SPSTEAMPULSELIVE ANALYTICS
Junebug vs. Evil

Junebug vs. Evil Steam metadata

Eldritch Heart Studio | Jul 13, 2021 | game

Released

0players observed · 4 October 2026 - 22:57:57 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)240
  • Revenue (VGI)$1,679
  • Review score100% positive

Junebug vs. Evil metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)240
  • Revenue (VGI)$1,679
  • Review score100% positive
  • Total reviews8
  • Release dateJul 13, 2021
  • DeveloperEldritch Heart Studio
  • PublisherEldritch Heart Studio

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Eldritch Heart StudioPublisher: Eldritch Heart Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Junebug vs. Evil Steam metadata

Junebug vs. Evil metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1667590/metadata
Steam Storehttps://store.steampowered.com/app/1667590/
Steam Communityhttps://steamcommunity.com/app/1667590
PCGamingWiki search
IGDB searchSearch IGDB for Junebug vs. Evil

Reviews, pricing, and metadata

Review summary

8 user reviews

100% positive, 8 positive, 0 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 13 July 2021

Latest Steam announcements

  • Dev Update - Multiplayer - 24 November 2025

    Hi all!It's been a minute on the development news side of things! Sorry for the length between this update and the last, I won't go into solo developer struggles as I want to focus on the cool progress I've been making on adding multiplayer to Junebug vs. Evil.Where is it?On the horizon! I had hoped to have the beta updated with multiplayer included by Halloween this year. I have it mostly working now but there's still a few bugs left to tackle. As much as I would like to support more frequent updates throughout the year, I want to make sure that the game run smoothly during Early Access. I don't have a release date, but I'm hoping to have it out in the next month or so.Why Beta Update?This is the first multiplayer experience I've cooked up to this level. I want to make sure we have a way to test it on a larger scale before including it in the base game, even for Early Access.Why is it…

  • Update 0.5.1 - Katanas and Other Melee Goodness - 4 April 2025

    Patch notes Added a Katana melee weapon! Enemies can be hit much faster. - This buffs fast firing weapons but prevents non-piercing bullets from piercing anyway due to enemies having a lengthy "invincibility state" after being damaged Increased Shovel damage from 15 to 20 Fixed Shovel knockback so it actually pushes zombies back much much further Increased Axe damage from 20 to 40 The Ammo Cooler now alerts you when you are out of ammo Melee animation performance tweaks New effects on bullet collisions with enemies

  • Carnival Carnage! - 31 October 2024

    Happy Halloween! Changes New Map: Dead Festival Melee attack overhaul Rebalanced melee weapons for melee attack overhaul New Perk: Melee Damage New Song: Boomstick Bop New Clown Zombie Updated Zombees Particles to look like actual bees New sound effects on guns New voiceovers for zombies (no more robot zombies!) New fire damage system Improved shop menu UI with tooltips Updated Roadmap Fixes Slowed down the Zombees Sawed-off Shotgun now reloads automatically when empty Reduced ammo drops from crits Loot despawns after some time for performance and visual QOL reasons Fixed some Totem and Lootbox spawning mechanics Overall performance updates

  • Hiatus Over! - 21 October 2024

    Howdy, all It’s been over a year since the last update. I won’t dive into the personal details, but I'll say that as a part-time solo developer, life does get in the way for better or worse. Regardless, I will happily add that I haven't stopped working on Junebug vs. Evil. I've created a new map, with more detail and handmade content. I’ve also been working on new audio from music, voice acting for zombies, realistic weapon sounds, and more sound improvements planned. Other additions include a reworked fire damage system and melee attacks. I’ll include the full update notes in the upcoming update. I’m excited to share the new stuff! Expect an update on Halloween!

  • Better, Stronger, Scarier Enemies - 12 July 2023

    This update is pretty major and one that I've been working on for the last several months. I don't want to spoil too much in the notes. I'll probably be working on boss fights next as a buddy-update to this one. New enemies may be created in the future! Coop is still being worked on, don't worry! There's a lot to do with that... Zombies: Camper zombie Punk zombie Cultist zombie Toxic zombie Beehive zombie Special Enemies: Ghoul: reworked Warlock: replacing the skeleton musketeers Slimegeist: new ghost-themed special enemy! New Challenge Waves: Changed the name on a few and updated descriptions seen when wave starts New: bee-themed challenge wave New: totem-themed challenge wave New: unholy-themed challenge wave New: poison-themed challenge wave New challenge wave music! Cool things: New wave recap and scrap bonus Military zombies can now drop medkits Medkits now have a button shortcut (…

