SPSTEAMPULSELIVE ANALYTICS
Cubelander

Cubelander Steam metadata

Anthony Wu, James Jiang | Jan 24, 2023 | game

Released

0players observed · 5 October 2026 - 19:51:54 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)210
  • Revenue (VGI)$614
  • Review score100% positive

Cubelander metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)210
  • Revenue (VGI)$614
  • Review score100% positive
  • Total reviews7
  • Release dateJan 24, 2023
  • DeveloperAnthony Wu, James Jiang
  • PublisherHyperreal Games

Genres: Strategy

Company pages: Developer: Anthony Wu, James JiangPublisher: Hyperreal Games

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Cubelander Steam metadata

Cubelander metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1860330/metadata
Steam Storehttps://store.steampowered.com/app/1860330/
Steam Communityhttps://steamcommunity.com/app/1860330
PCGamingWiki search
IGDB searchSearch IGDB for Cubelander

Reviews, pricing, and metadata

Review summary

7 user reviews

100% positive, 7 positive, 0 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 October 2022

Latest Steam announcements

  • V1.4.7 QOL PATCH - 16 November 2024

    Commanders, We've released a new patch to fix up some unbalanced aspects of the game, make the game a bit more fast paced, and scattered some extra eye candy across the board to make your game experience better! Here's a list of all the changes below: v1.4.7 PATCH NOTES ==VISUAL IMPROVEMENTS== Upgraded the visuals of Auroris. (Should now be a ton more trees floating around and frozen lakes to make the battlefield extra icy) ==NEW ENEMIES== Enfreezinator -> An ancient shard ice of ice capable of freezing defenders outright with powerful blasts of magic. Appears on some levels after 3-6! ==BALANCE CHANGES== ==ENEMIES== Deathgripper -> HP increased from 9000 to 9900 Explosion radius increased from 0 to 8 We're seeing the Deathgripper be a bit too weak and unthreatening especially with its weaknesses to crowd control, so we're bumping up its tankiness and reducing its ability to be stalled.…

  • V1.4.6 QOL PATCH - 16 July 2024

    Hi everyone, Just a small patch that fixes a few bugs + patch ups to a bunch of towers + defenders. BUG FIXES The Mrithus bossfight can now be completed properly Missile Launcher Level 4 bullets no longer stun the enemy for 1 second. IMPROVEMENTS A lot of towers, defenders, and enemies have more sounds. BALANCING MRITHUS BOSS FIGHT Void Obelisks can no longer be affected by Symmetria Crystal (Developer's notes: This is to prevent the infamous Symmetria Crystal cheese where the player would take off 15% of a Void Obelisk's HP bar by using the tower.) OVERLORD BOSS FIGHT Underlord's speed overclock now takes priority over slows (Developer's notes: Slows are a bit too broken at dealing with Underlords, so this should hopefully make other strategies be considered.) TOWERS Symmetria Crystal -> Energy cost increased from 2/4/6/8 to 8 flat Fire rate decreased from 1.16 to 1.12 (Developer's not…

  • V1.4.5 - ENTER THE EXECUTIONER - 12 July 2024

    Enter a new defender, the Executioner. + A lot more fixes + QOL changes to improve your gameplay experience We haven't quit, v1.5 is in the works :) - Anthony Hyperreal Games NEW DEFENDER Unlock the new defender, Executioner via the QUESTS panel! Deals heavy damage close up, causing targets to bleed health and have reduced healing. Attacks EXECUTE low health enemies, killing them instantly! MAJOR CHANGES Towers no longer instantly deactivate when out of energy. You will now get a warning message, and only after will they shut down. Towers will no longer generate heat in Auroris if they are out of energy (Having an energy warning) Towers will freeze significantly faster when "OUT OF ENERGY" Added tooltips to many sections of the game BUG FIXES Cores will now properly generate money and energy Burn debuff now properly deals damage. BALANCE CHANGES: SYSTEMS: Burn -> Damage increased from 2…

