Puzzzle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews46
- Release dateDec 5, 2020
- DeveloperStephen Walton
- PublisherStephen Walton
Genres: Casual, Free To Play, Indie, Simulation
Company pages: Developer: Stephen WaltonPublisher: Stephen Walton
Puzzzle Steam news
Puzzzle news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Puzzzle Roadmap - 18 August 2021
Okay let's begin. For anyone wondering why yet another roadmap is being released, please check out the community post before this one which explained where I have been all this time. First of all, Puzzzle is being, sort of, reborn. We are currently at Version 0.1. The game will go through many iterations and phases before we can get to Version 1.0. Phase One: August --- December | | | Bug Fixes | | | New SFX | | | New Background Music | | | New UI | | | Massive gameplay overhaul - more "puzzle-like elements" | | | 100 new levels | | | "Secret Levels" | | | Menu overhaul - Main Menu, Settings Menu, Pause Menu, Updated credits | | | Animation overhaul | | | New trailer | | | Resolution bug fixes | | | Removal of facemask :( End Result: Version 0.4 Phase Two: January (2022) --- May | | | Introduction of Secret Saturday | | | 200 more levels | | | Multiple background music tracks | | | More…
- What happened? - 11 August 2021
My god. I have been literally everywhere recently. Okay, so despite my timeline, secret Saturday, and Puzzzle's state in general, I have made barely any progress. Here's why. I moved to a different city. And a different house. In turn, I just got my PC setup yesterday, and I didn't have much time before I left to work on Puzzzle, as I'm studying and have been very busy. I am incredibly sorry for this and I should be back on track now and I will release the final timeline (I promise) very soon. So sorry, -Stephen Walton, "dev"
- Secret Saturday? - 3 March 2021
Alright, I know the name sounds a little qwerky, but we can change that later... I have this idea, which is based of of something that happened with the game Minecraft when it was in its early stages of development. What happened was Notch (the developer) would include brand new items and mechanics into the game every Friday - it was called: "Secret Friday". What I'm going to do is I'm gonna steal borrow Notch's idea and implement new game mechanics and stuff every Saturday starting from March 13th. Well actually I'm only going to do it if I receive support from the community (you guys) saying I should, so if you read this, reply to it and tell me if it's a good idea or not. Or if you're shy, you can either rate this post up or down. You have a deadline - 13th of March. It's your choice. -Thanks, Stephen Walton, "dev"
- New Update Plan - 3 March 2021
Oof, it's been a while. This is the brand-spanking new update plan to track Puzzzle's development over eternity. Enjoy what I've cooked up! Indev: Now - April 16th This stage will be divided into three parts: DVTStage // Now - March 10th HDVStage // May 10th - March 31st FDVStage // March 31st - April 16th "DVTStage" or Development Tracking Stage is essentially housekeeping for the game, like working on patches, listening to user feedback, meeting small deadlines and making sure the game is ready for the "HDVStage", or Heavy Development Stage. This stage is where I fix larger bugs, add more levels, add a heavier emphasis to actual puzzles and add what you've all been waiting for... level select (woohoo!). "FDVStage" or Final Development Stage is where I polish what's been done in the last stage, and get the game ready for... Outdev: April 22nd - June 30th This stage will be divided into…
- Update 1.1 Patch Notes - 24 January 2021
Patch Notes: -Pause menu improved (character freezes) -Added Main Menu feature (you can remove the UI and press 'Escape' to go back) -Added progress bar for the game (Settings menu -> bottom left button) -Level 21 end trigger fixed -Level 20 collider fixed (you can no longer jump out of the map) -Riding horizontal moving platforms properly (NOTE: vertical moving platforms not yet properly integrated) - Performance patches -Level 101 (cool) -Thanks for reading! If there are any issues, just comment on this post! -Stephen Walton, "dev"
- Youtube Channel? - 20 January 2021
So, I've been thinking of starting a youtube channel to document the process of updating and working on Puzzzle, but I'm not sure it's a good idea, so I'm making it up to you! I hope that if I start a channel, it will help me reach the community more effectively and hear more criticism and feedback! Comment on this post if you want me to start a yt channel or not - the fate of this is up to you! -Thanks, Stephen Walton, "dev"
- GAME CRASH BUG FIXED! (FOR REAL THIS TIME...) - 16 January 2021
Okay... It's been a while but I think it's finally over. I've fixed the game crash bug and I can sleep properly at night now. I'm so sorry it took so long, and I deserve ALL the backlash I got for it, this should never have happened in the first place. Okay, so what's next? Well, I'm going to refer back to the timeline and start updating Puzzzle to get it to where it needs to be. Thank you all so much for sticking with me and I can't thank @Too_Restless enough for what he's done with guides and support over this, my friend you are a legend. Thanks a lot guys - Stephen Walton "dev"
- HOW TO FIX GAME CRASH BUG - 10 December 2020
I forgot to mention in the last post that in order for the bug to be fixed, you need to re-install the game. This erases the old files and puts in the new ones that I will use from here onwards, thanks, and I'm terribly sorry about all this... -Many, many thanks for sticking with this game, Stephen Walton, "dev"
- Game crash bug is gone! - 9 December 2020
That's right! After an all-nighter, I've fixed the issue where it pops up with a message saying there is a missing executable! Or at least I think I have... I have re-installed the game and it works with the new update from my end but I don't know about yours. Please reply to this post telling me if it works or not, thanks! -Many Thanks, Stephen Walton, "dev"
- Moving Platform Bug GONE! - 7 December 2020
That's right! The weird moving platform glitch that breaks the game disappeared!
- Puzzzle Update Plan - 6 December 2020
Here is the update plan for Puzzzle. It will take place over the next 2 or 3 months. Version 1.1 - Minor / Major fixes in terms of bugs, performance, etc. Version 1.2 - New minor features added to the game and improved UI. (E.g. Level selection). Version 1.3 - Level redesign. All levels will be tweaked in some way to improve them, and more levels will be added in general. (E.g. Obstacles moved, wall-height changed, etc). Version 1.4 - New obstacles added. Maybe 2 or 3 new obstacles will join the party. Version 1.5 - Final update (for now), at least 200 levels in the game, almost all bugs fixed, new enemies, new levels, new helper objects, new UI, better movement mechanics, all "secret levels" implemented + much more! Again, these changes will not be spontaneous but will happen over the course of 2 or 3 months of work. I may or may not document the process on my Youtube Channel (https://…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 11 August 2021 | What happened? | 4040278393511055056 |
| 2 | 24 January 2021 | Update 1.1 Patch Notes | 4043637702558056381 |
| 3 | 7 December 2020 | Moving Platform Bug GONE! | 3856733878309562317 |
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