SPSTEAMPULSELIVE ANALYTICS
KAILA

KAILA Steam metadata

Undergod | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPGEarly Access

  • Steam app typegame
  • Steam App ID1827820
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperUndergod

KAILA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1827820
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperUndergod
  • PublisherUndergod
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: UndergodPublisher: Undergod

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

KAILA Steam metadata

KAILA metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1827820/metadata
Steam Communityhttps://steamcommunity.com/app/1827820
PCGamingWiki search
IGDB searchSearch IGDB for KAILA

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Full controller support, Captions available, DualShock Controller Support, DualSense Controller Support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Development Update #4 - 31 January 2025

    Development Update #4: Weapons and Armor Dear followers, During the last couple of months I have successfully implemented a dismemberment system, giving a new edge to most ranged weapons and a brand new stat for melee weapons to take advantage of this new feature. Additionally, I gave further thought to exploration and added a map system with a special twist; the party will be able to find maps showing different paths and puzzle them together. The maps will grant different information, like smuggling's routes, old layouts of the city or specific information about the outskirts. Having refined combat exploration, I decided to continue on working on the game's content, specifically gear for the party members. Several armors have been added, with different stats allowing for different kind of gameplay for each character. Each character will have access to 4 different armors, which are obta…

  • Roadmap for the remainder of 2023 - 7 November 2024

    Development Update #3 Dear followers, Following the release of the latest DEMO build, I'm paving the way to the release of a fully-playable alpha build. In order to achieve this, there are several aspects of the game that still need polishing and further development. During the remainder of the year I will focus on improving the following: - Vastly rework and improve sound design, including specific sound effects for weapons and hits, but with an emphasis on ambient sounds - Work on city navigation; while a map won't be available as a feature for now, I want the city to be able to be traversed by looking at landscapes and recognizable buildings - Shooting 2.0: Ranged weapons have really been left behind in terms of development and quality. One of the tasks will be to improve the feel of every weapon and also to implement a dismemberment system that will enhance the role of ranged weapon…

  • Demo Update 0.4.1 - 28 October 2024

    Hello everyone, After months of work a new version of the demo is finally available for download. This version includes various QoL updates and several updates to the overall systems. Some of the changes include: - Enhanced responsiveness to the movement system - Enhanced camera work for indoors - Added several ways to interact with the environment (ropes may now be placed and climbed, certain corpses can be interacted with in meaningful ways, etc) - Replaced the mission available during the tutorial - Reduced the playable area, while heavily improved every explorable building During the next weeks a few more updates are to be expected to solve smaller issues

  • Development Update #2 - 11 October 2024

    Development Update #2 Dear followers, The last months have been dedicated to polishing the overall experience of the game, adding necessary features such as the option to have different playthroughs simultaneously. Indoor exploration has been improved, as well as GUI navigation and some optimization. Environments have been heavily worked on, and several systems have been improved and expanded on. The following smaller features have been added to expand the way the player interacts with the environment: - Ability to manipulate corpses, which can be desecrated, used as a weapon or mourned depending on what character is currently selected. Corpses can be armed with a bomb and then thrown or be planted. Some corpses carry gear, allowing the character to desecrate them. Most of the gear is obtainable through a moral choice which can have consequences. - Deployable ladders have been added for…

  • Development Update #1 - 13 June 2024

    Development Update #1 Dear followers, During the last months I've been doing steady progress in the game with the aim of getting a fully playable alpha later this year. Several chunks of the game's content have been added, including whole new environments and polishing of current ones. Thanks to feedback, I've also improved the whole movement system to be more fluid and responsive. I've also been working on features such as seasonal progress throughout the days and more detailed weather effects, which will affect the environments as the game progresses, closing and opening paths for exploration. The intent during the following months is to finish up the main areas so the content can be poured into the game, including the story lines and quests. Game play is still in need of polishing and I will continue to make progress, with a focus on improving exploration, stealth and combat. I'll ke…

  • DEMO Patch 0.3.3 - 25 April 2024

    New patch fixing some issues and adding QoL changes - Fixed an issue with characters's textures after swapping characters - Fixed an issue that made Maelvar's hair not load properly - While in the tutorial, the lamp is now automatically lit after accessing the tunnels - If no character is assigned to the bearer role (only happens if one or more characters are dead), the backpack will now be attached to the vanguard. Having the backpack causes the vanguard character to lose more stamina while running - Fixed an issue that made the backpack not display the correct weapons - Fixed an issue with the resting widget's opening animation - Fixed an issue that made Sean not appear while not selected in the refuge - Overhauled the banter system. These changes won't be noticeable until adding in more dialogues, but will set the basis for that - Fixed an issue that left the character unresponsive a…

