- Version 1.0.02 - 25 October 2024
Armor shows remaining strength in numbers Fix ponies stuck underground Ability to use a teleport scroll on a pony All scrolls are created on the magic table Corrections in the text Some other small fixes
- Turkish language - 28 February 2024
Thanks: Archura Localization Group: Yiğit Mehmet Behrem Gamze Nur Kaya Dilan Durmuş Hacer Sünbül Rabia Büyükuğurlu Deniz Yiğit Öztürk Osman Furkan Uzunoğlu
- Translation - 20 January 2024
Translations: Chinese, thanks to Horace Pan (qsefthuopq)! Italian, thanks Ventoso!
- BugFix - 27 November 2023
Item stacks have been increased to 100 pcs. You can put lanterns on stone and brick fences Fixes: Crafting algae seeds Collision between beds and water NPCs do not block passages to the house Fixed stacks of improved beds, ability to stack beds with water Name of the fish fry dealer Previous fixes: Flying boilers and forges when placed near rivers Scattering of resources during cutting (Thanks: Adelina)
- Final third island - 2 November 2023
The final part of The Faraway Land story is now available! New quests New costumes New monsters Plot ending Fish farming New hot biome
- The third final island test - 4 October 2023
The third final island test is open! (with automatic Google translation for now). During testing, we will refine the decor, music, sounds and add non-core items, such as magic scrolls, etc.
- New Chests, Rainbow Pony - 26 June 2023
Recipe merchants now have newly designed chests The new rainbow pony on the first island Character tabs appeared in the list of completed quests New water and lighting The name of the selected item is displayed below the quick access slots Bug fixes: Optimized world loading Fixes for getting stuck under the ground Smooth rotation of the character during an attack Fixes incorrectly positioned in the client's tent Fix getting stuck in a pony Tuned building collisions, can go through sheds NPC message no longer freezes on screen Scroll through dialogs on arrow keys, accept on Enter Trimmed unnecessary parts of the mini map Knight skill description fixed Gems became cheaper Fixed particles of activated statues Thanks to: Psichi, MikkeuSt, Мамин Драник
- Steam Cloud - 27 May 2023
Game saves are now synced to Steam Cloud Thanks: Axiom9
- Bridges, roads, lights - 15 May 2023
New: Roads - at the recipe merchant on the second island New types of street lamps - also at the recipe merchant on the second island Bridge over the river, mud, swamp - from Diana's dad in the quest with the ladder recipe Bridge over the abyss - also from Diana's dad Corrections: Music is quieter during dialogues The main character sometimes reminds that he is wearing heavy armor Ability to exit the game without going to the main menu The fire burns twice as long Jars are now given by Diana instead of Twinkle Theofina NPCs return empty jars after quests Monsters no longer get stuck after climbing stairs More resources drop from spruce and nettle Simplified crafting of some ropes Reworked ladder model for crafting Fixed a bug in the pea tree model Skeleton arrows on the ground are now visible when using the skill After the death of one player, the others do not receive phantom damage Wh…
- BugFix - 12 March 2023
Fixed incorrect display of item slot above chests Fixed incorrect orientation of quest symbols above NPC Particles on activated statues are more visible Fixed some sounds, the volume of these sounds Fixed lag change of the sound of steps on the grass and on the road We continue to create the third island 🏕
- Inventory improvements - 11 November 2022
Sorting in a Chest Replenishing the chest (add objects to the chest the same as those that are already in it) Throwing away money (you can throw money out of inventory for another player) Trashcan for unnecessary items (you can buy her recipe from the merchant on the first island) Beautiful pictures while loading the game
- Trading cards - 3 November 2022
Steam trading cards, icons, backgrounds, emoticons are now available
- Steam Achievements - 16 October 2022
Steam achievements are now available in the game
- Repainting buildings. Icons of the contents of chests - 10 October 2022
The recipe merchant on the first island now sells a recipe set for repainting buildings: The repaint set allows you to change the color of any of your buildings: Now the contents of the first cell of the chest is displayed above it, so without opening the chest it will be see what's inside:
- BugFix - 2 October 2022
0.3.03_HF04 If the bed is destroyed, you can return the planted seeds, grown fruit 0.3.03_HF05 Ornamental grass disappears under the planted plants 0.3.03_HF06-07 Fixed problem with incorrect saving of ponies and some buildings during autosave 0.3.03_HF08 Decorative grass is now lower and less frequent Digging and building can be done at the edges of hills, on banks Added pictures to the initial quests to know what looks like what you need to find. For example nettles Strength of all clothing increased by 2 times Fixed lighting saturation
- BugFix - 26 September 2022
Fixed bugs of nonexistent pirate quests Fixed a bug with copying chests Fixed accidental closing of open inventory after loading screen Helmet hiding during hairstyle changes at the hairdresser ------------------- F9 key - makes the loading screen semi-transparent, if the loading is infinite, helps to understand the problem F10 key - teleports to Theofin, even during loading
- Optimisation, languages - 21 September 2022
The game now features a new, lighter landscape system. New grass: as the world building structure has changed, the appearance of the world has changed slightly, now instead of a painted plane and small grasses we have made a full-fledged large grass, it is purely decorative in nature. When buildings are placed on this grass, it is removed. Optimisation: multiplayer hero systems pony NPC minimap Fixed bugs: the jar is not lost after spoiling the liquid reduced radius of sensitivity of monsters when the hero sleeps corrected errors in the text and other little bugs Added new language - Norwegian (Thanks - Dita Czarnecki), the translation is incomplete, some of it is automatic, but will be finished soon. 6 new auto-translated languages: Polish, Chinese, Korean, Italian, Japanese, Deutsch (if there's another language you'd like to see at least in auto-translate, email us and we'll add it.
- Services in the city - 26 June 2022
New characters have been added to the second island: 1. Healer: You will be able to cure all your diseases from her. 2. the Bath Attendant: You can take a bath in the city sauna. 3. Hairdresser: You can completely change your appearance at his place. (11 new hairstyles) 4. The horse merchant: A new horse trader with new ponies. (7 new ponies, and new briquettes for them at the recipe merchant 2) Previous Hotfixes: HF01 Fixed typos in text. Changed recipes and prices for magic staffs HF02 Fixed bug with dragon not appearing for a long time HF03 Fixed disappearance of honey in hives HF04 Fixed a bug where a character would get wet in a house on a bed when it rained HF05 Changed farm animal materials. The probability of a female is now 60%. Fixed missing favorite/unfavorite food list from clients. HF06 No more empty cells in the recipe list. When selecting a crafting category, the list aut…
- We are on Discord! - 8 June 2022
Join https://discord.gg/pUBVBdvcU4
- Choice of difficulty - 21 May 2022
The game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty. How easy and normal modes differ from hard mode: Damage from enemies is less Hunger and thirst drop slower Health from hunger and thirst drop slower Damage from poison is less Plague damage is less Dysentery disappears faster You need less sleep Sickness affects less Dirt accumulates slower Temperature has less effect on health Dehydration is weaker Also corrected errors in the text and in the recipe for the iron staff (Thanks: Psichi)