Shield Cat: The Lost Conductor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1522810
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperCyanSorcery
- PublisherCyanSorcery
- Parent gameNot available
Genres: Action, Adventure, Indie
Company pages: Developer: CyanSorceryPublisher: CyanSorcery
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Shield Cat: The Lost Conductor Steam news
Shield Cat: The Lost Conductor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Shield Cat: The Lost Conductor - 2 April 2025
🦨The observant of you will have noticed yesterday that we updated Shield Cat's store pages with a new sub-title: The Lost Conductor. What's that about? And what's the future of the game? Let's talk about it. (Note: We didn't post this announcement yesterday for obvious reasons.) What Is It? Shield Cat: The Lost Conductor is a game about Lance's quest to find his romantic partner Parker, who's gone missing. If you played the Shield Cat Chapter 1 Demo, you've already seen a version of this story. The issue we've been facing here is, we released a demo that takes people longer to beat than Blobun, and now that Blobun is out, we see and recognize the length and value of what we created in the past. We put a lot of work and made a completed game, so it's time to work on releasing it. (Note: Did you know that Shield Cat Chapter 1 has more screens than La Mulana?) What About The Cat Kingdom?…
- Cosmogelica is on Steam! - 13 September 2023
Hello Shield Cat fans! Today I'm posting to announce that my small project Cosmogelica now has a Steam page! I've been working on this small project in the hopes that I can use revenue from it to help fund the completion of Shield Cat, so please check it out and give it ye olde wishlist if you like 🥺 https://store.steampowered.com/app/2598330/Cosmogelica/ As a reminder, Shield Cat is still on hiatus until this is done and I figure out how I'm gonna proceed with Shield Cat. In the meantime, I hope you like what you see with Cosmogelica! Cosmogelica shouldn't take much longer to finish, so please be excited for it!!
- 082523 Shield Cat Patch - 25 August 2023
EDIT: A couple bugs were immediately found due to some last minute changes I didn't fully test out. If you've played the game and you see your save file says something like "Fish Scales: 300/0" you've got the bad version, so please restart your Steam client (if you're on steam) to fetch the latest version. Sorry for the inconvenience! This one also fixes a game crash in the video menu. Original text is as follows: No, you don't need to adjust your set, that says Shield Cat there. I wanted to update it before the Cosmogelica demo goes live, just in case people play that and want to check out Shield Cat too. This update introduces no new content and is only bug fixes UNLESS you didn't play the Chapter 1 update from January and ONLY played the SAGE 2022 demo. In that case, I did do a lot of QoL stuff in January, so feel free to check it out! The interesting thing about Shield Cat and Cosmo…
- 010823 Shield Cat Chapter 1 Build - 9 January 2023
Howdy! Coming at you today with - yes - a build of Shield Cat! I went back to the demo version and made a ton of quality of life improvements, to bring the game up to the standard I wanted for the SAGE 2022 demo, but did not have time. First thing's first: In this version, I've revamped the lighting system. Lighting on every screen has been tweaked and adjusted with the new lighting system, and I'm able to make much richer colors than I was before. You'll also see that visibility on some screens has been improved greatly, while still maintaining the vivid colors I was going for originally. Also, I improved the echo effects in caves to use the new Gamemaker audio effects. I've also made a lot of changes to the dialogue and cutscene system. Dialogue renders much more smoothly now, with better text box resizing to make it easier to read. Cutscenes have also been improved, with more dynamis…
- 092022 Shield Cat Patch - 21 September 2022
Howdy! Coming at you today with an update to the Shield Cat demo. This mainly focuses on bug fixes and QoL improvements to enhance the longevity of the demo. Here are the details: ===== IMPORTANT ===== In the previous version, a thick fog had been found to have covered one of the stages. This was a visual bug from upgrading Gamemaker, and was not intended. The fog has been removed again. ===== Special Notes ===== Some of the changes mentioned in the notes below were applied in intermediary patches, but I didn't see the need to post a "patch notes" post over one or two changes. This version makes some changes to how spinning between/over platforms works. Please let me know if platforming is now easier! (Or harder, but I hope not lol) ===== IMPROVED ===== Added an additional shine to the Big Key and Circle Keys on the UI to make them more attractive and hopefully remind the player that th…
