SPSTEAMPULSELIVE ANALYTICS
Total Conflict: Resistance

Total Conflict: Resistance Steam metadata

Thunder Devs. | Apr 21, 2023 | game

Released

79players observed · 24 September 2026 - 10:59:16 UTC

ActionSimulationStrategyEarly AccessFPSSteam Store

  • Latest observed players79 · 24 September 2026 - 10:59:16 UTC
  • SteamPulse tracked peak459
  • Units sold (VGI)160,000
  • Revenue (VGI)$3,500,000
  • Review score74% positive

Total Conflict: Resistance metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players79 · 24 September 2026 - 10:59:16 UTC
  • SteamPulse tracked peak459
  • Units sold (VGI)160,000
  • Revenue (VGI)$3,500,000
  • Review score74% positive
  • Total reviews5,086
  • Release dateApr 21, 2023
  • DeveloperThunder Devs.
  • PublisherThunder Devs.

Genres: Action, Simulation, Strategy, Early Access

Company pages: Developer: Thunder Devs.Publisher: Thunder Devs.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Total Conflict: Resistance Steam metadata

Total Conflict: Resistance metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1860510/metadata
Steam Storehttps://store.steampowered.com/app/1860510/
Steam Communityhttps://steamcommunity.com/app/1860510
PCGamingWiki search
IGDB searchSearch IGDB for Total Conflict: Resistance

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 3,787 positive, 1,299 negative

Price and discount

$29.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Workshop, Steam Workshop, Partial Controller Support

Achievements

63

Platform releases
  • Steam 21 April 2023

Latest Steam announcements

  • Back in Action - 28 July 2026

    Development Report and Fall Plans Greetings, friends! We know that over the last four months we've been very sparse with our updates, and no patches have been released at all. We ran into some difficulties, and we're not looking for excuses - we just want to say thank you for your patience. This summer we took a pause to recharge - yes, developers are human too, and we needed that break to avoid burning out completely. But the pause did us good. We're back at full strength and ready to show you the fruits of our work in the upcoming major patch. What's coming in the next update: New Arsenal: We're adding several new infantry firearms and completely rebalancing existing weapon stats. Critical issues with damage values, accuracy, weight, rate of fire, and other parameters have been identified and fixed. Random Battles Mode: We're polishing the configuration options for armor and infantry…

  • [UPDATE] VERSION 1.31.1 - 28 March 2026

    List of fixes / improvements: The RPG display for soldiers has been improved (unloaded if there are no shells). Fixed a bug that caused AI to fire small arms at armored vehicles. Fixed a critical error that caused planes to disappear when replaying a battle. Fixed a critical error that prevented battle settings from resetting after escaping a battle. Fixed the display of water effects from shell and bullet impacts. Fixed trees being destroyed by shells. Fixed some locations in random battles (AI could stand still in ambush mode). Added mines to missing locations (11 locations for random skirmishes). Fixed the ATGM firing sound. Fixed environmental destructibility from bullets and shells. Fixed bugs that allowed players to allocate generic ammunition through laws and diplomacy, instead of specific ammunition for each weapon/armored vehicle (with complex ammunition system settings). We co…

  • [HOTFIX] VERSION 1.30.1 - 23 March 2026

    List of fixes / improvements: Fixed a bug that sometimes caused the camouflage color of armored vehicles to change. Fixed critical errors in AI behavior in tactical battles (AI did not land troops, sometimes did not follow movement orders in ambush mode, etc.). Fixed critical errors in the troop rearmament system (soldiers did not take ammo for their weapons). Fixed critical errors that prevented AI from using amphibious assault on the global map. The number of anti-tank mines in Ambush mode has been doubled (to 50). The production balance for anti-tank mines has been adjusted, as has their price (50 mines are now required to deploy them on the global map; mine production has been quadrupled).