  • V1.4.4 QOL UPDATE - 14 March 2024

    Hi everyone, Just a small patch tying up loose ends of v1.4. v1.5 is in the works, thanks everyone for your patience! - Anthony Hyperreal Games VISUAL CHANGES: - Changed the Icon of the game while its running (Farewell to the 2021 Logo!) - Changed the position of the Start Level button GAMEPLAY CHANGES: - Voidlords can now spawn in Endless Mode In Endless Mode, reduced enemy scaling p/wave between Waves 50-75: - Enemy Health p/round decreased from 8% p/wave to 6% p/wave (Developer's notes: Now that the enemies in Endless Mode are stronger, we're going to slightly reduce the enemy stat scaling of earlier endless mode waves) - Increased the speed limit cap for enemies in Endless Mode BUGFIXES: - The spell button should no longer be visible before starting a level - Hovering over the World Select Buttons should now properly cause them to glow - The world images in World Select should no lo…

  • V1.4.3 Bugfix Patch - 24 January 2024

    v1.4.3 Bugfix Patch Here's a few essential bugfixes that'll fix some broken parts of the game! As usual... let us know if there are any bugs (You can contact us via the Steam community, YouTube, or via e-mail) Bugfixes: Missile Launcher should now be selectable in-game and placeable. Mrithus should no longer be targetable when void obelisks are alive. (Towers would lock on Mrithus instead of destroying the Void Obelisk, making the game unfairly harder) Balance Changes: Cube Beamer Range increased from 30/33/36/40 to 30/35/40/45 (Developer's notes: Cube Beamer could use some extra range, considering it's got no way to hold enemies in place and is single target.) Symmetria Sword Fire rate increased from 0.9 to 0.94 (Developer's notes: Symmetria Sword would be in a much better spot now that it can affect more enemies with its debuff.) Empyrean Cooldown increased from 16 to 17 seconds (Deve…

  • V1.4.2 Quality of Life Patch - 20 January 2024

    We're back with some new changes that'll fix up some bugs in v1.4.1 and rein in some overpowered towers that are trivializing the game. As usual, if there's any other suggestions you have for us, or features you want us to add, feel free to reply to this post - we'll read every single message here! - Hyperreal Games P.S. Changelogs are below, read them if you want. _______________________________ Changelogs: UI Changes: - The new update popup no longer appears for new players (They don't know what's going on!) Bugfixes: - Fixed a bug where the Void Obelisk grants infinite money when destroyed - Voidlord's laser should be more visible now - Removed a developer cheat code that could be accessed in game - Cube Corp, Hydra Cannon, and Frozen Shot can now properly be obtained by completing their respective quests. - It should no longer be possible to enter a battle without selecting any towe…

  • V1.4.1 Quality of Life Patch - 15 January 2024

    Here's a small update to fix a bunch of bugs that slipped through v1.4, and a few balance changes to make the game more challenge on easier difficulties! Changelogs: VISUAL CHANGES: - All towers in tower select now on one page. BUGFIXES: - Fixed a bug with Monolith's UI in Tower Select - Final Wave should no longer appear incorrectly in Level 1-4 - Cube Corp should no longer have money/energy gen FX when not generating money/energy. - Mrithus's theme should no longer be 'drowned out' by sound effects. - Monolith now properly applies death effects upon dying BALANCE CHANGES: - Made it slightly harder to generate money and energy passively, especially in earlier levels. Voidburn Debuff -> Damage increased to 45-60 + 8% current health true damage p/second (from 15-30 + 8% current health true damage p/second) (Developer's notes: Voidburn is still currently ignorable and remains a "free atta…

