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Interactive Fiction and Adventure Creator (IFAC)

Interactive Fiction and Adventure Creator (IFAC) Steam news

Andy Jennings | Jun 30, 2022 | game

Released

0players observed · 24 September 2026 - 11:18:22 UTC

AdventureCasualIndieUtilitiesGame DevelopmentSteam Store

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Interactive Fiction and Adventure Creator (IFAC) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 30, 2022
  • DeveloperAndy Jennings
  • PublisherCodeUpNYC

Genres: Adventure, Casual, Indie, Utilities, Game Development

Company pages: Developer: Andy JenningsPublisher: CodeUpNYC

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Interactive Fiction and Adventure Creator (IFAC) Steam news

Interactive Fiction and Adventure Creator (IFAC) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • IFAC v1.2 + Player GA Release - 26 April 2023

    We're pleased to announce that the IFAC Player has a General Availability Release. The latest Player has all the improvements and additions to the IFAC Language including the new PAUSE command (see later) and carries the same v1.2 designation as the editor. Twelve selectable backgrounds allow you to match the theme of your game or just whatever you are in the mood for as you play, and has a nice, shiny, new green icon to distinguish it from the editor if you re running both at the same time. The IFAC Editor is updated to v1.2 with the addition of a new IFAC Language command - PAUSE. This command will allow you to pause output to the screen for one to ten seconds (e.g. PAUSE 5). Use it to give a player a chance to read a long message or to create some suspense between a sequence of messages. Internally the system is now running in several different threads. This enabled the PAUSE command…

  • IFAC UPDATE - Language Additions and bug fixes - 3 February 2023

    I'm pleased to announce this major update to IFAC which gives it new capabilities for you to have more power and flexibility in creating your adventures. At the same time, I've fixed a couple of visible problems and restructured some things internally. There are two new Conditions and three new Instructions (Commands) for you to use:- Conditions OBJ ItemID AT LocationID OBJ ItemID NOTAT LocationID An improvement to the existing PRESENT condition. These two will test if an object is at a particluar location in the game (or NOT). This means you will no longer need to use Flags if you want the player to drop items in certain locations to solve a puzzle which will make logic clearer and simpler. Instructions CREATE ItemID AT LocationID An improvement on the existing CREATE, this new one will allow you to create an Item in response to an Event at any Location in the game. Use it with a messa…

  • IFAC Player BETA Release - 8 August 2022

    Thank you to everyone who has bought IFAC. Thank you also to everyone who has wish listed it - I hope you decide to buy IFAC and start writing your stories soon. I've heard the questions about the player and so I decided to release a Beta so that you can play around with it and test your projects in it. With this addition you will now find some new controls on the Settings tab which will allow you to export the IFAC Player and include the game database of the current project into the export. As it is a Beta I would really appreciate that if you have any problems or find any bugs you would report them at the CodeUpNYC JIRA site so we can have all reports collected together and work on them in an organized way. Happy Adventuring!

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