SPSTEAMPULSELIVE ANALYTICS
Stardust Exile

Stardust Exile Steam metadata

Apseren | Nov 8, 2024 | game

Released

1players observed · 25 September 2026 - 08:29:36 UTC

IndieMassively MultiplayerSimulationStrategySteam Store

  • Latest observed players1 · 25 September 2026 - 08:29:36 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)1,440
  • Revenue (VGI)$20,136
  • Review score69% positive

Stardust Exile metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 25 September 2026 - 08:29:36 UTC
  • SteamPulse tracked peak19
  • Units sold (VGI)1,440
  • Revenue (VGI)$20,136
  • Review score69% positive
  • Total reviews45
  • Release dateNov 8, 2024
  • DeveloperApseren
  • PublisherApseren

Genres: Indie, Massively Multiplayer, Simulation, Strategy

Company pages: Developer: ApserenPublisher: Apseren

Top Steam chartsTop 100 gamesGame directorySteam Store page

Stardust Exile Steam metadata

Stardust Exile metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1858900/metadata
Steam Storehttps://store.steampowered.com/app/1858900/
Steam Communityhttps://steamcommunity.com/app/1858900
PCGamingWiki search
IGDB searchSearch IGDB for Stardust Exile

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 31 positive, 14 negative

Price and discount

$14.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, MMO, PvP, Online PvP, Co-op

Achievements

Not available

Platform releases
  • Steam 17 February 2023

Latest Steam announcements

  • Version 1.3.2 Changelog - 14 August 2026

    v1.3.2\ Repair Vessels now repairs allied ships too\ Paginate logs to allow viewing more results in the past\ Add player alliance info to Civilization dialog\ Avoid shortening research techs costs when the value has decimal places\ Improve dialogs repositioning during game resize\ Disable bounty creation for demo accounts\ Fix Precursor Drone ignoring alliances when choosing a target to collide an enemy ship against\ Fix large coordinates partially hidden in Logs and Civilization dialogs\ Fix control borders not visible under the solar system\ Fix control borders being added to systems with ships just passing through without stopping\ Fix control borders player names sometimes being incorrectly added or removed after control changes in systems without a star\ Fix the button to create a new alliance staying enabled after an alliance had already been created\ Fix default system mouse curs…

  • Version 1.3.1 Changelog - 18 May 2026

    v1.3.1 Show time to enter the next system in the movement trajectory Show start and end system coordinates in long movement trajectories Improve performance on displays with aspect ratios different from 16:9 Improve detection of repeated player names On touch screens show the movement destination on the side of the finger instead of under it Increase edges indicators clickable area Change new market order dialog to indicate that ships are always sold via their closest market terminal Fix incorrect ship stats when multiple ships are selected at the same time Fix incorrect display of player name in control of a system if emoji modifiers are used Fix explosions remaining visible after starting or stopping a skirmish game Fix ships sometimes disappearing in the 2 middle zoom steps when the camera is moved Fix skirmish CPU players ships moving to positions already occupied when they change d…

  • Version 1.3.0 Changelog - 19 February 2026

    v1.3.0Add Capture Pods weapon type and Corsair ship presetExperimental web client with Steam login support at: stardustexile.comRebalanced weapons damage to make ships with missiles or projectiles more effective against gaussMake default screen resolution independent of the scaling configured in the OSAllow to revert to the detected screen resolutionShow ships currently in combat or moving on the home screenImprove tutorial with info about how to select multiple ships at once and check travel times before starting the ship movementImprove server performanceFix control borders player names flickering when the camera is movedRemove Precursors related techs from the skirmish tech treeFix market orders to buy precursor drones not workingFix the start button being enabled in the precursors dialog, without having the required techs, when there was an item already partially builtAllow to exit…

