game depth :-} Oh, and we can now…
- Update V1.12 (first in new year) - 19 January 2022
Hello, today I had released a small update V1.12, no one was excepting it, but here is it :-} First update in the new year, this update brings "bankrupt indicator" in a left bottom corner we can see days left until we will lose the game, except it, I fixed some bugs + as always I had updated translations, a lot more texts are now translated. And of course, I had added new bugs, I love creating new bugs. Wish to help with game translation? PS: Follow me on Steam And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/ Full changelog: 1.12 (Steam + Mobile) - 19.01.2022 - Added new bugs - Added losing indicator (days left, left bottom corner) - Translation updates - Bug fixes I'm always he…
- Update V1.11 (bug fixes, Chinese/Romanian localization) - 5 December 2021
Hello, today I had released a small update V1.11, which added support to Chinese/Romanian language (50% done) + I had resolved some issues with Russian language. Except it, I had resolved an issue with crash on Win11 + I had fixed many other bugs (hacking decision was always showing at game start, it was a bug). I had also updated the translations for all languages. Oh, and I had fixed a big bug with date formatting. And as always, I had added new bugs :-} Wish to help with game translation? PS: Follow me on Steam And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/ Full changelog: 1.11 (Steam + Mobile) - 05.12.2021 - Added new bugs - Added Chinese/Romanian language (they are 50% do…
- Update 1.1 + Video/Blog post with Steam game stats (earnings/players, more) - 30 October 2021
Hello, last week a small update has launched (V1.1), which fixed some bugs + improved a few things. PS: Follow me on Steam And like I promised, I'm back with a video, that summarizes earnings/other statistics from Yerba Mate Tycoon on Steam: The content is also available on my blog: https://donislawdev.com/steam-sales-stats-from-my-game-yerba-mate-tycoon-android-ios-release-stats/ Just a small update: (launched like week ago): 1.1 (Steam + Mobile) - 22.10.2021 - Added new bugs - Sort type is now saved after closing panel (before, if we closed the panel, the sort setting was reset). - Changed sorting behavior of companies (level is sorted from high --> to low), the cost was the same, so cost is now low --> high - Improvements/fixes to various time zones and data formatting. - Improvements to mobile keyboard input - Translation engine update - Bug fixes
- Updates after leaving early access (1.06-1.08) - 10 October 2021
Hello, the game has left early access ~month ago, there were no posts with updates, but few updates have come, bug fixes, translation updates + some small changes. Full changelog on the bottom :-} Nothing big, but I'm always here :-} PS: Follow me on Steam Join us on Discord Full changelog: 1.08 (Steam + Mobile) - 06.10.2021 - Worker search slider is now bigger on mobile devices + we can click the budget text to write the number (both devices) - Added information about 5000 minimum loan + loan improvements - Changed scale of worker manage panel on alternative scaling and ratio other than 16:9 - Fixed cinnamon (anise) name. - Fixed home button behavior on Apple Devices - Translation updates - Other bug fixes 1.07 (Steam) - 01.10.2021 - Added new bugs - Translation updates - Bug fixes 1.06 (Steam Early Access) - 04.09.2021 - Added new bugs - Clarified tooltips + information about yerba qu…
- Yerba Mate Tycoon is Out Of Early Access - 3 September 2021
Hello, Yerba Mate Tycoon is out of early access, in this post I would like to explain everything + give more information about the Android/IOS version coming: PS: Follow me on Steam Join us on Discord Want to help with game translation? Updates with translations will still come Yerba Mate Tycoon has hit early access on Steam on 15 Jun, 2021, during those ~3 months many things have changed. Full changelog I organized this post in the faq: 1. What about the Android/IOS version? I'm working on it right now, but the tax/paperwork for it will take me 1-2 months or more? I don't really know, hard to say, you can join the newsletter, so you will get information when the Android/IOS version will come. I hate this paper/tax work, it takes so much time, it's so hard, but I need to do it :( 2. Why are you quitting early access? - I want to port the game to Android/IOS. - In those 3 months I had ad…
- Update #7/8+++? week + Android/IOS version coming - 26 August 2021
Hello, I was working on the game optimization, premium additives, locked additives at start, new yerba stats, more tooltips + information + workers union decision. I'm also working on porting the game to Android/IOS, this has caused tons of new bug fixes + small changes + extra scaling mode for the players + various improvements to game scaling + game optimization. Not sure when the Android/IOS version will arrive, I got plans to release it in September (9 month). I'm just solo dev, and it is taking me a lot of time :D But one day all will be ready. Except the Android/IOS port I'm right now working on the game balance, the balance update is not still released, but I plan to make the game a bit "harder" by default, and a lot harder on legendary difficulty + make it easier to lose the game with low rates. PS: Follow me on Steam Join us on Discord Want to help with game translation? Full c…
- 20% Discount - 16 August 2021
Hello, in this month I will have to increment my age from 22-->23, I'm still not rich, not beautiful, not intelligent, but I'm still young :D hmm isn't that great? During this week, there will be 20% discount on the game, not sure why 20%, but 23% feels too old. What else I can write? Bugs (the virtual one) are essence of the life, We can always turn bug into feature, but it's a lot harder to turn feature into bug :-} PS: Follow me on Steam Join us on Discord Want to help with game translation?