  • DEMO Patch 0.3.2 - 10 April 2024

    New patch introducing changes and improvements to stealth and Refuge Upgrades! - Introducing refuge upgrades: You can access to them via Maelvar's crafting tab. Each upgrade improves the refuge's safety, reducing the risk of invasion. This update adds 3 different upgrades - Tweaked stealth. Enemies now react properly to the lamp being lit - Enemy hearing now works as intended. Depending on the speed, steps generate sounds of varied intensity. Each enemy has a hearing threshold that, when surpassed, will prompt them to investigate - Each weapon generates noise of different intensity, alerting enemies and their surrondings - Enemy sight has also been improved; enemies will have a harder time detecting you depending on their vision angle and range - Venturing at night will render you invisible to normal enemies, but they will still be able to hear you - Using dark camouflage will hide you…

  • DEMO Patch 0.3.1 - 24 March 2024

    New patch introducing injuries, refuge invasions, and night gameplay - Added injuries. When a character is downed, he'll automatically pick up an injury (arm, leg, chest or head injury). Each one affects stats differently, and can only be healed by resting for a number of days. - Injury duration depends on morale while suffering it, and picking up one affects the whole party's morale. - Injuries can get infected if left untreated. Untreated infected wounds will deal damage to a character when performing activities other than rest. - Character deaths now affect morale. - Added refuge invasions. The refuge can now be invaded by monsters. Setting characters activities to guarding can mitigate and completely nullify this effect. - Added moths; dangerous new enemies that attack at night. They can only be slowed down by fire, and chini oil light repels them. - Added night gameplay. You can no…

  • DEMO Patch 0.2.1 - 8 March 2024

    Reworked the stamina system. Changes include: - Stamina depletion is back, but now it's called dehydration. Characters's maximum stamina gets depleted up to a 50% - Water can now be used via inventory to reduce the depletion - When stamina reaches 0, the character will no longer be unable to run. Instead, running speed is reduced progressively when stamina is below 25% - Attack damage is multiplied by current stamina. On full stamina, attacks deal 50% additional damage, while on 0 stamina they deal 50% of the total damage - Dodge iframes now depend on current stamina. Below 50% stamina, iframes are reduced to 66% of max iframes. Below 25% stamina, iframes are reduced to 33% of max iframes - Water can now be automatically collected when raining or snowing These changes will be balanced based on testers feedback. Bug fixes and QOL changes: - Updated the base engine, including optimization…

  • DEMO Hotfix 0.1.5 - 24 February 2024

    Bug fixes and QOL changes: - Improved performance while in the refuge - Added the remaining subtitles for cutscenes - Added more drop locations in the city - Fixed collision for two ladders in the city - Changed the default keyboard input for managing the party, to the numbers: 1 for vanguard, 2 for support, 3 for rear guard and 4 for bearer, from R, Q, X, F respectively - Changed the default keyboard input for opening the abilities menu to "R" from "2" - Fixed an issue where players could drag the abilities from the abilities menu - Added a new input button for turning on/off the lamp. (Right shoulder button for gamepad, F for keyboard) - Fixed an issue that didn't let party members be changed in the party management menu - Improved the settings menu. There's a known issue while changing the inputs for the keyboard where the button will remain locked after changing it. Pending to be fi…

  • DEMO Hotfix 0.1.4 - 13 February 2024

    Some major issues were reported by a number of play testers involving assets not loading properly and pieces of the map missing. The current build may solve those issues but it needs further testing. This patch also adds: - More water drops in new playthroughs - Better enemy placement in the city - A potential fix for an issue in which the players fell through the ground when exiting the refuge - Stamina depletion currently removed and stamina regen improved - Stamina no longer regens slower for the selected character - Attacks cost a bit more of stamina, and longer chains cost increasingly more until stoppage The stamina system will be reworked, along with other stuff Thanks to everyone who reported the issues. Unfortunatey I wasn't aware of the asset loading problem before; tests with local PCs didn't show it for reasons that remain to be seen, but efforts in testing will improve for…

  • Kaila Live Stream 2.0 - 11 February 2024

    Watch an hour of gameplay played by the developer

  • DEMO Hotfix 0.1.3 - 9 February 2024

    Some hotfixes for the current demo -Fixed an issue that prevented to resume playing after resting -Fixed typos in the tutorial -Stones now display properly when snowing -Fixed a house which interior was covered in snow whenever it was snowing -Fixed an issue that prevented the player from selecting Bersic's first activity with the mouse at the resting screen -Fixed an issue when using the sling with Sean that made the arm clip through the screen Will continue polishing and fixing

