- Thank You 2025 Players! - 28 December 2025
Wanted to thank everyone who picked up 24 Killers in 2025. I hope it's been a nice sabbatical for you. Maybe sabbath, or shabbat games (meaning rest) is a good new genre name for it.We had some very successful seasonal sales this year, and still seeing people come into our Discord almost 3 years after the launch to share how special 24K has been to them means the world to me.We're only 126 reviews away from receiving the Overwhelmingly Positive status on Steam. Reaching that goal will help our visibility and future endeavors (there is one in progress right now!). Leaving a review is that extra step you can take if 24K has brought you some enjoyment and rest from the torpor of the void.On a personal note - I started my 2026 resolution a few weeks early by cutting out distractions. I locked down my PC for gamedev on weekdays with a blocker app. I can access music and gamedev related apps…
- Thank you Summer players, new and old! - 5 July 2025
Hello new and old players!Wanted to take a second to thank everyone who has picked up 24K during the Steam Summer Sale! We're trying to hit the 500 review / 98% positive milestone, so I kindly ask that you leave a review.A 24K performance update was in the works because long sessions can lead to built up memory and possibly crashes on some computers. I've had mixed results in optimization, and Flash development is slow and taxing compared to modern engines. I hope you can forgive me for pausing the development on that. I have a full time job outside of gamedev and I've chosen to allocate my limited free time to working on a new game. If this is plaguing you, a workaround in the meantime is restarting the game if your session is exceeding 4+ hours.The new game we're working on is a variety puzzle game. Rafael (Lead of 24K's QA and Brazilian localization) is more involved this time, helpi…
- Thank you! - 19 March 2025
Thank you everyone who's picked up 24K in the Steam Spring Sale! Please consider taking a few minutes to leave a short review. My goal is to get 500 reviews at 98% positive so I can get Steam's fabled "Overwhelmingly Positive" status. We're so close too! It will help the game's visibility in the store, and help me in future endeavors. Spring is in the air and I'm starting to focus on new projects, so I don't want to get anyone's hopes up for future content updates or major gameplay changes. An optimization and fan translation update is in the works. That being said, any feedback on 24K is still helpful so I can improve the next 24K-like! It's a formula that I think is worth improving and exploring more. I do read the negative reviews and appreciate people voicing what they would have liked to see in the game. Thank you for your support, and have a wonderful Spring Break! Todd P.S. - I i…
- SFX of 24K Free for commercial or personal use! - 29 December 2024
I released the SFX of 24 Killers for free on Itch.io! They can be used for personal or commercial projects, no attribution required! Great for rapid prototyping or for a full game. Enjoy! https://happy-shabby-games.itch.io/24-killers-sfx
- Thank you! - 22 December 2024
I wanted to say thank you to everyone picking up 24 Killers this season, and use this opportunity to remind people to leave a review of their experience! We're sitting at 272 reviews (98% positive) at the moment, and my dream is to get it up to 500 while keeping the same ration in order to get the "overwhelmingly positive" status on Steam. It helps greatly. In other news, I'm working on an optimization update that will improve performance and memory use. I'm going back through old code and improving it with gusto. Some people are running into memory related crashes during long sessions and my goal is to stop that from happening. This will not halt your progress, but can be annoying and confusing. If you've experienced a crash or lock, it's likely due to this. Relaunching the application will clear the memory and let you continue on. This is a good preventative measure too if you're deep…
- Fix For "Quickly Now!" Achievement - 18 July 2024
Hey guys, A community member let me know that the "Quickly Now!" achievement wasn't triggering for beating the game in less than 24 days. This build will correct that, and retroactively give you the achievement if you were affected by this. All you have to do is go to the file select screen and the game scans your files to see if any are beaten in under 24 days. I put it out on the beta branch first for that community member to test and everything seems to be working. Hope you're all having a wonderful Summer. Take care. Todd
- Regular Spawn Fix Update - 10 July 2024
Had an interesting bug reported in the Discord. The player had a pre Summer update save, downloaded the update, deleted their old save, and started a new game. A shop variable from the pre summer version somehow carried over to the new save they started and prevented the Regular from spawning. This is a fix for anyone who experienced that. No need to restart your save or anything. Should automatically get her shop to spawn after talking to her on the beach. Let me know if there are any issues, and take care, Todd
- Review Reminder - 6 July 2024
Hey guys, I wanted to reach out and ask that if you've enjoyed 24K, please take a few moments to leave a review. I don't feel like this is a strange or shameful thing to ask because, well, I'm small potatoes compared to bigger indies. Reviews help the game's visibility on Steam and currently only about 6% of players have left a review. I'd love to bring another happy shabby adventure to life, and if you've already picked up 24K, this is a free way to support my future games in a big way. Thank you all for the support. I couldn't ask for a better group of players. Take care, Todd (cover art by Regent)
- Hot Fix for Summer Update! - 29 June 2024
This is a patch to fix an issue with the new bed stars that mixed up monster IDs during ghost haunt cutscenes, making the wrong monster appear, breaking the game. I also updated the credits to include the artist of the new title screen and Steam promo art. Thank you guys and apologies for any inconvenience. This update won't fix any saves that were effected, but you can hop into our Discord to find me, and I'm happy to fix your save personally. Take care, Todd
- (Fixed)Progression Bug with New Summer Build! - 29 June 2024
(This bug has been fixed, please update to the newest build. Thank you!) Good morning! I thought all was well with the new build, but I got a report this morning from a Discord member that some mon cutscenes and photo events are getting mixed up and preventing progression. Here's what could be happening to you (quote from Discord): "I’m struggling to get passed when piggle and nix are let out of the vault. After getting the key from the ship and then going to sleep after helping all the mons that day (all the mons after the final toast lock that I could help) it shows all the cutscenes and then piggle appears like how a ghost mon would and just says “mad” and disappears. It keeps doing this and It’s funny, but I tried continuing and it kept doing the same cutscene and then piggle would be bagged again and then I’d get multiple photos that were from piggle but just labelled as photos sep…
