SPSTEAMPULSELIVE ANALYTICS
Slaves of Magic

Slaves of Magic Steam metadata

Amethyst Dreamers | Nov 2, 2025 | game

Released

0players observed · 23 September 2026 - 16:06:19 UTC

RPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)1,130
  • Revenue (VGI)$20,331
  • Review score82% positive

Slaves of Magic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak16
  • Units sold (VGI)1,130
  • Revenue (VGI)$20,331
  • Review score82% positive
  • Total reviews39
  • Release dateNov 2, 2025
  • DeveloperAmethyst Dreamers
  • PublisherAmethyst Dreamers

Genres: RPG, Strategy

Company pages: Developer: Amethyst DreamersPublisher: Amethyst Dreamers

Top Steam chartsTop 100 gamesGame directorySteam Store page

Slaves of Magic Steam metadata

Slaves of Magic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1442610/metadata
Steam Storehttps://store.steampowered.com/app/1442610/
Steam Communityhttps://steamcommunity.com/app/1442610
PCGamingWiki search
IGDB searchSearch IGDB for Slaves of Magic

Reviews, pricing, and metadata

Review summary

Positive

82% positive, 32 positive, 7 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Adjustable Difficulty, Mouse Only Option

Achievements

37

Platform releases
  • Steam 3 November 2025

Latest Steam announcements

  • 1.3.13 small patch - 21 September 2026

    Hello everyone! As requested on the forum, I have added a new key shortcut to the campaign map that starts/stops time. For new installations, it defaults to SPACE, otherwise, it will be unbound by default to avoid any conflict with custom keybinds.

  • 1.3.12 hotfix - 22 July 2026

    Hello everyone!This is a small patch fixing a few issues that have been reported on our Discord:Improved the text input validation both when renaming units and making a new save file to make sure the player cannot input invalid text into them.The fire aura was incorrectly still reducing maximum stamina by 4 instead of 2. This has been corrected.The fire aura now correctly activates against Banshee and Nightvian melee attacks.

  • 1.3.11 hotfix - 19 July 2026

    Hello everyone!This is a small hotfix to solve 2 issues:Fixed a crash that happened when an ongoing building project was finished in a resistance base that had already been lost. Now those projects are stopped at the moment the base is lost.Tweaked the equipment of the starting squad when the resistance headquarters are in Winterbless to fit into the 35 equipment point limit.

  • 1.3.10 hotfix - 26 May 2026

    Hello everyone!This is another small hotfix for 2 issues:Fixed escape skill not being properly removed while the reason for constrainment was removed from another cause (like the healing spell).Fixed an issue that could have caused instability over long playing sessions.

  • 1.3.9 hotfix - 24 May 2026

    Hello everyone!This is a small hotfix for a combat crash that occurred at the end of the round when the convert corpse skill of the inquisitor high priest was used on a dead unit that died while concealed. The most likely scenario when this would occur is when the high priest was paired with an inquisitor ambusher.

  • 1.3.8 hotfix - 28 April 2026

    Hello everyone!This is a very small hotfix for a bug where the forced starting school of background traits was occasionally ignored.

  • 1.3.7 patch note - 28 March 2026

    Hello everyone! The changes made in 1.3 to the starting resources were an overall reduction, slowing down the early game a bit more than intended, and this small balance patch aims to help:The starting region of the resistance now receives the "Birthplace of the resistance" bonus, making every room's building time and cost reduced by 50%, in the base of this region (the first base the resistance starts with in practice).

  • 1.3.6 hotfix - 22 March 2026

    Hello everyone! This is a very small hotfix to fix the crash that occurs when opening the projects tab while all available smith projects have been completed.

  • 1.3.5 patch note - 21 March 2026

    Hello everyone! Another small patch, addressing bugs that have been reported to our Discord server!Bugfixes:Fixed resurrection skill sometimes not resurrecting the target.Fixed a subtle line-of-sight issue (tile might be seeable from 1 direction, but not in reverse) that could occasionally happen when looking through a narrow corridor. This previously could have led to a situation where a unit could see a tile, but couldn't shoot at the unit on it.Fixed retrain cost sometimes shows the wrong value.Fixed a few utility items not unlocking properly (like adamantine google).Balance changes:Protection aura magic skill swaps places with the sanctuary light magic skill, making it accessible sooner.Fire aura magic skill swaps places with enlarge, making it accessible sooner.

