SPSTEAMPULSELIVE ANALYTICS
ARRIVAL: ZERO EARTH

ARRIVAL: ZERO EARTH Steam metadata

jounitus | Jan 12, 2024 | game

Released

0players observed · 23 September 2026 - 18:08:30 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak46
  • Units sold (VGI)5,280
  • Revenue (VGI)$19,840
  • Review score78% positive

ARRIVAL: ZERO EARTH metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak46
  • Units sold (VGI)5,280
  • Revenue (VGI)$19,840
  • Review score78% positive
  • Total reviews174
  • Release dateJan 12, 2024
  • Developerjounitus
  • Publisherjounitus

Genres: Action, Indie, RPG

Company pages: Developer: jounitusPublisher: jounitus

Top Steam chartsTop 100 gamesGame directorySteam Store page

ARRIVAL: ZERO EARTH Steam metadata

ARRIVAL: ZERO EARTH metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1613580/metadata
Steam Storehttps://store.steampowered.com/app/1613580/
Steam Communityhttps://steamcommunity.com/app/1613580
PCGamingWiki search
IGDB searchSearch IGDB for ARRIVAL: ZERO EARTH

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 136 positive, 38 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

54

Platform releases
  • Steam 11 October 2022

Latest Steam announcements

  • New jounitus game: Finger Party available! - 14 January 2026

    Hello!A new game by me has just been released on steam and is available to buy: Finger Party!On a surface level, Finger Party might look a bit different than ARRIVAL: ZERO EARTH, but I think if you give it a try, it is very much a jounitus -style game.Please check the steam page and try it if you find it interesting!There is also now a bundle that I think will give you a slightly better discount on Finger Party if you already own ARRIVAL: ZERO EARTHThanks!- jounitus

  • Demo for upcoming game: Finger Party released! - 25 August 2025

    Hello!So nice to see you!Just wanted to let you know, that a demo for my new upcoming game Finger Party was just released!Download the demo here: Finger PartyPlease go check it out and give feedback, much appreciate it! - jounitus

  • New Game Announced: Finger Party! - 10 February 2025

    Hello all, long time no see! After working for Arrival: Zero Earth for three years I was happy to start working on new game prototypes. Today I'm happy to announce a new game: FINGER PARTY! If you found Arrival: Zero Earth interesting, I think Finger Party will also float your boat! I hope I've been able to use some of the lessons learned from working with Arrival: Zero Earth to make this new game. Thanks again everyone for your support with Arrival: Zero Earth, it was quite an experience to work with it from start to finish. I've written a bit more on the official announcement on the Finger Party Steam page, please check it out! Thanks! - jounitus https://store.steampowered.com/app/3430630/Finger_Party/

  • ARRIVAL: ZERO EARTH v1.0 Early Access Exit & Retrospective - 12 January 2024

    Retrospective on the Game Hello all! ARRIVAL: ZERO EARTH has finally exited Early Access and graduated to the 1.0! About three years ago I started working on something that would eventually evolve into the game it's today. About two years ago I released the first playtests and demos to the public. About a year ago the game started the Early Access journey. When the early demos/prototypes were released two years ago, seeing your favorite youtubers playing the game was a very surreal feeling. This together with the feedback from the players encouraged me to work more on the game. After the first demos and playtests I decided to spend a year before even launching it in an early access. In hindsight I could have probably launched the early access earlier after the initial exposure, but I wanted to add more of the ideas I had for the game and polish the game before launching the early access…

  • 1.0.0 - Early Access Exit and Small Localization Fixes - 12 January 2024

    Hello! As stated previously, this release to exit the Early Access is mostly a version number change. My hope is that Steam Algorithm Gods are on my side on this day and the stars are correctly aligned. I also hope that my marketing efforts have had some effect. Thanks to everyone who has streamed or made a video of the game previously or will make one in the future, it means a lot! Changed in 1.0: Changed the version number to 1.0 Small localization fixes I will post a small retrospective of the game after this for you to read, after I have pressed the button to exit Early Access, stay tuned! Edit: Here's the link the the retrospective: https://steamcommunity.com/games/1613580/announcements/detail/7252550832869453066 - jounitus

  • The game will exit Early Access on January 12 2024! - 21 December 2023

    Hello All! ARRIVAL: ZERO EARTH will exit early access on January 12 2024! As mentioned in the earlier post, it would have been nice to officially exit the Early Access before the Steam Winter Sale with the previous big localization release a few days ago, but I wanted to spend time promoting the game before that. The 1.0 version will be content-wise mostly the same that is already released. Very happy about this "milestone" after three years of the development of the game! - jounitus

