- Update 0.12.1 - 17 December 2025
Fixed a bug where the hero had to discard an item despite having an empty inventory.
- Adventure and Balance Update 0.12.0 - 10 November 2025
In this update, we improved how enemies are generated in Adventure mode so that they always provide an appropriate challenge. No more five Beenuts appearing in the swamp. We also added a new Compendium entry and balanced upgrade values for heroes and companions. Changelog:AdventureImproved enemy generation in Adventure modeThe game will now remember which enemies were generated on a given stage after exiting the game or restarting the stageCompendiumAdded a new entry about the DruidsCampUpdated the names of some upgradesUpdated icons for several upgradesBalance Changes:Provisions I - multiplier changed from 0.67 to 0.5, price changed from 250 to 300Provisions II - multiplier changed from 0.83 to 0.5, price changed from 1000 to 600Provisions III - price changed from 1000 to 800Provisions IV - regeneration changed from 40–60 to 20–30, price changed from 1500 to 600First Spark + - price ch…
- Update 0.11.0 - Passive Skills, Balance, and Main Camp Changes - 26 October 2025
In today’s update, we’ve added passive skills that heroes can unlock in Adventure Mode. They’re obtained in the same way as regular skills, through reward events.We’ve also updated the camp structures. Instead of the old tent, the map, backpack, and totem are now used to start new adventures, while the Yurt that opens the Compendium has received improved visuals and new animations.Finally, we’ve made some balance changes, mainly adjusting unit values, which affects both the chance of encountering enemies in Adventure Mode and the amount of Bubbles you receive.Full List of ChangesPassive SkillsAdded the ability for heroes to unlock passive skills. Their descriptions can be found in the Compendium at the Main Camp.Cat received the Fluffy passive skill - anyone who attacks it in melee takes a small amount of damage.Dandelonion gained Ranged Counterattack - once per turn, he retaliates with…
- Update 0.10.2 - Settings Update - 16 October 2025
Today’s update brings major improvements to the Settings menu!The new settings screen now lets you change your display and resolution, among other things.Full list of changes:- Reworked the settings screen and added tabs: General, Display and Hotkeys- Added an option to change the display/monitor- Added resolution selection. We officially support aspect ratios from 16:9 to 22:9. Other resolutions may cause display issues- Added an option to enable/disable V-Sync- Added an option to set a frame rate limit (when V-Sync is disabled)- Added a tab with a list of hotkeys- The same settings screen from the Main Menu is now also accessible in-game via the pause menu- The healing cursor now displays in the correct position- Fixed a potential issue when loading corrupted settings data
- Update 0.10.1 - patch notes - 3 October 2025
Here’s our first update with quality of life improvements: Added extra tooltips during story choices. From now on, detailed hints will appear on items as well as when gaining or losing bubblesAdded an option to return to the main menu on the defeat screenHid the bubble ribbon in the main campFixed the hex grid in scene 21 of the StoryFixed clicking on the Rockfist Gloves in scene 23Updated Unity to version 6000.2.6f2, which includes the latest security fixes
- We present our development roadmap! - 30 September 2025
Without further ado, here is the plan for upcoming updates:In the first few updates, we will focus on UI improvements and tweaks to make the gameplay clearer and more enjoyable.We will add a new enemy in Adventure Mode and refresh the camp where every journey begins (since it’s a bit empty right now).And finally, we’ll introduce an entirely new hero to the game!Thank you for being with us and supporting the development of Whimsical Heroes. It means a lot to us! As always, we’d love to hear your feedback and ideas. Stay tuned, more updates are coming soon!