  • V1.4 UPDATE RELEASE - 14 January 2024

    Welcome to Update 1.4 It's been almost a year since we've first released Cubelander. Felt like yesterday when we were making our menu music work, and enemies to move properly! We've reworked the Mrithus and Overlord bossfights to involve a lot more void... and less lag. We've cooked up a new track to add to our OST as well and a new addition to your arsenal... In the meantime, enjoy the game! - Anthony Wu Hyperreal Games NEW DEFENDER -> Monolith - Extremely tough defender that violently explodes when killed - Unlock by reaching Commander Level 90 in the QUESTS panel - (TIP to farm XP: Playing levels and beating them on Invictus Mode grants HUGE bonuses of XP) NEW ENEMY -> Voidlord - Watch out for its deadly laser attack! - Appears in the Geometric Void and summoned by Mrithus - Extremely tough defender that takes many hits to bring down! - Nigh-unstoppable when empowered by Void Obelisk…

  • V1.3.1 QUALITY OF LIFE PATCH - 3 November 2023

    Hey everyone, we've released V1.3.1, a small QOL patch that makes some polishes to the content of V1.3. We've also updated the splash screen when you first open Cubelander! Have fun! - Hyperreal Games Changelogs Changes -> - Tower levels renamed to TIERS. - Improvement to in-game UI - Updated Hyperreal Games Splash-screen - Bosses are now able to take up to 4999 damage p/hit (from 999) Bugfixes -> Damage numbers are no longer spawned for negative damage Laser sounds should not play during the pause menu Balance Changes Towers Frostfire Laser -> Energy Cost increased from 8/11/14/17 to 10/14/18/22 (Developer's notes: The frostfire laser has been at a very strong state, after the v1.2.2 buffs. While the v1.3 nerfs have been doing well to put it in check, we're going to increase the risk of using the tower by increasing its energy cost - so it's not as versatile in low energy setups.) Corr…

  • UPDATE V1.3 - THE SMITER AND THE PROTECTOR - 26 September 2023

    It's been a while since we've had a major update in Cubelander - so we're happy to bring you version 1.3, our latest update! ____________________________ NEW QUESTS You can now do more than just complete levels in Cubelander! We've added massive rewards for levelling up, and beating levels on HARDER difficulties through our quest system! THE SMITER AND THE PROTECTOR We've added 2 new defenders, the Empyrean and the Restorer The EMPYREAN is a very tough and fast defender that fires blasts of light at enemies, burning them for magic damage over time. When injured, the defender fights on with a shield, able to stall enemies for a long time The RESTORER is a tanky defender that creates an aura of restoration around it, when fighting. Defenders nearby become tankier and heal! These 2 new defenders will help you out in situations, where you're in a pinch and need to decimate crowds or you wan…

  • V1.3 COMING SOON - 24 September 2023

    I'm sure you've all been asking "Where have you guys been? Did you stop developing Cubelander?" We've been working hard every week on Cubelander behind the scenes, and have made massive changes to the game, polishing up the game so when v1.3 rolls around, you'll have access to TWO new defenders: The Empyrean - A divine warrior that fires incinerating blasts at enemies. Very tanky, with a shield when damaged The Restorer - The protectors of Symmetria, able to heal your defenders in combat, firing huge leaf blasts of true damage at enemies We've also been re-doing some of the OST, and adding immersive sound effects to our game. While we're at it, we've been working away at tutorials V1.3 is almost done, and we can't wait to share it with you all Thanks for supporting and playing Cubelander over the months! - Anthony Lead Developer of Cubelander

  • V1.2.2 QUALITY OF LIFE PATCH - 21 April 2023

    Hey everyone, we're here to bring you V1.2.2, a small QOL patch that adds a new XP system and fixes some bugs! Here are the changes below: Main Changes Added a new stats button (show below) in the main menu, showing the player stage clears on each difficulty and their commander XP. Level up all the way up to Level 100! (We still haven't decided what rewards to give to you for reaching certain levels, let us know what it should be!) Cryonova's bossfight has been reworked in a more challenging way... Good luck! Quite a few bugfixes that will make your Cubelander experience way more pleasant! Thanks for playing - we'll be working on v1.3 while you do that... - Hyperreal Games (Full Changelogs listed below) Full Changelogs Stats Menu Check out all of your level completions from Normal to Invictus Mode with this new menu You'll now gain XP for killing enemies and completing levels to increas…

