- My new work: war in warlord's China - 26 September 2022
You may know that I have been working for months now on my new game about China warlords era. I am glad to announce that Rise of the White Sun is now available on Steam in early access. Unlike the Cauldrons of War games you were acustomed to, Rise of the White Sun also depicts political struggles, diplomacy and province management. Learn more about this game here The game is available at a discount if you pick it as a bundle and/or own Cauldrons of War Stalingrad. I hope you will enjoy this game as much as I enjoyed making it! Maestro Cinetik
- Summer patch - Chinese Translation - Bug killing - 22 July 2022
List of anoying bugs removed* What I am working on now Chinese Translation* Bugs that didn't make it through summer -The Width problem in case of multiple assaults is fixed When a operation is started many times (when the opponent rolled you back for exemple), it was possible to pick each time a general assault and to increase the front width to ridiculous numbers. That won't happen anymore. -Supply paths in the Stalingrad scenario The supply path were not refreshing often enough and sometimes it was impossible to make staff turn-over or to equip units with tanks even if there was a clear path to the HQ. This is fixed! Stalingrad awaits you! -Kharkov kessel in Summer 42 I reworked the Kharkov operation so when it becomes isolated, it clearly turn into an isolated pocket. You won't have anymore that ridiculous soviet red arrows near Kharkov while you panzers are racing along the Don. Ris…
- Stalingrad has fallen! What's next? - 17 December 2021
Hello, I wanted to share with you the content of the last update, a cool video and insights about what I am working on now. That Game is devinitively too easy This youtuber stormed Stalingrad and secured a minor victory in his first game. I wanted to share this video because the youtuber uses some of the tricks that make a winning game in the Cauldrons of War serie. Focus! Don't let you being distracted by side objectives Split in defense! You will be able to hold the front while sending some of the troops elsewhere Move your units from one Army Group to another, to pack punch where it is more needed Stalingrad HQ bug fixed -When playing as the soviets, it was impossible to access the troops in the Stalingrad HQ from the map. ==> This is now fixed! What am I working on? And What are the projects for 2022? Cauldrons of War Barbarossa will certainly gain that Winter War scenario. No blitz…
- Announcing my next game: Rise of the White Sun! Wishlist it! - 10 December 2021
If you loved Cauldrons of War or Jey's Empire, you will love Rise of the White Sun : wishlist it here I am not working alone on this one: "The Visiteur" is my teammate here. As an Asia History lover, he had the idea to make a game about China in the 1920s. Rise of the White Sun is the deepest political simulator of the Chinese Warlord era. Play as every significant faction of 1920’s China : the Guomindang, the Chinese Communist Party, the Warlords and even the masters of the underworld - the Green Gang. December 1926: as the victorious National Revolutionary Army units commanded by Bai Chongxi are approaching Shanghai, CCP and GMD agents are busy planning an uprising. Behind the scenes, high-ranking warlord officers are negotiating a comfortable future for themselves in exchange for betraying their masters while Jiang Jieshi is plotting with the Green Gang to get rid of his communist al…
- CAULDRONS OF WAR STALINGRAD OFFICIAL RELEASE - 10 September 2021
It have been a long road, but it is now the time to release this game officially. What will you find in Cauldrons of War Stalingrad? From Crimea to Stalingrad and the Caucasus oil fields, you will lead the Axis or the Soviet forces in the bitter fightings of the eastern Front in 1942. Cauldrons of War - Stalingrad is an immersive 'command at the highest level' wargame with tough decisions to make. Its clean mechanics and low complexity allows the game to focus on what is really important : strategical decisions. There is no micromanagement here, but more depth than you imagine. Play the main operations in 1942 on the eastern Front : As the German, will you grasp the Baku oilfields ? As the Soviet, will you trap a whole German army near Stalingrad ? Play fast and often : you don't need a 100+ hours investment in a monster game. Some scenarios can be played in 1 or 2 hour. But don't worry…
- Stalingrad at last! - 10 August 2021
Stalingrad, September 14th The Germans made a final push against a battered 62nd Army and the Volga is only some hundred of meters away. Could the soviets resist just one more day until the 13th Guards Division could cross the Volga? The seasoned veterans of the 71th german Infantry division are confident: the end of the campaign is at hand... The Stalingrad Scenario enters its BETA stage. It describes the fightings for the center of Stalingrad from September 14th to September 25th. The Cauldrons of War system have been totally reworked to offer you a deep dive into the hell of Stalingrad. What changes compared to your regular Cauldrons of War scenarios? -The scale is the company, not the Army -1 Turn is one day or 1 night -You fight for blocks of buildings, not for operations And yes, you can already play it! ==> type "C" + "S" while on the main menu to unlock the scenario.* For the mo…
- The HQ Management patch - 23 June 2021
You can now transfer ressources between your Army groups or Fronts. This may not succeed however : Generals were constantly asking for reinforcements and those had to be taken from other Army groups whose general would fight not to let their assets go... You can now too play this petty games. Click on your Fronts or Army Groups : you will see a new HQ icon along your armies. This icon gives you access to new actions : - Ask for more trucks - Ask for more reserves - Ask for more aircrafts If playing as the Axis, you ma be offered the possibility to activate Army Group Crimea if it isn't active. This new transfer feature has been playested in the previous days and seems to work fine. I hope you will enjoy it. Other minor features -Turkey can now directly besiege Batumi -Giant Pockets have been added to the western part of the Caucasus -A new Axis event have been added in the case the Army…
- Quality of Life Patch - 7 June 2021
