SPSTEAMPULSELIVE ANALYTICS
Invertigo

Invertigo Steam metadata

Wednesday Works Games | Jan 31, 2025 | game

Released

0players observed · 6 October 2026 - 02:56:39 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Invertigo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews20
  • Release dateJan 31, 2025
  • DeveloperWednesday Works Games
  • PublisherWednesday Works Games

Genres: Adventure, Casual, Indie

Company pages: Developer: Wednesday Works GamesPublisher: Wednesday Works Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Invertigo Steam metadata

Invertigo metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1659520/metadata
Steam Storehttps://store.steampowered.com/app/1659520/
Steam Communityhttps://steamcommunity.com/app/1659520
PCGamingWiki search
IGDB searchSearch IGDB for Invertigo

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 20 positive, 0 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Family Sharing

Achievements

21

Platform releases
  • Steam 31 January 2025

Latest Steam announcements

  • Improved movement mechanics, pressure plate overhaul and more - 25 June 2025

    Hi everyone,It has already been almost 5 months since the release of Invertigo. We are so happy to see people enjoying the game (and battle each other for the speed running records). We are back with another update to Invertigo with some big changes such as an overhaul of the pressure plates and improvements to the movement mechanics. We hope you enjoy!Full change log including hotfixThe pressure plate mechanics have been overhauled to fix the pressure plate jank for once and for all and make their behaviour more predictable. Parkour mechanics have been improved with the implementation of Coyote time, allowing the player to jump shortly after running off a platform.Other small tweaks to player movement code, largely related to grounding and standing still on slopes or mantling.Added button to clear all progress.Added V-sync toggle.Mouse jitter has been reduced.The framerate is now unloc…

  • Post-release fixes - 2 February 2025

    Hello everyone, We've brought out a new update, mostly just fixes all around. The biggest thing is probably that Steam Deck players should finally be able to play it as well, since that didn't work due to some broken resolution settings and an options menu that didn't function as a result. Have fun! Change log: - Fix resolution loading/initialization problem on non 1080p screens that could crash the options menu - Properly unlink the link mode when disconnected via mover - Fix typo in "Ophelia - 8" datalog - Make tutorial overlay texts not cut off for longer bind names - Add shorthand for middle mouse button for HUD - Fix some more reflection probe ranges on Coffee Break - Add reflection probe to exit airlock of Emergency Storage - Fix some collision issues on Emergency Storage room - Patch visible hole on Equipment Bay - Fix reflection probes on Equipment Bay - Fix tiny airlock gap on…

  • Invertigo official release - 31 January 2025

    We're thrilled to announce that Invertigo has now been officially released. We hope you'll have a great time with the game, it was definitely a special journey for us to make it and we can't wait to hear what you think, so don't forget to leave a review or reach us through the discord. There is now a 20% release discount of Invertigo as a thank you to everyone who has supported us throughout the years.

  • New demo release for Invertigo - 14 December 2024

    Hi everyone, We have released an updated version of the demo of Invertigo today. Play it through Steam: https://store.steampowered.com/app/1659520/Invertigo/ The new demo has a bunch of new functionalities and bugfixes. For example, you don't have to switch between the gravity modules anymore to use them. You can now use the gravity shift with the left mouse button and the gravity link with the right mouse button. 'E' can be used for the gravity hold module. Furthermore, the aforementioned controller support has been implemented. You can seamlessly switch between mouse and keyboard and controller while playing. Other UI updates include an overhaul of the pause menu. The menu now contains both the scoreboard and the lore menu. The level select screen has also been reworked and is now also included on the main menu. The settings have been updated as well with for example a new 'invert mou…

  • Start of the game, technical updates and secret levels - 30 October 2024

    Hi everyone, Since our last update we have continued to work on Invertigo and are really excited to share some of the progress with you. First of all, we can finally share our vision of the start of the game with you. The first level 'coffee break' you all know and love now starts with the player waking up in a chamber filled with glowing tubes. I could explain it all, but I think images say a lot more so here's a gif. https://i.imgur.com/4AiOns9.gif After that, there is a seamless transition to the original 'coffee break' level with a hallway, decorated with all kinds of plants. Besides the pretty visuals, we can also give you some technical updates. We are happy to tell you that we are in the process of implementing gamepad support to Invertigo. We are also in the progress of adding Steam achievements to the game for you completionists out there. And to wrap up this paragraph, we now…

  • Server room, air cleaning, reactor updates and new technical functionalities - 31 May 2024