  • V1.2.1 Cubelander Mini Update - 8 April 2023

    Hey players, we're back with another small patch before a larger update. This update aims to fix a bunch of bugs you've all been facing with the new update, tweak a bunch of overperforming towers and defenders, and make some quality of life adjustments! Also, did we mention a new defender that's being added? Enjoy! - Hyperreal Games (The full patch notes are listed below) CHANGELOGS: NEW ADDITIONS: - New defender, Titania added to the game, a defender with VERY high armor that can withstand a lot of physical damage! - Endless Mode now displays the waves survived after you lose. Defeat panel in endless mode renamed to Game Over. BUGFIXES: - Defender select icons now updated - Updated some defender icons in level select - Hid unreleased content in level select - Energy Pylon now mentioned in game as Energy Pylon instead of Energy Generator in all instances. - Core upgrade button is now pr…

  • V1.2 UPDATE CHANGELOGS - 17 March 2023

    V1.2 CHANGELOGS Here's the full changelogs for the new version, v1.2! Have a read below - Major Changes: Defenders are now spawned from cores automatically and can spawn over time. They now have individual cooldowns. Added limit for summoning defenders. Cores can now be upgraded to level 8, each bringing more health, defender spawns and resource generation. They also have a new model. Most enemies and defenders have better graphics, tower tiles have been reworked! You can now select your defenders to bring into battle, alongside your towers Added the News section where you can see latest update notes. Minor Changes: Added some Advanced tips in the tutorial section Loading screen tips improved! Fixed bug where the tutorial was unlocked until you beat Ethoria (LOL) You can now use previous loadout and clear your loadout in one click in arsenal select. By default, tower select will use you…

  • V1.2 UPDATE ANNOUNCEMENT - 16 March 2023

    Hello everyone, welcome to UPDATE V1.2. We'll keep this announcement short (because nobody likes reading long walls of text) We've redid the defender system, and you'll be able to pick 4 of your favourite defenders to bring into battle. You'll also be able to select which defenders to automatically spawn, which brings us to our next point CORES NOW CAN BE UPGRADED AND AUTOMATICALLY SPAWN DEFENDERS You know those useless things (cores) which you had to protect in the previous updates? They're REWORKED now and are actually useful. They will automatically spawn defenders over time, with higher levels spawning stronger defenders. You can pick which defenders are to be spawned, and you can upgrade your cores in-game to buff their toughness, resource spawn rate, and defender spawns! REDID ENEMY TEXTURES All of the enemies and defenders have gotten a clean new look that is more sci-fi, more Cu…

  • CUBELANDER BLITZ DISCOUNT - 12 March 2023

    Hey everyone, Cubelander is going on sale for the 4 days until v1.2, the defender update is coming out! Because I haven't been posting very often, here's a few preview pictures of v1.2: We've revamped the defender system completely in the new update, and added upgradable cores like these: We're just finishing up the last few bugs and tweaking balance for the new update, and we can't wait to see you guys in the new update! For now, thank for you for playing Cubelander! - Hyperreal Games

  • V1.1.2 QOL UPATE - 6 January 2023

    Cubelander V1.1.2 Quality of Life Update Hey everyone, another quality of life patch. This one is smaller than the previous one, and we're going to begin working on a larger update to ship soon! The main addition of the patch are Invictus Mode badges underneath each world, which are awarded when you fully clear a whole world on Invictus Mode. There are a few tweaks and balance changes regarding AOE damage. In summary, And of course, there are a few balance changes and bugfixes! The full list of changes can be viewed below; Thanks for playing Cubelander in early access - Hyperreal Games Full Changelog -------- NEW ADDITION: Added Invictus Mode badges on worlds as well as levels. When you fully clear a world on Invictus Mode, you will be awarded a large Invictus Mode badge in level select. -------- BUG FIXES - Bugfixed and reworked AOE damage. All AOE towers will do about half the damage…