- 090922 Shield Cat Patch - 9 September 2022
Howdy! Coming at you today with a patch to the Shield Cat Demo! This aims to fix many small quirks and bugs that were found, as well as make balance changes and tweaks aimed at making the game a better experience. All in all, the launch was great, with minimal problems! I want to thank all the beta testers who made that possible, so thank you! Important to note, the version of the demo on Sonic Fangames HQ was just for SAGE, and won't be updated going forward (it's being left up for archival purposes.) If you downloaded the demo from SFGHQ, you'll have to download the update from the store pages for the game. Here are the patch notes: ===== NEW ===== Added a new sign in the Abandoned Mines that talks about a thing you can do in the game. You can now enable mouse cursor trails (little sparklies will come off your mouse when you move it.) ===== IMPROVED ===== Puzzles which involve you thr…
- Action-RPG collectathon 'Shield Cat' is looking gorgeous in the new demo - 6 September 2022
Ready to check out more upcoming games? Shield Cat is a promising action-RPG adventuring collectathon with some wonderful pixel-art that blends in some great lighting and a new demo is out now. Read the full article here: https://www.gamingonlinux.com/2022/09/action-rpg-collectathon-shield-cat-is-looking-gorgeous-in-the-new-demo
- Shield Cat SAGE 2022 Demo! - 26 August 2022
Howdy folks! After nearly 2 years of hard work, Shield Cat is finally ready for a brand new demo! Features of this demo include: Six big stages packed full of collectibles, puzzles, and secrets! Many minigames for you to play! A whole load of cool characters for you to meet! Beautiful pixel art with modern enhancements. Spinning otter! And more! There's also many different ways to enjoy the game, including retro video filters, different difficulties, speedrun options, and fully customizable controls. A full list of features and things you can expect can be found on the Store Page for the game! The Demo comes out on September 2nd, 2022, and will be available for everyone to download for free! I'm very proud of what I've done here, and appreciate everyone who has helped me to get to this point. I hope that you enjoy the demo!
- 062422 Shield Cat Patch - 25 June 2022
Howdy! Coming at you with a patch build to the build I've uploaded last week. Actually, I've been updating the game here and there throughout the last week or so with minor fixes, but I decided it'd be more productive to just post about all of the changes at once, rather than to post individual changes. So, here are all the changes since the last build! Mainly I have been focusing on bug fixes, QoL stuff, and polishing up the game to get it ready for the next demo. Please let me know if you find any issues or anything that generally looks "unfinished" (except the intro story, I'm working on it!) As always, here are the patch notes: ===== Special Notes ===== All stages should now have a unique transition (so no more "Default Transition.") If you still see the default transition somewhere, please let me know! ===== NEW ===== The Quick Restart speedrun option has been reimplemented. Howeve…
- 061522 Shield Cat Build - 15 June 2022
Hey guys! Coming at you today with a new build of Shield Cat! There's a few things I'm gonna talk about here, so let's do it! First, I've finally got Julie in the game. It took a while, but she's real and she's in there, and you can go talk to her! The minecart minigame is also in now, so you can go check that out too. Secondly, the Playtest build has been removed! If you were using the Playtest build and wish to join the Demo Beta, please contact me! People with the retail version of the game don't need to do this. It's only for Playtesters! Next, I removed the Steam Leaderboard functionality from the game for numerous reasons that are too extensive to cover here (but mainly have to do with cheaters.) I believe it'll be better for the game in the long run, though. Finally, this build should be feature complete in terms of collectibles. You should be able to do everything except find Pa…
- 052622 Shield Cat Patch - 26 May 2022