    Hi everyone, It's been a while but we have a lot of progress we'd like to share with you. Firstly, a major overhaul has been made to the server room level to make the puzzle more enjoyable: platforms are now wider to prevent you from falling off of them and some alternatives routes/methods have been added to make the level more interesting to both speedrunners and casual players. We have also been working on new levels, such as the level 'air cleaning'. A tiny triangular level with a surprisingly tricky puzzle. You can see the current status of this level below. Besides this, we are continuously working on polishing our existing levels such as the reactor. Level design isn't the only progress we'd like to talk about. On the more technical side of things, an FOV slider has been added with a default setting of 90 degrees. But below you can also see examples for an FOV of 60 and 150 degree…

  • Bugfixing scoreboard, updates to camera and more - 4 January 2024

    First of all happy new year! It's been a while, but we have been working hard on Invertigo and are very excited to share some of the progress we have made since the last announcement. First of all, as of just now there is an updated version of the Invertigo demo on Steam as of now. This demo contains two main updates: *Fixed the erroneous scoreboard high-score overwriting. Also, there is no lag spike anymore when starting a new level. *The new default settings have a new gravity shift camera and a ring beneath your character that indicates the ground. You can see the ring in the image below. These changes have been made to reduce motion sickness and orientation issues. For people who don't want the ring and want the legacy gravity shift camera this can be toggled in the settings. Besides these fixes we've also worked on new levels. One level we'd like to showcase is the reactor. Critica…

  • Recreational room and industrial corridors - 9 June 2023

    Firstly we want to give a warm welcome to all our recent new arrivals in the discord and on our Steam wishlist. We can't put into words how exciting it is to see our discord grow and to see people enjoy our game. So a big thank you to Creem for streaming our game and bringing it to a larger audience. The last few weeks we've been very busy with some of the levels for the full game so in this announcement we'd like to give a preview of some of our progress. One of the levels in current development is the recreational room. Tired of all the puzzling? Take a seat and stare at the beautiful palm trees while enjoying your 15 minutes of relaxation. Note = you still need to solve a puzzle to leave the recreational room ;). Furthermore, we'd like to show some early progress on a level called 'industrial corridors'. Some screenshots of the early blockout of this level are shown below. The indust…

  • Late Sunday Update! - 5 June 2023

    Hello all! Surprise late Sunday update :) UI & UX - Fix UI text bugs - Make new mode pop-up properly disappear with custom binds and scroll wheel - Fix fade after the last level not fading out if you switch level - Fix sound volume level not initializing properly from settings - Restart no longer brings you to the previous level if done in starting airlock Scoreboard - Fix bug with moves scores not saving properly - Make "around you" scroll to your entry properly on the scoreboard - Fix histogram not properly marking the bar you're in Movement & Mechanics - Smooth velocity over force zones in all directions: - Fix horizontal velocity not resetting after landing from jump - Reset horizontal velocity after some air-time - Increased air control and decrease jump momentum preservation to compensate - Fix view slowly centering Levels & Visuals - Fixed glitch spots where your head sticks out…

  • Invertigo Update: improved gravity shifts and scoreboard - 21 April 2023

    While we are still working hard on the full version of the game, we thought we could already provide you with some fixes and new features with an update of the demo. You can update the free demo of Invertigo on Steam as of today. This update contains the following fixes and features. Improved gravity shifts *The view tries to level with the floor now *A speed curve is used to reduce motion sickness *Gravity shifts in general are faster and smoother Improved scoreboard *Developer scores can be toggled on, which means you can also compete with our times if you want *The histogram to look at the distribution of results from the community has been improved *Steam avatars and as well as Steam friend icons are now included *The scoreboard is now also scrollable And one more thing: the gravity tool can now only be used after you open the door of the airlock. The era of speedrunning while doing…

  • Cold storage level - 15 March 2023

    Today we want to highlight the progress on one of our new puzzles called 'cold storage'. The process of going from an idea to a fully-fledged level consists of many steps. We start with a brainstorm about the purpose of the level within the story. This results in a sketch with a basic design of the puzzle. Afterwards a first blockout of the level is made in Unity. This is then used to make concept art to better flesh out the look and details of the level. After the concept art more details are added until we are happy with the end result. And we are very pleased with our final version of the cold storage level, which you can see below.

