SPSTEAMPULSELIVE ANALYTICS
Casual Pro Wrestling

Casual Pro Wrestling Steam metadata

Patrick Dinklage | Dec 21, 2023 | game

Released

0players observed · 21 September 2026 - 23:24:22 UTC

ActionCasualIndieSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)2,130
  • Revenue (VGI)$23,143
  • Review score82% positive

Casual Pro Wrestling metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak18
  • Units sold (VGI)2,130
  • Revenue (VGI)$23,143
  • Review score82% positive
  • Total reviews68
  • Release dateDec 21, 2023
  • DeveloperPatrick Dinklage
  • PublisherPatrick Dinklage

Genres: Action, Casual, Indie, Sports, Early Access

Company pages: Developer: Patrick DinklagePublisher: Patrick Dinklage

Top Steam chartsTop 100 gamesGame directorySteam Store page

Casual Pro Wrestling Steam metadata

Casual Pro Wrestling metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1521100/metadata
Steam Storehttps://store.steampowered.com/app/1521100/
Steam Communityhttps://steamcommunity.com/app/1521100
PCGamingWiki search
IGDB searchSearch IGDB for Casual Pro Wrestling

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 56 positive, 12 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Steam Workshop

Achievements

Not available

Platform releases
  • Steam 21 December 2023

Latest Steam announcements

  • Update 0.19.1: Some new moves! - 6 July 2026

    This update adds a bunch of new moves and otherwise contains mostly internal changes.AdditionsAI: AI wrestlers will now climb ladders to perform flying moves if they feel the situation allows it.This follows the same logic as the decision to go to the top turnbuckle, only that ladders are slightly preferred.Moves: Added new front grapple moves.Cutter – out of nowhere!Plus a variation kicking the opponent firstFireman's Carry Facebuster – precisely 5 F's givenFireman's Carry Knee To Face – time to take a napFireman's Carry Powerslam – adjusting attitudes since "FU" is no longer PGStunner – (glass shatters)Plus a variation without kicking the opponent firstMoves: Added new heavy strikes.Hammer PunchWeapons: Added Briefcase weapon.ChangesActions: Grappling an opponent from a side will now also immediately commence a grapple after turning them around.AI: Increased the scan radius for findin…

  • Update 0.19.0: Ladders! - 17 May 2026

    I'm delighted to announce that one of the most requested things has made it into Casual Pro Wrestling: Ladders! Also known as: mobile carnage. Grab a ladder and place it wherever the hell you want - you decide where to perform your next stunt.Implementing ladders required deeper changes to how wrestlers interact with weapons and other objects in the arena. This comes with benefits: you can now climb on tables and perform jumps off them, too! Oh, and that entrance structure? The steel support does look somewhat like a ladder, doesn't it? ^_^Not everything is fleshed out yet. The AI doesn't really make use of ladders, but most importantly, there are no ladder matches yet. These things, along with different sizes of ladders, will be implemented in the process of getting ladders stable. Ultimately, that shall motivate the implementation of title belts and championships. The writing is on th…

  • Patch 0.18.8 - 18 March 2026

    This patch addresses a few performance issues, applies some minor changes and fixes a few bugs. It should conclude the line of 0.18 patches, i.e., I shall start working on gameplay now! Yay!ChangesCAW: No longer rename directories or files when saving imported wrestlers.CAW: Relabeled Height/Weight "Measure" to "Unit".CAW: Removed the "Save Number" from created wrestlers.Content: Optimized memory usage by improving the lifecycle management of content pack asset bundles.Logging: Changed how logfiles are organized to avoid information being distributed over different files.As before, the ten most recent logfiles are archived in the Logs directory.The latest logfile is now always Player.log and not yet contained in the archive. It will be moved there and renamed automatically once the game is started again.FixesCAW: Fixed infinite loading screen after editing imported wrestlers.CAW: Fixed…

  • Patch 0.18.7 - 16 March 2026

    Over the past few days following the release of Modding Update #2, I have been very nice and fixed a bunch of very evil bughausens.More to come, but here's a summary of fixes 0.18.4 counting to 0.18.7:FixesCAW: Fixed infinite loading screen trying to enter a match after editing or deleting a wrestler in Create-A-Wrestler mode.CAW: Fixed wrong scaling of letter stamps introduced due a Unity upgrade.Content: Fixed imported entrance themes being effectively trashed after being played once, so they could not be played again until restarting the game.Content: Fixed imported entrance themes being loaded in RAM at all times.Content: Fixed IntroDuration of themes defaulting to one second. It is now zero as intended.

