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The Baleful Tower

The Baleful Tower Steam news

Grant Adkins | Nov 17, 2024 | game

Released

0players observed · 24 September 2026 - 17:32:38 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Baleful Tower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateNov 17, 2024
  • DeveloperGrant Adkins
  • PublisherGrant Adkins

Genres: Action, Indie

Company pages: Developer: Grant AdkinsPublisher: Grant Adkins

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The Baleful Tower Steam news

The Baleful Tower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.02 - 12 February 2025

    Hello all, This is a quick fix to a bug that was just brought to my attention. In version 1.01, character classes would get stuck locked, even when the necessary conditions to unlock them are met. That should be fixed now. Thank you, and I apologize to anyone that experienced this issue. -Grant

  • Version 1.00 Out Now! - 18 November 2024

    Hello All, This is it. I am proud to share with you all Version 1.00 of The Baleful Tower. It’s pretty wild for me that this project has finally reached a point where I can reasonably consider it “done.” Sure, I will definitely take time to support it as needed, but I think I’ve included just about everything I can from the notebook of ideas I’ve spent the past several years filling. I originally started actively working on this game over four years ago, but I originally began sketching out enemies and thinking about player classes years before then. Since I started active development on The Baleful Tower, back in my childhood bedroom during the COVID-19 pandemic, I’ve graduated from college with my Bachelor’s Degree, I started my first “real” job and, just within this past month, I started a new job that had me move across the country, leaving my longtime home in the American Midwest f…

  • Introducing the Ranger Class - Early Access Version 0.60 - 8 July 2024

    Hello All, This update for The Baleful Tower contains the 11th of the planned 12 character classes: the Ranger. The Ranger, as the name would suggest, is another ranged focused class, with some very powerful abilities. The first is Poison Arrows, when activated, all of the Ranger’s ranged attacks will poison their targets upon collision, in addition to dealing damage. The Ranger also has the ability to place Traps throughout the map, immobilizing enemies that walk into them, and deal damage to their Ensnared captive repeatedly over time. Perhaps most important for the Ranger is the ability to summon their Wolf companion. The Ranger’s Wolves are incredibly strong, loyal summons that can tear through enemies at close range, while the Ranger lobbies arrows from afar. Unlike the Necromancer, who can summon up to 7 of the Skeletal Warriors, Rangers can only have one Wolf at their side at any…

  • Introducing the Pugilist Class - Early Access Version 0.50 - 12 June 2024

    Hello All, This next update for The Baleful Tower features the addition of the 10th playable character class, the Pugilist. The Pugilist is unlocked by killing enemies with melee attacks, which is fitting, since it is very much a melee oriented class. Pugilists specialize in quick melee attacks, allowing them to deal considerable damage in a short period of time. Their abilities consist of Flurry of Blows, a combo of ten rapid strikes, Flaming Fists, which allow all their melee attacks to have a good chance to burn enemies and the Flying Kick, which sends them soaring across the map, damaging all that fall in their wake. In addition, the Pugilist has an incredibly useful essence: whenever they are hit by a melee attack, there is a chance that the Pugilist automatically lands a counter on the attacker. I really had a great time playing this class in my testing prior to release, and I thi…

  • Local Co Op Now Available - Early Access Version 0.40 - 19 April 2024

    Hello All, This new update adds another exciting new way to play The Baleful Tower, Local Co Op. Now you are able to plug in up to four controllers and ascend the tower as a group. One of my key inspirations for adding any multiplayer mode in the first place was the different cooperative multiplayer games my brothers and I played growing up. Now with this mode, the three of us can do the same with my game and work together to clear the tower of monsters. Or, maybe we will do what my friends did when I had them over to test this mode for the first time and take advantage of the friendly fire settings and use Floor 0 as a Deathmatch Map, where only the survivor continues on to actually ascend the tower. I’ve also added a couple of bug fixes and improved the controller functionality across different menus. Now, in my testing, I experienced some issues with Steam Input when using multiple c…

  • Introducing the Necromancer Class (Early Access Version 0.30) - 4 March 2024

    Hello All, Development of The Baleful Tower is continuing at a steady pace, and I am excited to share the latest update with you all. Let me introduce the Necromancer class, which is unlocked by killing Zombies in the tower. Similar to the Mage, this is a more ranged oriented class with a focus on three powerful abilities. The first is the Life Drain, a melee attack that heals the user for every enemy hit. There is also the Terrifying Leer, a ranged attack that damages and Panics every enemy it passes through, making them run away from players in their abject fear. The centerpiece of the Necromancer’s toolkit is the ability to summon Skeletal Warriors to fight by their side. The Necromancer can summon up to seven of these fearsome fighters to dispatch the various foes that reside in The Baleful Tower. The Necromancer’s Essence is the Necrotic Leech, which has a small chance to heal the…

  • Online Co Op and Graphical Update - 20 December 2023

    Hello All, I apologize for the long period of silence since the last major update. Things have been a bit busy over here. In that time, I graduated college and got a new job that has been keeping me fairly busy and required me to move to a new state. But despite this, I have continued working on The Baleful Tower in my quest to make it the best game it can possibly be. This update is a prime example of me proving myself wrong. Early in the process of making this game, when I sent the first couple development builds to my friends prior to the initial Early Access release, a few of them made negative comments regarding the art and graphics. My response to this was basically to just ignore them, because I liked the look that the 2D, unlit rendering provided. But later, when testing this update, several of my friends mentioned that some of the enemy units and projectiles blended in too much…

  • Quick Fix to Achievements - 12 July 2022

    This update should simply fix the issue from the previous version where Achievements did not unlock. Please let me know if it does not work. -Grant

  • Minor Fix - 23 June 2022

    Small update that fixes Great Pumpkin boss fight never starting when playing as Paladin.

  • Early Access Version 0.10 - 27 May 2022

    New Playable Class: Paladin New Dark Biome New Boss: Shadow Tamer and Shadow Beast Six New Enemies: Ogre, Skeleton, Elite Goblin, Ringer, Noxian, Prairie Cat Added an in game Shop with 11 consumable items that can be used: Health Potion, Mana Potion, Stamina Potion, Big Shot, Big Swing, 3 Random Level Ups, Random Essence, Reflective Coating, Magnetic Field, Life Seed, 3 Bombs Added second Beastiary entries for all enemies Various balance fixes

  • Minor Fixes and Upcoming Major Update - 3 May 2022

    Thank you all for buying and playing The Baleful Tower! Over the past couple months, I've been working on a major update, which will be out soon. I have already sent out updates with minor fixes based on your feedback, but this upcoming update will have a lot of new stuff for you all. First of all is the addition of consumable items and a shop that appears at random floors, three times for each Biome. The shop has three random items each time. The different items are Big Shot -- Temporarily increases the size of your melee weapon Big Swing -- Temporarily increases the size of all your projectiles Health Potion -- Restores Health Mana Potion -- Restores Mana Stamina Potion -- Restores all ability cooldowns 3 Random Level Ups -- Using this spawns 3 Random Level Ups to increase player stats/skills Random Essence -- Using this spawns a Random Essence, like those the Zombie versions of previ…

Patch notes and updates

S.noRelease datePatch nameGID number
112 February 2025Version 1.021791482680871278
212 July 2022Quick Fix to Achievements4539082035575716902
323 June 2022Minor Fix4474904295730063762
427 May 2022Early Access Version 0.104437747060831702245
53 May 2022Minor Fixes and Upcoming Major Update4348798430293516125

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