  • Version 1.2.2 Changelog - 5 November 2025

    v1.2.2Display control borders in systems without stars tooAllow to define keyboard keys to focus, move and stop shipsReduce network messages sizeImprove performance of combat involving a large number of shipsAdd translation corrections submitted by the community. Special thanks to 某路过的苦力怕Do not remove all Precursor Drones after aggro drops to 0Fix camera moving too fast when using the keyboard keys in the closest zoomFix incorrect movement speed of ships when targeted by multiple Precursor DronesFix ships dialog closing when rotating the ship view and releasing the mouse button outside of itFix previous research in progress not removed after a new game is startedFix missiles trails sometimes not visibleFix Windows 11 requesting permissions not needed the first time it is launchedFix the mouse button getting stuck when the cursor leaves the 3D view while rotating it. Happened in the Ship…

  • Version 1.2.1 Changelog - 5 August 2025

    v1.2.1Allow to filter the ships distribution throughout the galaxy by the player own shipsShow estimated travel time at the ship current position for long distances too. Keep the time inside the camera view if possibleShow the repair rate of the Repair Vessel in the ship statsImprove the contrast of the tutorial indicator with the backgroundPrecursor items build progress no longer resets when the Research Vessel undocks or is destroyedFor short distances, ships travel times are no longer visible if it is not possible to calculate the time with precision. That happens when not all systems in the travel path are loaded on the client side, which does not allow to account for all the disruptors that might affect the time. For long distances an approximated time will still be visible with a ≥ prefixTo prevent accidental self-destruction of ships, the button is now only visible if the ships w…

  • Ancient Civilization Ruins (v1.2.0) - 8 June 2025

    This update adds ruins from an ancient civilization spread out throughout the galaxy. They can be activated to produce artefacts, ship parts, and process batches. The artefacts and processed batches can be sold in the market, and the ship parts can be used to build a new type of ship. This is the first update more focused on PvE combat, and it is geared more towards advanced players than new players. You can toggle the locations of the ruins with the new ui at the top left corner of the galaxy map.v1.2.0 Changelog:Ancient civilization ruinsNew ship type: Precursor DroneNew research techs and market items: Tradable Artifacts, Batch Processing and Precursor DroneAllow to hide and show all icons in the galaxy map

  • Version 1.1.3 Changelog - 9 February 2025

    v1.1.3 Allow to fulfill buy orders that are not in range of the currently selected terminal but are in range of other terminals Allow to define the fire mode of ships leaving shipyards and market terminals Cycle over ships in the same position by clicking multiple times Increase radius of places where new pirates packs can form Increase market orders radius for orders generated by systems, and further increase their value closer to the solar system Fix ships showing as duplicated in some situations when the network connection temporarily slows down Fix ships leaving the market terminal showing as duplicated Fix ships stopping on positions already occupied by another ship when they receive instructions to stop Fix camera movement between zoom levels moving too fast when running at a frame rate above 60 Fix repair vessel sometimes not moving to the closest ship when there is none in range…

  • Version 1.1.2 Changelog - 20 January 2025

    v1.1.2 Allow to filter Logs by other players. Accessible from their Civilization dialog Ship stats now show values with units Allow to select and copy (ctrl+c) chat messages, player name and production values on civilization dialog, planets and stars names on their dialog Improve tutorial text Increase the initial system minimum distance to the solar system and only start where there are empty adjacent systems to expand to Fix dialogs title bar being hidden if the game window is resized below their width and height Fix planet sometimes not visible in the planet dialog the first time it is open Fix dropdowns list not opening with the correct item highlighted Fix game window default size after changing to Windowed mode for being too small to fully show some dialogs

  • Stardust Exile Demo Release Announcement - 14 January 2025

    In preparation for Steam's Real-Time Strategy Fest, the demo of Stardust Exile has been released. Get it here: https://store.steampowered.com/app/3411960/Stardust_Exile_Demo/ Feel free to share it with friends that are into the RTS genre. And reach out via Discord, Steam Discussions or social media channels.