  • V1.1.1 QOL UPDATE - 2 January 2023

    Hey everyone, this is a smaller patch to fix a bunch of bugs that slipped through V1.1, and to improve already existing elements of gameplay. Summary of changes: We added an additional tutorial that can be accessed in Level Select to teach new players the basics of the game. This will be expanded in future updates to teach the player about more advanced mechanics as well. Endless mode has been reworked to add in more enemies met in the campaign, and will scale faster. It will now only be available after beating ETHORIA on any difficulty. Some bosses have had their health pools increased. This was to avoid triggering DR (damage reduction), a mechanic to prevent the player from killing bosses too quickly. (The time taken and damage dealt to kill a boss should still be the same, and hence the bosses should be around the same as before) Bugfixes regarding gameplay and tower mechanics, which…

  • CUBELANDER V1.1 UPDATE RELEASE - 19 December 2022

    Hey guys, first of all, happy festive season for everyone, and Merry Christmas for everyone that celebrates Christmas! But we know why you're here. For the update. We're very happy to show you our new update, Version 1.1 Beta of Cubelander. This update mainly serves to improve the Prestige Mode rewards, add a few new towers, and rework a few of the enemies in the game! For a full list of changelogs - click here! Major additions New Prestige Mode Rewards Earn these 3 exclusive towers by beating entire worlds on Prestige Mode, a significantly harder difficulty that features tougher enemies, a RAGE bar, rampant inflation, and reworked bossfights! Take calculated risks as inflation drives up the cost of towers when money is spent quickly, and RAGE builds up when your defenders die or you take core damage! Master these new mechanics, and you'll be getting a few new additions in your arsenal…

  • UPDATE V1.1 CHANGELOGS - 19 December 2022

    V1.1 Full Changelog ==NEW ADDITIONS== - Take on the new and improved PRESTIGE mode with harder enemies, smarter and deadlier boss AI, and new gameplay mechanics! Max out your RAGE for an insane damage boost! - Cube Corp, Hydra Cannon and Frozen Shot are now avaliable! CLEAR worlds in Prestige Mode to unlock these three unique towers! - New debuff - Frozen! Frozen enemies are stuck in place and cannot move! Burning enemies when they are frozen will thaw but damage them! ==INTERFACE CHANGES== - Reclassified level difficulties by star rating, rather than worded difficulty (1 Star rather than Easy) - Updated some tips across loading screens (some of them reference content not yet added!) - Cursed debuff renamed to "Venom" (effect is still the same). Changed some enemies descriptions to reflect this. - More hotkeys have been added! Use the Number Keys to select towers and defenders, and Z/X…

Patch notes and updates

S.noRelease datePatch nameGID number
116 November 2024V1.4.7 QOL PATCH1783238125272500
216 July 2024V1.4.6 QOL PATCH6000566704283405915
312 July 2024V1.4.5 - ENTER THE EXECUTIONER6000566704269103379
414 March 2024V1.4.4 QOL UPDATE7309977427434376136
524 January 2024V1.4.3 Bugfix Patch5519792046244444170
620 January 2024V1.4.2 Quality of Life Patch5510784213103652761
715 January 2024V1.4.1 Quality of Life Patch6300039510132626919
83 November 2023V1.3.1 QUALITY OF LIFE PATCH5288974951209117653
921 April 2023V1.2.2 QUALITY OF LIFE PATCH5133583099799035629
108 April 2023V1.2.1 Cubelander Mini Update5121196841294283186
1117 March 2023V1.2 UPDATE CHANGELOGS5125698536856815315
126 January 2023V1.1.2 QOL UPATE5035620387691303015
132 January 2023V1.1.1 QOL UPDATE5000716037480666154
1419 December 2022UPDATE V1.1 CHANGELOGS5623338145765011757
1523 October 2022V1.03 QOL Patch4714731755422902154
1620 October 2022V1.02 BUG FIXES4714731755413675737
1720 October 2022v1.01 BUG FIXES4714731755411935375
1820 October 2022Bug Fix #14714731755411815768

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1860330
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateJan 24, 2023
DeveloperAnthony Wu, James Jiang
PublisherHyperreal Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent100%
Positive reviews7
Negative reviews0
Total reviews7
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1860330/

Short description

Fight against huge hordes of geometric amalgamations with BOTH towers and allied defenders to stop them from breaking your CORE! Travel to barren deserts, hostile wastelands in this fast-paced tower-defence game.