  • Vent control, server room, demo details - 20 November 2022

    In recent weeks we've continued polishing the levels that will be included in the demo. One of these is vent control, which we briefly showed in the last announcement. Since then it received an extensive rework as well as added details by means of decals and lights. See the current state of the level below. Another level we can't wait to show you is the server room, which will allow you to parkour in many unique ways. Can you best the most efficient path? Other levels have also been updated such as the coffee break level, which now has a secret room. We're interested to hear how many of you will manage to find this hidden place once the demo releases. The images below are in-game footage of this new room as well as other minor updates to levels such as the pantry and intersection levels. Now that the demo is coming closer we can give you some more details about it. The demo will contain…

  • Level design, UI updates, and technical fixes - 21 October 2022

    Since the last announcement we've continued working on level design, UI updates, and technical fixes. A few of the new levels that we've been working on are called vent control and a new parkour level and can be seen below. Part of the recent progress also concerns updates to already existing levels such as food processing and greenhouse. This includes more extensive artwork and details such as dirt patches. The levels also contain more interactable items such as lights and effects that only activate once the puzzle is solved. These levels are now in the final stages of completion in preparation for a new official demo for Invertigo that we'll release soon. More about that in the upcoming announcement. In preparation for the demo a lot of time was spent to solve bugs and to improve UI elements. This includes mantling and movement issues such as getting stuck on ledges, gravity tool erro…

  • Progress update - 3 September 2022

    Since our last announcement we've continued to work on the detailed design of multiple of our total of 25 levels. Two levels which we'd like to share with you are called 'coffee break' and 'equipment bay'. Coffee break is one of the earliest levels in the game as is intended as a place for staff on the station to relax. It is connected to a lot of other elements of the ship and as such it has a maze-like aesthetic to it. Here below are a few screenshots of the level. The second level comes along quite a bit later into the game and is called the equipment bay. As the name suggests it is used to store parts of the station and contains tools to fix any damage to the facility. Finally, we'd like to mention a few technical fixes and developments. The movement-related mechanics have received a full overhaul to make it feel more natural and to fix issues such as the ability to slide over steep…

  • Progress update - 7 July 2022

    In the previous announcement we mentioned our progress on the greenhouse level. Since then we've decorated the level with a lot of plants, flowers, and other assets to make it look like an actual greenhouse. This is the first time that we've used these foliage models in-game so let us know what you think. We now also have a lot of decals, small details which can be added to assets and which we can use to make the levels feel more unique and lively. Below is an example of an asset with decals. Finally, we've also been working on another level called 'water management'. You might've seen some early concept art for it in an announcement a few months ago, but now we have an actual blockout.

  • Progress update - 21 May 2022

    Since our last announcement we've been working on new assets and functionalities which we've directly implemented into the greenhouse level, a level which you might've already seen a few times in previous announcements. We'll go over the updates one by one. Firstly, we now have six new differently sized wall panels which allow for a much more varied aesthetic. The greenhouse level in general has been updated significantly with new assets and updated lighting. The plants still need to be added, but the level is very close to being done. When you play the eventual version of the game, be on the lookout for any easter eggs or hidden rooms. We already mentioned the data logs which can be found in each level, but there's also for example this secret room. Finally, a lot of new pillar models have been made which can be used as support structures or platforms from which to jump to other parts…

  • Progress update - 29 April 2022

    It's been a while since the last announcement and we've made a lot of progress since then that we'd like to share with you. Firstly, we've been working on some new levels. One of these is currently known as the 'pantry level'. A blockout with basic lighting has been made, which you can see below. The level starts in a reddish industrial area and eventually ends with a puzzle based on the concept art from the previous announcement. Secondly, the pillars shown in the previous announcement have now been implemented and can extend based on triggers in the level such as pressure plates or timers. The pillars themselves have also received slight upgrades to their design and panels have been made to surround and encase the pillars. Finally, the game now also supports triggerable force fields. These can for example be used to activate a stream of particles with a lever as can be seen below. The…

  • Progress update - 24 March 2022

    We've continued working on Invertigo the last few weeks and here's some of our progress. Firstly, we've made a few more assets for the game. This includes foliage models for the greenhouse level. You can see some of the new plants models below. We've also expanded tweaked the pillar models and added versions with broken glass. Secondly, we also have some new concept art to share. Specifically, we've been working on concept art for the pantry/kitchen level. The eventual version of the level will contain conveyor belts and many different food items, but even without that the current concept art should already give you a good idea of the kind of gravity bending puzzles we want to implement. Thirdly, we'd like to mention a few other additions and bug fixes. The system to implement data logs into the game, shown with the concept art a few announcements ago, has now been implemented into the…

