- Hotfix V1.07-4 - 23 July 2026
• Added number formatting to various MP rewards. • Soulshop follows again the old rules for NG+. • Optimised Android Version, it should now run on most 4GB RAM Devices. • Fixed infinity display for Mining Pow/Exp. • Fixed Wings and Aura for Season Skins got not displayed. • Fixed Tier Display get not properly updated. • Added missing Italian translations across multiple features. • Fixed an issue where Gem Bonus stats could be reset incorrectly when switching loadouts.
- Multiplayer Season 5 Just Started! Massive Rework It's Now Co-op!!! - 12 June 2026
MP CHANGES • Reworked to now being coop for all players • Boss rewards are now only affected by your damage • Introduced Community Rewards, based on the total damage of all players • Bosslevel now scales based on playerbase performance • Charges are replaced with an energy system • Leveling up restores 20% of max energy • Added traits to bosses • Added permanent buffs • Added energy potions • Removed consecutive hit upgrade • Changed crit chance upgrade to be random • Added crit-damage upgrade • Added piercing upgrades for boss traits • Exp is now awarded on hit instead with boss rewards • Added upgrade to increase energy restore on levelup • Tutorial updated and reset for everyone • Infotext updated • Enabled golden soul upgrades Change • Older phones/PC with 16GB RAM or less should have fewer issues caused by limited performance • Contagion can now perform up to 3 LevelUps per Tick if…
- Incremental Mass Re-Rewritten (IMR) - Ready to wishlist! - 10 April 2026
The wait is over: IMR is coming to Steam soon, and you can watch the exclusive teaser trailer and wishlist the game right now! 🔗 Steam Page 🎮 What is IMR? Get ready to watch your mass skyrocket! IMR is all about upgrading, prestiging, and unlocking cosmic layers of growth. Start tiny, grow massive, and push your numbers to multiverse scale. Exponential progression has never felt this addictive! Already a fan of the web version? IMR has been delighting players for years, building a dedicated community and proving just how addictive and satisfying incremental progression can be. ✨ What's new in the Steam version? • Fully reworked design with improved visuals and UI • Codebase ported for cross-platform readiness, paving the way for future Android and iOS releases (store pages will be announced later) • More polish, better performance, and additional quality-of-life improvements • All the…
- Multiplayer Rework Test - 6 April 2026
Greetings Farmers 🧑🌾 Just a quick update for you: we're planning to roll out a new patch either tomorrow or wednesday, depending on how final checks go. This update will already include the code block for the new Multiplayer system, giving everyone time to download and get ready. Then starting Thursday, we'll officially open access so everyone can jump in and begin using and testing Multiplayer together. This is a big milestone for the game, and we're really excited to see you all experience it. The full details surrounding the new feature will be shared in the upcoming patch notes, but we wanted to give you a quick preview of what to expect from the test: The Test Season will consist of 20 bosses, with a possibility of extending it to 25 depending on how things progress. Please note that this is a testing phase, so there will be no season rewards at the end of the Test Season. As al…
- Balancing Patch V1.06 - 18 February 2026
Balance Adjustments • Adjusted Gem scaling to provide stronger effects at lower amounts. • Added milestones to linear Gems. • Removed Potato and Skull Gem from Expedition Drop table. • Increased Reincarnation and Item Rating bonuses from Gems. • Increased the time required for Generators to reach full potential from 2 to 3 weeks. • Increased Generator bonuses. • Increased Subclass EXP Hard Cap from 2500 to 3500. • Reduced Subclass EXP scaling beyond level 2000. • Portals now grant more Seed Chunks at lower Floors. • Slightly increased Subclass exponential bonuses after first Transcendence. • Slightly increased MP Bonus scaling. Misc • Added an option to disable the Pet Max Promotion animation. • Event duration extended (ending February 25). • Disabled the Refund Printer code. • Reincarnation Shop Button got a bit moved • Free Subclass Talent points get now assigned as soon you meet the…
- Hotfix V1.05-2 - 3 February 2026
• Some gems now use a new formula that scales linearly, providing better bonuses early on. For these gems, milestones have been disabled for the first time. • Outpost drop chance has been slightly increased for T1+. We are closely monitoring both changes and will apply further adjustments if needed. • Mining Pow gem gain has been slightly increased. • Fixed an issue where, under certain conditions, Ascension > A20 could cause perk resets. • Offline gem drop rates have been reworked and should now better reflect online gains. • Residue gems now drop in earlier areas and floors. • Fixed an issue where incorrect gems could drop in portals. • Fixed an issue where MP bonus calculations were lower than intended. • Printer functionality has been expanded and now boosts MP bonuses more effectively. • Fixed an issue where gem bonuses could remain active longer than intended.
