'Hello Puppets!' DEVLOG #2 - The Puzzle Machines — Hello Puppets! VR Steam update #165770

Dear Hosts, How have you been getting along with Scout so far in ‘Hello Puppets!’? Did you find the puzzles enjoyable or a little too hard/simple?...

Steam App
Hello Puppets! VR (1426280)
Event type
patch note
Published
13 November 2020 - 16:11:24 UTC
Source
steam_community_announcements
Dear Hosts, How have you been getting along with Scout so far in ‘Hello Puppets!’? Did you find the puzzles enjoyable or a little too hard/simple? Today’s Devlog introduces how those puzzles were created during the development of the game and how they were specifically made to fit with Scout’s character and capabilities. Without further ado, let’s get started! https://i.imgur.com/fPL7AbC.gif Trying to design puzzles for Scout and the player was an absolute bear. We got so stuck on it that we had an all-hands meeting where the entire team, even people who normally don’t do level design, locked ourselves in a room with a white board. We refused to leave until we had something. For hours, we were just stuck, because we kept trying to invent environmental puzzles that Scout could solve. https://i.imgur.com/08q3WhL.gif We eventually stumbled onto the idea that the only fun way to game-ify Sco...

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