  • Modding Update #2: 3D Model Imports & Entrance Themes - 12 March 2026

    Howdy!My, it's been a while. That's why first off, I'd like to apologize to everyone lead to believing this game has been abandoned. It hasn't. We're still only getting started.Now that that's out of the way, more apologies are due. Why? Because this is not a gameplay update. More on that topic below. Still, this is a big milestone, possibly the most important one regarding my intended longevity of Casual Pro Wrestling.3D Model Wrestler ImportWith this update, I publish the first version of the Community Content Creation Package for Unity. Sounds fancy, what's it do? This will be where modders will be able to author advanced content for Casual Pro Wrestling. And this is not just some demo thing I'll make work some day, but out of the box, it comes with my personally favorite feature of CPW: modders are now able to import humanoid 3D models as wrestlers into the game! And of course, thes…

  • Update 0.17.0: Spooky "Under The Hood" Update - 31 October 2025

    Trick or treat!I made a promise way back that CPW would allow, in the future, any humanoid 3D model to imported to the game as a wrestler. The game has always supported this from the very beginnings, but there is a surprisingly big difference between "technically it's possible" and "modders can easily do it". This update leads us a huge step forward towards total craziness à la gmod. By the end of the year, I want to complete my promise and provide a toolset for modders to author 3D prefab wrestlers.For casual players, this may not mean too much yet, but there's something for you, too! As a very simple showcase, the game now ships with a "Halloween" content pack that adds Skelly McSpook, a spooky scary skeleton to send shivers down your spine. He's a different breed and is the first wrestler to enter the CPW ring that didn't come out of CAW mode. Of course, he comes with a brand new ent…

  • Community Poll: Wrestling Minigame Feedback - 22 October 2025

    Hey all,Casual Pro Wrestling is in Early Access, so nothing is fixed or final. I pledged in the past that I would include the players in crucial decisions during development, so here comes an opportunity for you to help shape the game!I am currently collecting feedback on the wrestling hold minigame added in September. As you may know, it's basically a button mashing contest where whoever fills up their progress bar first advances or counters the hold, respectively (e.g., a Headlock can be advanced to a Headlock Takeover, or countered with a Suplex).Button mashing is a sensitive matter. I'm not the biggest fan and there are certainly other ways to go at this. I went this way because I found it to be very accessible for casual players. However, it's certainly not perfect. Before I think hard about balancing it, as a solo developer I would like you, the people who will have to put up with…

  • Patch 0.16.2 - 13 October 2025

    This patch fixes some nasty bugs.ChangesMenu: Changed slider controls for keyboard and gamepad so that the value initially changes only slowly, then becomes fast after half a second. This allows for better fine tuning.FixesAnimation: Fixed animations often being skipped when getting up from the ground, causing the wrestlers to almost immediately stand.Content: Fixed JSON serialization issues, causing issues such as CAW mode disappearing and content packs not loading.

  • Patch 0.16.1 - 5 October 2025

    Hey,this comes a bit rushed, but I wanted to patch the game up to latest quickly due to the security vulnerability found in Unity recently.The tutorial was a mess and needed an overhaul, so here it is. The lessons are now selected from a list and can be completed so that you can keep track of what you have done and what may be new to you. This will be useful especially as new features are added to the game. The lessons themselves are still the old ones and will certainly be refreshed during Early Access.Apart from that, there are few fixes and improvements with more to come soon.Particularly, I improved the "over the top rope" detection for battle royals. It should be more reliable now, especially since it now also considers the bending of the top rope. Suplex somebody on the top rope and they fall out? That should now be handled correctly.ChangesMenu: Enabled fast list navigation also…

  • Update 0.16.0: Cheer for Wrestling! - 21 September 2025

    Kept you waiting, huh?This update won't do the long time it took any justice. Nonetheless, it's not the smallest either and contains some pretty important things. Most importantly, however, CPW is still alive and kicking!I could give you a long and boring story about me solo developing this as a hobby and life requiring some attention so I have less time for CPW, but you already know that.This update contains two things I had trouble trying to get right:Wrestling. This is a wrestling game, duh. From lock-ups, you can now enter one of two lanes starting some back-and-forth. Finding a way to put this into CPW wasn't easy for me. The game should be as easy as possible, so this became a button mashing contest. Not very innovative, yeah, but it kind of works! Whenever you enter a wrestling situation, both wrestlers get a progress bar and whoever fills it first progresses the hold or counters…

  • Update 0.15.6: Stuff - 9 February 2025

    While I'm still working on getting some wrestling into CPW, here's an update containing more or less random goodies! AdditionsInput: It is now possible to slightly change the direction while running by holding Left Stick (WASD on keyboards) in the desired direction.The direction change speed is governed by the wrestler's speed. Pressing against the current direction, as before, will cause the wrestler to stop running. Input: You can now slightly steer your wrestler when they are ragdolling by using holding Left Stick (WASD on keyboards) in the corresponding direction. This will apply a small force to the upper body, which can be used to somewhat control the direction in which the wrestler is falling. Rules: Added a Time Limit match rule.When the match time reaches the time limit, the match is ruled a time limit draw. If a time limit is in place, the match time display will show the rema…

  • Patch 0.15.5 - 28 December 2024

    This patch fixes a hard crash related to destroying weapons or getting them from underneath the ring.