- Hotfix V1.05-1 - 30 January 2026
Previously implemented but undocumented hotfixes • Fixed an issue where the IR rating was higher than intended. • Fixed an issue where Subclass Talents remained active after Transcendence. • Fixed an issue that allowed Subclass Talents to be selected even when their unlock conditions were not met. • MP navigation buttons have been temporarily removed. • The drop rate of Gems in expeditions has been slightly increased. Patch Notes • MP point bonuses have been reworked to provide smoother progression and to prevent extreme outliers. Unlocking these bonuses is now tied to Ascension rather than directly to points, allowing better alignment with the Transcendence system. • The functionality of the Cockade Printer has been adjusted and reworked. As this is a significant change, a one-time refund code has been added to refund the Soulshop upgrade Cockade Printer: RefundPrinter • The Soulshop u…
- Transcendence Update - New Prestige Layer!! - 23 January 2026
The wait is over - this update brings three major new systems, after a much longer test phase than originally planned. Based on your feedback and suggestions, this patch also includes a large number of fixes, balance changes, and stability improvements. Additionally, both anniversary pets are available to capture again for a limited time. Transcendence A portal malfunction sends you back to earlier Ascensions – but with new possibilities. • New prestige layer: unlock previously unreachable Ascensions • Climb the first 5 Transcendences • Scaling bonuses: the longer you remain in a Transcendence, the stronger its effects become • Added Transcendence statistics Eternity The malfunction has also unleashed new enemies. • 4th difficulty unlocked • Unique Enemy scaling • Rewards scale based on your maximum reached wave (every x25 waves) Artifacts Strange objects are being uncovered alongside p…
- Multiplayer Season 4 Just Started! - 24 July 2025
Greetings Farmer! Here are the long awaited news for season 4. The transcendence update takes more resources than expected so the coop rework is still in progress. We are hopefully shaking things up with the following changesChanges• NEW: Percentage Damage Upgrade • Increases damage by 5% per level(multiplicative) • Base cost 20 • Cost formula: floor(20 + 25 * ) * 1.4^ • NEW: Deterministic Crit Upgrade • On first buy makes every 15th hit deal x5 damage • Every subsequent buy reduces this counter by 1 • This counter does not reset after a boss • Base cost 25 • Cost formula: floor(25 + 25 * ) * 2^ • Added a counter how many hits are left to your next crit. If it shows a 1 then your next hit will crit Note: This upgrade is soft-capped as level 12, which makes every 4th hit a crit, already costs > 600k.• UPDATED: Reduced base cost and cost scaling for consecutive hits upgrade • UPDATED: Sli…
- Multiplayer Season 4 Starting 24th July - 18 July 2025
Season 4 will start on 24th July at 4PM UTC. The Transcendence update takes more resources than expected so the coop rework is still in progress. We are hopefully shaking things up with the following changes:New Multiplayer Upgrades• Percentage Damage Upgrade • Increases damage by 5% per level(multiplicative) • Base cost 20 • Cost formula: floor(20 + 25 * ) * 1.4^ • Deterministic Crit Upgrade • On first buy makes every 15th hit deal x5 damage • Every subsequent buy reduces this counter by 1 • This counter does not reset after a boss • Base cost 25 • Cost formula: floor(25 + 25 * ) * 2^ • Added a counter how many hits are left to your next crit. If it shows a 1 then your next hit will crit Note: This upgrade is soft-capped as level 12, which makes every 4th hit a crit, already costs > 600k.Multiplayer Change• Reduced base cost and cost scaling for consecutive hits upgrade • Slightly incr…
- 🌾Grass Cutting Incremental Is Coming To Steam & FAPI - New Prestige Layer News! - 29 May 2025
We’ve got some massive announcements to share! 🌾Grass Cutting Incremental is coming to Steam, Android, and iOS in partnership with LethalDolphin! Yes you read that right! We’re beyond excited to officially announce that Oni Gaming will be publishing and porting the legendary Roblox incremental game Grass Cutting Incremental, originally created by LethalDolphin. This isn’t just a quick port — it's a full rebuild for PC and mobile, with: A brand-new UI and design tailored for Steam and mobile platforms. Touch controls and performance optimization. New features and systems to elevate the gameplay experience. The original creator, LethalDolphin, is actively involved and will supervise the project to ensure the new version stays true to the original spirit while pushing the experience further. Don’t expect a release before 2026, but we’ll be sharing progress and previews along the way. We’r…
- More Hotfix V1.03-4 - 13 April 2025
Added 4 Pets dropped in Portal Added 2 New Combos Fixed a bug that caused Milk Att/hp to show 0% Subclass exponent bonus starting values have been minimally reduced Offline Portal progress now correctly triggers the achievement at game start Offline time has been limited to 10 days again Max offline portal seed gain increased from 3 to 5 days Various text displays in subclass talent menu have been improved Fixed a bug that caused the subclass button to blink after loading a loadout Potatoskin can no longer exceed the maximum through offline gains Total achievement points have been corrected Fixed some visual glitches with Angelus
- More Hotfix V1.03-3 - 23 March 2025
The second reinc talent from the harvester has been replaced. The swapped subclass bonus of harvester and reaper now also show the correct icon.