- Whimsical Heroes now available in Early Access - 22 September 2025
We are very excited to announce that our latest game is now available for purchase on Steam! Whimsical Heroes launches in Early Access, giving us the opportunity to further develop and improve the game with the support of the community.If you decide to purchase Whimsical Heroes now, you can get the game at a special launch discount!Buy Whimsical Heroes Whimsical Heroes is a tactical turn-based game where you lead a team of three heroes through the fairytale land of Whimsicalia in search of precious Bubbles. Simple rules make the gameplay light and accessible, while still offering surprising depth. In Early Access you’ll find:- Story Mode with dozens of handcrafted battles and exploration–narrative scenes,- Adventure Mode with randomly generated encounters that can be played multiple times to earn Development Points exchangeable for unique gameplay upgrades, - Three heroes, each with the…
- Early Access Launch Date! - 1 September 2025
The moment we’ve been eagerly waiting for is finally coming: Whimsical Heroes, our long-awaited gem, will soon be available to purchase in Early Access!Planned Early Access release date: September 22, 2025 Regular price: $9.99We decided to release Whimsical Heroes in Early Access because, although small in scale, we believe the game already offers an interesting experience for players who enjoy tactical gameplay in a calmer, cartoony setting. With the feedback and support from players during this phase, we want to keep developing the title over the coming months and add content that best matches your expectations. Early Access will launch with the following content: Story mode! Dozens of handcrafted battles and exploration–narrative scenesAdventure Mode, allowing multiple runs through procedurally generated battle sequences to earn Development Points that can be exchanged for unique gam…
- Whimsical Heroes taking part in Steam Next Fest! - 9 June 2025
We’re taking part in Steam Next Fest 2025 with our demo of Whimsical Heroes!Grab your baguette sword (or maybe a snack), gather your party, and step into a charming fantasy world full of turn-based battles, quirky characters, and tons of laughs.Try the Whimsical Heroes demo now during Steam Next Fest!
- 1 Days Until the Whimsical Heroes heads to Next Fest - Meet Hedgepiglet - 8 June 2025
Meet Hedgepiglet, the dashing defender of the woods with a weakness for apples. By day, he sets mildly inconvenient traps for anyone who dares litter, shout, or disrespect tree boundaries. By night, he’s snacking upon “one or two” of his favorite apples and learning the woodland gossip. (Word is, a certain pumpkin witch has got a serious crush. It’s complicated.) Stay on the lookout for his traps, meant to trip up even the most daring adventurers. Poised. Pointy. In need of some love advice. Encounter him and other adorable enemies in Whimsical Heroes, demo dropping TOMORROW, June 9, for Steam Next Fest!
- 2 Days Until the Whimsical Heroes heads to Next Fest - Meet Cucumberbatch - 7 June 2025
Cucumberbatch is usually pretty chill…until you trample his garden beds. Then it’s club time. With a head like a wrecking ball and the temperament of a hangry houseplant, Cucumberbatch doesn’t mess around. He uses his entire body like a club, body-slamming first, and asking questions never. But with such a pretty garden to protect, can you blame him? Grumpy. Garden-enthusiast. Could benefit from anger management classes. Face his cucumber wrath when you play the Whimsical Heroes demo, dropping June 9 during Steam Next Fest!
- 3 Days Until the Whimsical Heroes heads to Next Fest - Meet Beenut - 6 June 2025
Feared by many Whimsicalians (mostly due to nut allergies), beenuts are fast, flighty, and not above a bit of mischief. They’ll zip right past your defenses and leave your squad wondering what just happened. Sure, some say they’re criminals… but maybe they’re just misunderstood? You can decide during your own adventure in Whimsical Heroes.Nut-shaped. Needy. Might just want a friend. Spot some beenuts among other silly foes when the Whimsical Heroes demo lands during Steam Next Fest on June 9!
- 4 Days Until the Whimsical Heroes heads to Next Fest - Meet The Storyteller - 5 June 2025
Wielding a balalaika and the weight of a thousand tales, The Storyteller is an onion bard from distant lands, a mentor to both Champ and Catuldron, and a legend in his own right. With every strum, he weaves battles into ballads. His songs can stir the soul, lift spirits, or strike down foes from afar. Wise. Witty. A layered personality. Catch The Storyteller with his fellow adventurers when the Whimsical Heroes demo hits Steam Next Fest on June 9!
