SPSTEAMPULSELIVE ANALYTICS
Ministry of Pandemic

Ministry of Pandemic Steam metadata

Ceyhan Kapusuz, Ecem Baysal Kapusuz | Jan 1, 2022 | game

Released

0players observed · 5 October 2026 - 07:00:56 UTC

IndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$900
  • Review score60% positive

Ministry of Pandemic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$900
  • Review score60% positive
  • Total reviews5
  • Release dateJan 1, 2022
  • DeveloperCeyhan Kapusuz, Ecem Baysal Kapusuz
  • PublisherCookie Mechanics

Genres: Indie, Simulation, Strategy

Company pages: Developer: Ceyhan Kapusuz, Ecem Baysal KapusuzPublisher: Cookie Mechanics

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ministry of Pandemic Steam metadata

Ministry of Pandemic metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1516560/metadata
Steam Storehttps://store.steampowered.com/app/1516560/
Steam Communityhttps://steamcommunity.com/app/1516560
PCGamingWiki search
IGDB searchSearch IGDB for Ministry of Pandemic

Reviews, pricing, and metadata

Review summary

5 user reviews

60% positive, 3 positive, 2 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 25 March 2021

Latest Steam announcements

  • Game update 0.9-1.0 - 1 January 2022

    Happy New Year to all! After nearly two years of development, we have finally reached the end of the game's early access-development phase. I want to thank you all for all the patients you have shown during this development process. Game development begins at the first lockdown, and as the start of the new year we are now entering another. I am hoping this will be the last one. With this latest update for early access, we've completed our checklist of the features we promised. From now on, updates will be minor polishes or bugfixes coming from players. The base mechanism should not change at all. Early Access, Final Updates New viruses have been introduced. All disease parameters are adjusted as close as possible to actual diseases. However, the difficulty is determined by the simulation of the reproduction mechanism of the game. In an average city, we simulated without player interacti…

  • Game update 0.8.7 - 19 December 2021

    Additional animations and visuals added when the game is over. Game performance evaluation is updated . New music tracks are introduced. Now there is different music tracks in, login menu, vaccinationand quarantine mini games and end game. Major bug fix on "FormatException: Input string was not in a correct format." error. (with update v0.8.6.3 ) New

  • game update ver 0.8.5 - 21 October 2021

    Bug fixes on pcr documents and infected patients. Quarantine microgame document checks fixed, Now patients show proper pcr documents. Less primary and secondary infected patients are spawned, Infected alerts are easier to select. some other tech fixes

  • Game update 0.8.4 - 5 October 2021

    Pedestrian and vehicular traffic is introduced. According to the infection rates, sick patients appear on the streets. Character and vehicle variations and density according to lockdowns are in progress . Infected isolation minigame included, Case isolation bonus is given when sick patients are caught in the map view. Case isolation helps suppress the reproduction of diseases. Social support packages (unemployment support, health support and universal basic income) are now controlled by sliders instead of technology actions and take immediate effect. Fixed bugs with socio-economic packages. Increased cost of treatment of infected patients SoundFx and music toggle buttons introduced Quarantine game balanced, Fewer patients are born and game occurs less often. Fixed bug with symptomatic patients, temperature controls. Random events (monthly, economic, and fake news events) are less freque…

  • Game Update 0.8.3 - 19 September 2021

    Quarantine Control Game & New maps introduced Border protection now depends on the performance of players in the quarantine game. The player can choose to quarantine or pass the arriving passenger based on the documents they provide, what they say, or temperature checks. The success rate is used as input for infectious travelers arriving in the city. New character bubbles included during vaccination. New maps were introduced. 4 maps are currently active, 3 are on the way. Maps will be revised in the coming weeks to have more unique features. Action tree is improved, Will be integrated to game help menu on next update. Travel and trade limit can be controlled with sliders

  • Game update 0.8.2 - 6 September 2021

    Vaccination mini game is ready! It will be one of the mini games that support activities such as vaccine development, vaccination, curfew control, etc. The event is triggered when the vaccine is developed and approved. It is expected that the vaccines will be given in accordance with the appropriate timing, age and occupational groups. The percentage of vaccine distribution is increased for each suitable vaccinated character. The game repeats itself until all vaccines are distributed to the willing population. Number of vaccination depends on players performance, Time between each vaccination depends of lab upgrades. Better control for taxation Taxation percentage control sliders included. As second set of control, now player have access on taxation group, Which taxation group will have the burden more The focus of taxation may be balanced across all income groups, It may focus only on…

  • Game update 0.7.8 career map improvement - 28 May 2021

    Career map improved with additional scenario information.

