SPSTEAMPULSELIVE ANALYTICS
Monsters Loot Swag

Monsters Loot Swag Steam metadata

YorkshireRifles | May 8, 2025 | game

Released

0players observed · 22 September 2026 - 18:06:08 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$1,296
  • Review score80% positive

Monsters Loot Swag metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)150
  • Revenue (VGI)$1,296
  • Review score80% positive
  • Total reviews5
  • Release dateMay 8, 2025
  • DeveloperYorkshireRifles
  • PublisherYorkshireRifles

Genres: Action, Indie

Company pages: Developer: YorkshireRiflesPublisher: YorkshireRifles

Top Steam chartsTop 100 gamesGame directorySteam Store page

Monsters Loot Swag Steam metadata

Monsters Loot Swag metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1789310/metadata
Steam Storehttps://store.steampowered.com/app/1789310/
Steam Communityhttps://steamcommunity.com/app/1789310
PCGamingWiki search
IGDB searchSearch IGDB for Monsters Loot Swag

Reviews, pricing, and metadata

Review summary

5 user reviews

80% positive, 4 positive, 1 negative

Price and discount

$7.99 (60% off from $19.99)

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Steam Achievements

Achievements

50

Platform releases
  • Steam 18 August 2022

Latest Steam announcements

  • Steamworks SDK 1.65 Update - 24 July 2026

    Steamworks has been updated, and that means Monsters Loot Swag has been updated to match it!In other news the previously protected zip files (with the top secret comedy password of "hotWaifusInYourServer") have been replaced with folders, so you can look through the script files if you really want to. Initial I had them hidden as a way to prevent cheating, but as things are primarily server authoritative this doesn't really matter.Happy Swaggening ːhappychappyː

  • Update v.1.0.2.2. and Steamworks SDK 1.64 - 22 March 2026

    Steamworks SDK has received an update to v.1.64, and so Monsters Loot Swag has been updated to use this. There has also been a small fix to the emission on the Rare Swag Attack "TSUNAMI" which was overly bright and nearly burnt my retinas out whilst testing. Happy Swaggening! ːbyjoveː

  • Minor Update 8th March 2026 - 8 March 2026

    Very minor fix, I noticed 2 audio files were sampled at the wrong bit rate. Now they are not! ヾ( ˃ᴗ˂ )◞ • *✰

  • Steam Deck Compatible - 12 December 2025

    Just a small announcement to say that, yes, Monsters Loot Swag does run on Steam Deck, and to prove it, here's a photo from a phone of our beloved Cosplaying Catgirl displaying the screenspace damage effect shader as she gets munched on by a zombie, because it's hard to take a photo and avoid getting eaten at the same time... Poor catgirl.So you can now engage in Cosplaying Catgirl Carnage whilst on the go in the Big Scary Real World™.

  • Steamworks SDK 1.63 Update - 20 November 2025

    Valve have updated the Steamworks SDK to version 1.63, so MONSTERS LOOT SWAG has been updated to support it! Happy Swagening! Also there has been a minor bug fix with the text displayed when no save game was found was wrongly positioned inside the parent GUI, which cut off the last couple of letters - this is now fixed and displays correctly. Happy Lootening!

  • Update Notes For version 1.0.2.1 - 1 July 2025

    Minor update brings the game up to version 1.0.2.1 with a change for balancing in O FORTUNA challenge mode for NG+, and a Static Objects have had their networking streamlined. Release: v.1.0.2.1 Change: (Balancing) New Game + challenge O FORTUNA has drop rate increased for SWAG items dropped by deceased monsters. Elite Monsters now have a 25% (up from 10%) chance of dropping SWAG, and standard monsters have a 10% chance (up from 5%). Change: Network load of Static Objects has been improved.

