SPSTEAMPULSELIVE ANALYTICS
The Architect's Game

The Architect's Game Steam metadata

SelianiDEV | Sep 17, 2021 | game

Released

0players observed · 23 September 2026 - 02:31:02 UTC

CasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)60
  • Revenue (VGI)$271
  • Review score100% positive

The Architect's Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)60
  • Revenue (VGI)$271
  • Review score100% positive
  • Total reviews1
  • Release dateSep 17, 2021
  • DeveloperSelianiDEV
  • PublisherSelianiDEV

Genres: Casual, Indie, Early Access

Company pages: Developer: SelianiDEVPublisher: SelianiDEV

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Architect's Game Steam metadata

The Architect's Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1553480/metadata
Steam Storehttps://store.steampowered.com/app/1553480/
Steam Communityhttps://steamcommunity.com/app/1553480
PCGamingWiki search
IGDB searchSearch IGDB for The Architect's Game

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

2

Platform releases
  • Steam 17 September 2021

Latest Steam announcements

  • New Map: The Steel Nest - 8 February 2022

    Build 18 is now live mainly featuring The Steel Nest, a dwelling in a snowy peak where slippy accidents can happen. This new map is now available for public testing, if you find any problem, make sure to report them. Various extra fixes: - Fixed an issue with some riddles/minigames in G.L.I.T.C.H. mode that made the game impossible to end. - Improved a bit the performance for The Ellipse by removing some unused objects from memory. - Fixed an error related to the 'line-stopping' minigame in which they could spawn in wrong positions. Sorry for the delay, but as modes and features increase, the time to adapt a new map to those features also increases.

  • Build 17 Update - Demo & Cosmetic Masks - 23 December 2021

    Changelog: - Added masks in the lobby's shop. - Demo added to the game (full info below) -Fixed an issue in Stalker mode in which the Stalker player couldn't see visual hints when an innocent makes noise while opening a door/firewall. - Minigames/Riddles that have a next part, that next part position is now synced properly to all players. - Related to previous, fixed another issue that happened in Deliasi Platform due to wrong references. - Changed the holding item/weapon animation. Also, players can now actually see better if they're holding the camera. Demo will be an experimental feature that will probably be temporary or something that is activated/deactivated depending on seasons or events. Demo features: - Demo players can join full-game player rooms with no restrictions respecting maps or modes. P.e. streamer's viewers can join the game by downloading the demo instead of having t…

  • Build 16 Update - Lockdown Update - 30 November 2021

    - Implemented a new concept for Insidious mode: the **Area Lockdown**, when you click over a player's body, the rest of players will be confined in the area where the body was found for 60 seconds (may set this time as a lobby variable). - Added an achievement for beating the Escape Room in 8 minutes or less. - Fixed a critical issue with the new item drop system which allow players to basically clone items. - Item selection and drop item wheel are now smoother, it will still have a future overhaul. - Changed the highlight system, icons that appear when approaching a riddle/minigame or item will now shine instead. - G.L.I.T.C.H. was supposed to respawn sooner when you closed a door/firewall on it but the behaviour wasn't working. Fixed. - Fixed an issue in which score at the end of a G.L.I.T.C.H. match would not be properly displayed. - Moved the Device Respawn Time option down in the B…

  • Build 15 Update - Escape Room - 18 November 2021

    The first Escape Room is here! Players have 30 minutes to guess the data required to exit via collecting items and solving the riddles inside the room. While tested, this is a first public implementation so if you find any problem or issue make sure to report them. Due to this new mode and items array progressively increasing, players can now drop items. (Some items are marked as critical and cannot be dropped, like the insta-disable device). I'll probably rework the inventory system so it is a bit smoother than the current one.

