SPSTEAMPULSELIVE ANALYTICS
Quinterra

Quinterra Steam metadata

Sidereal Studio | Apr 7, 2021 | game

Released

0players observed · 5 October 2026 - 20:17:35 UTC

StrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)1,470
  • Revenue (VGI)$13,820
  • Review score73% positive

Quinterra metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)1,470
  • Revenue (VGI)$13,820
  • Review score73% positive
  • Total reviews49
  • Release dateApr 7, 2021
  • DeveloperSidereal Studio
  • PublisherSidereal Studio

Genres: Strategy, Early Access

Company pages: Developer: Sidereal StudioPublisher: Sidereal Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Quinterra Steam metadata

Quinterra metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1414770/metadata
Steam Storehttps://store.steampowered.com/app/1414770/
Steam Communityhttps://steamcommunity.com/app/1414770
PCGamingWiki search
IGDB searchSearch IGDB for Quinterra

Reviews, pricing, and metadata

Review summary

Mostly Positive

73% positive, 36 positive, 13 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

18

Platform releases
  • Steam 7 April 2021

Latest Steam announcements

  • Gameplay Overhaul Update - 6 May 2022

    If you checked out our preview post here roughly 2 weeks ago, then you know what time it is! Huge updates have launched this week and we've updated the core Quinterra gameplay, updated and rebalanced every encounter, and even polished up the UI. 1-2-3 Go! Gameplay Changes Draft Mana, Not Units. Quinterra’s resource system has been completely reworked! In addition to gaining 2 colorless mana per turn, players now get extra mana by drafting tiles in play. Elites now start on your player bar rather than needing to be drafted before being deployed. Command Points are no longer a thing; Minions cost 1 colorless to play. Why this change? Our goal is to decrease friction in the gameplay and let players deploy their units in a way that feels more intuitive. By implementing a more intuitive resource system and removing a resource entirely, we open up more room to make interesting encounter desig…

  • Clockworks Unleashed Update - 12 August 2021

    You’ve defeated the Ancient Evil within the Deep Mines, slayed the fearsome Sand Dragon in the Crystal Desert, and even pierced through the Heart of Fire deep within the Ancient Jungle. But what horrible adversaries might lurk beneath the frozen surface of the Restless Glacier? Needless to say, the Restless Glacier is in very capable tentacles, and defeating the Icy Kraken will be no easy feat. Luckily on your conquest of the fifth and final domain, the Restless Glacier, you’ll be equipped with a reworked talent tree, a new playable species, unlockable units, alternate starting loadouts for the current species, and much more to discover! You’ll earn many of these new tools by leveling up in each species with our new long-term progression features. With these progression changes comes an even greater challenge to unlock for our more experienced players with the new Corruption mode. Each…

  • Update 1.0.2.3 is now live! - 4 June 2021

    As we continue to improve upon our new player experience with a better tutorial, a hints system, and better overall input systems, we've decided to also take some steps to rework the starting race-the Lycans. While our original approach for the Lycans was to try to keep things relatively simple for new players, this led down a path that ended up feeling very underwhelming and not very fun to play. This update features our first run of changes for the Lycans to ramp up synergistic and fun combos with their kit. Along with Lycans changes for this week, Ethereals have received a visual/particle system overhaul and we also implemented the potential of push/pull movement abilities that are undergoing internal testing and will be added in the near future! 1.0.2.3 Patch Notes: Content/Balancing: Gave Lycans a rework with various buffs to their action economy and staying power across the board.…

  • Update 1.0.2.2 is now live! - 22 May 2021

    A new Quinterra update has arrived! For this update we've been prioritizing changes to the tutorial system to improve the new player experience. It was very clear to us that our original approach for the tutorial contained massive amounts of information overload, so we're taking steps to break down events and focus on including more player interactivity along with explanations. While this update includes the first steps we've taken to improve the new player experience, we have many more changes in the works to help players out in the early learning stages including a new hints system! Along with the initial tutorial changes we have also created new mana building art, added more encounters, and fixed various bugs. Keep the feedback rolling as it helps us tremendously with our encounter balancing! If there's particular encounters you love or hate, drop us a line on the steam discussion bo…

  • Update 1.0.2.1 is now live! - 5 May 2021

    It's been a busy couple of weeks for us at Sidereal! Along with an internal engine update and internal developer tools, we've been prioritizing our new player experience overhaul. Although our new tutorial systems aren't quite ready yet for this update we've decided to go ahead and release various bugfixes, content changes, and encounter revisions. Our next update will include the first iteration of our new tutorial approach that we'll continue to expand upon so stay tuned! 1.0.2.1 Patch Notes: Content/Balancing: Nerfed 1-3 star Ravenous Lichen encounter. Now has 1 less Creeping Lichen to start in each. Sand dragon has been redesigned completely across all scaling difficulties. Lowered amount of minion summons in Giant Scorpion fight. Added cooldown to Giant Scorpion's Stinger Strike. Buffed Magnate's health and minion interactivity in 3+ star encounters. Less minion summons in Hawkmast…

  • Update 1.0.2.0 is now live! - 18 April 2021

    It's been a great release week, thank you for all of your support and feedback! This week we've prioritized high priority bugfixes, visual changes, new units, new equipment/balance, a new unit highlight feature visual, a slight reduction to overall expedition length, and a rework to poison functionality. We'll be posting a more in-depth early access road map soon so stay tuned! Important: If you have an active expedition we recommend starting a new one as your location may be slightly thrown off due to this update. Version 1.0.2.0 Patch notes: Content/Balancing: Lowered the victory points required to win Clash at all difficulties by one. These battles were dragging out a bit too heavily. This is a first step we're taking to reduce the amount of time it takes to complete a full expedition Lowered the number of available equipment for purchase at the Marketplace and the number of availabl…