  • Kaila Live Stream - 8 February 2024

    Watch an hour of gameplay played by the developer

  • DEMO Hotfix 0.1.2 - 6 February 2024

    The demo build has been updated. It is now fully a shipment build which has given performance a noticeable boost. The following fixes have also been made: -Settings now display the proper glyphs when accessing from keyboard and mouse -Fixed a bug in the Gang Management menu, which made it unable to close -Fixed a bug in the Abilities menu, which made it unable to close Shout-out to Zenzen Gaming (@zenny12shaun) for playtesting and finding the bugs

  • Play the updated DEMO now! - 5 February 2024

    The demo build for the game has been updated, including full controller support, an enhanced tutorial, enemy variety and much more. While this demo is still at early pre-alpha stages, playtesting it will prove vital for the development of the full game. You may send your feedback here on steam or on the community's discord channel: https://discord.gg/JxGburjnaH Cheers, Undergod

  • Early demo period is ending this Friday - 6 November 2023

    Hello community, The early demo testing period will be over next Friday, so this is the last week you can try it! But worry not, for it will be back in February with a lot of updates and polishing (considering the feedback). Follow this link to submit feedback or bug report: https://forms.gle/WjCMCJbop2pZRozP6 You can join the community in Discord to talk about the game https://discord.gg/apBqCZcS2Y Special thanks to everyone who tested it and spread the word, See you soon!

  • Early demo coming soon! - 1 October 2023

    Hello outcasts, I'm happy to announce an early demo of the game is going to be released. This will contain all of the core features for the game, including character progression, combat, stealth, crafting, cooking, branching dialogues and a quest. Bear in mind the game is in a very early state so it will just serve to give a glimpse of the overall feel of it, but bugs and issues are to be expected. I'd also like to invite you to our discord channel, where we can discuss about the game and share news. https://discord.gg/apBqCZcS2Y And I'd also like to thank everyone who has wishlisted and/or followed our media, or kept an eye on this project overall. This has been a very steep but joyful learning experience by a solo developer. Hope to see you all in Kaila City!

Patch notes and updates

S.noRelease datePatch nameGID number
125 April 2024DEMO Patch 0.3.35759616966665548766
224 February 2024DEMO Hotfix 0.1.55728086065189544497
313 February 2024DEMO Hotfix 0.1.45589599109284712995
49 February 2024DEMO Hotfix 0.1.35589599109269905531
56 February 2024DEMO Hotfix 0.1.25589599109259464642

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1827820
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperUndergod
PublisherUndergod
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Kaila is a visceral adventure set in an unrelentless, vicious world. Take part of an unforgiving story, leading a gang of four unique outcasts on their quest for survival, or die trying.

About this game

The city of Kaila. A city for the outcasts, for those who seek comfort in a place far away from the rest of civilization. Now, prey to the most vicious of evils, its inhabitants have turned into unrelenting aberrations, and the dream of comfort has turned into a nightmare. Prepare to be brutalized by aberrant creatures in this horror-driven adventure. Take care of your party members or watch them descend into madness or perish into permanent death. Experience a slow burn into chaos or be mad enough to overcome it. Kaila is a story-driven RPG set in the dark depths of the fall of a prosperous civilization, from the point of view of a god-forsaken party composed by opportunistic fugitives. Delve into an unforgiving world, where supplies are needed to survive, wounds take time to heal and death is an irreversible fate. Every decision can lead to your doom in this harsh, cursed place. Kaila features a mix between action and survival elements, and blend them together to deliver a complete experience. Fighting smartly is not only rewarded but mandatory, and so is strategically retreating and taking care of the group. Take control of a different breed of heroes. Lead a party of 4 unique outcasts and use their exclusive abilities to survive. Customize them to fit your needs and develop an unparalleled synergy. During the adventure you will be able to switch between characters seamlessly, taking advantage of their attributes and abilities. Each character fulfills their role differently, so it will be up to you to make the best of each one; but be wary, as they can be damaged or get tired on their own. Resources are scarce, and as the party progresses you will need to take the right decisions. Focus on crafting, combat training, keeping a good morale or make a balanced approach. As you progress through the journey you will be able to develop several plans to enhance your survival, but to carry them out you will also need to count with a strong team. The party's power can be further improved by training or crafting gear, for which you will need time, and for that you will need supplies. Bear in mind that while in time you may get stronger, so will your enemies. No experie…

Supported languages

English * , Spanish - Spain, Spanish - Latin America * languages with full audio support

Steam categories

Category IDCategory
2Single-player
28Full controller support
13Captions available
55DualShock Controller Support
57DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo Linguagem imprópria
steam germany18Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

KAILA's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

KAILA's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records KAILA at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$0.00$0.00No discountSteam Store

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