  • Build 14 Update - Railgun Minigame - 3 November 2021

    - Implemented a new minigame for Deliasi platform, use a railgun to destroy a group of drones! - Deliasi Platform is available for public testing in G.L.I.T.C.H. mode. - Fixed an issue in which a player's name would stay in the lobby's colors blackboard when disconnected. - Implemented a behaviour for the G.L.I.T.C.H.: it will disguise as another player and covertly stop at riddles/minigames in an attempt to catch the players unaware. - Fixed the UI issue in which icons would appear too small in certain resolutions. If there's any icon type I missed, report back to me. - Trials/minigames highlight icons would sometimes appear in the wrong position for a frame, fixed. New Escape Room mode is being developed, can't set a date yet but the deadline target is this month.

  • Halloween Update: G.L.I.T.C.H. mode - 27 October 2021

    G.L.I.T.C.H. is a single-player and cooperative new spooky mode against the AI which features a night version of The Ellipse (hence players are equipped with flashlights). Depending on support I'll prioritize adding more features to this mode and add a night version of Deliasi Platform for it! Feel free to report any issues or improvements you would like to see so I can tweak the AI parameters. This is the first mode that can be enjoyed single-player, remember everything is better enjoyed with friends though. During November I'll start implementing a proper Escape Room mode which will allow both singleplayer and cooperative gameplay as well. You can check latest news in the game's Discord: discord.gg/qspJ5C4u3K

  • New Map: Deliasi Platform - 20 October 2021

    https://i.postimg.cc/jdDhDRds/TAG-Deliasi-GIf.gif Deliasi Platform has been released tonight for public testing. Since I want to check if it's possible to still release a new mode for Halloween I'm going to delay new trials/minigames for this map until November. I'm also thinking about delaying a bit the development of next map and implement a Escape Room mode for any player number (including singleplayer). Feel free to report any issue or bug inside the game's Discord. Changelog: - New map: Deliasi Platform. - Implemented a first iteration of Chinese localization. Localizations will be polished and checked over time since (excepting English and Spanish) I have no way to corroborate their quality but with a native speaker. - Fixed a critical issue in the cleaning picture minigame (changes done to the lobby drawing minigame caused this) (uploaded as a hotfix) - Changed the way in which i…

  • Build 11 Update - EMP Device - 11 October 2021

    Next week will hopefully feature the new map: Deliasi Platform. Here's this week changelog: - Implemented the EMP Spike devices in insidious mode, for now the only item that can split players. Two of these devices must be set and a countdown of 100 seconds will start, if timer runs out insidious automatically wins and receives an extra of 200 points in disruption score. Players can still disable the first one if they see it before setting the second one. - Added a small light inside gun cabinet so the pistol itself is a bit more visible. - Fixed a moderate issue with network system which bugged a bit the footsteps sound of non-visible players (like when they approach from behind) and which made the invisible players walk-stutter a bit from the Stalker's point of view. - Improved the values of some metallic textures in The Ellipse (were too dark). - Implemented an auxiliary behavior for…

  • Build 10 Update - The Gun Cabinet - 28 September 2021

    These days the changes will arrive more sparingly since most of my time is going into building the new map but I'll try at least to give some patch/fix content every Tuesday (next week will feature the EMP Spike item) Changelog: - Implemented something which can either be good to hunt the insidious or an element of discord: the Gun Cabinet. The gun cabinet will require X amount of players (depends on playing number) in order to open and the last one interacting will get the gun inside, but make sure an innocent gets it before it's too late. It won't be possible to interact with the gun cabinet if the player is a projection. - Added a first iteration of the French localization. - Some interface textures that looked wrong in lower graphic settings has been excluded from optimization and should look right now (report if there's any I missed). - Modified and improved the community's board.…

  • Build 09 Update - Kinetic Trap, Improvements and Fixes. - 21 September 2021

    Build 09 is out though some changes were already available in hotfixes. The main feature is the Kinetic Trap. Deliasi Platform is advancing smoothly. Build 09 changelog: - Implemented a first iteration of the Kinetic Trap, a device that spawns in insidious' room and periodically receives the Stalker. If players step on it will produce an area of effect damage during 20 seconds, although it can be deactivated if perceived. - Fixed an issue in lobby's drawing minigame in which the not painting players would receive a loop behaviour crash. - A 'success' sound should now play when someone guesses the word in the drawing minigame. - Implemented an option in Audio settings to alternate between voice Push to talk and Voice Detection. - Reduced rain audio volume in central corridor in the Ellipse by a 20%. - The top three poses in the shop are now free to get. - Introduced an option in Audio se…

