SPSTEAMPULSELIVE ANALYTICS
Derelicts

Derelicts Steam metadata

Romain | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventure

  • Steam app typegame
  • Steam App ID1572000
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperRomain

Derelicts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1572000
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperRomain
  • PublisherRomain
  • Parent gameNot available

Genres: Action, Adventure

Company pages: Developer: RomainPublisher: Romain

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Derelicts Steam metadata

Derelicts metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1572000/metadata
Steam Communityhttps://steamcommunity.com/app/1572000
PCGamingWiki search
IGDB searchSearch IGDB for Derelicts

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Two is better than one + getting back to a regular communication. - 26 May 2026

    First of all, I apologize to all of you for the lack of communication in 2025 and 2026. The old me who was eager to share any sneak peeks or videos back at the start of the project really needs to get back here! Several things have changed since the end of last year regarding the development and I'll explain more below! Overall, the goal is to get back to a regular posting here and on socials, in order to show the progress on the game and give a better idea of the road map. The community has been really patient and understanding so far but it's time for me to step up and be more communicative about the news, sneak peeks and updates for the game. We are planning to post a roadmap of our own making to show what are our next plans for 2026. Onboarding of my friend Damien on the project & being full time on the game to speed up the development of the game.Beginning of last year, I realized…

  • Update on development and small Christmas Q&A with Infinity Area (in French) - 24 December 2024

    Hello everyone! I hope you're all doing well and that you survived this past year. The development for Derelicts has been going steady and I've been working a lot on optimization during the first semester, and focused a lot on rewriting code and cleaning up my project for the second part, so I can start the real world building and focus on the core gameplay mechanics. I'm really excited to start this phase as I'll have a lot more to show for in the coming months. Together with Florian, a friend working on the website Infinity Area, we made a small written Q&A (that one was in French only so be sure to use your favorite translator) that you can find at the following link: https://infinity-area.com/article/interview-exclusive-sur-le-jeu-derelicts-un-jeu-de-survie I wish you all a Merry Christmas with family and friends. I'll see you in 2025 with more content and updates! Romain

  • July Recap! - 1 August 2024

    Hey everyone! I’m Jordan from Hashtag Survival, here to help Romain keep you updated on Derelict’s progress and take some load off his plate. Last month was packed with updates: we released a two-part Q&A series, published a short video highlighting the tree chopping mechanic, and (though it’s a day late, we’re counting it as July) here’s a video of Romain showcasing his progress and giving you a peek at a slice of the world so far. We’ll see you at the end of the month with more news and the next recap. Don’t forget to sign up for a free Patreon account to get alerts when things are posted, or come hang out in the Discord if that’s more your style! Q&A Part 1 Q&A Part 2 YouTube Clip: Tree Chopping

  • June News! - 28 June 2024

    Hello everyone!👋 I hope your week went well. I know I've been quiet on the teasers and updates front for a while and I apologize- so much to do to have great foundations and optimize all my assets and gamepaly code for the game! I used the past months to prepared most of the optimization and be sure that the mold of the game will allow me to scale up some systems in an efficient way (building, AI, level design). I was focused on making the game run as well as possible, trying to target older builds as well as offering more recent techs for the newer ones (DLSS, FSR, Frame Generation, Xess). The next weeks/months will be really exciting as I'll have a lot more to show in 2024 now that I'm entering the real "visual" part of building the game. I just posted a news update to Patreon with more details, viewable by all, with some new images and other news- so check it out! At the moment, I h…

  • Vestiges at dusk. - 11 July 2023

    Hi everyone! I hope you're all doing well. I have been progressing a lot for the past month. I've been delayed on some of my mechanics that I wanted to polish and optimize a lot more, such as the building system. I'm trying to get a good performance while players can still build a thousand of stuff on screen. This is hard but really worth it in the long run. It's also taking a lot longer to optimize the levels in an efficient way, so your GPU doesn't die while playing. My goal is that the game can run at least smoothly on former GPUS, without DLSS on, which is really a challenging part while trying to keep everything realistic. But I know I'll get there! I've been playing a lot with Unreal Engine 5 features recently and will offer the choice to unable a lot of really performance-heavy options such as Nanite and Lumen for players who cannot afford more recent GPUs. But don't worry, all t…