  • Progress Update - 4 March 2022

    Here's an overview of our work on Invertigo since the last announcement. Firstly, we're very happy to tell you that we've now completed the block-out of level 3, the large storage room. You can see some screenshots of the level below. The only things we still need to add are a few story-related elements, material textures, and VFX such as fog particles. But in principle the level is now playable from beginning to end with our intended final assets. Let us know what you think. We've also been working on new assets that will be needed for some of the upcoming levels. This includes new see-through pillars which you can see below. The spawn airlock has also been upgraded with improved lighting and a redesign of the model to fit better with the rest of our assets. Furthermore, we've also started work on a new level. This level is called 'big vent' as its working title and will require the pl…

  • Progress Update - 3 February 2022

    To dress up the physical levels, we've been working on designing new modular elements such as panels and pipes. Here's an overview of some of these new elements as well as an implementation of the new pipes to the right in level 3. Of course an announcement wouldn't be an announcement without new concept art. Here's a sketch for one of the, later levels in the game. We specifically used this one to test some of the new modular elements. Finally, we'd like to show something completely different. For quite some time we've been working on the storyline for the game. We've now finished the basic outline of the plot and have started working on a more detailed script. One of the ways to communicate the story to the player will be by means of data logs that can be found throughout the levels. Here's a prototype version of one of these data logs for level 1. It's a short interview with Norman,…

Patch notes and updates

S.noRelease datePatch nameGID number
12 February 2025Post-release fixes1790214123176091
221 April 2023Invertigo Update: improved gravity shifts and scoreboard5133583099799337708

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1659520
Live current players0
SteamPulse tracked peak10
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 31, 2025
DeveloperWednesday Works Games
PublisherWednesday Works Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews20
Negative reviews0
Total reviews20
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1659520/

Short description

INVERTIGO is a first-person sci-fi puzzle-platformer where you have to manipulate gravity to solve puzzles. Explore the abandoned facility and make use of gravity manipulation to advance through the rooms.

About this game

INVERTIGO is a science-fiction single player puzzler where you'll have to use creative outside-the-box thinking to discover your fate. Explore the abandoned facility and make use of gravity manipulation to advance through the rooms. Check out the free demo ! 22 unique puzzles that increase in difficulty As the game progresses you get to unlock new gravity modes that allow you to overcome new challenges. Nearly every puzzle has a unique twist to it that distinguishes it from the other puzzles, so this will keep you thinking! Solve puzzles, by changing gravity Manipulating gravity with three tools (gravity shift, gravity link, gravity hold) adds an innovative dimension to the puzzle solving. The puzzles require you to think from several perspectives, and the multiple possible solutions allow for creativity. Fix the rooms to advance To progress to new areas the player must restore the power by placing the energy cubes on the pressure plates to fix the electricity supply to the room. A robotic suit to keep you company You might be alone in this facility, but luckily your talking robotic suit can keep you company. Don't worry, the suit will be sure you give you very useful (as well as some less useful) feedback and advice. Piece together the story Collect anomalies and data logs to learn more about the history of the deserted facility. Online leaderboards Compare your performance with other players based on speed and the total number of gravity moves. Join our Discord community for sneak peeks, speed-running, and updates!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Invertigo's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Invertigo's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Invertigo at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$14.99$14.99No discountSteam Store

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Deskrawl: Idle ARPG42,4806 October 2026 - 02:40:18 UTC45,587Not availableFirst Day Games
VRChat41,6856 October 2026 - 04:10:58 UTC74,217269,026VRChat Inc.
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
How to Fish21,4766 October 2026 - 03:57:54 UTC373,97130,342Dazed Games
Dressmaker20,8895 October 2026 - 12:23:18 UTC37,946Not availableelyaradine, raithza, oomsarel
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Diablo® IV17,7306 October 2026 - 03:53:56 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 417,0146 October 2026 - 03:57:29 UTC96,185193,399Maxis
Garry's Mod15,1206 October 2026 - 04:10:18 UTC73,7501,258,308Facepunch Studios

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat153,6466 October 2026 - 03:34:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS111,2196 October 2026 - 04:13:43 UTC399,748Not availableBULKHEAD
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Valheim87,3756 October 2026 - 04:02:58 UTC498,478533,888Iron Gate AB
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero58,0626 October 2026 - 04:12:21 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 255,4966 October 2026 - 03:29:34 UTC574,638199,438Mega Crit
Project Zomboid46,4116 October 2026 - 03:36:22 UTC122,811467,999The Indie Stone
Stardew Valley45,8926 October 2026 - 03:51:34 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG42,4806 October 2026 - 02:40:18 UTC45,587Not availableFirst Day Games
Palworld39,6316 October 2026 - 02:21:46 UTC2,101,535451,088Pocketpair
Geometry Dash32,2326 October 2026 - 03:24:57 UTC108,707646,789RobTop Games

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