  • 0.23.0: Big Localization Update - 11 New Languages Added - 15 December 2023

    Hello all! As one last bigger update before leaving early access, localizations were added to the game. The game now has localizations for 11 languages. French German Spanish Polish Russian Brazilian Portuguese Simplified Chinese Traditional Chinese Turkish Japanese Korean I hope adding these localizations will boost the sales at least a little bit and that more players can enjoy the game. Even before entering Early Access I was wondering if I should add localization BEFORE entering the early access, but I decided to postpone it to the end of Early Access, since I worried making updates would have been more difficult with the localizations in the game. At some point I however did remove all the hard-coded English texts from the code so that eventually things would be easier to translate. Even after receiving the translated texts, it was still a bit of work to make sure all the texts fit…

  • 0.22.0 - Juhani Removal / Achievements for Starting Units / Movement Tweak - 15 November 2023

    Hello! As the game is moving towards the 1.0 release out of early access, I've had to put some thought into what to do with some of the existing features in the game. Removal of Juhani One of the features I was originally really excited about was "Juhani". You could visit Juhani's home and he would tell you about the places and events around the town. Although I originally liked the idea, the feeling that you have to visit Juhani's home in the middle of the run started to feel like a slog, and visiting Juhani took you out of the core gameplay. Also, Juhani's description of events and places was maybe a bit too wordy and didn't leave too much to the imagination. "Places" Tweaks Juhani -feature was developed close to the "Places" feature which was to give a bit more variety to the snow biome (back then there was only the Snow biome). When the additional biomes were added I think it gave m…

  • 0.21.2 - Difficulty Tweaks and a bug fix - 26 October 2023

    Hello! On the previous 0.21.0 the difficulty was probably made a bit too hard, so here is a small update to hopefully tweak the game to a bit more enjoyable direction. Change enemy spawn distance back to 50 (from 30): Now the enemies should spawn a bit further away, to give a bit of breathing room. Now the enemies attack at the same speed as before the previous update. The previous 0.21.0 update made some enemies attack 50% faster, but that change is now changed back. Fixed a bug where the small enemies wouldn't spawn any green XP on start of the run, if they were one-shot killed (for example with missiles) I didn't want to change too many parameters on this update, since it's always a bit risky. It's possible to tweak things further, depending on how this update feels. Note: You will probably still take more casualties than before, but the changes in the previous update (like more defa…

  • 0.21.0 - Difficulty Changes / Leadersboards Cleared / Early Access update - 16 October 2023

    Hello All! In this update, the goal was to give a small extra strategy layer in terms that you can now gain new empty coffins during a run (not just four hard-coded coffins as previously) and there are a few more items to help with the survival too. Enemies were made slightly more challenging to compensate for the new items. A lot of time was spent trying to find a nice balance with the difficulty, but please give feedback if the game feels too difficult. New Items Invincibility Length - How long units are invincible to damage after the first casualty Extra Coffin - Gives you an extra coffin Extra Crematorium Chance Up - Increase probability of extra Crematorium Two owned unit types in Ale-Pub - Chance of seeing two already owned unit types in Ale-Pub Enemy Tweaks Increase the number of enemies per wave on later levels, but decrease the maximum number of waves Increase most enemies atta…

  • 0.20.0 - Keyboad Configuration / Custom Keybindings - 4 September 2023

    Hello again! Custom keybindings have been requested multiple times during the early access, and now the feature is finally here! Currently, only keyboard keybinds can be configured, but I think most of the players use the keyboard to play the game and the gamepad layout works pretty well out of the box. You can find the keyboard configuration from the Settings dialog. All the keyboard settings are saved locally (the same way as with the graphics options), so if you use multiple devices, you have to configure all of the devices once. The default keyboard bindings got a bit simplified, so if previously the "Dash" was on both Left Shift and Space, now it's only on Left Shift. So if you used the Dash on space, you can now reconfigure it yourself (or reconfigure it to use any button you want, except ESC). I appreciate any feedback if this feature works as expected from those who want to reco…

  • 0.19.0 - UI and Icon Visual Revamp / Item Pool Tweaks - 30 August 2023

    Hello All! The original goal of this update was not to go so heavy on the UI improvements, but this update ended up being a bigger visual revamp (in terms of UI and Icons). The UI and Icons have been a bit of an eye-sore in the game and there have been comments about it during and before the early access, but now with this update, I hope things look a little better in the game. It might take some time to get used to the "new look", but I think things are now more pleasing to the eye. "Behind the Scenes" the code that handles Unit and Item configurations (and game configurations in general) got a big refactoring that I've wanted to make for a long time, this makes working with the game more pleasant. Graphical Tweaks All the icons (units/items) now have mostly the same color scheme as previously, but all icons now have gradients of colors and a few other effects to make them look more pl…