  • Version 1.1.1 Changelog - 13 January 2025

    v1.1.1 Allow to automate outpost location search More tutorial improvements Add support for demo client Once a disruptor enters warp, it no longer has any effect on other ships Base materials production increased by 50% for planets. Collectors in orbit now on average harvest 52% of available materials, outpost established 24% and upgrades 24% Increase storage ships base capacities. Materials storage increases to 21M, Gas Tanker to 9.5M and Energy Accumulator to 27M. Increase Shipyard storage base capacities to 4.2M materials, 1.9M gas and 5.4M energy Change the initial shipyard to have extra-solar capabilities by default. Increase initial resources to 4.2M materials, 1.9M gas and 5.4M energy Fix allowing to attack ships still in warp when 2 players in the same alliance share the same system

  • Version 1.1.0 Changelog - 12 December 2024

    Update 1.1.0 released today adds the ability to repair ships, tutorial improvements and several bug fixes. v1.1.0 Changelog: Add Repair Vessel More tutorial improvements and allow to restart it Change trajectory color if ship can harvest from planet, star or asteroid belt Always open objectives dialog if some of the tutorial objectives have not been completed yet Increase Research Vessel speed and reduce construction time Reduce Disruptor and storage ships construction time Fix connection drops not detected in some situations Fix projectiles weapons sound that sometimes keeps playing after the battle has ended Fix coordinates buttons and ship focus button not working when in the galaxy view Fix camera not moving to initial system when starting a new game if the camera is in the galaxy view Fix ships trails positioned outside of the ship when they have a horizontal or vertical design

  • Stardust Exile 1.0 has been released! - 8 November 2024

    After 21 months in Early Access, Stardust Exile version 1.0 is now live, marking the end of its Early Access phase. List of major features currently implemented in the game: MMORTS persistent, single-shard Single-Player skirmish Procedural spaceship generator Markets, sell and buy spaceships and resources Research/Tech tree Pirate NPCs Alliances between players Bounties placed on pirates or other players Planetary outposts Rename stars and planets you control outside of the Solar System Leaderboards Logs of recent activity

  • Stardust Exile will leave Early Access on November 8th - 25 October 2024

    With 21 months in Early Access, Stardust Exile is now ready to have its 1.0 release on November 8th. Major features added since the start of Early Access: Single-Player skirmish Markets, sell and buy spaceships and resources Research/Tech tree Pirate NPCs Alliances between players Bounties placed on pirates or other players Massive black hole at the center of the galaxy Gas, Research Advancements and Credits as new resource types Planetary outposts Chat rooms for each language and private chat rooms Logs of recent activity After that, development will resume. The next set of features to be implemented can be checked out on the Discord roadmap channel or inside the game.

  • Version 0.10.2 Changelog - 25 October 2024

    Update 0.10.2 released today rebalances weapons damage to make ships with missiles or projectiles more effective against gauss. You can now configure keyboard keys on the settings dialog. And the skirmish game speed is now controllable with keyboard keys. The tutorial was also improved. v0.10.2 Changelog: - Allow to configure keyboard keys - Allow to control skirmish speed with keyboard keys - Improve tutorial - Skirmish opponents ships now have the colors of their faction to help differentiate them from the player own ships during battles - Rebalanced weapons damage to make ships with missiles or projectiles more effective against gauss - Fix skirmish mode with seed 0 blocking when moving to the galaxy zoom level - Fix wrong main menu button text after exiting a skirmish game without a playable faction - Fix incorrect engine trail color for ships from other players - Fix gauss shot pat…

  • Version 0.10.1 Changelog - 24 August 2024

    v0.10.1 - Improve responsiveness when running skirmish at 100x - Improve performance rendering many ships and trajectories with camera zoomed out - Improve systems creation time when moving the camera - Limit total amount of resources in pending market sell orders to 1B - Fix shipyard and market terminal rally point indicator not moving as the ship moves - Fix some ships staying in place when moving several at the same time and some of their trajectories go over a corner between systems - Fix ship selection indicator and mouse over ship indicator being hidden on some zoom levels - Fix incorrect rendering on some GPUs for: ships, trajectories, planets trajectory lines, over indicator, selection indicator and weapons range line - Fix some animations moving too fast on frame rates above 60 - Fix establish outpost buttons not being disabled immediately after establishing an outpost if there…