- 5 Days Until the Whimsical Heroes heads to Next Fest - Meet Catuldron - 4 June 2025
Say hello to Catuldron, equal parts tank and cuddle buddy. With the fluff of a feline and the fortitude of a fortress, he’s been Champ’s best friend since kittenhood. At first glance, he may seem intimidating, but to his friends, he offers gentle cuddles, kind words, and warm purrs. In battle, Catuldron stands firm, shielding his squishier friends and taking on enemies with his powerful ball of yarn. Soft. Strong. Slightly shaped like a soup pot. Catch him with his friends in action when the Whimsical Heroes demo drops June 9!
- 6 Days Until the Whimsical Heroes heads to Next Fest - Meet Champion - 3 June 2025
Meet Champion (or Champ, for short). A spirited young Beanling with more heart than height, he was raised in the royal court and named Champion by King Beanling III himself. Because he’s fast, fearless, and full of charisma, Champ boosts his allies and rattles his enemies with heroic flair, all while on the important mission of restoring the flow of Bubbles to the land of Whimsicalia! Loyal. Lovable. A knack for making fast friends. Catch him and his companions in in our demo on June 9 during Steam Next Fest!
- Turn-Based Carnival - Whimsical Heroes Update - 14 November 2023
We are pleased to announce the release of the new content patch for our demo as part of our participation in the Turn-Based Carnival on Steam! In this update, we focused on enhancing skills. Both the heroes and their companions' skills can be developed while staying at the camp. Simply choose the equipment of the heroes near the campfire or one of the companions to open the development screen. Each learned skill has up to four different upgrades. Some increase damage, others reduce cooldown or required action points, while others give new properties to the skills. For example, upgraded Piercing will ignore the enemy's armor, and the False Note will hit more distant and numerous targets. In addition to skill development, we also introduced improvements to the unit queue to support dynamic changes in initiative. And you know what? Chasing not only increases action points but also boosts i…
- Whimsical Heroes Demo is now available! - 28 August 2023
We are thrilled to announce that the Whimsical Heroes demo is now available on Steam! The demo lasts about 20 minutes. In this short linear adventure, we introduce the three main heroes and the core mechanics of the game. Feel free to leave any thoughts and suggestions. We are looking forward for your feedback! You can also let us know how you liked Whimsical Heroes on our Discord.
- We are now Whimsical Heroes! - 15 December 2022
From now on, all information regarding the game will be published under the new title “Whimsical Heroes” that replaced the name "Bubbleland". We assure you that the change is purely cosmetical, and the idea behind the game stays the same. Whimsical Heroes will be the same cartoonish and wacky take on dynamic turn based battles with unique heroes. The new name, as we believe, better suits the game’s tone and is more descriptive. The changes affected all our social media, you can find below - we strongly encourage you to follow them all for all the news and announcements: Youtube Twitter Instagram
- Development of Bubbleland - 21 April 2022
Hi Everyone! Bubbleland is an independent game, a passion project, which we carry out in our spare time. Although working in a tiny team is quite challenging, a great creative freedom is one of its advantages. Today we would like to tell you what stage of production we are at. The game is functional already, most of the mechanics have been implemented, and now the biggest challenge is, and will be until the end of production, creating the game content - graphics, sounds, music and encounters. Recently, the game has been enriched with a lot of new graphic and animation assets of characters, items and background elements. The background itself moves more beautifully than ever during the character's journey. The system of the adventure scenes has changed! Player's party will not only fight battles, but also search the levels for treasures, interact with other characters and choose the path…
- The Journey begins - 11 October 2021
Welcome everyone! We are happy to finally announce Bubbleland! Bubbleland is a cute little game that makes tactical battles less complicated and more fun. If you've always liked turns and hexes, but aren't interested in exploring stat sheets and optimal character builds, you'll love this little cartoonish game. The game is all about simplicity, but the gameplay lacks no depth. We believe Bubbleland can offer you a variety of tactics, impressive skill combinations and exciting face offs, without requiring you to painstakingly learn the intricacies of the combat system. Key features of Bubbleland: simple but clever gameplay, easy to learn but engaging for hours variety of available tactics, to keep things interesting all the time colorful, cartoonish setting, ‘cause not everything has to be realistic, dirty and gray light and humorous story, to take a break from tension and seriousness Fe…