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Junxions

Junxions Steam metadata

CyberStorm | 2026 | game

Coming Soon

GameSteam Store content

SimulationStrategy

  • Steam app typegame
  • Steam App ID1447250
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperCyberStorm

Junxions metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1447250
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperCyberStorm
  • PublisherHooded Horse
  • Parent gameNot available

Genres: Simulation, Strategy

Company pages: Developer: CyberStormPublisher: Hooded Horse

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Junxions Steam metadata

Junxions metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1447250/metadata
Steam Communityhttps://steamcommunity.com/app/1447250
PCGamingWiki search
IGDB searchSearch IGDB for Junxions

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Workshop, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Dev Diary #11: Vehicle Intelligence - 17 December 2025

    Hey everyone!Get ready for a massive info dump regarding the progress we've made on vehicle behaviours. It's been quite some time since the last development video - for which we apologize - but the amount of features we were working on was quite large, and it also wasn't particularly easy. Especially because the simulation is multithreaded and needs to adhere to strict architectural requirements to ensure maximum performance.So, without going into too much detail, in this video we'll be talking about:Basic vehicle movementSpeed limitCollisionsCrosswalksMergingLane changingLane sortingLane ratingPathfindingCongestionA* algorithmTrailersTrailer lane changingMega tramMiddle connectionsSneak peeksAnd additional thoughtsAs usual, thank you very much for watching & following the development of Junxions. You are the reason we keep moving forward. Cheers and happy holidays everyone!

  • Release date delay - 10 September 2025

    Hey everyone,In major news, Junxions release year has been changed to 2026. We apologize for any disappointment this might cause, but we want to remain committed to delivering our vision of the game that will be polished and optimized enough for you to enjoy. We’ve been transparent about our development progress since the beginning and made it always known that we would prefer a delay instead of a rushed launch. In the spirit of said transparency let us share more about why we won’t be able to deliver this year, when you can expect it instead, and what’s going to happen next. Why?As shared in the last few months, we’ve had a bunch of features to be completed by September, but we couldn’t manage it in time. Therefore, it is now obvious that we won’t be able to release the game within 2025. As to why we are behind, most of you probably know that this game has been a solo project for most…

  • Dev Diary #10: Map Import & Buildings - Development Progress - 28 May 2025

    Hey everyone! We have almost finished implementing the map import feature, including the building tool. So let's take a look together at how it works and see famous buildings and skylines directly in the game, including Manhattan, London, Amsterdam, or Grand Canyon. We will also showcase all the options on how these buildings can be modified and explain some of our decisions regarding these features. Thanks for watching! Cheers ❤️

  • Dev Diary #9: Not Just Bikes - Development Progress - 7 May 2025

    Hey everyone, the time to talk about bicycles is finally here! In the following development progress video we'll take a look at how bike lanes and cyclists work, while also mentioning some related funcionality. We'll go over building lanes, pathfinding, animations, and the simulation itself. Bikes are also the first step in refactoring, improving, and finishing the AI overall, which is the last big feature on the roadmap before the first public playtests can begin. Thanks for watching! Cheers ❤️

  • Dev Diary #8: Surface Lift - Development Progress - 19 March 2025

    Hey everyone! New development progress video is up, this time related to height of individual surfaces (lanes, sidewalks, lawns, and so on) inside roads and intersections. Thanks to this feature, not only you will be able to change the surface type, order, and width, but also its lift, which gives you a lot of new options, some of which are very unexpected. Let's dive into it deeper together.

  • Dev Diary #7: Intersection Move-It Tool - Development Progress - 26 February 2025

    Hey everyone, we're happy to share another development progress video! In Junxions, placing lanes, walkways, bike lanes, railways, and other surfaces has always been relatively easy - you can create a very complex and realistically looking intersection in record time. You can then move, rotate, or reuse this intersection anywhere. But what happens when you want to modify something inside of it, like changing the angle at which a road enters or moving something by a few meters? Well, you no longer need to destroy and rebuild; after the latest update, it's as easy as dragging your mouse. Let us show you the feature quickly becoming one of the most important intersection-building tools. And as usual, we would love to hear your feedback in the comments, cheers! ❤️