  • Update 1.0.1.9 is now live! - 10 April 2021

    Ask and you shall receive! With your post EA release feedback in mind we've been prioritizing some visual changes, bugfixes, balancing, and our first optimization pass for Quinterra. We're aware some players are reporting stutters and occasional frame drops so we have taken some steps to try to alleviate these issues. One of our main priorities as we move through this week is to work on our new player experience. We understand our tutorial has quite a lot of information overload as it stands which can be very overwhelming, so we will be working on solutions to alleviate the confusion involved. In the meantime we've taken some steps to nerf low difficulty encounters, allowing new players to have a bit easier time from the start. Below you will find a list of patch notes. Keep the feedback coming and we will do our best! Version 1.0.1.9 Patch notes: Optimization/Visual Changes: Mass chang…

  • Quinterra Early Access is now live! - 7 April 2021

    After two years of development, we are extremely proud to announce that Quinterra is now live on Steam Early Access with a 15% launch discount! We are thrilled to share our vision of what the roguelike and turn-based strategy genres can offer when mixed together with deck-building and our unique drafting mechanic. We hope you have fun on your expeditions, building a diverse army of insurmountable strength with powerful equipment and items. As we enter into early access, we want your feedback to help Quinterra reach its full potential. We look forward to seeing you in the lands of Quinterra!

  • Update 1.0.1.7 is now live! - 7 April 2021

    What a busy week it's been! In preparation for release later today at 4 PM EST we have pushed out an update that features a host of functional system changes, some UI reworks, a talent point system overhaul, addressed some font legibility issues, bugfixes, and content changes. Defeat conditions are now functional again! If you lose all of your morale, your expedition is over immediately. There are now three ways to lose morale- If you lose a combat encounter, if you allow the enemy to gain a victory point, or if you go past turn six in boss/champion fights. Morale currently resets to 50 once you reach a new region. Update 1.0.1.7 Patch Notes: System Changes/Fixes: Progression system add: Species now have unlock conditions before you can begin an expedition. Talent points are now gained directly from encounters rather than gained from a level/experience based system. Revised the talent t…

  • Update 1.0.1.4 is now live! - 1 April 2021

    We have had a very busy week getting ready for release on April 7th. Our target this week has been to bring updated visual systems to the forefront that we've heard are problematic from multiple testers. As such, our combat UI has gone through a complete rework to consolidate information into appropriate locations and we have added the much needed combat-side army viewer so you can see your full loadout during combat. Along with visual systems we have hit numerous balancing changes to ramp up end-game difficulties, added the crystal desert as a functional domain, added the ethereals species as playable(lacking talents currently), combat storyline dialogues, many bugfixes, and re-implemented the steam cloud save system. Extensive patch notes can be found below. Make sure to start a new expedition with this update as a lot has changed! Update 1.0.1.4 is now live on the main and playtestin…

  • Update 1.0.1.3 is now live! - 18 March 2021

    Update 1.0.1.3 is now live on the main and playtesting branch and we have added another wave of playtesters access! Patch Notes: Supply has been removed as a resource in the expedition. Supply has also been removed as an option at the Port location. "Bonus" locations are now locked until a combat location is completed in the same area. The Shrine location's requirement has been changed to this. Units now have selectable collision in combat, as opposed to just tiles. The buttons for using a unit's active abilities has now been moved to a static location above the preparation bar. Buildings no longer appear during draft/preparation, and are instead located on the preparation bar from the start of combat and cost 1 command point to summon. Tweaked the health of some buildings. Fixed an issue where buildings were showing their attack value. Added temporary art for some buildings. Updated so…

  • Release date, new update, and playtesting! - 14 March 2021

    Quinterra's current target early access release date is set for April 7th! Over the next few weeks we'll be pushing out targeted updates to work on balancing across the four playable species intended for our release. In order to help us achieve a better state for release we have accepted a new wave of testers on our playtesting branch. Make sure to let us know about your experience either here on steam's discussion board or on our Discord(link below.) Keep in mind our current build is setup for testing purposes and certain features are disabled to allow for an open-ended testing experience. Your feedback is extremely important to us. We here at Sidereal Studio believe in a community feedback driven model to determine the future of Quinterra. As we enter early access we will be keeping a very close eye on both our internal statistics reporting systems as well as player reactions to asses…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1414770
Live current players0
SteamPulse tracked peak24
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateApr 7, 2021
DeveloperSidereal Studio
PublisherSidereal Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent73%
Positive reviews36
Negative reviews13
Total reviews49
Steam recommendationsNot available
Achievements18
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1414770/

Short description

Customize your army and control the battlefield in this challenging turn-based tactics game with roguelike progression!

About this game

Embark on a tale of conquest in Quinterra! Battle across 5 unique domains in a strategy tactics game like no other. We’ve taken inspiration from tabletop games, roguelikes, and our favorite tactics games to create a brand new experience ripe for exploration. Outfit your army aboard your airship, then upgrade them mid-combat using our unique drafting mechanic! Features Build YOUR army: Choose Elites, Minions, Equipment, and Crystals you wish to bring into battle. Plan accordingly or you may fail your expedition from losing too much morale! 5 Playable Species: Choose from the headstrong Lycans, the tricksy Imps, the durable Crystalians, the knowledgeable Ethereals, or the industrious Clockworks. Long-term Progression: Unlock species, units, talents, loadouts, and difficulty modifiers to enhance your experience across multiple runs! Procedurally Generated: Random rewards, procedurally generated maps, and random enemies create a varied and dynamic experience through each expedition and each combat encounter.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Atos criminosos
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Quinterra's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Quinterra's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Quinterra at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$14.99$14.99No discountSteam Store

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