  • Skirmish (v0.10.0) - 23 July 2024

    This update introduces the single-player skirmish mode. Now you can generate other galaxies with different sizes, densities, star systems and opponents. Research/Tech Tree, Planetary Outposts and Pirates can be enabled or disabled as desired. Pre-defined modes include: End Exile: Make your way to the Solar System and end your exile. Quick Match: A small game of conquest with 4 factions and a small limit of ships. Galactic War: A proper war. Wins the empire with the most stored resources after the time limit reached. Simulation: Watch empires rise and fall. No playable faction. Or create your own scenario with any of the victory conditions or none. v0.10.0 Changelog: - Add Skirmish mode - Enable data compression for large messages from the server - Improve main menu - Increase ships limit to 500. Change steps from 128|256|384 to 100|200|300|400|500 - Logs default From/To is now All - Fix…

  • Version 0.9.0 Changelog - 24 April 2024

    v0.9.0 - Allow to configure rally point of Shipyards and Market Terminals - Add black hole at the center of the galaxy - Improve system creation time for systems with many ships - Improve precision of galaxy map mouse clicks, camera icon position and ships distribution cells - Improve control borders player names looks - Fix displayed production rates not updating immediately after a storage ship enters a new system - Fix production rates not updating when a storage ship or shipyard is bought from the market

  • Version 0.8.0 Changelog - 16 February 2024

    New update adds NPC Pirates with corresponding bounties for each pirate faction. -------- On the galaxy view it is now possible to see the distribution of ships throughout the galaxy. -------- Systems under player control now display a border delimiting their territory with an indicator of which systems are protected by disruptors and which are not. -------- Market orders have also been expanded to be automatically generated in other systems besides the Solar System. v0.8.0 changelog: - Allow to see the distribution of ships throughout the galaxy - Add Pirates - Add systems control borders - Expand automatic market orders generation to more systems - Fix visual problems with trajectories, trails, gauss shot and dyson laser on systems far away from the solar system - Show correct planets max resources output based on the player current completed harvest research - Fix objectives revertin…

  • Planetary Outposts (v0.7.0) - 15 December 2023

    New update adds planetary outposts. They increase the production of materials and can be expanded at additional cost to increase the production further. Their construction is optional, but allow to reduce the number of collector needed and systems occupied. Each collector creates one outpost and maintains it. If it is destroyed or leaves the planet the outpost is destroyed too. Additionally this update will be the first of a long-overdue game rebalance: - Storage ships base capacities will be increased. Materials storage increases to 8.4M, Gas Tanker to 3.8M and Energy Accumulator to 10.8M. The Shipyard storage capacities are reduced to 2.1M materials, 0.95M gas and 2.7M energy. - Reduce resources production rates by 50% on average. The same reduction applies to ships construction cost, research cost and the initial amount of resources after a New Game. v0.7.0 changelog: - Add Planetary…

  • Alliances + Bounties (v0.6.0) - 3 October 2023

    New update adds Alliances and Bounties to Stardust Exile. Alliances allow ships to not open fire on other alliance members. Systems can now be safely shared between multiple players. It also disables the disruptors effect between alliance members to allow faster travel. Bounties allow to earn credits by destroying ships. The amount earned for each ship is proportional to the cost in resources of that ship. This update also adds a new option to the markets that allow to fulfill ships orders directly from the markets dialog. It automatically picks the closest ships to the selected terminal that matches the selected criteria. It is no longer necessary to create individual sell orders for each ship. v0.6.0 Changelog: - Add Bounties - Add Alliances - Allow Civilization dialog to sort systems by each resource production or by distance to the Sun - Allow to fulfill an order to buy ships direct…