  • [GLOBAL UPDATE] VERSION 1.30.0 - 19 March 2026

    Global Changes: Full-fledged amphibious operations have been implemented. Water physics have been refined, new effects have been added, bullets and shells now correctly hit the water, a landing system for AI troops has been written (AI-controlled troops fire back and try to secure the shore as quickly as possible), ports have been significantly improved (defensive troops now occupy the coastline, etc., new objects have been added – concrete pillboxes and anti-tank hedgehogs). The sea and ocean are dynamic, calm, storm, etc. are now implemented. Campaign settings have been added – you can now enable a complex ammunition system for those who appreciate hardcore and realism, as well as small arms and armored vehicles. We struggled for a long time to find the optimal solution, but now everything works perfectly. The old simplified system has also remained in the game (for a more arcade-like…

  • [UPDATE] VERSION 1.22.0 - 3 February 2026

    List of fixes / improvements: Captured ports and airbases now transfer their aircraft and fleets to the new faction. Changed the minimum length for battalion and settlement names (now names as short as 1 character are allowed). Added information about the selected ammunition type for armored vehicles (icon of the shell in use). Fixed asset preloading (in tactical battles, to eliminate in-game lag). Improved optimization in tactical battles, increased FPS. Changed the rate of fire for artillery. Fixed a bug that caused armored vehicles to brake by themselves while moving (on the flag). Reworked optical sights for small arms (similar to tank optics; use the mouse wheel or Shift to change zoom in tactical battles). RPG soldiers now conserve rockets and no longer fire at destroyed enemy armored vehicles (after the main gun is disabled). Fixed critical bugs on the Ostrovets map (underground…

  • [UPDATE] VERSION 1.21.0 - 29 January 2026

    List of fixes / improvements: Some locations have been significantly improved (for tactical battles). Added the ability to rename settlements (on the global map). Added the ability to send created convoys to your capital (from the shared resource pool on the global map). Optimized several game elements, significantly reducing video memory usage and increasing frames per second. Fixed destructibility issues with some objects. Refined localization.

  • Merry Christmas and Happy Holidays! - 24 December 2025

    While snow settles on the battlefields and the guns fall silent for a day, we congratulate you - commanders, strategists, and resistance fighters!This year, thanks to your unwavering support, sharp feedback, and relentless bug-hunting, Total Conflict: Resistance has advanced even further! Every report, every idea, every published video of a glorious victory or a catastrophic defeat has fueled this campaign!Take this day to rest, resupply, and celebrate with your family and friends! May your headquarters smell of pine needles and mulled wine, and may the strategic supremacy of a festive feast dominate your dinner table!From all of us at the Total Conflict: Resistance team, we wish you a Merry Christmas and Happy Holidays!

  • [UPDATE] VERSION 1.20.0 - 4 December 2025

    List of fixes / improvements: Added the ability to obtain unique PMC battalions in the global campaign (through game rules). Added additional zoom when firing from armored vehicles. Fixed troop formation when issuing movement orders (in tactical battles). Fixed a critical error that caused armored vehicles with a destroyed engine to accelerate. Fixed the effects of firing ATGMs, TOWs, and similar AT guns. The battalion management menu has been improved; the game now pauses when changing squad order (in the global campaign). Added additional effects for orders. Improved AI on the global map (added situational analysis). Reservists are now replenished not only in rural areas but also in other NPs (but the main increase is still from rural areas). Added the ability to remove armored vehicles and cars from squads (by clicking on the vehicle icon in your battalion window). Improved the sound…

  • [UPDATE] VERSION 1.16.0 - 20 November 2025

    Almost all laws and events have been corrected (political effects added/changed, etc.). A critical error that sometimes prevented the optical sight from loading in armored vehicles has been fixed. All light submachine guns have been corrected (recoil and weapon behavior have been significantly changed, as have the MP5K, MAK10, KEDR, and other submachine guns, including the APS and GLOK-18S). New battle effects have been added (additional decals). Bullet and shell optimization has been performed (FPS has been increased when firing various weapons). The destructibility system has been corrected (the effect of 20 and 30mm shells has been added; regular bullets can no longer destroy large structures like concrete walls, etc.). AI on the global map has been improved; the enemy is now more active in building up their fleet and aircraft (if they have them in stock), as well as infantry and arm…

  • [UPDATE] VERSION 1.15.0 - 18 November 2025

    Fixed the SKS optical sight (position). Fixed a bug that allowed buildings to be demolished infinitely in the global campaign. Video card memory has been optimized, eliminating game crashes due to insufficient video memory (on low-end PC configurations). The damage system for all vehicles has been refined (damage from heavy machine guns, engine placement, etc.). Improved effects and decals (bullet marks, explosions, blood, etc.). Fixed some effects. Collision has been fixed for all armored vehicles (issues with "hitting" tanks, etc., have been completely resolved). Fixed localization (Turkish). Fixed destructibility issues for some objects in the game.