  • 0.18.0 - Selectable Starting Unit / Unit Visibility Tweaks / Portal Bug Fix - 2 August 2023

    Hello all! Selectable Starting Unit You can now choose a starter unit for the run (instead of the default assault rifle unit), this has been one of the requests during the early access. All units can be selected (including the rare ones), except those that can't move (for example the Sniper unit). Unit Visibility Tweaks One of the major points of feedback during the early access has been, that the gameplay can get a bit noisy with all the effects and it's hard to tell where your units are etc. There have already been a few updates to address this previously, but here's another update focusing on the specific effects for the units. Following units' effects got tweaked: Flamethrower Unit Meteoroid Storm Unit Fire Arrow Unit Fire Arrow Storm Unit Bazooka Unit Heavy Artillery Unit Also following tweaks were made for better visibility: Shortened how long the flying enemy body parts emit part…

  • 0.17.0 - Multiple Biomes per Loop / Removed the Manual Selection of Biomes - 18 July 2023

    Hello! Now a single loop contains multiple biomes! This is how I envisioned things originally, but now it's actually in the game. I think having multiple biomes per loop adds a bit of mystery and variation to the runs, which has been one of the points of the feedback from the players during early access. The biomes that appear during a loop are currently randomly selected from the unlocked biomes. Now the first three biomes are automatically unlocked, instead of just one. To unlock more biomes, a successful run must contain a biome that is listed before the biome you want to unlock in the biome unlocks list. So if you are wondering why there are no more biomes listed on the "start run dialog": it's on purpose. Currently the first biome is always the Snow biome, which I think is a nice way to start a run. It might change how different biomes are unlocked and the way some of them are acce…

  • 0.16.6 - New Achievements! - 8 July 2023

    Hello! One of the requests during the early access has been to have more "skill-based" achievements, in addition to the achievements already in the game. I hope you all like these! New Achievements: Kill 1000 enemies on a single run Kill 2000 enemies on a single run Kill 5000 enemies in total Kill 10000 enemies in total Kill 20000 enemies in total Have 10 God-Tier units during a single run (triggered when upgrading the units) Finish loop 3 During a Run Finish a Run without using a Crematorium (only works on runs started with the new versions) Finish a Run without any casualties Please give feedback if you think there are any issues with these. See you in the next update! - jounitus

  • 0.16.4 - Fix for the Places/Lore/Juhani not working - 28 June 2023

    Hello all! This patch should fix the issue where the places or the story wasn't working in some cases. Note: The places and the story sequences are all currently on the Snow -biome and they only appear on the first loop. You also need to visit the Juhani -place (the building with the Yellow cube) for the next places to appear on the next runs. Please let me know if there are still are issues with the places or the story. Thanks to everyone who reported on the issue! - jounitus

  • 0.16.2 - Unlocks Bug Fix / Collect Radius Changes / Unit Visibilty Change - 26 June 2023

    Changes in 0.16.2 Fixed a bug affecting unlocks in the unlocks dialog Updated the audio SDK to a newer version Refactored how the game is built (should have no effect for the player) Increased the Units' collect radius to compensate enemies now spawning XP and Unlock Points further Show Units as green overlay behind the bigger enemies (Dragon / Air Ship / Boss) to help with the visibility of the units - jounitus

  • 0.16.0 - New Biomes / New Enemies / Difficulty Tweaks / Accessibilty Setting - 11 June 2023

    Changed in 0.16.0 NEW BIOMES: "Hell" "Concrete" NEW ENEMIES: "Vulture" - Unlocks in Concrete Biome "Dragon" - Unlocks in the old Lava Biome NOTE: The "Roller" enemy was moved to unlock in the "Hell" biome, since it's more thematically fitting to it. Difficulty Changes A Large part of the feedback during the early access has been, that the game feels very easy until the final boss fight, which then can feel extra difficult. So the balance has been a bit off. There have been a lot of changes to the boss fight during the early access, and I hope the boss fight is currently a pretty pleasant experience, compared to what it has been previously. But, starting with this update, the goal is to slightly increase the difficulty of the later levels, so that the challenge would ramp up more nicely. The current goal is that the runs would be slightly more challenging, but manageable within a few tri…

  • 0.15.0 - New Biomes / New Enemies / New Units / Leaderboards Cleared - 2 May 2023