  • Game update 0.7.7 - 27 April 2021

    Reporting , simplified with icons and graphs, Simplified reporting with icons and bars. Top bar extended with additional economics data. Vaccine development process simplified. Phase 3 development removed. Critical events and reporting frequency decreased. Text based reporting removed. Logger panel removed

  • Game update 0.7.6 - 19 April 2021

    Upgradable Buildings Some buildings are upgraded on capacity increase (hospital capacity, vaccine development lab upgrades ...) Additional particle fx on building upgrades. Building names are introduced on map panel. Decreased random news generation.

  • Game update 0.7.5 - 17 April 2021

    Performance evaluation update Game winning and losing status now depends on the overall performance of the player. The game continues until the player scores less than 25 points. When the number of newly exposed patients falls below a certain threshold, the suppression counter for the win condition starts for one month. General performance calculation method is as follows, Base points (100 points) social performance (40 %) panic performance (20 %) political Performance (15 %) disinformation performance (15 %) ecoPerformance (10 %) Bonuses, Disease difficulty (up to 10 points) Country difficulty (up to 20 points) Penalties Death penalty (up to -20 points) Duration penalty (up to -10 points) New custom game mode Now player can create city with custom difficulty, initial fund gdp per capita unemployment percentage sanction power trust to science import dependency population density icu cap…

  • Career map is ready! - 9 March 2021

    Career map will be the player's path during the first scenario. . When one city mission is successfully completed, the next city will be unlocked. Also, the difficulty level of each city will increase gradually. (population density, GDP, startup fund, initial trust in science, etc.). While all player data is reset in each tier, the player's political credibility will be reflected in the next game.

  • New advisors ! - 18 February 2021

    A team of advisors tracks the players' progress on game and alert areas requiring attention. Listening to advisors will help players to find potential issues before they become chronic. The leading advisor (selected at the beginning of the game) gives a bonus according to their expertise area.

  • new feature, newspaper - 27 January 2021

    News are generated in 3 sections, Center block shows the output of recent event or decision player takes, Left and right columns shows critical economic states, that requires players attention. In future planning to add random thoughts from citizens, which will be driven by general economics again. Future Update, Citizens` corner, random thoughts from citizens, Complaints, pools, etc. Mostly will be driven by social and economic dynamics of the town Future Update, Monthly, and weekly updated newspapers, which player can check anytime

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2021game update ver 0.8.54103335143105550380

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1516560
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJan 1, 2022
DeveloperCeyhan Kapusuz, Ecem Baysal Kapusuz
PublisherCookie Mechanics
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent60%
Positive reviews3
Negative reviews2
Total reviews5
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1516560/

Short description

Ministry of Pandemic is a strategy and simulation game that forces social and economic balance during the pandemic. Formulate your strategy for survival while keeping all aspects of society steady.

About this game

Ministry of Pandemic is a strategy and simulation game that forces social and economic balance during the pandemic. Formulate your strategy for survival while keeping all aspects of society steady. Suppress the plague by developing a vaccine, isolating the population, or developing any real-world solution. You will also encounter fake news, greedy companies, and civil unrest. Good luck !! Key Features Control the progress of the disease While developing the vaccine, use suppression and herd immunity tactics to control the disease. Create balance between society and economics. While lockdowns suppress the disease, it will drive the economy into recession. Try to maintain the balance between society, economy, and epidemic control. Establish social order. Continuous social discontent will result in civil unrest and protests. While some demonstrations just show society’s current issues, others will not disappear unless the player takes action and fix the problems. Choose Welfare state vs free market Players can choose either the free market with no interruption or the relatively free market while maintaining a strong social security system. Social support packages include free health care, unemployment insurance, and basic income. Real fake news! Take action against fake news or ignore them. Ignoring can cost an increase in infection or increased disinformation. Fake news is collected worldwide through the covid epidemic, ranked according to the level of danger and possible consequences. Democracy vs autocracy Every action of the player will place the government on a democratic or authoritarian side. Each city will need a different approach. Control over travel and trade. Control over foreign travel and trade will affect production capacity while helping to combat the epidemic. Import dependency of city`s production will make the output more dramatic. Upgrade healthcare systems Upgrade and redesign healthcare infrastructure to adapt to the disease. Players can upgrade Icu capacity, bed capacity, and doctors' protection against disease until certain levels. Develop the vaccine Develop and test candidate vaccines. From the discovery phase of the vaccine to t…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Ministry of Pandemic's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ministry of Pandemic's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ministry of Pandemic at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$4.99$4.99No discountSteam Store

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