- Do You Even Lift? - 27 September 2022
Update! Cards #fitness hashtag with 2 new personalities for now: DYEL and roidRage. More to come! #fitness spawns a pinned post when you first play a card that increases your bench: This lets you scale your power over time in a way that the opponent can't remove. #hashtag Drop Rate Hashtag personalities will now get HUGE boost in probability as rewards when a personality with a hashtag is already in your deck.
- Non Fungible Fruit - 15 September 2022
Took a break recently, so this is a fairly lazy update. Even the jokes are lazy! We go for the lowest hanging fruit of internet jokes, the infamous monke jpeg peddlers. New personalities ponzaSchemer exists because of a pun. I mean, that's really it. But to make the pun actually work, resource removal (i.e., all "remove π€" posts) gets a buff in this update to become actually usable. Meanwhile, a small pyramid scheme can reward building a mono π€ deck with INFINITE emoji! jpegTaffer is based around cloning stuff, giving π€£ the option to easily turn all remaining emoji into picture posts (meaningless as they are). Also, "drawing a copy" means the new card retains the characteristics of a targeted post in play (including those numbers that increase WHENEVER or EVERY SECOND), but resets the duration. π€ removal Enemy π€ meter can go into negative numbers as a result of your cards' effects!β¦
- Robo Girl Supremacy - 30 August 2022
This week's update: Cards Two new personalities found their way into the game - a π robosexual and a π‘ robohater Robosexual, in tune with its flavor, replaces the need for a real egirl in your deck and thirsts for your opponent. Robohater has a funky card that can CANCEL multiple posts and continues the theme of rewards for low life. Challenge mode Grindset challenge goes up to lvl 4 now, with lvl 2 and 3 granting achievements. (4 might end up geting pushed to a higher level in next update. is hard.) The levels are unlocked by completing the previous level with ANY modifiers, easy mode allowed. But achievements are only granted on completion without easy mode. Buffs I buffed last week's HOT TAKES to be more usable since they ended up being a bit too clunky. Also, pinned posts with drawbacks had their drawbacks reduced so taking a route through a pin isn't as much of a gamble. Some ofβ¦
- Nice Opinion, Which Youtuber Did You Get It From? - 23 August 2022
Weekly content! New personalities "Transform a post" mechanic was introduced for an enemy in the last small update, and it's a fun one with a lot of potential depth. Now, YOU get to transform posts! π€ influencee - this propagator of HOT TAKES will turn your posts into "1 downvote every second". You can transform posts that have drawbacks on timeout, make use of the leftover duration on your typical fire-and-forget posts and since the signature post turns your newest post every second, there is a lot of interesting sequencing. π thoughtful - this very considerate person transforms posts into THOUGHTS AND PRAYERS (5 downvotes on timeout), and unlike influencee can also transform the enemy posts. One funny funny way to use this is to speed up your enemy posts through π€ gaining drawbacks, and then out of nowhere remind the enemy to NEVAR 4GET, thus transforming drawbacks into damages. Eaβ¦
- Some Updates - 18 August 2022
This minor update contains some bugfixes, and new stuff targeted at both ends of the player skill spectrum: For newbs A hint system was introduced to help you figure out enemies. Many enemies in this game, especially early on, have puzzle-like solutions that completely disarm them. Ofc the power of your deck still matters, and RNG can still mess you up, but if figuring out the correct counterplay by yourself wasn't what you play cardgames for, use the hints. For pros 3 new achievements for completionists, including the beginning of a new, ascension-style scaling challenge. Only one level for now, but it's very much the start of a srs bsns difficulty grind, as opposed to more funky modes. Also there is now an enemy powered by food analogies. I don't know how that wasn't in the base game.
- Towards More Inclusive Expressions Of Hate - 15 August 2022
New content! Cards 3 new personalities found their way into the game slacktivist: supports the current thing and NEEDS you to know it. π isn't super weak, but it's just not particularly exciting because the whole "needs a reply" theme means jumping through hoops to get normal things. There is no big payoff for doing something UNIQUE. So this personality introduces a new theme that's all about uniqueness. Rewards you for having as many colors in your deck as possible, with a potential payoff of drawing 5 cards at an affordable price. losingIt: π‘ had only one real payoff for being low on π§ , and hitting yourself is supposed to be a theme here. So this new personality adds more payoffs for being low on π§ . catfish: this π girl (?) will be whatever you want her to be, and as such, has ALL hashtags at once. This personality can be sticked into many different decks as an universal enablerβ¦
- New content 4U - 10 August 2022
It's the first post-release batch of new cards! And a little QoL in the package. Cards 3 new personalities made it into the game: baneposter - the exodia of memeing, if you assemble the whole Bane vs CIA conversation, you win the game on the spot b*tchLasagna - missing piece of π pic synergy. No setups, but payoffs for both pics and #egirl haxxor - two directions for π€. The shield mechanic got introduced in a previous small update, but it's very narrow and does nothing against many enemies. To make that feel less crappy, haxxor adds a damage payoff for having shielded posts. On the other hand, there is a small piece of EVERY SECOND synergy and a defensive post that removes π€ over time. π€ is supposed to suck at actually removing posts, but since it does things over time, it needs something defensive. Removing π€ fits the intended identity, and creates a potential full lockdown strat.β¦
- Early balance tweaks - 7 August 2022
Early tweaks are mostly buffs to π and π€ to improve their basic playstyle. π - buffed healing, some timeout effects replaced with damage over time. π€ - cards changed to benefit more from duration extending. Some not very flavorful cards inπ€ and π are replaced with a new shielding mechanic. ShildVPN protects your data from prying eyes with military-grade encryption prevents any shillded posts from getting deleted.
- Early QoL improvements - 5 August 2022
First patch, some requested QoL improvements double click cards to play them without target right click cards to bin them for emoji network "map" can now be scrolled to plan ahead all 5 starter personalites are now accessible when starting the roguelike mode. this is a buff to early player power, let's see how that affects difficulty (smh one day in and we powercreeping already) fixed a minor spelling mistake more lenient timer on the modding minigame Enjoy!
- h8machine is out! - 4 August 2022
This is it, the game is out for everyone to play! Release discount lasts for a week. Shitpost away with the currently available content, and I'll see what more I can whip up soon!
- GAEM OUT SOON, BOYS - 30 July 2022
What can you expect on release? two playable modes - roguelike and constructed 40 personalities to mix and match when building your deck, 120+ player cards in total a rogueLITE progression system that you can just skip and unlock everything if you feel like it 4 challenge modes that can be added onto both basic modes in any combination What can you expect post-release? Honestly. probably a bit of rebalancing! I think the game is fun, but is it too easy? Too hard? Only your feedback will tell! Anyway, note the date and prepare your body.
- BASED demo update - 11 October 2021
"Based on what?" Based on YOUR Next Fest feedback! Demo has been updated according to some common feedbacks I got during steam next fest. Key changes include: Complete battle UI Redesign! Posts will now autoposition in two columns, one for you and one for the enemy. If there is little space and posts start overlapping, posts that don't have any timeout, ongoing or triggered effects will hide behind those that do so that card text that isn't relevant anymore doesn't take up space. Music variety - let's not kid ourselves, it's still royalty free stuff I got for free. But it's not one track over and over again, which may have been annoying. One new enemy has sneakily found her way into the game. Don't worry though she's totally not a fed.