  • March Update! - 31 March 2023

    Just a small update this time! While I'm still working on multiplayer, I wanted to get this update out. Enjoy! Cool Things: Replaced the dash with teleport for spirits and shades Changed shades to be ranged enemies instead of melee Lowered Fog density UI tweaks Bug Fixes: Highscores now save properly when quitting in the menu Fog transition bug fixed Totem spawning bug fixed

  • High Scores! - 2 March 2023

    Changed "died on night X" to "died on wave X" in the game over screen Added Steam Name to Endless Mode Lobby in preparation for multiplayer Added high scores to Endless Mode Lobby! Set skull totem spawning to be more gradual but increased the cap and lowered the range of missiles Made fog slightly more uncommon Balancing

  • Endless Mode Improvements! - 22 February 2023

    New wave logic: enemies killed instead of by time Enemies will be wiped between waves Added more time between waves Challenge waves now drop special loot boxes :) New weather event: Fog! Night and Day level modifiers are set from the start and are consistent Critical hits drop ammo 50% of the time, down from 100% Changed cost of Auto Turrets to 30 from 25 Fixed bug where level 2 barricades would upgrade randomly New Fog Weather:

  • Character Customization! - 30 January 2023

    Update 0.3 adds character customization for Junebug. This change, along with the new Endless Mode lobby menu, sets the foundation for upcoming additions including new cosmetics, characters, maps, and (crossing fingers) multiplayer! The following updates will focus on the additions mentioned above. I'm very excited to get to this stage of development. I'm taking a deep dive into the mechanics of Endless Mode, specifically how waves work to smooth out the gameplay loop. Meanwhile, I'll be looking into new enemies and multiplayer early this year. See you in February!

  • Update 0.2.3 - 18 December 2022

    The Good Stuff: Changed the term 'upgrades' into 'perks' for clarity Perks now only cost 5 scrap and go up in price together New perk: item damage New loot box: scrap boxes Added a bullet hit sound (I thought this was already added!) New item: upgrade kits Barricades have two levels of upgrades that boost their effectiveness Bear traps have two levels of upgrades (fire traps followed by explosive traps) Auto turrets are refilled from upgrade kits Throwing axes drop scrap or another throwing axe on enemy hit. Perfect for resource management builds! Changed the health "item" to an actual item: medkit Added medkits to the starter loot box Added explosive red barrels that spawn like loot boxes Scrap shop price balancing Barricades now affect Junebug's movement speed as well (does not cause damage to player though) Added descriptions for items on the item wheel Added visual improvements and…

  • Update 0.2.2: New Items! - 31 October 2022

    Build a stronghold right there on the front lawn with the latest update! * Items are now split into offensive (throwables) and defensive * New item: Pipe Bomb: Attracts enemies when thrown * New item: Barricade: Slows and damages enemies on contact * New item: Auto Turret: Automatically shoots enemies nearby * Items can now be bought with scrap in the shop * Crossbow bolts now explode, causing AOE damage * Reworked the Moonshine Cocktail fire effect * Balancing

  • Update 0.2.1 - 25 July 2022

    Update 0.2.1 Fixed a bug where enemies have INSANE health in Blood Moons Added a radial menu for items Balanced the 'sun damage' at the end of waves and made them not sun-themed Updated the look of ghosts! Added new sounds New title cards before Endless Mode games Balancing

  • Update 0.2 - 23 June 2022

    UPDATE 0.2 * New Junebug model and animations * Scrap count shows on pick-up * New camera and aiming systems * New shop layout * Upgrades can now be purchased * New shooting logic and bullet FX * Added reloading * Skull Totems now fire an overhead homing projectile instead of the red AOE spell. * Removed Starter Totem * Removed Generator and tied respawning to scrap count * Changed the starter Loot Box placement and increased the payout when broken * Removed tutorial messages. Note: With changes to the Skull Totems and the starter Loot Box, the functionality is straightforward for first-time players * Bullet damage displayed as floating text on hit * Enemies now spawn by treeline * Updated explosion visuals * Balanced fire damage * Balanced weapons * Balanced enemies * UI updates * Environment visual updates * Fixed Bug with Shades' material New weapons! * SMG * Minigun * Burst Rifle *…