Patch notes and updates

S.noRelease datePatch nameGID number
114 August 2026Version 1.3.2 Changelog1840944183779875
218 May 2026Version 1.3.1 Changelog1832700592798687
319 February 2026Version 1.3.0 Changelog1825093633186113
45 November 2025Version 1.2.2 Changelog1815580768237992
55 August 2025Version 1.2.1 Changelog1806698490850767
69 February 2025Version 1.1.3 Changelog1790848102700802
720 January 2025Version 1.1.2 Changelog1789039014473602
813 January 2025Version 1.1.1 Changelog1788311419156414
912 December 2024Version 1.1.0 Changelog1785774543534027
1025 October 2024Version 0.10.2 Changelog6212245217911857263
1124 August 2024Version 0.10.1 Changelog5875595438695772108
1224 April 2024Version 0.9.0 Changelog5759616966661695094
1316 February 2024Version 0.8.0 Changelog8033928544496652461
1411 September 2023Version 0.5.1 Changelog5159491482924725244
153 July 2023Version 0.4.3 Changelog5124582150145640049
165 June 2023Version 0.4.2 Changelog5151601211241489673
1718 May 2023Version 0.4.1 Changelog5140340943305003211
183 April 2023Version 0.3.2 Changelog6839319551997359827
1921 March 2023Version 0.3.1 Changelog5125698536872484091
2015 March 2023Version 0.3.0 Changelog5125698536850540441

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1858900
Live current players1
SteamPulse tracked peak19
Live count (today's peak floor)1
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 8, 2024
DeveloperApseren
PublisherApseren
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent69%
Positive reviews31
Negative reviews14
Total reviews45
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1858900/

Short description

Stardust Exile is an RTS set in the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics. The remaining star systems are procedurally generated. It has both online mode and single-player skirmish mode. The online server is persistent and single-shard.

About this game

Stardust Exile is a space RTS game set in the Milky Way galaxy, containing currently known stars and exoplanets with their real characteristics. The remaining star systems are procedurally generated based on the current estimated number of stars in our galaxy. You can rename stars and planets that you control outside of the Solar System. Create your own spaceship designs with an in-game procedural spaceship generator. Spaceships visuals don't change their stats. This way players won't have to use spaceships they don't like due to superior stats. In the MMORTS mode, all players are in the same universe, and the world is persistent. Compete with other players to take back the Solar System and end your exile. Players can fight to control systems, retreat to the periphery to regain strength and rebuild their fleets as needed, or they can play as a trading empire dedicated to trading spaceships and resources to accumulate credits. Spaceships keep operating even when the player is offline: production spaceships keep harvesting resources, and combat spaceships automatically engage invading spaceships. To allow players to mount proper defenses against large attacks, they can build disruptors to slow down travel from enemies to their systems for up to 24 hours. The Single-Player Skirmish mode allows to generate other galaxies with different sizes, densities, star systems and opponents. Research/Tech Tree, Planetary Outposts and Pirates can be enabled or disabled as desired. Pre-defined modes include: End Exile: Make your way to the Solar System and end your exile. Quick Match: A small game of conquest with few factions and a small limit of spaceships. Galactic War: A proper war. Wins the empire with the most stored resources after the time limit reached. Simulation: Watch empires rise and fall. No playable faction. Or create your own scenario with any of the victory conditions or none. Features: MMORTS persistent, single-shard Single-Player skirmish Procedural spaceship generator Markets, sell and buy spaceships and resources Research/Tech tree Pirate NPCs Alliances between players Bounties placed on pirates or other players Upgradeable planetary out…

Supported languages

English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs18Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Stardust Exile's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Stardust Exile's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Stardust Exile at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$14.99$14.99No discountSteam Store