Hey guys! Coming at you today with another patch to the game! This one fixes a bunch of bugs, as well as adds an overhauled map screen. Please let me know what you think of the higher resolution map! As always, here are the patch notes: ===== Highlights ===== The map subscreen has been redone with higher resolution artwork in the hopes of making it easier to read and understand. Please let me know what you think! ===== IMPROVED ===== The map will now indicate which Willow you've saved at, to let you know where you'll start the game on your next play session. I'll most likely make this functionality more obvious in the future, but this at least presents the information to you in a basic way. ===== CHANGED ===== Balanced more sound effects that were too loud. Added a little screen shake when gates become fully open or slam fully shut. ===== BUG FIXES ===== Fixed another bug with the game…
- 052022 Shield Cat Patch - 20 May 2022
You know when I put a new build, a patch will soon follow LOL here it is. There are only changes and bug fixes in this one, but please make sure that you've got it as it does fix some input issues and a game crash. Here are the details! ===== CHANGED ===== Moved a tree in the big pit room in Abandoned Mines to make it clear that you're not supposed to rely on it to stop you from spinning, but also still prevent you from spinning too far and leaving the area. Also adjusted the timing on the platform to make it easier to interact with. The platform in the shield toss puzzle in the top right of the Abandoned Mines was moved out more to make it clearer you're supposed to use the sprint button while throwing. Also added a sign nearby to make it clear to the player how to sprint-toss. The game now requires 7 buttons minimum of any gamepad you'd like to use with it. This shouldn't be a problem…
- 051922 Shield Cat Build - 20 May 2022
Hey guys! Coming at you today with a new build of Shield Cat! This one doesn't really add much in terms of new content, but it does have quite a few important fixes and improvements. Specifically, if you had trouble with input devices on Linux (especially remapping controllers) please try this build and let me know if it works now. As always, the patch notes are below here: ===== NEW ===== More collectibles have been added to existing stages. If you had 100% collectibles in some stages and now you don't, it's not a bug! There are new Hexagons to collect! Grabbing them all within the given time will get you something nice... Some Fish Scales have learned how to camouflage themselves. You'll have to keep an eye out for these crafty collectibles. A new XInput display option has been added for generic/non-console specific graphics. A new Retro Preset has been added that reduces the colors s…
- 041822 Shield Cat Patch - 18 April 2022
Howdy! Coming at you today with (hopefully) the last patch build for a while, so I can get back to implementing big things! This update focuses mainly on bug fixes and general improvements as I work on polishing up the game to be presentable for the upcoming demo. There's some important stuff in the patch notes, so please be sure to check them out! ===== IMPORTANT ===== Lance will now always go into a backwards skid state if you press the opposite direction, no matter how fast he's going. This change was done because Lance would sometimes turn completely around and continue going the opposite direction at the same speed, making platforming really difficult. However, this means that pressing the opposite direction to try to save yourself from accidentally spinning into a pit will no longer save you. Please be careful! If you have a lot of issues with this version of the game in regards t…
- 041022 Shield Cat Patch - 10 April 2022
Howdy! Here again with another patch that mainly fixes bugs, but this one also improves some things too! Notably, the Mail Toss minigame now has a proper NPC and also has been improved to be more fun and engaging. Please try it out and let me know what you think! Also, Marcus' Adventure and the River Challenge now count up how much time you've spent playing the minigame, rather than counting down. You now have unlimited time to play the minigame, but you will only get the achievements, Cat Coins, and bonus Pretty Petals for completing it within the time shown. The extra time though will give you more time to practice difficult segments! Finally, a bug fix I did recently made small platforms a lot trickier than expected. I made them slightly bigger and also improved how the game handles your interactions on platforms to help you stay on them (see notes for details.) As always, here are t…
- 040722 Shield Cat Patch - 8 April 2022
