Hello Puppets! VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews280
- Release dateOct 22, 2020
- DeveloperOtherworld Interactive
- PublisherOtherworld Interactive
Genres: Adventure
Company pages: Developer: Otherworld InteractivePublisher: Otherworld Interactive
Hello Puppets! VR Steam news
Hello Puppets! VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 'Hello Puppets!' VR Winter Sale - 22 December 2020
Happy Holidays Hosts! ❄️🎄 As the jolly season approaches, we've brought you a rather festive news: 'Hello Puppets!' is 30% Off from December 22 to January 5! On behalf of Scout, thank you all for supporting us and sending feedback our way. (Well, let's be honest, Scout will never say this out loud herself. 🙃) While Scout is not a regular merrymaker, the party that has her definitely spices things up. So why not go on a little adventure with her in the burned down remains of an old children's show studio? Unraveling the long-buried mysteries and hanging out with friends, sounds just like something perfect for this holiday season right? https://i.imgur.com/qSJDx6V.gif In the meantime, please don't forget to follow us on Twitter and join our Discord channel, those are great places to bump into Scout. Have a chat with her there, see if she has any upcoming plans for the new year. 👀 Twitt…
- 'Hello Puppets!' DEVLOG#4 - The Sock Puppet AI - 4 December 2020
Hello Hosts! What would come to your mind when you think of sock puppets? Would it be super fun childhood memories with DIY tricks or creative shows with cute characters? Well, it is a different story in ‘Hello Puppets!’ as the moments the Sock Puppet AI jumped out have been recognized as the most terrifying scenes in the game by a lot of players. https://i.imgur.com/ocGfJR2.gif The Sock Puppets show up in a few places and march around on predetermined paths. Originally, though, they were a systemic AI system that roamed around the map and were constantly hunting you. We had a version of the game running like this, and the problem honestly was that it was too scary. https://i.imgur.com/iEa0ezE.gif You couldn’t focus on the story, or enjoy interacting with Scout, or anything, because every two seconds this Sock Puppet was bearing down on you. And even once we tuned him to be less aggress…
- Vote for 'Hello Puppets!' at the Steam Awards - 26 November 2020
Hello Hosts! Happy early Thanksgiving from the Puppets crew! The Steam Awards of 2020 has started its nomination period and we would appreciate it if you can help nominate us in The VR Game of The Year Award. https://i.imgur.com/ovefYXF.png If you've enjoyed solving complex, challenging puzzles with Scout or screaming from the pop out scares that lurk around the corners, please cast your vote! We believe we've managed to expand the boundaries of horror and humor in virtual realm, please nominate us if you do too! https://i.imgur.com/UrPEZbr.png Nominate Now We appreciate your support and will continue to provide better Virtual Reality experiences to you! Happy Thanksgiving and eat a lot! Sincerely, Otherworld Interactive and tinyBuild
- 'Hello Puppets!' DEVLOG#3 - ‘Puppet Mode’ - 20 November 2020
Dear hosts, We are back with the third DEVLOG discussing the ‘Puppet Mode’ today! Many of you must have enjoyed fitting into small spaces and observing the studio from Scout’s perspective when there were puzzles that only Scout can solve. If you felt like you had gotten closer with Scout through this mode, then you must have done it right! For others who had to listen to Scout’s mean comments, we send our condolences but please note that it is perfectly normal. From the very beginning, the idea of shrinking down into ‘Puppet Mode’ seemed really cool to us. It was one of the first prototypes we made. We had this room full of old assets from other games, and all you could do was walk around and shrink into ‘Puppet Mode’, but even that was super fun. And yet, for a long time, we weren’t sure it was actually gonna make it into the game, because there were so many questions that were hard to…
- 'Hello Puppets!' DEVLOG #2 - The Puzzle Machines - 13 November 2020
