- Research Story is 25% off for Steam Autumn Sale! 🍁🍂 - 2 October 2026
Research Story is 25% off for the Steam Autumn Sale! The sale will end Oct 8, 10am PT. Here's a little autumn corner 🍁🍂
- Research Story is out now on Switch! - 28 August 2026
Research Story is officially out now on the Nintendo Switch! 🎉🎉 The game is available on the eShop in the US, European, and SEA regions. https://www.youtube.com/watch?v=VWJr9mBtkUg After spending close to 6 years making this game, reaching this milestone feels surreal. Thank you so much to this incredible community for your continued love and support. I hope you enjoy playing on the go! 💜 To our new players, here are my top 3 tips for starting your journey: 🌼Forage everything daily! New plants spawn every day in the wild. Gathering these wild plants early on is your best source of reliable income. 🦊Take it slow with taming. You get the best out of your creatures if you can feed them consistently. Don't rush to tame every animal you see until you have the resources to keep them happy, even though it's tempting! They'll stay for the entire season. ⚙️Tweak your game options to fit you…
- Hotfix v1.2.4 - 23 August 2026
Fixes - Fixed the player being unable to place items sometimes (since the v1.2.3 patch). - Fixed some typos. --- Player report for game freezing I received one player report regarding random freezing in-game, happening since the last patch. If you're affected: - Please try verifying file integrity on Steam, to see if that helps. If not, let me know: 1) How long were you playing before the freeze(s) happened? 2) What's your PC specs, including the GPU model/driver version? Thank you! Miki
- Patch v1.2.3 - 18 August 2026
Fixes - Fixed rare crash when deactivating tool immediately after chopping a tree. - Fixed an area in the Cliffside where you can go out-of-bounds. - Fixed a visual bug when opening the Fish Map UI. Changes - When Clay Silo is on the farm, Auto-feeders that'll be filled no longer shows the "!" bubble. - When fishing at a sparkling spot, fish parts of incomplete researchable fish will now take priority over other fish parts of completed fish. Thank you for playing Research Story! Miki 🤍
- Hotfix v1.2.2 - 30 July 2026
Fixes Fixed an uncommon bug that allows placing items in out-of-bound areas when using touchscreen. You can now also pick up the items stuck in out-of-bound areas if you previously ran into this bug. Fixed a bug where Vallee's dialogue can be set to "S_Vallee_R0_WELCOME_GH", resulting in the bugged message displayed. Thank you for your reports!
- Hotfix v1.2.1 - 28 July 2026
Fixes - Fixed V-sync "On" setting not applied when first launching game. - Fixed 滩 character not rendering correctly. Changes - Crouching is disabled while you're mounted. Thank you for playing Research Story! Miki
- 🎉 v1.2 Carefree Creatures, Anniversary Gifts + Switch News!🎉 - 24 July 2026
Hello Researchers! One year ago, Research Story reached 1.0. I am incredibly grateful to every single person who has supported the game and our journey 💗 To celebrate our first year of full release, the v1.2 Carefree Creatures & Anniversary Update is officially live for all players and the game is 20% off till Jul 30, 11 PM PDT! A big thank you to everyone who has played the beta and shared your valuable feedback and bug reports! Stay till the end for some exciting news about the Switch release! https://youtu.be/7OJqU4WJWok v1.2 Carefree Creatures Highlights ✨ 2 New Creatures: Meet the Rideable Capybaras! ✨ Introducing a new research tier to your journal: Mythic Creatures! This category houses unique, rare species that exist all year round. Our very first entry is the "Summit and Shallows Vol. I" book, featuring two new rideable friends: The Claypybara: Found daily wallowing in the mud…
- v1.2 Carefree Creatures - Major Update - 24 July 2026
New Content 🎠2 New Creatures with Rideable Mount Feature!Claypybara: A mud-loving creature found in the new Clayey Shallows sub-area. Taming them provides a steady daily source of Clay. Mossybara: A companion rumoured to relax only at the Summit Hot Spring. Taming one gives you energy perks. These two capybaras are rideable mounts! Added Archive Book: Summit & Shallows Vol. I for the research of these creatures. 🏡6 New Farm Buildings to automate creature managementClay Silo (3000G, Clay x75): Stores all types of Feed. Automatically refills Auto-feeders and troughs at the end of each day. Grassy Playground (4000G, Fiber x75) Cavern Den (5000G, Rocks x50) Desert Oasis (6500G, Sand x50) Tundra Reserve (8000G, Ice Cubes x50) Magical Spa (10,000G, Regular Mana Cell x15). Intended for late-game, passively increases all researched creature happiness by 0.3 daily. Items 🐱Creature Management…
- Research Story is 25% off for Steam Summer Sale! - 26 June 2026
Research Story is having its deepest discount ever - 25% off for the Steam Summer Sale! The sale will end July 9, 10am PT. Also... The Capy’s out of the bag! The upcoming v1.2 update features a couple of adorable new rideable mounts! 🐴✨ Here’s a sneak peek of us riding one 🌸 If you want to play v1.2 early, hop on over to our beta branch using the carefreebeta code. More details on what the update includes is in this post. The official release date for v1.2 is 22/23 July.