  • Anniversary and Update 0.15.4: CAW Stuff - 25 December 2024

    Well, would you look at that? It's CPW's first anniversary! A year ago, after deciding there's no good reason anymore to hide CPW from the public and that its further development would benefit from a release, I finally pulled the trigger on that. Even in lack of a great fanfare (referring to my marketing budget and effort of near-zero) and considering how much things have been and still are missing for this to be a complete wrestling game experience, CPW has far exceeded my very low expectations. To give you some numbers, back then I would have been happy if the game sold a hundred times. That number was crushed before Christmas was over and as of right now, make that times ten and then some! That threw my motivation off the charts and for that, thank you! Across 17 updates over the past year - some very small and some much bigger - I can safely draw the conclusion that my idea worked o…

  • Patch 0.15.3 - 21 November 2024

    This is a small update fixing some AI logic as well as other minor bugs. It also adds a tiny bit of content. Additions Counters: Added Victory Roll pinning counter from Electric Chair positions. Music: Added background music theme "The Bomb". Changes AI: Prefer rolling the opponent into the ring when grappling outside and there are reasons to get it back inside. AI: Slightly increased the chance of going for a lock-up. AI: Slightly increased the chance of going for a heavy strike. Fixes AI: Fixed AI estimating a too low counter chance for opponents, causing them to go for grapples almost all of the time. CAW: Fixed submission holds stopping immediately in move preview. Music: Fix match music not turning on when setting the volume from 0 to anything else in the Pause Menu. Netplay: Fixed the Import content pack being required for clients if it exists on the host.

  • Update 0.15.2: Kickouts - 29 September 2024

    This update adds a kickout system for pinfalls, submissions and similar scenarios such as mount. It also changes grappling to be collision-based, stabilizes ragdoll-based pinfalls and fixes a bunch of bugs. Additions Kickout: New kickout system for pinfalls, submissions and similar. You now have to actively kick out of pins and retaliate against submission holds by tapping buttons. There is a progress bar that tells you how close you are to kicking out. The maximum allowed mash rate is 8 taps per second - the closer you get to exactly that, the faster you will kick out. Pins will default to just last, so you can now also opt to let yourself be pinned. Wrestlers can no longer simply stand up from a ragdoll pinfall. Submissions may still alternatively be escaped by moving towards the ropes or end automatically if the holder's energy is exhausted.Mounting: Added the ability to kick out of…

  • Delays Announcement - 9 September 2024

    Hello casual pro wrestlers! I had planned to fully release all three parts of the moves update by late autumn. However, I'm facing a few changes in my personal life at the moment. All of them are rather exciting and nothing to worry about, but they require quite some special attention. Since CPW has been and remains a pure hobby project, this immediately has an impact on its development and I won't be able to make my schedule. The second part of the moves update focuses mainly on updating pinfall and submission kickouts. The new system works and is in a fine-tuning stage, but other than planned, I have not been able to add any new moves to the game at all since the update from late July. Basically, this nixes my plans to release the second part the way it was planned and course, this also has implications on part three, which will focus on wrestling maneuvers. I'm therefore forced to re…

  • Patch 0.15.1 - 7 August 2024

    This patch fixes a netplay issue and applies some minor improvements to moves. Changes Moves: Move rotation now centers around the instigator and no longer the centroid of the involved wrestlers. Moves: Revised depenetration timing for Electric Chair Drop, Electric Chair Facebuster and Powerbomb Throw for improved environment interaction. Fixes Moves: Fixed move rotation not updating precomputed additional motion. This caused wrestlers to go very off in some situations (e.g., the victim of an Electric Chair Drop when rotating while being lifted up). Netplay: Fixed being unable to join a network game if the host has too many active Steam Workshop content items.