Dear Hosts, How have you been getting along with Scout so far in ‘Hello Puppets!’? Did you find the puzzles enjoyable or a little too hard/simple? Today’s Devlog introduces how those puzzles were created during the development of the game and how they were specifically made to fit with Scout’s character and capabilities. Without further ado, let’s get started! https://i.imgur.com/fPL7AbC.gif Trying to design puzzles for Scout and the player was an absolute bear. We got so stuck on it that we had an all-hands meeting where the entire team, even people who normally don’t do level design, locked ourselves in a room with a white board. We refused to leave until we had something. For hours, we were just stuck, because we kept trying to invent environmental puzzles that Scout could solve. https://i.imgur.com/08q3WhL.gif We eventually stumbled onto the idea that the only fun way to game-ify Sc…
- 'Hello Puppets!' DEVLOG#1 - Puppet On Hand - 3 November 2020
Hey Hosts! Puppets crew here! 'Hello Puppets!' has been released on Steam for almost two weeks and thank you all for playing through the game and providing feedback! Releasing It surely made us nostalgic for the crazy days of developing it. https://i.imgur.com/dbK91Ow.gif We have always claimed the game as a horror title with touches of comedy. For a lot of our fans, Scout was the main reason that this game can be a "comedy" as well. Her foul-mouthed character and bizarre personality was not an easy one to anticipate. To spice things up for you, here is a behind the scenes story about how Scout was born and how the whole idea of "puppet on hand" came together. https://i.imgur.com/ybuKENn.gif We’d kind of been thinking that hand puppets in VR had a lot of potential for a few years, and we kept looking for the right way into it. Then one day, we were working a totally unrelated project, a…
- Hello Puppets! VR Patch 1 - 29 October 2020
Hello hosts! While Scout took you wandering around the Mortimer's Handeemen studio, we’ve been actively collecting your feedback and reports since the launch. Thank you for sending us the awesome ideas and bug reports, those are very helpful for us to improve on the game and make sure you have a nice journey with Scout. Please do not hesitate to keep sending anything you spot or want to share through our Twitter and Discord. Now, without further ado, let’s check out the list of patch notes: Full Patch Notes: Fixed issue where Scout pin wasn't attaching properly due to a null ref. Fixed save bug where Scout pin pieces weren't registering properly and the player could prematurely beat level. Added a new checkpoint before the stage main room. Fixed an electrical box save state cosmetic issue. Implemented priority checks to Scout VO lines in Riley's Lab to ensure players can progress as int…
- Immersive VR Horror Game "Hello Puppets!" Out On Steam Now - 22 October 2020
Hello hosts! We’ve been looking forward to your visit! "Hello Puppets!" is now available on Steam with support of Oculus Rift, HTC Vive and Valve Index! Join this adventure in the burned down remains of an old children's show studio to unravel the mysteries behind, you’re about to get more than you bargained for. "Hello Puppets!" Store Page Without further ado, let’s check out what you can experience from this immersive VR horror game: Twisted Storyline: In 1986, a fire destroyed the studio where "Mortimer’s Handeemen," a failing children’s show starring hand puppets, was filmed. Eight people died, including the show’s creator. Ever since, rumors have swirled that the burnt-out shell of a warehouse was haunted. Play as a college reporter and break in to see if the rumors were true. https://i.imgur.com/3knHeXl.png A Unique Companion Stuck On Your Hand: A sarcastic, foul-mouthed sentient…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 December 2020 | 'Hello Puppets!' DEVLOG#4 - The Sock Puppet AI | 3856733878298805383 |
| 2 | 20 November 2020 | 'Hello Puppets!' DEVLOG#3 - ‘Puppet Mode’ | 3856732771957757966 |
| 3 | 13 November 2020 | 'Hello Puppets!' DEVLOG #2 - The Puzzle Machines | 3872494575591849113 |
| 4 | 3 November 2020 | 'Hello Puppets!' DEVLOG#1 - Puppet On Hand | 3887130640387202736 |
| 5 | 29 October 2020 | Hello Puppets! VR Patch 1 | 3884878205215541100 |
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