Here are 2 features you were waiting for : Display units on the map German symbols for Armies, Corps and Divisions will now be displayed on map if you choose so (use for that the new button on the bottom left of the screen). A glance at the map is now enough to evaluate the balance of power. The minimap on the operation screen You can now replace the illustration by a minimap when you are on the operation screen. Even better : hovering actions that send units to other operations will display that minimap and center it on the concerned operation : isn't that great? You won't have anymore to switch between screens to figure out where you should send your armies. And what about the new map I promised? It is still a work in progress, BUT : try that cheat code "C"+"S" when you are on the map screen. That will change the current map for the futur map. (Borders are pre war, some cites are not…
- Cauldrons of War Stalingrad - some new features, some bugs erradicated - 18 May 2021
Hello gamers! New content New action tooltip You have been asking for a long time for a better "tooltip" feature. You can now display tooltips when hovering actions. The delay before displaying the information may be too long, but I though that a too short delay would be annoying : tell me what do you think. A new map button to display supply capabilities The map may be overcrowded with all those informations, so I guess you will only use it from time to time. If you press that button you will display local and HQ's rail points, and the number of HQ's trucks left. If an operation is a remote battlefield or an isolated operation you will also know it at quick glance. Bugs killed Among the many bugs that annoyed you, I am pleased to announce that the bug who left operations with zero command points is now in the bug's hell in good company. (That bug infested frequently Army groups B, Don,…
- First patches, game tips and what's next insights - 29 April 2021
First patch content] Bug fixing I was suprised by how few bugs you've reported. That "pre release" polishing week was finally worth it. Among the fixed bugs here are the nastiest I have erradicated : -"The leningrad saved game vanishing" bug : RIP little angel gone too soon -"The Long Campaign lasting just a few turns" bug: You won't miss us naughty boy -"The never ending Uranus campaign (german side)" bug: Farewell and never come back! I have also made some Cheat code tinkering. -Cheat codes now triggers a nice "powerup arcade game sound" (this is all that you deserve you shameless cheaters) -The Aircraft cheat code was bugged for the german side : this is fixed now -I have added one more cheat code, but it is so powefull that I hesitate to talk about it for the moment... A community internationalization modding tool Some of you asked me where to find the language files to translate th…
- Cauldrons of War Stalingrad Launch Day ... is Today! - 23 April 2021
Finally, after long months of development, Cauldrons of War is out, And I believe the game is allready quite good : Here is the latest review from Tally-Ho Corner ==> Here it is Bundle CoW Barbarossa and CoW Stalingrad I have created a bundle so those of you who earn allready CoW Barbarossa can get the new one at a discound price (That adds to the launch discout). So make sure to get yours from the bundle. Oh, and I also added some kind of super long campaign to CoW Barbarossa (you will need to unlock it with a 11pts victory as the German at Barbarossa) New features in CoW Stalingrad - More display options on the map buttons - New actions for the soviet : Maskirovka and massive artillery concentration - Some new mechanisms (you will see) - And 6 scenarios (no less!) I hope you will enjoy the game! I will send later informations about "what's next", as the game is still in early access.…
- A few more days to wait - 15 April 2021
Dear Cauldrons of War fans, Sorry about the delay. I've changed the release date (slightly). The reason for it is terrible yet simple: when I was getting ready to push that one launch button, I came to the realization that a certain number of influencers we had historical links with didn't have the opportunity yet to showcase the game, as a lot of them were not as aware as you are all, dear fans, of the existence of this game or its imminent release. As an Early Access release is still a release, and treated as such by the Steam algorithm, keeping our original schedule without much further ado would definitely jeopardize the short term discoverability of the game, and impact negatively our reach. Knowing that, I took the frustrating decision to push a bit further the date in order to give us the best chances. As you know, Cauldrons of War : Stalingrad is a game developed by one single p…
- Youtube preview - 13 April 2021
As the early access release approaches I can tell you what there's in and what is new in CoW Stalingrad List of Scenarios you will have at Early access release time Fall Blau Edelweiss Kharkov & Crimea in May-June 42 Wintergewitter (Winter Storm) Uranus The Grand Campaign Fall Blau From June to December 1942, try to conquer insanly vast territory, from Vornonezh to Stalingrad and Baku. All fronts are featured in this Scenario, so you will even have a chance to take Leningrad. The soviet will have his own massive offensives against german forces in the North and the Center while conducing defensive battles in the South and the Caucasus. The scenario covers the november and december months so heavy soviet-counter offensives may occur : will the german player be able to reinforce his defences on time? Edelweiss This scenario is shorter and features only the fightings in the Caucasus, from…
- Wintergewitter scenario Analysis - 20 March 2021
I will post here regularly previews and content analysis. Here is one about operation Wintergewitter (with even a playthrough video if you scroll to the bottom) Wintergewitter is the shortest scenario of CoW-Stalingrad : only 2 Army Groups, and 4 operations to manage. Its duration is 4 turns and it can be played in 20-30 minutes. I hesitated before including such a small scenario, but the situation was too interesting not to do so. Also, that scale is perfect for playing during any boring remote video-meeting (just turn off the sound) The situation at start The 6th Army is trapped in the Stalingrad pocket, and is supplied by air. The soviet forces tried to reduce the pocket but the entrapped german forces were too strong. The 6th army is now too low on ammunition to try to escape the pocket by its own means. Also, Hitler ordred that Stalingrad was not abandonned. General von Manstein ga…