- Update #7/8 week - 6 August 2021
Hello, it's time for updates news. I had added tons of new workers names, new worker traits, I had also done tons of improvements to tooltips system, fixed tons of bugs. And I added option to sabotage enemy company has come to the game, now we need to unlock 2nd additive. And there is also additive stat system in progress (right now I had only added stimulation stats). Right now, I'm working on bringing more stats to the additives, so some additives will lower/raise refreshment value, some maybe will lower aroma value, etc. I also need to change the additive unlocking, not all additives should be unlocked at game start. PS: Follow me on Steam Join us on Discord Want to help with game translation? Full change log: - Added new bugs 0.42 (Steam Early Access) - 06.08.2021 - Some additives now got stimulation attribute, they can lower or raise the stimulation of the product. - 2nd additive n…
- Update #6 week - 25 July 2021
Hello, in this week I had added chimarrao to the game, "max" button to the loan, last two marketing actions got now small chance for "special" effect, in which we can gain 100 hype or get lowered hype to 0 (if we got low-skilled workers). I had also fixed tons of bug. In this week, I was very busy with other things than gamedev + I was posting information about games sales, etc, it took me a lot of time :-} Right now, I'm working on more enemy companies options (sabotage, etc.). Stay tuned :-} PS: Follow me on Steam Join us on Discord Want to help with game translation? Full week changelog: - Added new bugs 0.31 (Steam Early Access) - 25.07.2021 - Two last marketing actions got now a very small chance for a "special" effect. In which we can gain 100 hype or lose it to 0. 1/100 chance. The hype loss will only occur if we got low-skilled marketers. - Added "max" button to loan - Fixed rar…
- Youtube video about game earnings/stats + first month of EA summary + plans - 20 July 2021
Hello, like I promised, I'm back with YouTube video about Yerba Mate Tycoon earnings and stats: PS: if you prefer to read, you can check the blog post (same content as video): Blog Post Like 1 month ago+ (35 days ago) Yerba Mate Tycoon got released in Early Access, I won't lie to you, that this game is a masterpiece of game design, gamedev, but I'm still glad, you have played my game, I would like to thank you for buying my game, reporting bugs, giving ideas for new updates, helping with translations, joining discord community and tons of other things :-} During the first month, I tried to develop as many updates as I can, You can read about updates here (search for updates with the term "Steam Early Access"), but to be honest, I'm just developing new bugs, and the new content/game is just add-on to it (just joking :D). What are my plans for updates? I don't like huge posts with plans b…
- Updates #5 week - 16 July 2021
Hello, I'm sorry that chimarrao update didn't arrive in this week, but I had to fix some bug that has been discovered in this week. I'm also working on the blog post about Yerba Mate Tycoon earnings stats + video about it. So chimarrao will take me a bit of time. In this week I had added "barbacua" drying method, it can have higher prices, but it will get less sales (so lower gain fans) because it's limited drying method. I did a ton of bug fixes to music system + sales panel. And a huge optimization in hired workers (panel) has arrived. Except it, I removed gender option (many players asked for it), it was replaced with chimarrao (still work in progress). Join us on Discord Want to help with game translation? After chimarrao I think I will start working on more enemy companies options :-} Full changes: 0.25 (Steam Early Access) - 16.07.2021 Sorry for a small update, I'm still working o…
- Updates #4 week - 10 July 2021
Hello, I'm continuing tradition of week changelog, in this week the updates were small one, I added monthly/yearly earnings stats (simple one, month/month, year/year). Except it, we can now hide yerba/global events notifications. And I added other stats panel (tax, etc.). Right now, I'm working on Barbacua update + tons of other things, it will take me a bit of time :-} Join us on Discord Want to help with game translation? 0.22 (Steam Early Access) - 10.07.2021 - Added option to hide global/yerba events notifications. - Added panel with other information (tax rate, etc). - Other bug fixes 0.21 (Steam Early Access) - 06.07.2021 - Now we can see month/year statistics (last/actual Month/Year). I wanted to make something simple. - Update of the German translation. - Fixed bug with some panels positions. - Fixed bug with starting a new game (endless loading).
- Updates #3 week + Join us on Discord + Future Plans - 3 July 2021
I'm still working on next updates, at the bottom you can read what changed in this week, I worked on hiding notifications system, trade shows, I had redo created yerba mates panel + I fixed tons of bugs. More things were planned in today update, but I had to fix some bugs. Right now, I'm working on a panel with statistics (earnings/cash lose). I got also plans for adding "Barbacua" as drying method. And of course bug fixes are top priority :-} And other tons of things. Want to talk about yerba mate? About game? Join us on Discord Full change log: 0.20 (Steam Early Access) - 03.07.2021 - When we hover on time, it now shows future awards + trade shows time. - With each completed contract, we are gaining a reputation, which boosts contracts cash. - Fixed bug with + when 2nd additive was not selected - Fixed rare bug with marketing - Fixed bug with difficulty and yerba creation costs - Othe…