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Gemlands

Gemlands Steam news

Glimmerware | Apr 9, 2022 | game

Released

0players observed · 25 September 2026 - 12:13:13 UTC

AdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Gemlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews13
  • Release dateApr 9, 2022
  • DeveloperGlimmerware
  • PublisherGlimmerware

Genres: Adventure

Company pages: Developer: GlimmerwarePublisher: Glimmerware

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Gemlands Steam news

Gemlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tiny bugfix - 19 March 2025

    Removed a developer testing tool from live build of game

  • Launch bug fix - 15 March 2025

    Changed how the game initializes to prevent certain users from experiencing camera and movement bugs upon startup

  • Gemlands Reborn! - 17 September 2024

    Welcome back, adventurers! Many of you may know I took the game off of Steam stores in 2022 due to inability to optimize the original game. I am happy to announce that I have rebuilt the game from the ground up, and the game is now MUCH more optimized, especially the CPU usage (old game would stick at 100%, new version does not surpass 7-9% in my testing). I have also slightly expanded most areas in the game and slightly rearranged gem locations and whatnot. There's a bunch of other tiny changes as well such as: New lighting Things in the world auto-updating when you load a save with progress already such as bridges extending themselves and elevators turning on More dialogue to some NPCs New options added such as sensitivity sliders. Bugfixes In addition, I have removed the feather jump and tweaked the game experience to not require a 3rd jump anywhere, so it will feel like a more consi…

  • Small Bugfixes - 13 April 2022

    Major Bugfixes: - Bridges can now always be re-extended (by shooting arrow targets) when you load a saved file - Elevators stay activated if you load a saved file where you already activated them Minor Bugfixes: - Fixed issues when swapping between sword and bow while holding a nocked arrow - Fixed crosshairs disappearing after anything changed the UI elements such as NPCs, reading signs, etc - Fixed issues where certain NPC dialogue boxes did not clear off of screen after leaving them

  • Day 2 Patch! - 12 April 2022

    This patch has a few changes that will reduce the game's CPU usage by about 20% The major things you might notice are: 1. A fixed 45FPS (that is more stable as well), as opposed to the original smoothed system which had potential for dramatic spikes, and most importantly, used a lot of resources to render frames that weren't needed, especially in an old school game like this. 2. crystals no longer rotate in-place (having 600 actors all firing off continuous movement instructions at all times was a little burdensome on the system, who knew!) 3. A slightly more aggressive draw distance culling, which is the system where objects disappear from screen the further away you get. For example: small objects like plates and spoons disappear first, followed by medium ones like barrels when you get a little farther away than that, and at very long ranges large ones such as trees.

  • Day 1 Patch! - 11 April 2022

    Hello Gemlanders! After some feedback I decided to put in a few helpful changes and fixes to the game. PATCH NOTES - Fixed an issue where black dots would flash rapidly on geometry and textures - Generally sharpened and made the graphics more clear and slightly less distorted overall - Added helpful explanations to the first portal you come across inside the Inn, as well as near the geyser in the desert. - Added an Options submenu within the main menu during gameplay (can be brought up by pressing start button (playstation type controllers)/ options button (xbox type controllers), or TAB on keyboards. This options menu lets you change: 1. Resolution - Can use 1920 x 1080, 1280 x 720, or 1024 x 768* 2. Fullscreen or Windowed 3. Field of View - Can use Near (85), Medium (100), or Far (115) 4. Adjust Sound Effects volume as well as Music/Ambience volume * Please note that using 1024 x 768…

Patch notes and updates

S.noRelease datePatch nameGID number
119 March 2025Tiny bugfix1794102528271829
215 March 2025Launch bug fix1794102528133714
317 September 2024Gemlands Reborn!6250522009529521396
413 April 2022Small Bugfixes4353300763397835677
512 April 2022Day 2 Patch!4353300134242325147
611 April 2022Day 1 Patch!4353300134239556467

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