- More Hotfix V1.03-2 - 21 March 2025
Due to the feedback we received over the last few days, the subclass capstone talents have been changed and are now permanently active. Furthermore, other minor adjustments/improvements have been made to allow better synergies Fix Fixed an issue where SKP/SWP bonus were not being applied correctly Fixed an issue where SWP/SKP SoulShop Upgrades/Potion were showing higher bonuses than they should. Fixed an issue where promotion levels granted for free were not being applied correctly It is no longer possible to enter the portal or to change class during a challenge World 9 achievements now correctly reset by a NG+, they have been removed from already running NG+ runs Potato killer Steam achievement has been adjusted according to the in game achievement Severals minor display errors, incorrect translations have been corrected
- Hotfix V1.03-1 - 16 March 2025
Fix Fixed problems with saving/loading subclass talents and loadouts. (Talents reseted under certain circumstances) Fixed problems with cows for endgame players Fixed problem with stuck auto talent assignment (Loadout 1 deleted under certain circumstances to avoid further problems) Fixed a problem that caused too much SWP/SKP to drop when reaching A30/40 Pet Combos now grant the correct bonus Subclass talent window now closes after class change/reincarnation Pet Chance Talent Title changed (only english) Minor typos fixed
- Talent Tree Evolution & Portal Changes V1.03 - 13 March 2025
New Practice makes perfect, after a lot of sickle swinging and days of coin tossing you have found new ways and means to get even more out of your subclasses. Access to the new subclass talents when you reach A50+. Subclasses now have an exponential bonus in addition to the existing bonuses. The second part of the Portal Shop has been reactivated. 4 New Upgrades got Added Unlocked with A25/30/40/50. Multiplayer Season 3 will start on 20th March at 4PM GMT. We are happy about the huge increase in the number of different pets, but we also see the difficulties that the new pets have to overcome due to the promotion system. Depending on the pet's appearance world, it now drops with up to 6 promotion level, this free levels have been added to pets already owned (cannot exceed the current promotion limit). Balancing Changes After closer examination we noticed that the portal enemies have prob…
- Minor Fixes V1.02-1 - 17 January 2025
Fix Fixed a issue that portal affect promotion price from world 9 pets Special pets get excluded when not owned Fixed wrong info display for completed W9 achievements
- Multiplayer Season 2 & New Area V1.02 - 7 January 2025
New Season 2 start on 9th January with 2 major changes. Charge doesn't refill every hour, but once when a boss spawn. A season will only last 100 Bosses which is a bit less than 2 months. Area 9-7 to 9-9. 9 Pets in World 9. Achievements that goes with World 9. Update: Search function revised and extended.
- Multiplayer Season 2 & World 9 Update on 9th January - 3 January 2025
Greetings Farmer! We will release an update early next week with world 9 finished and the new multiplayer season, which will start on 9th January at 4PM UTC. There is 2 Major change for this season: Charge won't be given at the rate of 1 per hour, but you will get a full recharge on each boss spawn. The length of the season is now 100 bosses. We are still looking for a few more idea on how to make Golden Soul more useful without being P2W After this update is out and the multiplayer start, we will be working on the next content related to the latest update with sub classes Thank you for the support ❤️ hopefully you will enjoy what come next
- More Portal Hotfixes V1.01-5 - 11 December 2024
Fix Auto Progress Wheel doesn't just looks fancy anymore in portal (Auto-Floor linked) Added Total Subclass Level Display Added Estimated Seeds/Min for the Selected Floor Reaching A20 should now Unlock correctly Portal Shops Upgrades Portal Pet Dropchance/Pity Counter/Promotion Costs shows now the correct Values Expedition HP reduction/Subclass Malus Reduction Upgrade description slightly changed