  • Patch 0.1.4 - 15 February 2022

    Six New Zombie models Zombies now have a dash ability New Zombie Variant! Soldier Zombie New Zombie Variant! Exploder Zombie Major AI tweaks Spawning logic changes Doubled enemy max count! New Zombie models and visuals Fixed a visual mesh issue on some zombies Camera distance tweaked for better visibility Balancing for enemies Enemies now burn a bit right before the morning Roadmap 2022 added to Main Menu

  • Update 0.1.3 | Halloween Update! - 28 October 2021

    Added Settings menu to the pause menu with sensitivity and music volume presets New enemy: Shade. A new type of ghost that teleports Picking up scrap automatically charges the generator a little bit The Skull Totem's attack speed is now much slower The day cycle has been adjusted for better clarity and pacing and to set up future changes regarding time between waves Added a short respawn protection Loot now has a quick delay before being picked up for readability fixes and also spreads out more dynamically when spawned The gravestone now has no collision The chance of ghosts spawning ghosts now is much smoother, preventing long chains of ghosts spawning ghosts Zombies have much more variation in clothing, skin, and hair colors Added the Bloodmoon Challenge Wave - happens randomly after night 3 Added the Ghost Night! Challenge Wave - happens randomly after night 3 Redesigned particle eff…

  • Patch 0.1.2 - 27 July 2021

    Three new ambient effects that change nightly, fireflies, rain, and wind. This is a precursor to having different types of waves each night. Nerfed scrap drops from enemies, loot boxes, and totems. Laundry Machine scene decoration blends better with the environment. Randomized walk and run speeds of the zombies with larger min/max values to create more variation with groups. Added Junebug's truck, for some reason. Updated the map with more environmental objects/foliage. Added a warning when the generator is close to being depleted. Changed 'Start Game' to 'Endless Mode' to better reflect game mode and make room for a more classic game mode. Added a little bloom effect. Added a loot box icon to help you find them. :) Added a restart button in the pause menu. Beartraps now cause enemies to show a hurt effect when activated. Ghosts spawn more initially from enemies but less frequently from…

  • Patch 0.1.1 - 16 July 2021

    * Pause menu should now always be on top of every UI asset * Camera angle adjustments to show a bit more ahead of you. May be adjusted more and more in the future based on feedback. * Generator should now make a sound when charging. Note: currently working on fixing some sounds not being played as they should. * Updated camera on the title screen to avoid ugly clipping issues. * Enemies drop ammo even more frequently, now with a chance of dropping scrap, while also spawning ghosts a little less often. * Boosted one of the audio tracks. * Skull Totems also drop scrap now, giving you more reason to destroy them. * The larger zombies, ghouls, have a health nerf.

  • Patch 0.1 - Launch Patch - 14 July 2021

    Added clipping distance to help see through trees that are too close to the camera. Ghosts have less HP and the max amount is reduced. Added a starter loot box on every first night with a tutorial message and extra scrap spawns. Added a consistant Skull Totem on the first night with a tutorial message. Enemies spawn ammo more frequently. The mornings between nights are longer to give the player more time to prepare.

Patch notes and updates

S.noRelease datePatch nameGID number
14 April 2025Update 0.5.1 - Katanas and Other Melee Goodness1795917897364740
231 March 2023March Update!6839319551986504603
32 March 2023High Scores!5070528176563567992
431 October 2022Update 0.2.2: New Items!4706851091186339763
515 February 2022Patch 0.1.46154735015631180660
628 October 2021Update 0.1.3 | Halloween Update!4186652357023014510
727 July 2021Patch 0.1.24038024692304680152
816 July 2021Patch 0.1.14204657340169398484
914 July 2021Patch 0.1 - Launch Patch4036898156491462596

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1667590
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 13, 2021
DeveloperEldritch Heart Studio
PublisherEldritch Heart Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type8 user reviews
Positive review percent100%
Positive reviews8
Negative reviews0
Total reviews8
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1667590/

Short description

Battle your way through waves of evil undead using anything you can find, from assault rifles to homemade firebombs. The terrors that lurk in these Appalachian woods grow stronger each wave, but so do you!

About this game

Battle your way through the horde of evil undead. Upgrade weapons, place traps, throw axes, and take advantage of various perks to fit your badass zombie-slaying style. Each Wave Brings New Terror Survive wave after wave as enemies grow in power and number. Use scrap collected from lootables and enemies to upgrade your arsenal. Duke it out with the undead and survive as long as you can!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Junebug vs. Evil's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Junebug vs. Evil's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Junebug vs. Evil at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$9.99$9.99No discountSteam Store

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