    Changed in 0.15.0 NEW BIOMES: RINGS BIOME: A distant planet with overgrown vegetation with mysterious giant well rings. CAVES BIOME: A giant cave system under the town where the action takes place in the original biome. Major "plot point" of the game that includes the "incubators". NEW ENEMIES: "DRILLER ENEMY" (unlocks in CAVES BIOME) "AIRSHIP ENEMY" (unlocks in RINGS BIOME) NEW UNITS: LIGHTNING BALL UNIT TESLA COIL UNIT AIR STRIKE UNIT - A unit version of the Air Strike Item that is already in the game. Now shows the actual aircraft too. CLEARED LEADERBOARDS: The leaderboards are still a bit "experimental", so let's see what will happen with them in the long run. Hopefully clearing the leaderboards for this update will make it more fun to try to get the new high scores for those who enjoy it! OTHER CHANGES: Other Biomes got slight tweaks on the appearance Terrain objects like mountains…

  • 0.14.0 - Biomes! / Visibility Tweaks / Difficulty Changes - 29 March 2023

    Changed in 0.14.0 NEW FEATURE: Biomes Biomes are something new introduced in this update. The town in the two new biomes is the same as in the original one, but due to the mysterious events in the alternate history timelines they are in, the town in these other biomes is more transformed. New Biome: "Desert" New Biome: "Lava" Added Biome selection to the "Start Run" dialog Made the "Start Run" dialog slightly darker Make some buildings and props look like they are partly swallowed by snow/sand to better integrate them visually into the levels CHANGES TO SNOW BIOME The classic/default snow biome got a small facelift along with new biomes being added. New trees! Tweaked the snow on the level Other small visual tweaks UNLOCK CHANGES The small "unlock points" box in the level HUD doesn't have the progress bar anymore and it doesn't show popups about new unlocks anymore. While this was helpf…

Patch notes and updates

S.noRelease datePatch nameGID number
126 October 20230.21.2 - Difficulty Tweaks and a bug fix5229301621575965644
28 July 20230.16.6 - New Achievements!5124582150163263358
328 June 20230.16.4 - Fix for the Places/Lore/Juhani not working5124582150126538154
426 June 20230.16.2 - Unlocks Bug Fix / Collect Radius Changes / Unit Visibilty Change5124581515269681480
514 March 2023Changed in 0.13.2 - Lowered Boss Enemy Health5070528810310555375
618 January 2023Small Update - 0.12.2 - Fix for the Unlock Button Bug5035621474407356719
714 October 2022Small Patch - 0.9.10 - Boss fight tweaks and small fixes6402455182507886586

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1613580
Live current players0
SteamPulse tracked peak46
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateJan 12, 2024
Developerjounitus
Publisherjounitus
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews136
Negative reviews38
Total reviews174
Steam recommendations154
Achievements54
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1613580/

Short description

Fight giant War of the Worlds -style aliens invading Finland during a Winter in the 90's. Build an army of local townspeople in this chaotic semi-autobattler roguelike. Navigate through different biomes to obliterate the aliens from cosmic dimensions.

About this game

Aliens have invaded the earth and you have to assemble an army of local townspeople to fight them! Fight giant alien machinery, navigate through different biomes and alternate history timelines to discover and obliterate the true prime evil. Set in Finland during the Winter in the '90s Roguelike semi-autobattler gameplay Control one large army through different procedurally generated levels Collect items to gain new abilities Different Unit types to build your army from Units choose who they attack automatically, but you control where they move In the game you unlock new units and items between runs, but there are no permanent stat upgrades between runs. The game has: 7 Unique Biomes 18 Different Unit Types 27 Different Item Types 5 Enemy Types 1 Boss Fight

Supported languages

English * , French * , German * , Spanish - Spain * , Japanese * , Korean * , Polish * , Portuguese - Brazil * , Russian * , Simplified Chinese * , Traditional Chinese * , Turkish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

ARRIVAL: ZERO EARTH's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

ARRIVAL: ZERO EARTH's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ARRIVAL: ZERO EARTH at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$5.99$5.99No discountSteam Store

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Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine57,42823 September 2026 - 17:55:21 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld51,69423 September 2026 - 18:58:05 UTC2,101,535451,088Pocketpair
Geometry Dash46,92523 September 2026 - 18:29:24 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe100,18523 September 2026 - 18:45:11 UTC181,509676,031Digital Extremes
Rust95,24223 September 2026 - 15:41:27 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld51,69423 September 2026 - 18:58:05 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite38,16823 September 2026 - 18:32:05 UTC65,94478,112Morefun Studios

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