  • Soft Early Access & 2021 Roadmap - 17 September 2021

    This evening TAG early access begins. The game is opened for public testing and until January I'll be contacting interested streamers in order to attract players (already doing so). If you are a content creator interested in testing the game contact me, there's a community board in the game's lobby in which you can be featured. If you are a lone player I'll offer certain tools for you to get inside a lobby: listing public games inside Discord and a way to filter streamers looking for players in the community board. If you have a group of friends to play with go ahead, you will have a good time. Instead of charging the price of what the game will be in the future, I'll be gradually raising it as the major updates are out. This means this is as cheap as the game will ever be so it is a good time to support it but if you wish for more content you might want to wait a bit. https://i.postimg…

  • Build 08 patch changelog - 16 September 2021

    Starting to post version changelogs in Steam too since tomorrow is the game's soft release. I'm preparing a roadmap post with information for the remaining months of 2021. Changelog: - Added tips in loading screen. - An issue in which keys re-assignation would reset when quitting the game has been fixed. - An issue in which alive players could read projection text chat has been fixed. - Players won't be able to fix stuff (open doors, etc) when in projection mode. This fixes the issue in Stalker mode in which audio cues would pop up for doors opened by projections (or ghosts). - Some mutagens don't work in some modes, descriptions in shop now reference that. - Fixed an issue in which match would not end if a host transfer occurred while ingame and no innocents or no insidious were left. - Fixed an issue in which a player's footsteps could be heard after such player disconnected. - Added…

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 2021Build 08 patch changelog5418383147735918455

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1553480
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateSep 17, 2021
DeveloperSelianiDEV
PublisherSelianiDEV
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements2
Average playtime forever137 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1553480/

Short description

The Architect's Game is a series of online party, escape room and deception gamemodes for 1* to 10 players in which you either play the rules or try to check how deep the rabbit's hole goes.

About this game

The Architect's Game is a 1* to 10 player online first person game where each player must solve a series of riddles or minigames in order to unveil the code required to exit. The spice of the game depends on which mode you choose, as of now, five are available. *Minimum players amount depends on gamemode, G.L.I.T.C.H. and the new Escape Room can be attempted singleplayer, Stalker can be tried with two players but more are desirable. In insidious mode, one or two players will be selected as the insidious and must disrupt the efforts of the rest of players with the help of special equipment they receive in their secret room. Minor weapons are scattered for everyone to pick up. Who to trust, that's up to you. In Victim Hunt, each player receives a target they must disable without the rest of players realizing. Disabling your objective will trigger a vulnerability status which you have to hide for 60 seconds. Watch your back. A player will be selected as the stalker, which cannot see the rest of players and must disable them by hearing their voices and footsteps. Mode especially effective with the implemented Steam Audio solution. G.L.I.T.C.H. is a spooky entity controlled by the AI which will patrol the map trying to prevent the players from solving their code while getting increasingly faster and raising its damage radius. Mode implemented for Halloween 2021 featuring a night version of The Ellipse. The first Escape Room is now available to be enjoyed singleplayer and cooperatively! Players have 30 minutes to guess the data required to exit via collecting items and solving the riddles inside the room. Tick, tock. Plot, betray or defend yourself in the first location of the game: The Ellipse . An introvert original piece of architecture to escape from while trying to solve the 24 different riddles and minigames it features. Deliasi Platform is now available as of October, 20th! Who would build a dwelling in the middle of the ocean? You will have to find out. Score System Each game finished will award points, you can use those points in the lobby to acquire mutagens, poses or cosmetic addons. Mutagens Mutagens moderately alter the way the game is played. Acquire…

Supported languages

English, Spanish - Spain, French, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

The Architect's Game's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Architect's Game's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Architect's Game at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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