  • Dev Diary #6: Road Height & Tilt - Development Progress - 12 February 2025

    Hey everyone! We are happy to announce that we have decided to start sharing newly published development progress videos to Steam! In today's video, we'll be looking at revamped road placement, height & tilting. While some of these changes might seem minor, they were absolutely essential for improving the user experience and increasing the maintainability of the code since it was one of the oldest pieces of code and caused a cascade of very much-needed refactoring. But in the end, it was definitely worth it. We've uploaded five previous videos before this one covering the following topics: Dynamic Surfaces Intersection Copying Improved Intersection Algorithms Left Hand Traffic New World UI You can find all these videos including today's in this playlist. This video is also a milestone for us, as we've hired a new editor, and Hooded Horse is helping with intros, outros, and thumbnails. T…

  • Major News: Junxions Joins Hooded Horse! - 18 September 2024

    Hey everyone! I’m very excited to announce that we have signed a partnership with Hooded Horse! Hooded Horse is known for publishing outstanding indie games in the city-building genre, such as Manor Lords and Workers & Resources: Soviet Republic, among many others. I am personally very much looking forward to working with people of such caliber and a mindset that’s very close to our own. Hooded Horse CEO’s Perspective "CyberStorm showed us how Junxions can load up the traffic intersections of real-world cities and then modify them as we like,” says Hooded Horse CEO Tim Bender. “The simulation’s complexity is astounding, and the game truly aims to create the ultimate traffic management experience. We wanted to help bring this dream to life." What Does This Mean for Junxions? In short, there’s no stopping Junxions now — it’s happening, and so is the sequel City-Builder. Thanks to Hooded H…

  • Follow the development progress - 12 June 2024

    Hey everyone! First of all, let me thank you all for following our little game. The community response has been amazing so far and we are very grateful for each and every one of you. If you want to follow Junxions develoment progress more closely, we have set up a Trello roadmap for you to view: https://trello.com/b/Gh5b89Il/junxions It lists all features planned for development for each stage - alpha, beta, and release. Note that some might be missing, if you think that's the case, let us know in the comments. Currently our main focus will be to reach the alpha stage as soon as possible and get it out to a few of you to playtest and start gathering feedback early, so that we can deliver the best possible product down the road. From this moment on we'll also be posting dev progress weekly or bi-weekly to our Discord server, mostly depending on whether there'll be anything to show, as th…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1447250
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperCyberStorm
PublisherHooded Horse
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Answer your true calling as a traffic engineer in Junxions! Featuring comprehensive simulation, construction, and management tools, use careful planning to build roadways, railways, and walkways, and the complex interactions between them.

About this game

Take on the challenge of traffic management with the comprehensive simulation and management systems of Junxions, where you’ll finally be able to solve the problem of gridlock once and for all. Devise interchanges unlike anything the world has ever seen, leveraging and working around the constraints of real traffic laws and systems to meet the demands of metropolitan municipalities. Build utopias of smoothly flowing roundabouts and bypasses, or employ the classic method of simply adding more lanes – the choice is yours! From single lane one-ways to six-lane monstrosities to dedicated bus lanes, bike lanes, and tram tracks, Junxions will present a multitude of options – it's up to you to decide how they come together. Plan routes around existing structures, relying on tunnels and bridges as necessary, plotting paths from where people are coming to wherever it is they need to go. Establish rules for intersections, determining not just the phases of individual traffic lights (if any are present in the first place), but also designating lanes for specific purposes as you see fit and introducing limitations as needed. Establish rights of way, create pedestrian islands and medians, and even place street lamps, railings, noise-cancelling barriers, and additional decorative elements to bring your spaces to life. A unique set of tools are at your disposal, purpose-built to allow for the fine-tuning of every aspect of your roads and the intersections between them. The game's challenge mode takes you from handcrafted map to handcrafted map with different pre-existing conditions, roads, and traffic problems to solve. Plot out your roads to maintain a consistent flow of traffic, prevent gridlock, and ensure average speeds are kept above a certain minimum, all while maintaining a reasonable budget. As the challenges go on, you'll take on the difficulties presented by additional vehicle types as they share the road with each other and pedestrians, introducing the need for more and more complex solutions to meet the demands of commuters. In sandbox mode, meanwhile, you can either build from the ground up to experiment on completely blank maps, or you can explore real-world c…

Supported languages

English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian, Slovak

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 7, 2026 to Oct 7, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Junxions's USD price history spans from Oct 7, 2026 to Oct 7, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Junxions's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 7, 2026 through Oct 7, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Junxions at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-07$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.