About this game

MORE THAN A TOWER DEFENCE - Cubelander plays like a tower defence game... Until you are introduced to cores and defenders, two new concepts. Defenders will come out of your cores to fight the enemy alongside the towers, adding a new layer of combat to the game! A VERSATILE ARSENAL - There are multiple distinct methods to play Cubelander! Will you let your towers take the front seat, bolstering your defensive capabilities, and decimating enemies, or build up a resource empire, for powerful energy-consuming towers? Or will you rely on your faithful defenders and support towers to do such a job, and take a hands-on approach, upgrading your cores to summon defenders faster and quicker? Or will you fire orbital strikes everywhere and obliterate waves of enemies? Cubelander makes a tower defence map ever more interactive, with enemies defenders and towers seamlessly interacting amongst each other! Discover every combination of synergizing towers, and master the distinct playstyles! INTERACTIVE MAPS - Fight inside 4 unique environments, from hostile deserts, to freezing wastelands and overcome the unique challenges of each environment! Defeat each kind of enemy, which each possess a different, significant threat to the safety of your cores! Play through some levels with just ONE tower to place down, other levels where you cannot generate resources, and more! BRUTAL BOSSFIGHTS - Take on the strongest commanders of the Geometric Invasion - from a cubic nightmare, to the overlord of viruses, to the leader of the geometric void himself! Fight heart-stopping bossfights that test your tower defence skills (and quick decision making) with multi-phased bossfights that have a wide range of attacks! EASY OR... INFURIATINGLY DIFFICULT - Adjust the difficulty of the game as you wish. Play on Normal for a laid back experience, (or for the lore) or play on Invictus mode and have to re-learn the game again, with new mechanics such as a rage bar, stronger and more tenacious enemies, and reworked bossfight AIs (Only for the most brave and daring). Test your strategical prowess in endless mode, and unlock new, unique towers in Prestige Mode! This game designed is for EVERYONE. Whe…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

Cubelander's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cubelander's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cubelander at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$5.99$5.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,020,7875 October 2026 - 19:54:02 UTC1,818,368
2火炬之光:无限2714 October 2026 - 04:20:53 UTC7,911
3Subnautica3,5085 October 2026 - 11:31:38 UTC51,446
4Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,271
5Super Buckyball Tournament15 October 2026 - 07:58:31 UTC286
6Brotato: Abyssal Terrors00
7Escape from Duckov Soundtrack08 September 2026 - 11:00:06 UTC0
8Steam 上的 《星战前夜:晨曦》(EVE Online)515 October 2026 - 13:42:30 UTC98
9PlatyGuard: Swarm Slayer15 October 2026 - 19:54:38 UTC123

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2726,3745 October 2026 - 19:54:02 UTC1,291,3282,758,031Valve
Total War: WARHAMMER III61,5615 October 2026 - 16:14:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Baldur's Gate 353,7845 October 2026 - 19:44:24 UTC875,343836,282Larian Studios
Hearts of Iron IV43,5555 October 2026 - 18:23:35 UTC93,196377,014Paradox Development Studio
Arena Breakout: Infinite37,7605 October 2026 - 16:36:37 UTC65,94478,112Morefun Studios
Football Manager 2633,6465 October 2026 - 18:59:05 UTC82,75036,155Sports Interactive
Transport Fever 331,8375 October 2026 - 18:00:03 UTC42,161Not availableUrban Games
Sid Meier’s Civilization® VI30,8765 October 2026 - 17:47:05 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord28,1195 October 2026 - 18:06:10 UTC248,034297,199TaleWorlds Entertainment
Crusader Kings III26,7885 October 2026 - 19:47:51 UTC98,474138,767Paradox Development Studio
RimWorld26,1435 October 2026 - 19:33:14 UTC95,851239,107Ludeon Studios

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