  • An interview about Derelicts for Game Rant + 2 articles - 24 April 2023

    Hi everyone! I hope your week is starting well and your weekend was nice. I did an interview with the website Game Rant around 2 weeks ago so I thought I would post it here along with 2 additional articles they made as well. This interview covers some concepts and ideas I'm implementing (or planning to implement) in Derelicts. Here are the links: Interview: https://gamerant.com/derelicts-survival-horror-game-no-zombies-interview/ Article 1: https://gamerant.com/derelicts-new-survival-game-weather-boss-fights/ Article 2: https://gamerant.com/derelicts-horror-survival-games-crafting/ Have a great week! Romain

  • Work in progress on arrow impacts and localized damage: - 24 March 2023

    Greetings everyone! I hope your week went well. It's Friday now! Here are two sneak peeks I posted on the game's Youtube channel, concerning my work on arrow impacts: Enjoy your weekend! Romain

  • Some more screenshots of what I've been working on recently! - 14 February 2023

    Hello everyone! Here is a quick update to let you know I'm still alive and kicking, working on Derelicts! Enjoy some screenshots I took while working! - Some new enemies I added. - A base players will be able to furnish and make is as cozy as they want to. - Wildlife - Mechanics like log flumes and wind turbines I wish you a great week! Romain

  • I'm working on making the nights really dark... - 31 October 2022

    Hello everyone. I hope you are doing well. Development has been really great the past weeks and I'm making a really good progress. Recently, I've started to work on the map, choosing the right type of foliage (good-looking and as optimized as possible) and the right type of textures/materials in order to run the game the best way possible. I've also been looking into Virtual Textures and they should drastically improve the framerate of the game as well if used! Overall, a lot of work on optimization and choosing the right things before proceeding to build the full world! I wish you a great week! Romain

  • Some short gameplay while I'm working on optimization! - 17 August 2022

    I'm still working hard on Derelicts and I'm looking forward to show you some new mechanics soon!

  • A new friend... - 5 July 2022

    Hello guys! I hope you enjoyed your weekend. I've recently been working on a new creepy enemy that will give you a good scare at night, crawling in the bushes! I'm trying to add innovative ideas concerning foes and work a lot on their AI, to make them behave in a more interesting way than most survival games. My main model for this is The Forest, in which the AI is really well done and make the enemies work in groups or sometimes afraid of the players.

  • Recent feature I've worked on: the Clay Furnace - 18 June 2022

    Hello everyone! I hope you are having a nice weekend. I realized that I was posting a lot of updates on socials but that I was not doing it on Steam. This will change from now on! :) Here are videos of a feature have been working on recently: the Clay Furnace mechanics to craft ingots. Enjoy your weekend!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1572000
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperRomain
PublisherRomain
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Years after an ancient and enigmatic mechanism flooded Earth with radiation, you and your team are tasked with investigating the source of the incident. Build, craft and explore alone or with friends in this hostile, mysterious wasteland, using the power of electricity and water to survive.

About this game

Join us on Discord! About the Game After crashing on Earth with a space shuttle, you and your friends have to start from scratch. Explore and build a base, then defend it against mutated animals and humans. Find the origin of the defense mechanism that triggered a wave of radiations on Earth, forcing the most privileged part of mankind to go and live on space stations. Key features Chop down trees, find metals and gather resources to build a cozy base to defend yourself from mutated wildlife. Use the power of wind, sun and water to generate electricity and power up your base by building water wheels, wind turbines and solar panels. Brace yourself for weather changes that will affect your electricity production (frozen rivers stopping your water wheels, night affecting your solar panel production...). Build wooden gutters and use the water pumps & pipes to transport wood logs to your sawmills, automating your system to make planks. Explore the world and find new recipes to make new tools and build parts that will allow you to progress further. Be ready for thunderstorms, blizzards and other forces of nature affecting your daily life. Find a dog companion to join you in this survival hell and help you fight.

Supported languages

English * , French, German, Spanish - Spain, Arabic, Korean, Spanish - Latin America, Finnish, Greek, Japanese, Norwegian, Dutch, Portuguese - Portugal, Portuguese - Brazil, Russian, Swedish, Turkish, Ukrainian, Vietnamese, Hungarian, Italian, Simplified Chinese, Traditional Chinese, Danish, Polish, Romanian, Czech, Thai * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
27Cross-Platform Multiplayer
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
mda16Not available
dejus12Violência
steam germany16Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Derelicts's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Derelicts's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Derelicts at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.