SPSTEAMPULSELIVE ANALYTICS
Puzzzle

Puzzzle Steam metadata

Stephen Walton | Dec 5, 2020 | game

Released

0players observed · 6 October 2026 - 02:12:41 UTC

CasualFree To PlayIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,380
  • Revenue (VGI)No data available
  • Review score70% positive

Puzzzle metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,380
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews46
  • Release dateDec 5, 2020
  • DeveloperStephen Walton
  • PublisherStephen Walton

Genres: Casual, Free To Play, Indie, Simulation

Company pages: Developer: Stephen WaltonPublisher: Stephen Walton

Top Steam chartsTop 100 gamesGame directorySteam Store page

Puzzzle Steam metadata

Puzzzle metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1424250/metadata
Steam Storehttps://store.steampowered.com/app/1424250/
Steam Communityhttps://steamcommunity.com/app/1424250
PCGamingWiki search
IGDB searchSearch IGDB for Puzzzle

Reviews, pricing, and metadata

Review summary

Mixed

70% positive, 32 positive, 14 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

8

Platform releases
  • Steam 3 December 2020

Latest Steam announcements

  • Puzzzle Roadmap - 18 August 2021

    Okay let's begin. For anyone wondering why yet another roadmap is being released, please check out the community post before this one which explained where I have been all this time. First of all, Puzzzle is being, sort of, reborn. We are currently at Version 0.1. The game will go through many iterations and phases before we can get to Version 1.0. Phase One: August --- December | | | Bug Fixes | | | New SFX | | | New Background Music | | | New UI | | | Massive gameplay overhaul - more "puzzle-like elements" | | | 100 new levels | | | "Secret Levels" | | | Menu overhaul - Main Menu, Settings Menu, Pause Menu, Updated credits | | | Animation overhaul | | | New trailer | | | Resolution bug fixes | | | Removal of facemask :( End Result: Version 0.4 Phase Two: January (2022) --- May | | | Introduction of Secret Saturday | | | 200 more levels | | | Multiple background music tracks | | | More…

  • What happened? - 11 August 2021

    My god. I have been literally everywhere recently. Okay, so despite my timeline, secret Saturday, and Puzzzle's state in general, I have made barely any progress. Here's why. I moved to a different city. And a different house. In turn, I just got my PC setup yesterday, and I didn't have much time before I left to work on Puzzzle, as I'm studying and have been very busy. I am incredibly sorry for this and I should be back on track now and I will release the final timeline (I promise) very soon. So sorry, -Stephen Walton, "dev"

  • Secret Saturday? - 3 March 2021

    Alright, I know the name sounds a little qwerky, but we can change that later... I have this idea, which is based of of something that happened with the game Minecraft when it was in its early stages of development. What happened was Notch (the developer) would include brand new items and mechanics into the game every Friday - it was called: "Secret Friday". What I'm going to do is I'm gonna steal borrow Notch's idea and implement new game mechanics and stuff every Saturday starting from March 13th. Well actually I'm only going to do it if I receive support from the community (you guys) saying I should, so if you read this, reply to it and tell me if it's a good idea or not. Or if you're shy, you can either rate this post up or down. You have a deadline - 13th of March. It's your choice. -Thanks, Stephen Walton, "dev"

  • New Update Plan - 3 March 2021

    Oof, it's been a while. This is the brand-spanking new update plan to track Puzzzle's development over eternity. Enjoy what I've cooked up! Indev: Now - April 16th This stage will be divided into three parts: DVTStage // Now - March 10th HDVStage // May 10th - March 31st FDVStage // March 31st - April 16th "DVTStage" or Development Tracking Stage is essentially housekeeping for the game, like working on patches, listening to user feedback, meeting small deadlines and making sure the game is ready for the "HDVStage", or Heavy Development Stage. This stage is where I fix larger bugs, add more levels, add a heavier emphasis to actual puzzles and add what you've all been waiting for... level select (woohoo!). "FDVStage" or Final Development Stage is where I polish what's been done in the last stage, and get the game ready for... Outdev: April 22nd - June 30th This stage will be divided into…