- 🌸 Research Story v1.2 Carefree Creatures Beta is NOW LIVE! 🌸 - 24 June 2026
Hello, Researchers! In my last dev update, I mentioned that the upcoming v1.2 update would be a smaller (mostly QOL) patch. Well... I'm happy to say that there's a bit more to it than that :) As we approach our 1st year anniversary, I wanted to add some new content to the game and share an early preview for it. If you want to access the newly added content, you can join the v1.2 beta now! 🔍 How to Join the Beta: Right-click Research Story in your Steam Library. Select Properties > Game Versions & Betas. Type carefreebeta into the Private Versions field and click Check Code. (❗️ We highly recommend backing up your save files before playing). One of the biggest tedium in the mid-late game is taking care of your many creatures. Introducing 5 new farm buildings to automate creature care! 📋 Beta Highlights: 🌿 Better Creatures and Crops Management: Try building the 4 new Creature Enrichmen…
- Hotfix v1.1.18 - 1 May 2026
- Fixed a rare bug where Theo does not send mail about the Chest recipe after meeting him. Thank you for your bug report! Miki
- Hotfix v1.1.17 - 15 April 2026
v1.1.17 - Fixed an issue where Theo can continue to work on a Farm Building long after it should have been completed. Thank you for playing Research Story! Miki
- April 2026 Developer Update - 9 April 2026
Hi Researchers! It's been a while since the last update (v1.1) and I'd like to share with you about what I've been working on. Working on Switch Port Good news - I managed to get the game approved by Nintendo, get a devkit for Switch 1, and start working on the Switch 1 port. This is where I've been spending most of my time on, besides hotfixes for the PC version whenever possible. Preparing for the port involves learning and meeting specific requirements for the platform. On top of that, I had to greatly optimise the game and rewrite parts of my code so that it can run well on the console. Some examples include "culling" objects off-screen and minimizing texture swaps. I'm also doing another full playthrough of the game to make sure that players can play from start to end. All these tasks add up quickly. I foresee taking a while for the port to be approved (since it's my first experien…
- Hotfix v1.1.16 - 6 April 2026
- Fixed a rare crash on load for some old (Early Access) saves. Thank you for playing Research Story! Miki
- Hotfix v1.1.15 - 1 April 2026
v1.1.15 - Fixed an uncommon bug where creatures, creature pens, crafting stations etc. cannot be interacted with sometimes, after unequipping a Hoe. Thank you to those who have let me know about this bug! I hope this fix resolves the "unable to interact" issue fully. If you still encounter any bugs, please let me know in the Steam forums/via the "Report a bug" button on the Start Menu, and I'll look into it. - Miki
- Hotfix v1.1.14 - 18 March 2026
Fixes - Fixed unable to pick up wall decor when placed behind the fireplace. - Fixed unable to pick up placed items in the bottom right corner of certain areas, such as the Meadows, Cliffside, and Lakeside. Changes - Added an icon in the Journal to indicate if a shimmer has been tamed before. - Vallee's Sunday routine at the Tavern ends earlier, so that she wouldn't be late for her Green Heart event. --- I recently received a bug report about a possible crash while using the hotbar to place a feed (on a controller) - but am unable to replicate it. If anyone is also facing the same issue, please send a report with your save via the "Report a bug" button on the bottom right of the Main Menu, immediately after the crash. It'll be very much appreciated! - Miki
- Hotfix v1.1.13 - 9 March 2026
- Fixed torch having no placement collision. Torches previously misplaced on the Shipping Box will be destroyed. - Fixed rare crash when loading some saves. - Reduced deadzone of toolwheel. Thank you for playing Research Story! - Miki
- Research Story is part of GamesAid's Charity Sale 2026! - 2 March 2026
GamesAid is a UK-based charity that acts as an umbrella to support a number of smaller charities that help disadvantaged and disabled children and young people. As part of the charity sale, Research Story will be 20% off and part of the sales made from 2-8 March 2026 will go directly to GamesAid. https://store.steampowered.com/app/1629830/Research_Story/ Read more about GamesAid here. This is the first time Research Story is part of a charity sale, and I feel proud! As always, thank you all for your support! - Miki
- Hotfix v1.1.12 - 24 February 2026
Just one fix in this patch: - Fixed unable to add mana cell to Drill. Thank you for your reports! If you run into any bugs, you can submit a bug report via the "Report a bug" button at the bottom right of the start menu. Miki
- Minor patch v1.1.11 - 23 February 2026
v1.1.11 Some key fixes and several balancing changes: Fixes - Attempt to fix uncommon bug where the cutscenes at the Garden do not play properly. - Fixed an uncommon crash when opening a Porter Chest while facing a path. - Fixed Mana Cell exploit when using it with the Drill. Balancing - Shiny Chestnut and Roasted Chestnut can now be used as alternate ingredients for crafting Nutty Bowl and Nutty Bait. - Removed potato research requirement for triggering Lisa's Purple Heart Event. - Increased Coal spawn rate in the Mines. - Increased Charcoal's fueling rate from 2 -> 3. - Reduced potion prices slightly. - Increased Drill speed. - Reduced Drill crafting cost (5 iron bars -> 2 iron bars). Thank you for playing Research Story! 🤍 Miki