  • Update 0.15.0: Moves Update #1 - 28 July 2024

    Alright, here it is! This is the first part of CPW's first major update. It focuses on adding many new moves, individual movesets featuring a move selection in CAW mode, springboard flying attacks and a set of new entrance themes. This sets two big milestones for CPW: First, and most importantly, not all wrestlers share the same moves anymore but they can have their individual moveset. Sure, the selection is still sparse compared to other games, but slowly we'll be getting there. This is by far not the last update adding new moves! Second, all stock wrestlers now have their individual entrance themes, some possibly sharing them with their future teammates. The springboard flying attacks are a neat new gameplay feature that should really add upon the madness. Your flying attacks are now available to be performed from the top rope to the outside or from the second rope to the inside (back…

  • We Got The Moves - Part One - 30 June 2024

    It's been a while since the last update here! I believe I've stated numerous times that I'm a solo dev and work on this project next to a job and having a little family. In that regard, don't ever worry if there's a month of silence. ːsteamhappyː Casual Pro Wrestling was released last Christmas and its reception really exceeded my expectations. It's a small game and the community is definitely still small, but that's fine, because the small amount of content doesn't justify advertising it as a huge game that's on par with the many other wrestling games we all know and love. I really want to thank everyone so much for supporting this game! One type of content has been lacking in particular: moves! Currently, all wrestlers share the same moves and because there simply aren't any more in the game, there is no move selection in Create-A-Wrestler. Well, I'm happy to announce that this is fin…

  • Update 0.14.20: Timing Matters! - 19 May 2024

    Before the first batch of new moves arrives in summer, this update addresses move countering. The way to counter moves so far was "hold LT and hope for the best". The idea behind this was to give something different from the science that other wrestling games make of countering a move. However, this turned out not too popular. The new system focuses more on timing the press of LT properly, as it is known from many other wrestling games. To put it briefly: the better you time the button press, the more likely you are to successfully counter a move. In online games, the ping of a connected player is respected. You can learn the new system using the new Counter Feedback setting: if you activate it, whenever you try to block a move, you will get a brief message telling you whether you pressed too early, too late or whether you hit it perfectly. The setting is off by default. You can read mo…

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026Update 0.19.1: Some new moves!1836506165576513
218 March 2026Patch 0.18.81827626365749735
316 March 2026Patch 0.18.71826992588600780
413 October 2025Patch 0.16.21813041031336431
55 October 2025Patch 0.16.11811772772568000
628 December 2024Patch 0.15.51786573930899833
721 November 2024Patch 0.15.31783872411972381
829 September 2024Update 0.15.2: Kickouts6339469370191761787
97 August 2024Patch 0.15.15963414363387903460
1017 March 2024Update 0.14.187309977427444812629
1124 February 2024Patch 0.14.175728086065188220556
124 February 2024Patch 0.14.165582843074950706133
135 January 2024Patch 0.14.145410576585185818114
144 January 2024Patch 0.14.135410576585180814967
152 January 2024Patch 0.14.125410576585172886594
161 January 2024Patch 0.14.115410576585170590198
1728 December 2023Patch 0.14.105410576585155313346
1824 December 2023Patch 0.14.95410576585140211524
1923 December 2023Patch 0.14.85410576585137990859

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1521100
Live current players0
SteamPulse tracked peak18
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateDec 21, 2023
DeveloperPatrick Dinklage
PublisherPatrick Dinklage
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent82%
Positive reviews56
Negative reviews12
Total reviews68
Steam recommendationsNot available
AchievementsNot available
Average playtime forever534 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1521100/

Short description

Casual Pro Wrestling is a professional wrestling game with an emphasis on fun. Wrestle your dream match and enjoy the ragdoll physics for additional drama and whiplash. Play couch or online multiplayer with your friends and get creative with a plethora of possibilities for wrestler creation.

About this game

Casual Wrestling Gameplay Get in the ring like it's the year 2000, only today! Casual Pro Wrestling puts an emphasis on fun, inspired by the first 3D pro wrestling games from the good old days but with the extra twist of ragdoll physics for increased whiplash! Features Have a pro wrestling match with 2, 3, 4, or any number of participants that your hardware can handle! Use standing, running or flying attacks and perform wrestling maneuvers to punish your opponents. Navigate the squared or six-sided ring using intuitive controls inspired by genre classics, using your gamepad or your keyboard. Learn the controls and play around in the game's tutorial mode. Take it outside: use a variety of weapons at ringisde or find something underneath the ring, smash your opponents into the ring stairs or through a table, perform flying attacks off the barricades and take the fight into the crowd. Enjoy a unique blend between classic animation and ragdoll physics for guaranteed drama. Create your dream match by mixing and matching rules and winning conditions, including pinfall, submission, count-out, disqualification, rope break, first fall to a finish, falls count anywhere, over-the-top elimination and automatic entering in frequent intervals or once somebody is eliminated. Select from a diverse and colorful roster of 50 wrestlers. Expand the roster by creating any number of custom wrestlers. Shape and color their body, gear them up with individually texturable attires, pick from over 30 entrance themes of different styles and choose their attributes. Share your creations on the Steam Workshop and discover creations made by other players. Play against AI-controlled wrestlers or watch the AI wrestle a complete match on their own. Gather your friends and play couch multiplayer using multiple controllers. Play online with your Steam friends via network multiplayer or Steam Remote Play Together.