  • Update 1.1 Patch Notes - 24 January 2021

    Patch Notes: -Pause menu improved (character freezes) -Added Main Menu feature (you can remove the UI and press 'Escape' to go back) -Added progress bar for the game (Settings menu -> bottom left button) -Level 21 end trigger fixed -Level 20 collider fixed (you can no longer jump out of the map) -Riding horizontal moving platforms properly (NOTE: vertical moving platforms not yet properly integrated) - Performance patches -Level 101 (cool) -Thanks for reading! If there are any issues, just comment on this post! -Stephen Walton, "dev"

  • Youtube Channel? - 20 January 2021

    So, I've been thinking of starting a youtube channel to document the process of updating and working on Puzzzle, but I'm not sure it's a good idea, so I'm making it up to you! I hope that if I start a channel, it will help me reach the community more effectively and hear more criticism and feedback! Comment on this post if you want me to start a yt channel or not - the fate of this is up to you! -Thanks, Stephen Walton, "dev"

  • GAME CRASH BUG FIXED! (FOR REAL THIS TIME...) - 16 January 2021

    Okay... It's been a while but I think it's finally over. I've fixed the game crash bug and I can sleep properly at night now. I'm so sorry it took so long, and I deserve ALL the backlash I got for it, this should never have happened in the first place. Okay, so what's next? Well, I'm going to refer back to the timeline and start updating Puzzzle to get it to where it needs to be. Thank you all so much for sticking with me and I can't thank @Too_Restless enough for what he's done with guides and support over this, my friend you are a legend. Thanks a lot guys - Stephen Walton "dev"

  • HOW TO FIX GAME CRASH BUG - 10 December 2020

    I forgot to mention in the last post that in order for the bug to be fixed, you need to re-install the game. This erases the old files and puts in the new ones that I will use from here onwards, thanks, and I'm terribly sorry about all this... -Many, many thanks for sticking with this game, Stephen Walton, "dev"

  • Game crash bug is gone! - 9 December 2020

    That's right! After an all-nighter, I've fixed the issue where it pops up with a message saying there is a missing executable! Or at least I think I have... I have re-installed the game and it works with the new update from my end but I don't know about yours. Please reply to this post telling me if it works or not, thanks! -Many Thanks, Stephen Walton, "dev"

  • Moving Platform Bug GONE! - 7 December 2020

    That's right! The weird moving platform glitch that breaks the game disappeared!

  • Puzzzle Update Plan - 6 December 2020

    Here is the update plan for Puzzzle. It will take place over the next 2 or 3 months. Version 1.1 - Minor / Major fixes in terms of bugs, performance, etc. Version 1.2 - New minor features added to the game and improved UI. (E.g. Level selection). Version 1.3 - Level redesign. All levels will be tweaked in some way to improve them, and more levels will be added in general. (E.g. Obstacles moved, wall-height changed, etc). Version 1.4 - New obstacles added. Maybe 2 or 3 new obstacles will join the party. Version 1.5 - Final update (for now), at least 200 levels in the game, almost all bugs fixed, new enemies, new levels, new helper objects, new UI, better movement mechanics, all "secret levels" implemented + much more! Again, these changes will not be spontaneous but will happen over the course of 2 or 3 months of work. I may or may not document the process on my Youtube Channel (https://…

Patch notes and updates

S.noRelease datePatch nameGID number
111 August 2021What happened?4040278393511055056
224 January 2021Update 1.1 Patch Notes4043637702558056381
37 December 2020Moving Platform Bug GONE!3856733878309562317

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1424250
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateDec 5, 2020
DeveloperStephen Walton
PublisherStephen Walton
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent70%
Positive reviews32
Negative reviews14
Total reviews46
Steam recommendationsNot available
Achievements8
Average playtime forever74 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1424250/

Short description

Take control of Rectangle in this puzzle platformer, where he aims to escape the cavern...

About this game

Puzzzle Development Puzzzle is beginning Phase One of development! This will continue to the end of 2021, and expect some HUGE changes to the game. About the Game Hi! This is Puzzzle , a puzzle platformer where you control Rectangle , who aims to escape the cavern! If you're reading this now, this game is in some pretty intensive development, so keep that in mind - this is more or less an early access game. That's enough from me; I may or may not create a Youtube channel to document this process, but that will depend on how I feel later. -Stephen Walton, "dev"

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

Puzzzle's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Puzzzle's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Puzzzle at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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