SPSTEAMPULSELIVE ANALYTICS
Zombie Survivors

Zombie Survivors Steam news

WubsGames | Nov 5, 2022 | game

Released

0players observed ยท 25 September 2026 - 08:15:43 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Zombie Survivors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak49
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews55
  • Release dateNov 5, 2022
  • DeveloperWubsGames
  • PublisherWubsGames

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: WubsGamesPublisher: WubsGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Zombie Survivors Steam news

Zombie Survivors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Lightning Update - 20 December 2023

    Just a quick update, added a Lightning item. Update: added Lightning item.

  • Zombie Survivors 1.0.0 Released - End of Early Access - 5 November 2022

    Zombie Survivors 1.0.0 This update marks the transition out of Early Access, and into a fully released, stable version of Zombie Survivors. It has been a little while since our last updated, and I wanted to fill you all in on our plans. Zombie Survivors started out as a simple weekend project, by a solo developer. It saw some success on itch.io, so I transitioned to launching it on Steam. On steam, Zombie Survivors received over 30 updates while in Early Access. The community both here, and on Discord helped to balance and shape the gameplay into what it is today. While I wish to move on to other projects, I do plan to periodically update Zombie Survivors with bug fixes, or great community suggested features. Thank you for the support and kind words during the development of this game, Its great to see people enjoying it, even after several months of low update activity. -WubsGames

  • version 1.0.0 - Starting the transition out of Early Access - 5 November 2022

    This update marks version 1.0.0. We will begin the transition out of Early Access. Keep an eye on this page for a larger news post soon! +Performance updates +STEAM DECK COMPATIBILITY +Bulk Up item added

  • version 1.0.0 - Starting the transition out of Early Access - 5 November 2022

    This update marks version 1.0.0. We will begin the transition out of Early Access. Keep an eye on this page for a larger news post soon! +Performance updates +STEAM DECK COMPATIBILITY +Bulk Up item added

  • 0.9.3 hotfix for leaderboard issue - 3 April 2022

    Just a quick fix for a crash when loading leaderboards. the leaderboards will now retry every 1 second if it fails to load, instead of crashing.

  • 0.9.2 Daily run and leaderboards - 3 April 2022

    0.9.2 marks the addition of a Daily Run and Daily Leaderboards. Every day, a new random character and seed will be rolled for all players. Compete to claim the top spot on the daily leaderboard. Right now, the leaderboard goes by number of kills in a single run. This may change to take into account things like wave number, or damage done, etc. Consider this a work in progress and expect a few issues while we test things out. Thanks! -WubsGames Team

  • 0.9.1: Bug fixes - 2 April 2022

    +fixed "red line glitch" with boss healthbars +added max speed to enemy's knockback +fixed "bosses always get knockback down" +scythe spiral pattern and limited max range

  • Update 0.9.0 - Import / Export decks and texting logarithmic curves for items - 2 April 2022

    This update contains fairly large changes to the way 2 items work. Both attack damage and luck boosts, have been swapped out to a logarithmic curve. This change is pretty substantial, and likely will be tuned HEAVILY from here. Please let us know how you feel about these changes, and if we are headed in the right direction with them. Thanks! Changes: +More supporter names in random name generator +Clear / Import and Export added to deck builder +changed luck and damage boost equation

  • 0-8-22: New Item and bug fixes - 27 March 2022

    +fixed chest glitch where skipping animation gave 1 of 3 items +slightly buffed damage boost +fixed crash with > 100 twirls +fixed pressing escape in options menu restarting the game +new item, Heart Container

  • 0-8-21 update: Bug fixes, Mouse movement, UI changes - 26 March 2022

    +try/catch for game closing error +buffed damage boost +mouse controls for movement (left click to run towards mouse) +added option for screen shake +new layout for options menu +added stats to screen when game is paused. +added unspent points to screen when paused +prep for "ultimate" that uses unspent points

  • 0-8-20 Bug fixes - 24 March 2022

    +unlock box hidden when not showing an unlock +enemies can now die while being rapidly hit +soft-lock when traveling to new environment fixed +damage boost now scales linearly instead of exponentially +enemies have a max speed +10,000 steps unlock changed to 2,500 steps +bosses now shoot if outside level +timer now displays hours

  • 0-8-19: More weapons, items and achievements - 20 March 2022

    Changelog: +lowered corpse lifespan(community suggestion) +ray gun: unlocked by getting normal gun to level 5 +Explosive Anger item: unlocked by reaching exp level 50 +Racing Tires item: walk 10,000 steps in a run to unlock +Explore the city achievement +Reaper achievement