  • [UPDATE] VERSION 1.14.0 - 18 November 2025

    We continue our work on the complete overhaul and improvement of locations in the game. This is a necessary step for the game's further development. Here is the list of reworked locations as of today: Suburb. Small_village. Small_village_01. Small_village_02. Stone_crusher. Rebensbot. Road. Rovarin. Al_Jaghbub. Grova. Henan. Agan. Pondosa. List of fixes / improvements: The "Stop" command (F2 key) has been fixed. The auto assignment of squads to a key has been fixed (it no longer binds two or more squads to a single key). A bug in the vehicle that could cause it to periodically stop has been fixed. Fixed bugs that prevented players from entering a vehicle after a driver has died. Fixed bugs that prevented soldiers from being ordered to enter their vehicles. Added new localization (Turkey). Fixed headlights and tracks for all new armored vehicles. Fixed localization (Serbia). Added descri…

  • [UPDATE] VERSION 1.10.0 - 19 October 2025

    We continue our work on the complete overhaul and improvement of locations in the game. This is a necessary step for the game's further development. Here is the list of reworked locations as of today: Togiz. Town. Track. Tungur. Turchi. Vallershtane. Vasdalen. Verma. Village. Village_01. Warehouses. Wuwei. Xinhe. Yukta. Zlobichi. Aero_BirchFixed. Aero_BroadLeaf. Aero_ConiferForest. Aero_Red. Aero_Sambro. Agan. Satlyk. Suruc. Tabili. Tikrit. Yasniy. New armored vehicles in the game: BTR-40. BTR-50. PT-76. V-100 Commando. Leopard 2A4. T-64 (replaced with a new, more detailed model). List of fixes / improvements: Game optimization has been performed; fixed crashes on weak graphics cards, increased game loading speed, and increased the average frames per second (FPS). Added several new buildings for the destructibility system (farms, barns, etc.). Fixed in-game volume level settings (music,…

  • [UPDATE] VERSION 1.08.0 - 6 September 2025

    Improved infantry AI in tactical battles (improved AI behavioral algorithms). Improved AI on the global map (improved AI behavioral algorithms). Fixed the sound of a shot from 20mm - 45mm guns. Fixed the sound of tracks on armored vehicles. Fixed the material on the hands (leather). Fixed a critical error due to which silencers and sights disappeared when rearming. Added the ability to install an optical sight on the classic SKS. Fixed localization (description of weapons and armored vehicles). Fixed the default weapons for Heavy and Heavy II squads (in the tactical campaign with custom battles). The radius of the "Attack" command (in tactical battle) has been reduced. Some sounds in tactical battles have been fixed. Reload sounds for some weapons have been fixed. Added the ability to call for support in battle with the left mouse button.

  • [UPDATE] VERSION 1.07.0 - 1 September 2025

    The order system in tactical battles has been improved (the ability to forcefully order an attack on any enemy unit has been added). The amount of first aid kit production at military factories has been increased. The error due to which the armored vehicle AI did not drive around the player has been fixed (navigation errors). The error due to which the enemy did not capture the city after a successful attack on it has been fixed (now the AI ​​will not capture it immediately, but after several game hours). The L-96 model has been fixed (scale errors). Some animations have been improved. Errors in some animations have been fixed. Fixed first aid kits for sale on the world market. Fixed a bug that could cause problems with the world market in the late game (no new items were added for sale).

  • [UPDATE] VERSION 1.06.0 - 1 September 2025

    Fixed a critical sound error for some armored vehicles. Fixed the order of some small arms research. Fixed the cost of small arms (AI weapons and price on the world market). Fixed the default small arms for police squads. Fixed the sorting of small arms in the lists in the squad editor (alphabetically). Fixed the balance of artillery (the rate of fire of artillery mounts, as well as the power of shells, were significantly reduced). Refined character animations for each type of small arms (fixed the position of hands, etc.). Fixed a bug due to which soldiers spawned with zero hitPoints (in the tactical campaign and custom battles). Some prices for armored vehicles in the tactical campaign have been corrected.