  • 1.3.4 hotfix - 18 March 2026

    Hello everyone! This is a hotfix primarily to solve a video card shader issue (that is most prominently causing the missing text on the main menu) on some older video cards. In addition, the auto-saving system has been made more resilient to errors. Now it will not directly overwrite the old save. Instead, it writes into a temp file and will only replace the old save file when the writing is done.

  • 1.3.3 patch note - 17 March 2026

    Hello everyone!Another small patch primarily addressing a difficulty spike in the early game and a bug that was introduced in 1.3.2,Balance changes:The assassinate combat mission type can be a big difficulty spike if encountered very early in the campaign, as 2 leader units are a big force multiplier for the early game enemy forces. From now on, this mission type can only appear after the second month of the campaign. Master of magic bonus has increased the provided magic resistance and magic penetration to 3 (up from 2).Demoralized gods' bonus now completely stops the enemy reinforcements in the final mission, not just slows it.Bugfixes:Fixed the bug introduced in 1.3.2 that units' turns did not automatically end when reaching 0 stamina while still having action points.Fixed the first enemy fortress assault, wrongly stating in the victory screen that it will provide 60 etherglow (the f…

  • 1.3.2 patch note - 14 March 2026

    Hello everyone! Another small patch to address a few bugs that surfaced, and some balance changes further tweaking the campaign progression.Balance changes:Added a malleable recruits second-wave option, which lets the player choose any school at the first level-up.Units now have 2 starting schools to increase player choice at their first level-up.Reduced the time/gold cost of smith projects except the ones that provide bonus equipment points. Magic Focus utility item: Reduced equipment point costs to 2 (down from 4). Increased magic skill stamina reduction to 2 (up from 1). Removed magic resist penetration.Greater magic focus utility item: Reduced equipment cost to 4 (down from 6). Increased magic skill stamina reduction to 4 (up from 2). Decreased magic resist penetration to 2 (down from 4).Staff/focus magic skill stamina reduction now affects passive magic skills as well, countering t…

  • 1.3.1 hotfix - 10 March 2026

    Hello everyone!This is a quick hotfix to the issues that have been found in the 1.3.0 patch, plus some balance changes.Bugfixes:Fixed save not properly being created when pressing the save and exit button. The issue was introduced by the new concurrent saving system implemented in 1.3.0, because the game did not wait for the concurrent thread handling the disk saves to finish before exiting.Fixed an occasional crash that could occur when the continent random generation second wave option is turned on when starting a new game.Fixed smith projects that have a prereqvisit not being handled properly when loading a save file.Fixed ongoing projects/trainings remaining time not being properly updated when their corresponding building has been built.Fixed marathon mode unit recruitment cost increase has been unintentionally applied to standard campaigns as well.Fixed sword's puncture skill usin…

  • 1.3.0 Second wave update - 8 March 2026

    Hello everyone!Before jumping into the patch notes, let me thank everyone who shared feedback over the months since release! Your reports and suggestions have been a tremendous help in improving the game's balance and tracking down remaining bugs.While our previous major patch focused on improving the combat layer, today’s update turns its attention to the campaign layer, incorporating a lot of the feedback we’ve gathered. I believe the game is now in a much stronger state than it was at launch.In addition, I’m happy to announce that Slaves of Magic will be participating in the TurnBasedThursdayFest, starting on March 9th at 1 PM EDT / 6 PM CET, with a 30% discount, our biggest one yet—a perfect opportunity to jump in if you’ve been waiting to try the game!Now let’s take a look at what’s new in this update.New research images:A slew of new research/training images have been added both t…

  • 1.2.10 patch note - 21 February 2026

    Hello everyone! This is just a very small patch, fixing 2 issues that have been reported on our Discord:Fixed the magic staff stunning strike skill being always disabled.Fixed the wrong damage values on the tooltip for skills that use the offhand weapon.

  • 1.2.9 hotfix - 20 February 2026

    Hello everyone!This is just a very small patch reenabling the fix for the chest's pickup cooldown calculation (which was implemented in 1.2.7). That was left deactivated in the previous 1.2.8 patch by accident.

  • 1.2.8 hotfix - 19 February 2026

    Hello everyone! This is a bit bigger than a normal hotfix that fixes a crash and a lot of other smaller issues.Bugfixes:Fixed a crash on the combat map when opening the character sheet of a unit with the steadfast guard skill in the planning phase.Fixed that it was possible to bring injured units into a combat mission by accident. This was most prevalent on enemy fortress missions because if the player opened the party builder for it once and then decided not to do the mission, the party itself was not cleared. So if the player decided to do it later, it pulled in the old party members, even if they were, for example, injured.Fixed teleport home skill being usable after disabling the defense system while attacking an enemy fortress.Fixed injured units being teleported into the final mission arrive with more than the maximum of their health, instead of starting with less health.Exposed c…

  • 1.2.7 hotfix - 17 February 2026

    Hello everyone! This is another very small hotfix. In 1.2.6, I inadvertently broke the chest pickup skill's cooldown calculation. This has been fixed.