  • New Game + - 10 June 2025

    New Game Plus (NG+) is here and features multiple gameplay modifiers and challenges - each of which can be activated alone or all together - for new playthroughs after you Beat The Game™.So let's check out the new Steam image carousel tech!Upon beating the game by fighting through all 8 levels of Catgirl Carnage, the player unlocks NG+. These modifiers can be used seperately, or have multiple selections to bring new gameplay challenges for game replayability. The more Challenges the player chooses, the higher the Score Bonus.NG+ challenges are also recorded in the current playthrough save game for reloading, and are displayed at the Start or Load Game screen, along with the Score Bonus modifier.The NG+ challenges are as follows:House Of Fun: All enemies drop explosive funballs on death, and enemies which dropped them in standard game mode now drop more. +20% Score Bonus.Test Of Strength…

  • Preparing for New Game + - 1 June 2025

    Welcome to Release Update v.1.0.1.6! ːhappychappyː This update readies the game for the New Game+ mode, which will be releasing soon™. (actually in ~2 weeks) The forthcoming NG+ update will add a number of variables, challenges and trials that the player may (or may not) select to give entirely new and differing gameplay on subsequent playthroughs. One of these options will be Endless Mode, which was previously unlocked upon game completion by beating Level 8, and which will now be rolled into NG+ as a selectable challenge option. This update also addresses a few bugs which had krept into the late game state, and also provides balances, tweaks and changes - for instance; Infinite golden taels spawning all over the map was a little bit more of a reward than I had previously planned for ... ːareusureaboutthatː Changelog: Release: Update v.1.0.1.6. New: Preparing for Release: NG+. New: END…

  • Update: Release v.1.0.1.1 - 22 May 2025

    Welcome to Release Update v.1.0.1.1! There have been a few minor changes and fixes. Online Co-Op mode has seen the packet size sent to and from clients/players reduced somewhat to less than 512kb as it has been brought to my attention that even in the age of broadband, some people still have even worse internet connection than me (though sometimes the state of my internet makes me think this is unlikely - thanks BT ːnotsohappychappyː ). The biggest change is the Return of the King Beta Build which is actually there to allow me to test updated engine builds and memory management for potentially rolling into the Default game build. Release: v.1.0.1.1 Fix: Level 1 fireflies were attempting collision with static surfaces. Fix: Buying Common Swag green circles effect now has the same lifetime value as the other coloured circles effects. Change: Flavour Text on level loading screens now loads…

  • Update: Release v.1.0.0.6 - 14 May 2025

    Most noticeable change is the removal of the Preload Screen on game startup. Previously materials would be preloaded here and the game would contact Steam Services for the player's data (achievements, stats, etc). However Valve have changed how games retrieve data from Steam during a previous Steamworks Update, and all data is now fetched automatically on game. This does leave a few seconds between the splash screen displaying and the game Startup Screen displaying, so during this time I now let the client initialization deal with material load. This adds ~3 seconds to the wait time, but saves ~9 seconds without the Preload Screen. Release: v.1.0.0.6 Change: Removed preload screen at game startup, materials preload with client initialization during Steam data connection and download peroid after Splash Screen appears. Fix: Souvenir collision box was too large. Fix: Taels collision boxes…

  • Release Stream Part Trois - 10 May 2025

    Live Stream of the dev playing the release build v.1.0.01 of Monsters Loot Swag. Hopefully my internet connection doesn't die and OBS doesn't lose the stream like happened last night. ːnotsohappychappyː BLAST MONSTERS WIN LOOT GET SWAG!

  • Release Update 1.0.0.1 - 10 May 2025

    A few minor bugs made it through the release candidate build and have now been patched. Most noticeable change is that the Play or Skip Intro Screen is gone, and the Intro will now autoplay after the Startup Screen loads. This can be skipped as usual with ESC, mouse or gamepad button B (or equivalent on your controller). Thanks for the bug reports and feedback. Release: v.1.0.0.1 Fix: Blue beam material was set to the wrong type of transparency. Change: Made some minor alterations to the intro art. Fix: Holiday Slideshow Achievement was counting 5 souvenirs when it should have been 4. Fix: Souvenirs were being counted in reverse achievements. Change: Play or Skip Intro screen has been removed. Change: Intro will now automatically play after startup screen and can be skipped with controller, keyboard or mouse after 2 seconds. Change: Catchick and Special Guest Star screen is now the Star…

  • Release Stream Part Deux - 9 May 2025

    Live Stream of the dev playing the release build of Monsters Loot Swag. BLAST MONSTERS WIN LOOT GET SWAG!