  • [UPDATE] VERSION 1.05.2 - 29 August 2025

    Lighting in tactical battles has been significantly reworked. AI shooting has been improved; soldiers can now fire in bursts (with FAMAS and M16, increasing the effectiveness of these weapons). Destruction system has been enhanced; several buildings have been added to the system. Several new helmets added (for regular and special forces of all factions). All small arms have been reworked (rate of fire, bullet velocity, firing and reload sounds, etc.). New APS pistol added. New Desert Eagle pistol added. New MAC-10 submachine gun added. New PP-91 "Kedr" submachine gun added. New OTS-02 "Kiparis" submachine gun added. New MP5K submachine gun added. New MP5 submachine gun added. New AUG A1 assault rifle added. New carbine added - the classic wooden SKS. Animations for the FN FAL have been reworked (the FN FAL has been added to the Western countries' research tree). General AI development b…

  • [GLOBAL UPDATE] VERSION 1.00.0 - 11 July 2025

    The tactical campaign has been improved, a map and the ability to choose the direction of the next attack have been added, and the enemy sometimes makes counter-attacks on areas captured by the player. The UI has been changed. Some equipment is now without infantry (only a crew). Added 3 new factions that are located outside the game world. You can trade with the new factions (they have more modern weapons and armored vehicles), and new factions can also declare war (large-scale landing from the sea of ​​​​reinforced 14-15 armored battalions, in the late stages of the game, the number of squads depends on the difficulty settings). Added new default squads: "Default Recon" - for reconnaissance (5 soldiers in a squad) and "Default Armored" (only a crew for armored vehicles / cars). Added new events (event chains "Migration" and "Crime"). Added the ability to "bind" squads to keys 1 - 0, l…

  • [UPDATE] VERSION 0.96.0 - 26 April 2025

    AI in tactical battles has been improved (behavior algorithms have been improved, enemy infantry now occupies houses and other buildings for further defense). Landing of troops from cars and armored vehicles has been improved. Added a few more houses to the total destructibility system. Fixed a bug due to which squads could not fire upon spawning, for a certain time (now only at the beginning of the battle there is a temporary ban on firing for infantry and armored vehicles). Added a link to the game's Discord channel to the main menu. Fixed errors in AI on the global map (declaration of war, etc.). Fixed a bug due to which the game could freeze during certain events. Note that the screen refresh settings have been reset to 30 fps after the game update. You can set the required values in the game settings: Options -> Display -> FPS Amount.

  • [UPDATE] VERSION 0.95.9 - 6 April 2025

    Fixed critical errors due to which the AI ​​on the global map could endlessly replenish its cities with reservists and thus create full battalions (now replenishment of reservists for enemy troops is only possible if there are villages or mobilization laws in the late stages of the game). Fixed the balance of extraction of some resources (increased the extraction of metals and food from all sources so that there are enough resources for basic production and feeding of troops). Fixed errors due to which the end of the battle occurred with a large number of enemy armored vehicles remaining alive on the location (in tactical battles). Decreased the chance to trophy enemy armored vehicles (in tactical battles). Added basic buildings to the start of the global campaign (bakeries, fish processing plants, metallurgical plants, metals are now sold on the market at the beginning of the campaign)…

  • [UPDATE] VERSION 0.95.7 - 4 April 2025

    Fixed fog in desert locations (reduced density). Fixed tactical battles, now the enemy will surrender in a hopeless situation, the battles themselves have become a little faster (in the tactical game mode). Disabled Friendly Fire on medium difficulty (in tactical battles). Fixed auto battles, now the number of shells spent is calculated from the number of enemy troops (in the global campaign). Fixed a bug due to which, when liberating a previously captured faction, it became an ally of the player's faction, and not of the liberator's faction (in the global campaign). The battle information window has been improved (in the global campaign, information about air and artillery support, battalion level has been added). Fixed a critical error due to which the game could freeze when trying to load a save during battle initialization (in the global campaign). The "puppets" faction system has b…

Patch notes and updates

S.noRelease datePatch nameGID number
123 March 2026[HOTFIX] VERSION 1.30.11827626365763533
220 March 2025[HOTFIX] VERSION 0.94.11794102528305798
329 December 2024[HOTFIX] VERSION 0.91.11786573930953402
425 December 2024[HOTFIX] VERSION 0.90.11786573930818919
517 June 2024[HOTFIX] VERSION 0.81.36890025005364323874
615 June 2024[HOTFIX] VERSION 0.81.26890025005355927411
713 June 2024[HOTFIX] VERSION 0.81.16890025005348217160
827 January 2024[HOTFIX] VERSION 0.67.25519792046256115005
924 May 2023[HOTFIX] VERSION 0.45.55151600576585217338

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1860510
Live current players79
SteamPulse tracked peak459
Live count (today's peak floor)79
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateApr 21, 2023
DeveloperThunder Devs.
PublisherThunder Devs.
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent74%
Positive reviews3,787
Negative reviews1,299
Total reviews5,086
Steam recommendations5,096
Achievements63
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1860510/

Short description

Total Conflict: Resistance is a unique symbiosis of global strategy, tactics and first-person action. Realistic mass battles, many types of armored vehicles, weapons, uniforms, unique mechanics, immersive free gameplay. Lead any state and bring it to greatness!

