SPSTEAMPULSELIVE ANALYTICS
Dungeon Tactics

Dungeon Tactics Steam news

Chaz Cowan | Apr 24, 2022 | game

Released

0players observed · 24 September 2026 - 23:45:36 UTC

IndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Dungeon Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateApr 24, 2022
  • DeveloperChaz Cowan
  • PublisherChaz Cowan

Genres: Indie, RPG

Company pages: Developer: Chaz CowanPublisher: Chaz Cowan

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Dungeon Tactics Steam news

Dungeon Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Enemy Health Display - 13 May 2022

    Added Enemy Health/Energy Display: Bars will show based on level of monster mastery (See Bestiary) and two new configuration options. Energy bars can be turned on/off. Health bars options: "Always", "Targeting", "Never". Numbers on bars are activated later in mastery progression. Fixed issue with opening Bestiary in a few select areas.

  • Autobattle Options - 11 May 2022

    Autobattle Option Rundown: Press 1 (left shoulder button) to repeat current party member previous command. Press 2 (right shoulder button) to repeat all REMAINING party members' previous command. Press R (Select button) to enable autobattle, which automatically repeats all remaining party members' commands and moves the battle forward automatically approx ~1s after each command/animation executes. Press the button again at any time to halt autobattle. If no previous command was selected for a party member, Fight to closest available enemy group will be attempted. Wait command will be used for any party member that cannot reach any enemy groups when Fight is attempted. If a party member does not have enough energy for the same command, Fight will be attempted. Smart healing/targeting is not available. If you heal a party member and repeat it, it will heal the same over and over, unless t…

  • Main Menu in Bestiary - 6 May 2022

    Disabled the keys relating to Main Menu while Bestiary is open.

  • Bestiary - 5 May 2022

    Added monster bestiary, which will fill itself in as you beat monsters and find their item drops. It is accessible from both the Title and System menu(s). Fixed an issue with Reactive skill Faith...duration was incorrectly being set to 0 so it expired immediately each round. Fixed an issue with crashing after loading a game where characters had the Shifting Aura buff applied. Fixed collision issue on level 1. Fixed an issue with calculating enemy type appearance frequency.

  • Status Help - 29 April 2022

    Added a Help page detailing some important information about status effects.

  • Level 12 event soft-lock - 28 April 2022

    Corrected an issue that would cause a soft lock on the level 12 event. Updated wording for Shadow Cover to make it more clear that the Chill damage is a status effect.

  • Cleanse Skill Fix (And some group AOE skills) - 27 April 2022

    Casting cleanse in and out of combat could cause a crash with varying number of debuffs present. This same issue (in combat) was affecting some group-wide skills such as Bard songs, and should now again work properly.

  • Traps, AOE skills animation/death desync, skill descriptions - 26 April 2022

    Fixed an issue where traps would crash game when hit with only 3 party members. Fixed animations, damage text, and enemy death sync for certain aoe skills. Updated skill descriptions to be more concise for Holy Hammer, Clarity, and Osmose.

  • Napalm Kitty - 26 April 2022

    Napalm Kitty was behaving poorly, and had to be trained a bit more. Kitty should be working as normal now!

  • Summon Duration and Trap Death bugs - 25 April 2022

    Summons should now correctly decrement remaining duration after actions are taken in combat. Party death by traps should no longer result in potential crash when pressing confirm immediately.

Patch notes and updates

S.noRelease datePatch nameGID number
113 May 2022Enemy Health Display5849624375822823342
211 May 2022Autobattle Options4288001105333542647
36 May 2022Main Menu in Bestiary4348799082194616160
429 April 2022Status Help4348798430276990049
528 April 2022Level 12 event soft-lock4348798430275120602
627 April 2022Cleanse Skill Fix (And some group AOE skills)4348798430271268521
726 April 2022Traps, AOE skills animation/death desync, skill descriptions4348797798094530389
826 April 2022Napalm Kitty4348797798091951970
925 April 2022Summon Duration and Trap Death bugs4348797798090841377

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