  • Monsters Loot Swag Official Release 1.0! - 8 May 2025

    Monsters Loot Swag is officially released, after a 2 year stint in Early Access! Thanks to everyone who gave feedback! Happy Catgirl Cosplay Carnage! ːcorblimeyguvnorː

  • Release Candidate Released! - 5 May 2025

    Early Access finally ends, and the Release Candidate Build has been uploaded. If all goes according to plan, the Final Release of Monsters Loot Swag will be pushed on the evening (UK time) of Thursday 8th of May, Space Year 2025. The gameplay has been complete for some time, and now the all important intro sequence has been added, detailing the story and lots of PLOT! Bonus points to anyone who can get the subtle references (including a 1970s anime I loved as a 5 year old kid ... yes, I am old). And there have been a few other changes, so here is the updated changelog: Final Update: Update to version Release v.1.0.0.0 New: Cutscene Intro is complete and the player now has a story and PLOT! Change: Removed halo effect from level 7 monsters (Interdimensional Knights) and reduced LOD. Fix: Heavy Axe Interdimensional Knight had wrong coloured lower LOD material. Change: Some temporary objec…

  • Hotfix For Update 1.9.9.8. - 17 April 2025

    And after a MAJOR UPDATE, comes the hotfix for the bits that got missed! Player manually ending the game before Victory or Death now defaults to Main Menu rather than Game Over screen, Players could still spawn at the edge of shallow water, so now water/lava levels have predefined spawnPoints. Updated levels 6-8 for water/lava spawn avoidance system. Happy Swaggening!

  • Final Early Access Update - 16 April 2025

    Early Access comes to an end, and the full release of Monsters Loot Swag will be coming soon™! In this, the last of the Early Access updates, I have finished off the gameplay and achievements. Souvenirs are now unlocked, and may be collected when an Boss Monster is killed. Note this is done via an ever increasing RNG and the likelihood of Souvenirs dropping increases with game difficulty and level progression. Collected Souvenirs are displayed on the "Souvenir Screen" within the "Swag And Stats" Menu. With Souvenirs now available, the last of the Achievements are now unclocked and can be collected. This update also sees the new rebranding of the game in ancipation of full release, with the store page art and in-game main menu renewed to more closely follow the rest of the artwork for the character selection screens. The game has also been updated to take into account the recent Steamwor…

  • Final Level, Final Boss, Early Access Ending Soon - 14 February 2025

    This is Hollólány, she is the Final Boss of the Final Level - but this isn't even her Final Form. With the completion of level 8, the gameplay and all assets are pretty much complete. All that remains to be finalized for FULL RELEASE, is some 2D artwork for the "Souvenir Collectables System", and an intro and outro explaining the PLOT. So much plot - and I'm not just talking cute catgirls. Early Access is winding down to full release soon™ and so the introductory price will be rising next week, Apart from level 8 and the completion of the gameplay itself, there have been numerous bug fixes, as outlined below in the changelog. Update 35: update to version 1.9.9.5? New: Level 8, the final level has arrived. New: Level 8 final boss has arrived. New: Added final boss final form event. New: Gameplay now has choice of continuing in endless mode after level 8 is complete and the game has been…

  • New UNLOCKABLE Character: Introducing SCHIAVONA - 20 December 2024

    Introducing SCHIAVONA. She enjoys opening sparkling wine in a fancy manner, eating olives and skewering anything that moves with the overly large sword that she is named after. SCHIAVONA is the fourthand final unlockable player character, and can be unlocked by gaining the achievement PHEIDIPPIDES, when the player has travelled more than a total of 225km / 139miles and 1423 yards in old money. SCHIAVONA is a close range, melee based character with the highest damage rating of all playable characters. She has allround good statistics for speed, health, energy and strength, but nothing super special. Her Standard Attack is SABRAGE, a neat way of taking the head off a bottle of fizz, and equally effective against monsters. With an excellent range for melee combat of 5 metres, it does have a slight pause whilst she poses to show off before delivering the coup de grace. Her Special Attack is…