About this game

"In a tragic time, History elevates great people to the crest, but the tragedies themselves are the work of mediocrities. At the beginning of the century, the island state of Cambridia was a densely populated, vibrant, wealthy state. It seemed that soon a golden age would come for Cambridia. How could it happen that only twenty years later this very Cambridia would be fragmented, that its elite was divided into warring parties, that the townspeople rebelled, that its people languished under an unbearable burden of taxes, that provinces fell one after another, that gangs of mercenaries they gave away the country to the flow and plunder, that the people openly laughed at the government, that money depreciated, commerce was paralyzed and poverty reigned everywhere, no one knew what tomorrow would bring him. Why did this state collapse? Mediocrity! The mediocrity of its president, ministers and officials, their stupid vanity, their frivolity in state affairs, their inability to surround themselves with the right people, their carelessness, arrogance, inability to hatch great plans or even follow those that were borne before them. Everything perishes when stupid people are at the head of the state. On the ruins of greatness, unity disintegrates." The country is engulfed in civil war, chaos reigns everywhere, parties are at war with each other, gangs of marauders are devastating settlements. Take part in events: command of units, create a full-fledged army, produce or purchase armored vehicles and weapons, build fortifications, outposts and settlements, manage combat operations from the 1st person or in tactical mode. Control different cars, armored personnel carriers, helicopters, tanks and self-propelled guns. Lead large-scale battles (up to 200 people at the same time) on tactical maps using a large selection of weapons. Create your own state, or join existing factions. Use diplomacy: make alliances, declare wars. Capture provinces. Make Cambridia great again! First person mode Manage your squads in first-person mode with a large number of team functions. Orders at different levels: you can give an order to one fighter, squad, entire unit. Tactical mode Give ord…

Supported languages

English * , French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Russian, Ukrainian, Korean, Portuguese - Portugal, Serbian, Turkish * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
51Steam Workshop
30Steam Workshop
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

Total Conflict: Resistance's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Total Conflict: Resistance's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Total Conflict: Resistance at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$29.99$29.99No discountSteam Store

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Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended15,02824 September 2026 - 10:14:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,16424 September 2026 - 10:13:21 UTC27,916111,695Afterthought LLC
BeamNG.drive12,94624 September 2026 - 10:58:10 UTC44,232392,944BeamNG
RuneScape: Dragonwilds9,98324 September 2026 - 10:24:09 UTC39,10324,686Jagex Ltd
R.E.P.O.7,75924 September 2026 - 10:49:34 UTC266,908420,693semiwork

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat29,65624 September 2026 - 10:41:16 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2617,99124 September 2026 - 07:49:20 UTC159,35063,186EA Canada, EA Romania
eFootball™16,16924 September 2026 - 10:43:06 UTC33,925108,764KONAMI
Football Manager 2615,15224 September 2026 - 02:41:42 UTC82,75035,608Sports Interactive
Russian Fishing 412,95124 September 2026 - 08:51:35 UTC27,90689,773FishSoft LLC
NBA 2K2712,94623 September 2026 - 11:37:37 UTC31,139Not availableVisual Concepts
Rocket League®11,60024 September 2026 - 10:35:52 UTC146,902579,707Psyonix LLC
Football Manager 20248,55424 September 2026 - 04:37:15 UTC88,89428,373Sports Interactive
NBA 2K267,91224 September 2026 - 05:13:04 UTC52,86321,330Visual Concepts
Forza Horizon 67,78024 September 2026 - 06:59:40 UTC302,64594,239Playground Games
Assetto Corsa5,41924 September 2026 - 09:22:51 UTC20,019169,192Kunos Simulazioni
Le Mans Ultimate5,12923 September 2026 - 15:15:50 UTC7,01418,993Studio 397

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