  • 1.2.6 hotfix - 17 February 2026

    Hello everyone! This is a very small hotfix that fixes a crash that could occasionally occur when the player teleports back their last unit from a combat mission. In addition, for consistency's sake, the teleport back skill now costs 1 action but can only be your first action, similar to how the rest skill works.

  • 1.2.5 hotfix - 13 February 2026

    Hello everyone! This is a very small hotfix, fixing 2 things:Some skills were still not working on friendly concealed units (like the Move order skill). This has been fixed.Fixed Move order being able to move webbed units.

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 20261.3.13 small patch1844115010500870
222 July 20261.3.12 hotfix1839041357023446
319 July 20261.3.11 hotfix1838407329263622
426 May 20261.3.10 hotfix1833334318579624
524 May 20261.3.9 hotfix1833334318575025
628 April 20261.3.8 hotfix1830797770244595
728 March 20261.3.7 patch note1828441623106598
822 March 20261.3.6 hotfix1827626365761458
921 March 20261.3.5 patch note1827626365760024
1018 March 20261.3.4 hotfix1827626365751540
1117 March 20261.3.3 patch note1826992588603236
1214 March 20261.3.2 patch note1826992588598211
1310 March 20261.3.1 hotfix1826362059932765
1421 February 20261.2.10 patch note1825093633190244
1520 February 20261.2.9 hotfix1825093633187489
1619 February 20261.2.8 hotfix1825093633186403
1717 February 20261.2.7 hotfix1824644522848603
1817 February 20261.2.6 hotfix1824644522847107
1913 February 20261.2.5 hotfix1824644522840524
2013 February 20261.2.4 patch note1824644522839707

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1442610
Live current players0
SteamPulse tracked peak16
Live count (today's peak floor)0
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateNov 2, 2025
DeveloperAmethyst Dreamers
PublisherAmethyst Dreamers
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent82%
Positive reviews32
Negative reviews7
Total reviews39
Steam recommendationsNot available
Achievements37
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1442610/

Short description

Humanity has been invaded by otherworldly forces wielding magic. Lead the resistance against the oppressors in this fantasy turn-based strategy game to save humanity from becoming the Slaves of Magic!

About this game

The world was not prepared for the invasion. In a few months, every kingdom of the known world surrendered to the magic-using invaders masquerading as our old Gods. But humanity has not given up yet! Those who dare to oppose the new world order formed the shadow council in secret, and they tasked You to lead the resistance against these false Gods in this turn-based tactical strategy game. Build up the resistance You will need to build and manage bases throughout the continent. These will provide the resources necessary to hire and equip your troops and learn more about the magic the invaders are using. Every region has a unique culture that gives access to different equipment, skills, and resources. You will always have to weigh the importance of the regions in the strategic situation you find yourself in. Outsmart the invaders on a strategic level The invaders' grip on the continent is not absolute... yet. But they have multiple armies conducting missions every month, and it is your job to figure out the best ways to slow down their advance. The invaders have their own goals they try to achieve with their armies, and they are constantly assessing how much danger the resistance poses to them, and they change those plans accordingly. Manage and upgrade your team In combat, you will lead a 6-8 unit team, which you can fully customize with equipment and skills. To reinforce the customization, there are no classes, only attributes like sword-wielding or barbarian, which all units can learn. This gives you the freedom to mix and match them to create your perfect team. Sabotage the invading armies in turn-based tactical combat The resistance managed to get a working teleporter, which serves as their biggest asset. With proper intel and smart unit placement, your team can teleport to exactly where you need them to be, giving you a head start on every mission. Position and teamwork are key to completing your objective. Try again The game is being built from the ground up to focus on replayability. There are multiple invading forces with different enemies and a reactive campaign AI necessitating a different approach. Nor you will be able to access or afford e…

Supported languages

English * , Hungarian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Temas sensíveis Atos criminosos
steam germany12Gewalt
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Slaves of Magic's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Slaves of Magic's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Slaves of Magic at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$24.99$24.99No discountSteam Store

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