  • 0-8-18 The city environment started - 20 March 2022

    https://i.imgur.com/VMPVSKO.gif The city environment has been started. This is still heavily a work in progress. Here is how it works for now: At wave 30, enemies stop spawning, and the player's vehicle spawns to evacuate the player to a new area. When you reach the new area, difficulty is increased, and the enemy wave counter is reset. Reaching wave 60, (and 90, 120, etc) will transport you to the next environment. (for now it just loops the 2 available ones) In this update: +2nd environment started +evac truck +made player and items persistant +game controller persistant +achievement for 50 exp levels Planned future updates: -New enemy types for level 2. -New mini boss types -Main boss at the end of each environment

  • 0.8.17 Minor ui fixes - community reported issues - 20 March 2022

    Just a quick update. A few users have pointed out text errors in the new deck builder. The biggest one, was that the 2nd row of cards, had entirely the wrong descriptions. Tomorrow, we plan to push an updated with several new unlockable items :D Changes: +Fixed button label numbers in main menu +Fixed UI tooltips displaying the wrong information in deck builder

  • 0-8-16 Deckbuilding UI changes - 19 March 2022

    https://i.imgur.com/3ErQDLl.png +deck builder tooltips +deck builder UI tweaks +changed how saving / loading decks work, to be more future proof +started work on unlockable items and weapons

  • 0-8-15 v2. Deck building is here! (take 2) - 19 March 2022

    https://i.imgur.com/24gsgKY.png +removed placeholder text in deck builder

  • 0-8-15 Deck building is here! - 19 March 2022

    https://i.imgur.com/24gsgKY.png +added supporter name to random name generator "Dyminblade", "AnxiousPotato" +enabled deckbuilder +DECK_BUILDER achievement

  • 0.8.14 - Quality of life changes. - 18 March 2022

    As we prep for the deck builder update this weekend, we have added a few quality of life changes. Many of which come directly from community suggestions. +reroll menu now has default option of "never mind" instead of "reroll" +reroll menu button sprites updated +removed old plant sprites from level generator +allowed camera to go slighty below environment height, so the UI does not block the bottom 25 pixels of the map. +allow window resize +crash fix when closing the game from the main menu. +new trailer

  • 0.8.13 - Mid week tweaks - deck building started - 17 March 2022

    +sprite shake on staggered enemies +scythe hitbox edited +boss 1 corpse sprite +new food sprites +buffed knife starting range // Work in progress and not in the game yet // started working on a "deck building" mechanic that lets you swap new items into the game's spawn pool https://i.imgur.com/0ljhR5P.png

  • 0.8.12 The first boss update! - 15 March 2022

    This update marks the first iteration of boss fight for Zombie survivors. Currently, every 10 waves a mini-boss will spawn. this boss has an active attack, and will do more than just run towards the player. In the future, there will be a unique mini boss at waves 10, and 20. followed by 5 difficult waves. The player will then be transported to another level / environment. Also in this update, slightly better ground tiles for the current environment. Thanks for checking it out! -WubsGames Team +medkit item +miniboss +having more than 100 twirl crash fixed +crate budget system +new graphical tiles

Patch notes and updates

S.noRelease datePatch nameGID number
120 December 2023The Lightning Update5410576585124932812
25 November 2022version 1.0.0 - Starting the transition out of Early Access4732747437209816685
35 November 2022version 1.0.0 - Starting the transition out of Early Access4732747437209816046
43 April 20220.9.3 hotfix for leaderboard issue4347669995471816765
53 April 20220.9.2 Daily run and leaderboards4347669995469368656
62 April 20220.9.1: Bug fixes4347669995468417388
72 April 2022Update 0.9.0 - Import / Export decks and texting logarithmic curves for items4347669995468345192
827 March 20220-8-22: New Item and bug fixes4258723269520312391
926 March 20220-8-21 update: Bug fixes, Mouse movement, UI changes4258723269516858809
1024 March 20220-8-20 Bug fixes4258723269506623119
1120 March 20220-8-19: More weapons, items and achievements4259848535839911783
1220 March 20220-8-18 The city environment started4259848535839253159
1320 March 20220.8.17 Minor ui fixes - community reported issues4259848535837586539
1419 March 20220-8-16 Deckbuilding UI changes4259848535836219303
1519 March 20220-8-15 v2. Deck building is here! (take 2)4259848535836004771
1619 March 20220-8-15 Deck building is here!4259848535835983294
1718 March 20220.8.14 - Quality of life changes.4259848535832502366
1817 March 20220.8.13 - Mid week tweaks - deck building started4259848535826479498
1915 March 20220.8.12 The first boss update!5631194088575047330
2013 March 20220.8.10 - New UI and weapon5631194088570404477

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