  • New UNLOCKABLE Character: Introducing STARSHIP - 26 November 2024

    This is STARSHIP, she enjoys floating in zero gravity, getting blown out of airlocks, reads cheesy 1950s pulp sci-fi stories, and spamming phaser fire at anything that moves! STARSHIP is the third unlockable player character (out of 4), and can be unlocked by gaining the achievement ULTRA MARATHON, when the player has travelled more than a total of 100km / 62 miles and 241 yards in old money. STARSHIP is a ranged based playable character, featuring high mobility, excellent energy recharge, but is physcially weak when pushing enemies out of the way, and has low health regeneration. Her Standard Attack is PHASER SPAM, which makes her the only character capable of true run-and-gun, as she doesn't bother to aim and just spams shots whilst moving. This is also the only attack were the player can just hold down the fire button and it will keep firing. Her Special Attack is PHASERS TO STUN, wh…

Patch notes and updates

S.noRelease datePatch nameGID number
124 July 2026Steamworks SDK 1.65 Update1839041357029487
222 March 2026Update v.1.0.2.2. and Steamworks SDK 1.641827626365762387
38 March 2026Minor Update 8th March 20261826362059928894
420 November 2025Steamworks SDK 1.63 Update1816849002012372
51 July 2025Update Notes For version 1.0.2.11803527891667064
614 May 2025Update: Release v.1.0.0.61799722702498958
710 May 2025Release Update 1.0.0.11799088287902026
817 April 2025Hotfix For Update 1.9.9.8.1797185861648825
927 June 2024Steamworks Update v.160 and Early Access Update 295842939267310463632
107 March 2024Early Access Update 26: Steamworks SDK 1.95679673637652325806
115 November 2023Hot Fix For Stats and Achievements5288974951218618990
1230 October 2023Early Access Update 215229301621592254339
131 July 2023Update Notes for 1st July 20235124582150138095505
1424 May 2023Update Notes For May 20235151600576585282598
1511 November 2022Early Access Update 7: Minor Patch 36368680725425795046
1612 September 2022Minor Patch 24606641560264087389
1722 August 2022Hot Fix Patch 1.14584122114606241075
1820 August 2022Hot Fix Patch 14584121659786276615

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1789310
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99 (60% off from $19.99)
Free to playNo
Discount60%
Original price USD$19.99
Current price USD$7.99
Release dateMay 8, 2025
DeveloperYorkshireRifles
PublisherYorkshireRifles
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent80%
Positive reviews4
Negative reviews1
Total reviews5
Steam recommendationsNot available
Achievements50
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1789310/

Short description

BLAST MONSTERS -> WIN LOOT -> GET SWAG. Top-down, twin-stick, power-up collectathon shooter.

About this game

BLAST MONSTERS -> WIN LOOT -> GET SWAG Collect five classes of swag with three tiers of strength, from single use special items, to offensive and defensive abilities, temporary and permenant buffs, and follower options. Accumulate 108 different power-ups of swag, many stacking onto each another to increase effectiveness. COSPLAY YOUR CHARACTERS Choose from 8 different cosplaying characters, each with differing stats, standard attacks, special attacks and escape abilities. Find the character that suits your own play-style, from fast moving long-ranged attacker to brute force melee tank and everything in between. 8 LEVELS OF TWIN-STICK CATGIRL COSPLAY CARNAGE (or you can use keyboard and/or mouse) Each level is guarded by it's own set of monsters - all under the power of the level boss. Activate the level nodes, defeat the boss and flee to the exit - all whilst grabbing as much loot and unlocking as much swag as possible. SINGLE PLAYER OR CO-OP Solo it as a one catgirl army or team up on-line (or LAN) for 4 player co-op murderous monster mashing mayhem!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
22Steam Achievements
28Full controller support
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
69Stereo Sound
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Conteúdo sexual Drogas lícitas
steam germany16Sexuelle Inhalte Drastische Gewalt Alkohol / Tabak
igrsBANNEDRokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Monsters Loot Swag's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -60%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -60%, with a lowest recorded final price of $7.99 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. The latest run records $7.99 for 1 day of uninterrupted daily tracking with a listed discount from $19.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Monsters Loot Swag at $7.99 in USD, with a listed base price of $19.99 and a -60% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$19.9960%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No change60% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$19.9960% (Steam sale)Steam Store - Steam sale

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Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

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