Howdy! Coming at you with another patch because people found out you could easily softlock the game right at the start, and also because we might have linux back? I've been testing it out, and it seems to work great? Please let me know how it works for you! Here's a full list of what changed: ===== IMPORTANT ===== Gamemaker's Linux export seems to be much improved now? So I've put a Linux build of the game, just to test it out. If you've been using the game with Proton, please turn off the compatibility to download the Linux version. If you have any issues, please let me know! ===== NEW ===== An achievement has been added for completing a Red Gem challenge. If you already did the challenges, you'll have to go to one of the areas in which you did the challenge to get the achievement. An update check has been added which will let you know when you're playing an older build so you can go d…
- 040622r1 Shield Cat Patch - 6 April 2022
Oops, well! I knew I'd be seeing you guys again soon, but not so quickly! A game crashing bug was found so I had to update it very quickly. Sorry about that! I fixed some other stuff too while I was at it. ===== CHANGED ===== The game will now make it more clear if Steam features don't initialize properly when booting up the game. Leaderboard Viewer objects will now make it more clear when Steam features aren't available. ===== BUG FIXES ===== Fixed a bug where simply trying the River Challenge would crash the game. (Literally was just playing this yesterday, it's wild how fast bugs can show up sometimes.) Fixed a bug where INPT would sometimes show in the dialogue history. Fixed some graphics in the Autumn Grove using unfinished sprites. Fixed a bug where loading to the Forest Path save point wouldn't play the stage's music. Fixed a bug while navigating the map screen where it would fl…
- 040622 Shield Cat Build - 6 April 2022
Howdy! It's been a long time coming, but I finally have the new build for you! I've added and changed *a lot* since the last build, so I hope you enjoy it! I have several things to talk about, so please read on! Shield Cat Expanded Playtest The Shield Cat Playtest build has been going great, and I appreciate everyone testing it out as I work toward the next major demo (which will really show off what the game is.) In the last build of the game, I allowed people to explore the Abandoned Mines and River Path areas. In this version, these areas have been removed. Fear not though, as I'll be opening the Expanded Playtest soon enough. This will allow you to access these stages as well as others that will be in the demo. The River Path has been significantly expanded too, so there will be a lot more to explore! If you want to join the Shield Cat Expanded Playtest, please do the following: If…
- 011822 Shield Cat Patch - 18 January 2022
Howdy! Coming at you today with a small patch build of the game that fixes a few issues. Nothing major is in this update, it's purely focused on bug fixes. However, you can still read the changes below: ===== IMPROVED ===== Improved prompt when being asked a question in a dialogue sequence. ===== CHANGED ===== You can no longer circumvent restrictions on the Steam Playtest version of the game by modifying the executable. The game now requires a minimum of 6 buttons on your gamepad of choice or it will be ignored. When inserting a gamepad that's not recognized, it will now automatically assign buttons for the ability swap buttons (which is why the minimum button count went up.) ===== BUG FIXES ===== Hopefully finally fix the bug where the map would show incorrect completion data. Fixed a bug where closing the stats menu with Escape would cause a ghastly sound (same kind of thing happened…
- 011722 Shield Cat Patch - 18 January 2022
Howdy! Coming at you with a patch build today that focuses mainly on cleaning up a lot of rough spots in the game, as well as adding some additional QoL features! Here's a full list of changes: ===== NEW ===== Minigames now keep track of high scores. There are now leaderboards for each minigame. The leaderboard is located nearby to the minigame. It will show the times for your friends, as well as global and your overall ranking. ===== IMPROVED ===== A new Details pane has been added to the map screen. Scroll around the map, zoom in (if you're not already) and then press the button (Default Z on keyboard, A (Green) on XBox Gamepads) to open the details pane for that area. This Details pane will tell you all the Cat Coins you've collected for that area, and may give you hints for ones you haven't collected yet. You can also see scores for minigames on this screen. However, since the game…
Patch notes and updates
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