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Bongo Cat163,32025 September 2026 - 08:09:59 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine87,87225 September 2026 - 08:41:24 UTC150,2711,008,495Wallpaper Engine Team
Valheim76,54725 September 2026 - 09:05:49 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero72,66025 September 2026 - 08:49:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 261,69325 September 2026 - 03:07:41 UTC574,638199,438Mega Crit
Rust59,59525 September 2026 - 08:40:39 UTC259,6461,359,516Facepunch Studios
Stardew Valley47,59525 September 2026 - 09:03:41 UTC236,6141,016,067ConcernedApe
Palworld46,46925 September 2026 - 08:33:14 UTC2,101,535451,088Pocketpair
Don't Starve Together34,88325 September 2026 - 07:32:25 UTC122,662531,182Klei Entertainment
Project Zomboid33,09625 September 2026 - 08:30:23 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Massively Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS387,09325 September 2026 - 09:21:09 UTC3,236,0272,744,193PUBG Corporation
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat163,32025 September 2026 - 08:09:59 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force84,24925 September 2026 - 09:15:20 UTC246,418192,933Team Jade
Rust59,59525 September 2026 - 08:40:39 UTC259,6461,359,516Facepunch Studios
War Thunder44,11425 September 2026 - 06:24:15 UTC125,317781,076Gaijin Entertainment
VRChat36,47925 September 2026 - 07:31:41 UTC74,217261,953VRChat Inc.
NARAKA: BLADEPOINT30,28825 September 2026 - 03:36:51 UTC385,770302,33024 Entertainment
Diablo® IV29,04225 September 2026 - 08:44:32 UTC64,51869,242Blizzard Entertainment, Inc.
Path of Exile 226,59325 September 2026 - 08:29:26 UTC578,562209,717Grinding Gear Games
Escape from Tarkov22,02925 September 2026 - 08:17:57 UTC46,24962,122Battlestate Games
DayZ20,28325 September 2026 - 08:07:52 UTC78,739460,377Bohemia Interactive

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat163,32025 September 2026 - 08:09:59 UTC193,859108,446Marcel Zurawka, Julius Krüger
Stardew Valley47,59525 September 2026 - 09:03:41 UTC236,6141,016,067ConcernedApe
War Thunder44,11425 September 2026 - 06:24:15 UTC125,317781,076Gaijin Entertainment
VRChat36,47925 September 2026 - 07:31:41 UTC74,217261,953VRChat Inc.
Don't Starve Together34,88325 September 2026 - 07:32:25 UTC122,662531,182Klei Entertainment
Hearts of Iron IV34,83325 September 2026 - 08:52:38 UTC93,196377,014Paradox Development Studio
Farming Simulator 2534,49724 September 2026 - 15:38:55 UTC135,88351,357GIANTS Software
Project Zomboid33,09625 September 2026 - 08:30:23 UTC122,811467,999The Indie Stone
Graveyard Keeper 230,69025 September 2026 - 07:28:36 UTC49,4841,240Lazy Bear Games
Football Manager 2624,56525 September 2026 - 09:06:29 UTC82,75035,608Sports Interactive
Mount & Blade II: Bannerlord23,36825 September 2026 - 08:43:48 UTC248,034297,199TaleWorlds Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2506,10825 September 2026 - 09:21:09 UTC1,291,3282,758,031Valve
Slay the Spire 261,69325 September 2026 - 03:07:41 UTC574,638199,438Mega Crit
Total War: WARHAMMER III54,76725 September 2026 - 08:34:37 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Don't Starve Together34,88325 September 2026 - 07:32:25 UTC122,662531,182Klei Entertainment
Hearts of Iron IV34,83325 September 2026 - 08:52:38 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI30,47225 September 2026 - 09:11:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Baldur's Gate 329,31625 September 2026 - 08:27:35 UTC875,343836,282Larian Studios
Football Manager 2624,56525 September 2026 - 09:06:29 UTC82,75035,608Sports Interactive
Mount & Blade II: Bannerlord23,36825 September 2026 - 08:43:48 UTC248,034297,199TaleWorlds Entertainment
RimWorld23,26325 September 2026 - 06:50:45 UTC95,851239,107Ludeon Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert18,28825 September 2026 - 09:08:24 UTC59,91792,632Pearl Abyss

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