- Summer Update Now Live & Patch Notes! - 27 June 2024
The Summer update is now live! 06262024 fixes: brazilian text missing tutorial text for shamrock in-game menu not disappearing after pressing "return to title" void music turning off after pocketing a blessing during intro weird effects if you activate huey's minigame before turning in oyaji's photo photo location for ghost mons always reading "rest" changes: bed stars! a star floats above your bed for each cutscene that will occur at night. this is to help people know if sleeping will change something so they don't waste their time sleeping. it's also a good indicator if you're stuck. the presence of stars means something will occur at night, the absence of stars means there is something that needs doing on the island presently regular now triggers a cutscene the night she opens her shop showing the flash item. this is to remind players about her and give more utility to the bed stars…
- Summer Sale Update - 22 April 2024
Hey guys! Hope you're having a lovely Spring. Wanted to let you know I'm putting some ideas together for a small Summer update based on feedback and personal "wishlist" things. -updated title screen with new art -more BGM variety for the main areas -cool screen transitions, something i always wish the game had -bug fixes. anyone notice that when you pick up a blessing during the intro the BGM stops? -a very light kind of hint or "compass" system (optional toggle) that helps point players toward objectives to make the game more accessible for modern/casual gamers. i'll also try to encourage people to seek help here or the discord when toggling this option because it's important to 24K's experience to have some skin in the game as a player whether it's paying attention to dialogue or seeking help from the community I'm still interested in marketing 24K and supporting it. It's been so enco…
- 24K's First Birthday! - 10 March 2024
Good morning! 24 Killers turned 1 yesterday! Artist Shu Bi from our discord helped update the store and library art for the occasion. Shu Bi posted some art in the Discord and I thought it captured the spirit of the game so well. Here are some of the new promo images~ I don't have any content updates planned right now, but I am active in sharing the game through social media and video content, keeping the Steam page looking sharp, and engaging with people in the Discord. I still have hope that a wider audience will discover 24 Killers, and I am grateful for you who have supported and enjoy the game. Please let your friends know 24K will be 30% off during the Steam Spring Sale next week, and leave a Steam review if you haven't already! Take care, Todd
- Art Roundup 3! - 3 February 2024
It's been far too long since the last art roundup. Seeing these really bring me joy and I wanted to share them with the whole 24Kommunity. If you see your art here and want me to link to a social media or portfolio, let me know in the comments. I'm happy to do that. Click image for full size. casualrad Game&Burger glep Kerumii KREAKI KT Mike Nowak mythicanical Nico3D nyosa Petra {STEAM_CLAN_IMAGE}/40971997/10f...
- Quick Fix! - 28 December 2023
The last update broke giving items to certain things, e.g. signatures in the birthday card and beacons on the tree. This small update fixes that. Let me know if you have any issues!
- Winter "Reunion" Update! - 27 December 2023
Merry Christmas and Happy New Year from us at Happy Shabby Games! This update features a new late game side quest that is started by using the new "Reunion" Blessing which replaces the "Good Zuko" Blessing. I wanted existing players who have already completed the game to have something to look forward to this season. I hope you all enjoy this peek into Johnny Puzzles lore, and love interest, Annie. This build also features some fixes and changes, notably a scaling option to help players who want to enjoy the game fullscreen but are maybe using an ultra wide resolution. This used to cause the game to stretch, but you can now maintain the game's original aspect ratio while in fullscreen if you choose. Thank you everyone for your continued support, and enjoy! 12272023 fixes: marked some specific things for garbage collection that might cause slowdown when collecting a ton of whispers. i ho…
- Community Items Are Live! - 14 September 2023
Hello! The community items were approved and are now live! Remember to check out the full image of the cards when you collect them. I put my loving kindness into each one. Enjoy! Todd
- Steam Community Items - 16 August 2023
Good afternoon! Sorry for the delay on getting the community items uploaded. I've finished and uploaded all the badges and emotes, and 3 out of 6 trading cards are complete. I've been on a roll with making the cards, and plan to submit everything for Steam to review early next week. Just wanted to give you guys an update on that because a lot of you showed interest. Thanks and have a great day, Todd
- v07152023 photosensitive menu text, too many whispers, bounce game tutorial txt - 15 July 2023
v07152023 fixes: when turning photosensitive mode off, "pixel smoothing" text was displayed for that option changes: tabby and catiphus now repeat their challenge text when their event is active. you can interact with the starting line to skip their text and go directly to the minigame menu when whispers are shown going into your inventory, the amount displayed is now capped to the size of the game window. this is to prevent a crash from getting too many whispers Small update. Hope you're all well. Thanks for the continued support. The summer sale went great and it's awesome to see a new wave of people enjoying the game. In other news, people have expressed interest in 24K backgrounds for the steam profiles, and trading cards. I'll be working on those next so expect some cool goodies. Take care everyone, Todd
- v06222023 Photosensitive Mode & BP Fix - 23 June 2023
v06222023 fixes: missing menu text in Portuguese for auto text speed changes: added photosensitive mode to options that disables quick flashing, shaking, and other visually fatiguing elements. the list of changed elements is minimal right now, e.g. screen shake, flashing whisper multiplier, and screen sized white flashes. if you experience any discomfort or fatigue from a visual effect please let me know so i can add it to the list of things affected by this mode Let me know if there are any issues with this build, and hope you all have a great weekend. Todd