Supported languages

English, German

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
24Shared/Split Screen
30Steam Workshop
60Gamepad Recommended
18Partial Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Casual Pro Wrestling's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Casual Pro Wrestling's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Casual Pro Wrestling at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$14.99$14.99No discountSteam Store

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Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2500,32422 September 2026 - 00:22:26 UTC1,818,3689,826,471Valve
Dota 2368,70322 September 2026 - 00:22:27 UTC1,291,3282,758,031Valve
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Aniimo109,35322 September 2026 - 00:10:36 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS87,89222 September 2026 - 00:22:28 UTC3,236,0272,744,193PUBG Corporation
Marvel Rivals85,43122 September 2026 - 00:05:52 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege75,46321 September 2026 - 23:58:00 UTC200,4761,547,383Ubisoft Montreal
Overwatch®63,92122 September 2026 - 00:12:29 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 263,38821 September 2026 - 23:52:01 UTC253,2251,230,475Valve
Rust59,25822 September 2026 - 00:14:50 UTC259,6461,359,516Facepunch Studios
Apex Legends™57,60922 September 2026 - 00:04:03 UTC624,4731,047,228Respawn

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat137,30422 September 2026 - 00:03:12 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero68,62521 September 2026 - 23:48:13 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine42,27822 September 2026 - 00:17:29 UTC150,2711,008,495Wallpaper Engine Team
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
Garry's Mod19,08522 September 2026 - 00:09:18 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Unturned13,33421 September 2026 - 23:53:39 UTC112,648564,603Smartly Dressed Games
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Factorio13,09622 September 2026 - 00:12:56 UTC118,166233,918Wube Software LTD.
IdleOn12,79813 September 2026 - 07:23:47 UTC21,01828,570Lavaflame2
How to Fish11,27721 September 2026 - 23:48:29 UTC373,97110,040Dazed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Bongo Cat137,30422 September 2026 - 00:03:12 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero68,62521 September 2026 - 23:48:13 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust59,25822 September 2026 - 00:14:50 UTC259,6461,359,516Facepunch Studios
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
Wallpaper Engine42,27822 September 2026 - 00:17:29 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash39,00921 September 2026 - 23:53:38 UTC108,707590,977RobTop Games
Stardew Valley35,00921 September 2026 - 23:48:24 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Sports

GameLatest observed playersTracked peakReviewsDeveloper
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2639,51613 September 2026 - 07:03:57 UTC159,35063,186EA Canada, EA Romania
Rocket League®21,26822 September 2026 - 00:13:22 UTC146,902579,707Psyonix LLC
Football Manager 2618,45422 September 2026 - 00:03:11 UTC82,75035,608Sports Interactive
eFootball™16,48922 September 2026 - 00:13:27 UTC33,925108,764KONAMI
Forza Horizon 69,72421 September 2026 - 22:15:08 UTC302,64594,239Playground Games
NBA 2K279,43922 September 2026 - 00:13:24 UTC31,139Not availableVisual Concepts
Football Manager 20248,80722 September 2026 - 00:20:17 UTC88,89428,373Sports Interactive
Assetto Corsa7,80422 September 2026 - 00:13:23 UTC20,019169,192Kunos Simulazioni
Umamusume: Pretty Derby6,76722 September 2026 - 00:03:42 UTC50,16755,753Cygames, Inc.
BidKing5,70413 September 2026 - 03:51:02 UTC57,45023,065MindSurge Network & Games
Russian Fishing 44,96022 September 2026 - 00:13:39 UTC27,90689,773FishSoft LLC

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,76322 September 2026 - 00:08:03 UTC578,562209,717Grinding Gear Games
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
ARK: Survival Ascended17,29521 September 2026 - 22:46:58 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive14,86822 September 2026 - 00:17:11 UTC44,232392,944BeamNG
The Isle14,79221 September 2026 - 22:18:15 UTC27,916111,695Afterthought LLC
Schedule I12,20722 September 2026 - 00:04:30 UTC455,652297,022TVGS

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